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- Removed a superfluous comment.
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@@ -79,8 +79,6 @@ public class AiBlockController {
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}
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// finds blockers that won't be destroyed
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// (we don't check attacker static abilities at this point since the attackers have already attacked and, thus,
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// their P/T modifiers are active and are counted as a part of getNetPower/getNetToughness)
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private List<Card> getSafeBlockers(final Combat combat, final Card attacker, final List<Card> blockersLeft) {
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final List<Card> blockers = new ArrayList<>();
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