23 DSK cards (+one Scheme) (#6112)

This commit is contained in:
Fulgur14
2024-09-13 21:36:58 +02:00
committed by GitHub
parent d8c45e7d62
commit 2ac557c46e
25 changed files with 203 additions and 1 deletions

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Name:Retribution Name:Retribution
ManaCost:2 R R ManaCost:2 R R
Types:Sorcery Types:Sorcery
A:SP$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select two target creature an opponent controls | TargetMin$ 2 | TargetMax$ 2 | TargetsFromSingleZone$ True | IsCurse$ True | RememberTargets$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other. A:SP$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select two target creatures an opponent controls | TargetMin$ 2 | TargetMax$ 2 | TargetsFromSingleZone$ True | IsCurse$ True | RememberTargets$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Choose two target creatures an opponent controls. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.
SVar:DBChoose:DB$ ChooseCard | Defined$ TargetedController | Mandatory$ True | Choices$ Creature.IsRemembered | ChoiceTitle$ Choose one to sacrifice | ForgetChosen$ True | AILogic$ WorstCard | SubAbility$ DBSac | StackDescription$ None SVar:DBChoose:DB$ ChooseCard | Defined$ TargetedController | Mandatory$ True | Choices$ Creature.IsRemembered | ChoiceTitle$ Choose one to sacrifice | ForgetChosen$ True | AILogic$ WorstCard | SubAbility$ DBSac | StackDescription$ None
SVar:DBSac:DB$ SacrificeAll | Defined$ ChosenCard | SubAbility$ DBPutCounter | StackDescription$ None SVar:DBSac:DB$ SacrificeAll | Defined$ ChosenCard | SubAbility$ DBPutCounter | StackDescription$ None
SVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ M1M1 | CounterNum$ 1 | StackDescription$ None | SubAbility$ DBCleanup SVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ M1M1 | CounterNum$ 1 | StackDescription$ None | SubAbility$ DBCleanup

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Name:Abhorrent Oculus
ManaCost:2 U
Types:Creature Eye
PT:5/5
A:SP$ PermanentCreature | Cost$ 2 U ExileFromGrave<6/Card>
K:Flying
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDread | TriggerDescription$ At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature, and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ Manifest | Dread$ True
Oracle:As an additional cost to cast this spell, exile six cards from your graveyard.\nFlying\nAt the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature, and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Break Down the Door
ManaCost:2 G
Types:Instant
A:SP$ Charm | CharmNum$ 1 | Choices$ DBExileArtifact,DBExileEnchantment,DBDread
SVar:DBExileArtifact:DB$ ChangeZone | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target artifact.
SVar:DBExileEnchantment:DB$ ChangeZone | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target enchantment.
SVar:DB:DB$ Manifest | Dread$ True | SpellDescription$ Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Oracle:Choose one —\n• Exile target artifact.\n• Exile target enchantment.\n• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Cautious Survivor
Types:Creature Elf Survivor
ManaCost:3 G
PT:4/4
T:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, you gain 2 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
Oracle:Survival — At the beginning of your second main phase, if Cautious Survivor is tapped, you gain 2 life.

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Name:Coordinated Clobbering
ManaCost:G
Types:Instant
A:SP$ Tap | TgtPrompt$ Select target untapped creature you control | ValidTgts$ Creature.untapped+YouCtrl | TargetMin$ 1 | TargetMax$ 2 | SubAbility$ DBEachDamage | SpellDescription$ Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.
SVar:DBEachDamage:DB$ EachDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | DefinedDamagers$ ParentTarget | NumDmg$ Count$CardPower
Oracle:Tap one or two target untapped creatures you control. They each deal damage equal to their power to target creature an opponent controls.

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Name:Cryptid Inspector
ManaCost:2 G
Types:Creature Elf Warrior
PT:2/3
K:Vigilance
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.faceDown+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a face-down permanent you control enters and whenever CARDNAME or another permanent you control is turned face up, put a +1/+1 counter on CARDNAME.
T:Mode$ TurnFaceUp | ValidCard$ Card.Self,Permanent.Other+YouCtrl | Secondary$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever a face-down permanent you control enters and whenever CARDNAME or another permanent you control is turned face up, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1
Oracle:Vigilance\nWhenever a face-down permanent you control enters and whenever Cryptid Inspector or another permanent you control is turned face up, put a +1/+1 counter on Cryptid Inspector.

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Name:Defiant Survivor
Types:Creature Human Survivor
ManaCost:2 G
PT:3/2
T:Mode$ Phase | Phase$ Main2 | ValidPlayer$ You | PresentDefined$ Self | IsPresent$ Card.tapped | TriggerZones$ Battlefield | Execute$ TrigDread | TriggerDescription$ Survival — At the beginning of your second main phase, if CARDNAME is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ Manifest | Dread$ True
Oracle:Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Fear of Abduction
ManaCost:4 W W
Types:Enchantment Creature Nightmare
PT:5/5
A:SP$ PermanentCreature | Cost$ 4 W W Exile<1/Creature>
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters, exile target creature an opponent controls.
SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, put each card exiled with it into its owner's hand.
SVar:TrigReturn:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Hand
Oracle:As an additional cost to cast this spell, exile a creature you control.\nFlying\nWhen Fear of Abduction enters, exile target creature an opponent controls.\nWhen Fear of Abduction leaves the battlefield, put each card exiled with it into its owner's hand.

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Name:Flesh Burrower
ManaCost:1 G
Types:Creature Insect
PT:2/2
K:Deathtouch
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, another target creature you control gains deathtouch until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | KW$ Deathtouch
Oracle:Deathtouch\nWhenever Flesh Burrower attacks, another target creature you control gains deathtouch until end of turn.

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Name:Friendly Ghost
ManaCost:3 W
Types:Creature Spirit
PT:2/4
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, target creature gets +2/+4 until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 4
SVar:PlayMain1:TRUE
Oracle:Flying\nWhen Friendly Spirit enters, target creature gets +2/+4 until end of turn.

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Name:Hardened Escort
ManaCost:2 W
Types:Creature Human Soldier
PT:2/4
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | KW$ Indestructible | NumAtt$ +1
SVar:HasAttackEffect:TRUE
Oracle:Trample\nWhenever Hardened Escort attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

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Name:Impossible Inferno
ManaCost:4 R
Types:Instant
A:SP$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 6 | SubAbility$ DBDig | SpellDescription$ CARDNAME deals 6 damage to target creature. Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.
SVar:DBDig:DB$ Dig | Condition$ Delirium | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn
SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play it until the end of your next turn.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Impossible Inferno deals 6 damage to target creature.\nDelirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.

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Name:Innocuous Rat
ManaCost:1 B
Types:Creature Rat
PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDread | TriggerDescription$ When CARDNAME dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigDread:DB$ Manifest | Dread$ True
Oracle:When Innocuous Rat dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Midnight Mayhem
ManaCost:2 R W
Types:Sorcery
A:SP$ Token | TokenAmount$ 3 | TokenScript$ r_1_1_gremlin | TokenOwner$ You | SubAbility$ DBPumpAll | SpellDescription$ Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
SVar:DBPumpAll:DB$ PumpAll | ValidCards$ Gremlin.YouCtrl | KW$ Menace & Lifelink & Haste
SVar:PlayMain1:TRUE
Oracle:Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

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Name:Most Valuable Slayer
ManaCost:3 R
Types:Creature Human Warrior
PT:2/4
T:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +1 | KW$ First Strike
Oracle:Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn.

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Name:Nashi, Searcher in the Dark
ManaCost:U B
Types:Legendary Creature Rat Ninja Wizard
PT:2/2
K:Menace
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on NICKNAME.
SVar:TrigMill:DB$ Mill | NumCards$ X | Defined$ You | RememberMilled$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Card.Legendary+IsRemembered,Enchantment.IsRemembered | ChangeNum$ X | RememberChanged$ True | ForgetOtherRemembered$ True | SelectPrompt$ You may select any number of legendary and/or enchantment cards. | SubAbility$ DBPutCounter
SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:TriggerCount$DamageAmount
DeckHas:Ability$Mill
DeckHints:Type$Legendary|Enchantment
Oracle:Menace\nWhenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.

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Name:Ragged Playmate
ManaCost:1 R
Types:Artifact Creature Toy
PT:2/2
A:AB$ Effect | Cost$ 1 T | ValidTgts$ Creature.powerLE2 | TgtPrompt$ Select target creature with power 2 or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power 2 or less can't be blocked this turn.
SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.
Oracle:{1}, {T}: Target creature with power 2 or less can't be blocked this turn.

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Name:Razorkin Hordecaller
ManaCost:4 R
Types:Creature Human Clown Berserker
PT:4/4
K:Haste
T:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, create a 1/1 red Gremlin creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_gremlin | TokenOwner$ You
DeckHas:Ability$Token
Oracle:Haste\nWhenever you attack, create a 1/1 red Gremlin creature token.

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Name:Resurrected Cultist
ManaCost:2 B
Types:Creature Human Cleric
PT:4/1
A:AB$ ChangeZone | Cost$ 2 B B | PrecostDesc$ Delirium — | Activation$ Delirium | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ FINALITY | ActivationZone$ Graveyard | SorcerySpeed$ True | SpellDescription$ Return CARDNAME from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
DeckHints:Ability$Graveyard|Discard
DeckHas:Ability$Delirium
Oracle:Delirium — {2}{B}{B}: Return Resurrected Cultist from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

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Name:The Mindskinner
ManaCost:U U U
Types:Legendary Enchantment Creature Nightmare
PT:10/1
S:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.
R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Opponent | ReplaceWith$ Mill | PreventionEffect$ True | ExecuteMode$ PerTarget | Description$ If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.
SVar:Mill:DB$ Mill | Defined$ Opponent | NumCards$ X
SVar:X:ReplaceCount$DamageAmount
Oracle:The Mindskinner can't be blocked.\nIf a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.

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Name:Trial of Agony
ManaCost:R
Types:Sorcery
A:SP$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select two target creatures controlled by the same opponent | TargetMin$ 2 | TargetMax$ 2 | TargetsFromSingleZone$ True | IsCurse$ True | RememberTargets$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Choose two target creatures controlled by the same opponent. That player chooses one of those creatures. CARDNAME deals 5 damage to that creature, and the other can't block this turn.
SVar:DBChoose:DB$ ChooseCard | Defined$ TargetedController | Mandatory$ True | Choices$ Creature.IsRemembered | ChoiceTitle$ Choose one to take 5 damage | ForgetChosen$ True | SubAbility$ DBDealDamage
SVar:DBDealDamage:DB$ DealDamage | Defined$ ChosenCard | SubAbility$ DBCantBlock
SVar:DBCantBlock:DB$ Pump | Defined$ Remembered | KW$ HIDDEN CARDNAME can't block. | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Choose two target creatures controlled by the same opponent. That player chooses one of those creatures. Trial of Agony deals 5 damage to that creature, and the other can't block this turn.

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Name:Unable to Scream
ManaCost:U
Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Card.EnchantedBy | SetPower$ 0 | SetToughness$ 2 | RemoveAllAbilities$ True | AddType$ Artifact & Creature & Toy | Description$ Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.
R:Event$ TurnFaceUp | ValidCard$ Card.EnchantedBy+faceDown | Layer$ CantHappen | ActiveZones$ Battlefield | Description$ As long as enchanted creature is face down, it can't be turned face up.
DeckHas:Type$Toy
Oracle:Enchant creature\nEnchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.\nAs long as enchanted creature is face down, it can't be turned face up.

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Name:Vanish from Sight
ManaCost:3 U
Types:Instant
A:SP$ ChangeZone | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | AlternativeDecider$ TargetedOwner | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | SubAbility$ DBSurveil | StackDescription$ {p:TargetedOwner} puts {c:Targeted} on the top or bottom of their library. | SpellDescription$ Target nonland permanent's owner puts it on the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
SVar:DBSurveil:DB$ Surveil | Amount$ 1
DeckHas:Ability$Surveil|Graveyard
Oracle:Target nonland permanent's owner puts it on the top or bottom of their library. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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Name:Wickerfolk Thresher
ManaCost:3 G
Types:Artifact Creature Scarecrow
PT:5/4
T:Mode$ Attacks | ValidCard$ Card.Self | Delirium$ True | Execute$ TrigDamageAll | TriggerDescription$ Delirium — Whenever CARDNAME attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
SVar:TrigDig:DB$ Dig | DigNum$ 1 | ChangeNum$ 1 | ChangeValid$ Land | Optional$ True | DestinationZone$ Battlefield | DestinationZone2$ Hand
SVar:HasAttackEffect:TRUE
DeckHints:Ability$Graveyard|Discard
DeckHas:Ability$Delirium
Oracle:Delirium — Whenever Wickerfolk Thresher attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

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Name:You Are Unworthy of Mercy
ManaCost:no cost
Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigSacEach | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, each opponent sacrifices a nonland permanent. If you control six or more lands, each opponent sacrifices three nonland permanents instead.
SVar:TrigSacEach:DB$ Sacrifice | Amount$ X | Defined$ Player.Opponent | SacValid$ Permanent.nonLand | SacMessage$ nonland permanent
SVar:X:Count$Compare Y GE6.3.1
SVar:Y:Count$Valid Land.YouCtrl
Oracle:When you set this scheme in motion, each opponent sacrifices a nonland permanent. If you control six or more lands, each opponent sacrifices three nonland permanents instead.