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- Fixed "Auto Yield: Always No" in mobile Forge.
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@@ -314,7 +314,7 @@ public class VStack extends FDropDown {
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gui.setShouldAlwaysDeclineTrigger(triggerID);
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gui.setShouldAlwaysDeclineTrigger(triggerID);
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if (stackInstance.equals(gameView.peekStack())) {
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if (stackInstance.equals(gameView.peekStack())) {
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//auto-no if ability is on top of stack
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//auto-no if ability is on top of stack
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controller.selectButtonOk();
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controller.selectButtonCancel();
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}
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}
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}
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}
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}
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}
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