mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-15 18:28:00 +00:00
move ParticleEffect load to AssetManager
This commit is contained in:
@@ -9,6 +9,7 @@ import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.utils.Array;
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import forge.Forge;
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import forge.adventure.util.Config;
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import forge.util.MyRandom;
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@@ -18,170 +19,154 @@ import forge.util.MyRandom;
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*/
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public class MapActor extends Actor {
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private boolean removeIfEffectsAreFinished;
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public void removeAfterEffects() {
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removeIfEffectsAreFinished=true;
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removeIfEffectsAreFinished = true;
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}
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static class CurrentEffect
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{
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public CurrentEffect(String path,ParticleEffect effect,Vector2 offset,boolean overlay)
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{
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static class CurrentEffect {
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public CurrentEffect(String path, ParticleEffect effect, Vector2 offset, boolean overlay) {
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this.path = path;
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this.effect=effect;
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this.offset=offset;
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this.overlay=overlay;
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this.effect = effect;
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this.offset = offset;
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this.overlay = overlay;
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}
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private final String path;
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public ParticleEffect effect;
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public Vector2 offset;
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public boolean overlay=true;
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public boolean overlay = true;
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}
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Texture debugTexture;
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protected float collisionHeight=0.4f;
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protected float collisionHeight = 0.4f;
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final int objectId;
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Array<CurrentEffect> effects=new Array<>();
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Array<CurrentEffect> effects = new Array<>();
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public void removeEffect(String effectFly) {
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for(int i=0;i<effects.size;i++)
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{
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CurrentEffect currentEffect =effects.get(i);
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if(currentEffect.path.equals(effectFly))
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{
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for(ParticleEmitter emitter:currentEffect.effect.getEmitters()) {
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for (int i = 0; i < effects.size; i++) {
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CurrentEffect currentEffect = effects.get(i);
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if (currentEffect.path.equals(effectFly)) {
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for (ParticleEmitter emitter : currentEffect.effect.getEmitters()) {
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emitter.setContinuous(false);
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}
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}
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}
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}
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public void playEffect(String path,float duration,boolean overlay,Vector2 offset)
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{
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ParticleEffect effect = new ParticleEffect();
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effect.load(Config.instance().getFile(path),Config.instance().getFile(path).parent());
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effect.setPosition(getCenterX(), getCenterY());
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public void playEffect(String path, float duration, boolean overlay, Vector2 offset) {
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ParticleEffect effect = Forge.getAssets().getEffect(Config.instance().getFile(path));
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if (effect != null) {
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effect.setPosition(getCenter().x, getCenter().y);
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effects.add(new CurrentEffect(path, effect, offset, overlay));
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if(duration!=0)//ParticleEffect.setDuration uses an integer for some reason
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{
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for(ParticleEmitter emitter:effect.getEmitters()){
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//ParticleEffect.setDuration uses an integer for some reason
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if (duration != 0) {
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for (ParticleEmitter emitter : effect.getEmitters()) {
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emitter.setContinuous(false);
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emitter.duration = duration;
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emitter.durationTimer = 0.0F;
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}
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}
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}
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effect.start();
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}
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public void playEffect(String path,float duration,boolean overlay)
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{
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playEffect(path,duration,overlay,Vector2.Zero);
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public void playEffect(String path, float duration, boolean overlay) {
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playEffect(path, duration, overlay, Vector2.Zero);
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}
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public void playEffect(String path,float duration)
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{
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playEffect(path,duration,true,Vector2.Zero);
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public void playEffect(String path, float duration) {
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playEffect(path, duration, true, Vector2.Zero);
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}
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public void playEffect(String path)
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{
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playEffect(path,0,true,Vector2.Zero);
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public void playEffect(String path) {
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playEffect(path, 0, true, Vector2.Zero);
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}
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public MapActor(int objectId)
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{
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this.objectId=objectId;
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public MapActor(int objectId) {
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this.objectId = objectId;
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}
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public int getObjectId()
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{
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public int getObjectId() {
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return objectId;
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}
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private Texture getDebugTexture() {
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if (debugTexture == null) {
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Pixmap pixmap = new Pixmap((int) getWidth(), (int) getHeight(), Pixmap.Format.RGBA8888);
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//pixmap.setColor(1.0f,0,0,0.5f);
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pixmap.setColor(MyRandom.getRandom().nextFloat(),MyRandom.getRandom().nextFloat(),MyRandom.getRandom().nextFloat(),0.5f);
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pixmap.setColor(MyRandom.getRandom().nextFloat(), MyRandom.getRandom().nextFloat(), MyRandom.getRandom().nextFloat(), 0.5f);
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pixmap.fillRectangle((int)(boundingRect.x - getX()), (int)(getHeight()- boundingRect.getHeight()) + (int)(boundingRect.y - getY()), (int)boundingRect.getWidth(), (int)boundingRect.getHeight());
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pixmap.fillRectangle((int) (boundingRect.x - getX()), (int) (getHeight() - boundingRect.getHeight()) + (int) (boundingRect.y - getY()), (int) boundingRect.getWidth(), (int) boundingRect.getHeight());
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debugTexture = new Texture(pixmap);
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pixmap.dispose();
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}
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return debugTexture;
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}
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final Rectangle boundingRect=new Rectangle();
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boolean isCollidingWithPlayer=false;
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protected void onPlayerCollide()
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{
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final Rectangle boundingRect = new Rectangle();
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boolean isCollidingWithPlayer = false;
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protected void onPlayerCollide() {
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}
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boolean boundDebug=false;
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public void setBoundDebug(boolean debug)
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{
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boundDebug=debug;
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boolean boundDebug = false;
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public void setBoundDebug(boolean debug) {
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boundDebug = debug;
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}
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@Override
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public void draw(Batch batch, float alpha) {
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if(boundDebug)
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{
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batch.draw(getDebugTexture(),getX(),getY());
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if (boundDebug) {
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batch.draw(getDebugTexture(), getX(), getY());
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}
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for(CurrentEffect effect:effects)
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{
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if(effect.overlay)
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for (CurrentEffect effect : effects) {
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if (effect.overlay)
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effect.effect.draw(batch);
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}
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}
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protected void beforeDraw(Batch batch, float parentAlpha) {
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for(CurrentEffect effect:effects)
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{
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if(!effect.overlay)
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for (CurrentEffect effect : effects) {
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if (!effect.overlay)
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effect.effect.draw(batch);
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}
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}
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float getCenterX() {
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private Vector2 getCenter() {
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float scale = 1f;
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if (this instanceof EnemySprite) {
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scale = ((EnemySprite) this).getData().scale;
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}
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return getX()+(getWidth()*scale)/2;
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}
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float getCenterY() {
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float scale = 1f;
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if (this instanceof EnemySprite) {
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scale = ((EnemySprite) this).getData().scale;
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}
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return getY()+(getHeight()*scale)/2;
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return new Vector2(getX() + (getWidth() * scale) / 2, getY() + (getHeight() * scale) / 2);
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}
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@Override
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public void act(float delta) {
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super.act(delta);
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for(int i=0;i<effects.size;i++)
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{
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CurrentEffect effect=effects.get(i);
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for (int i = 0; i < effects.size; i++) {
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CurrentEffect effect = effects.get(i);
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effect.effect.update(delta);
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effect.effect.setPosition(getCenterX()+effect.offset.x,getCenterY()+effect.offset.y);
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if(effect.effect.isComplete())
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{
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effect.effect.setPosition(getCenter().x + effect.offset.x, getCenter().y + effect.offset.y);
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if (effect.effect.isComplete()) {
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effects.removeIndex(i);
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i--;
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effect.effect.dispose();
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//assetmanager should handle dispose automatically
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//effect.effect.dispose();
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}
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}
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if(effects.size==0&&removeIfEffectsAreFinished&&getParent()!=null)
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if (effects.size == 0 && removeIfEffectsAreFinished && getParent() != null)
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getParent().removeActor(this);
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}
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@Override
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protected void positionChanged() {
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super.positionChanged();
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@@ -201,28 +186,26 @@ public class MapActor extends Actor {
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public Rectangle boundingRect() {
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return boundingRect;
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}
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public boolean collideWithPlayer(PlayerSprite other) {
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boolean newIsColliding= collideWith(other);
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if(newIsColliding)
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{
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if(!isCollidingWithPlayer)
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boolean newIsColliding = collideWith(other);
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if (newIsColliding) {
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if (!isCollidingWithPlayer)
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onPlayerCollide();
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isCollidingWithPlayer=true;
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}
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else
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{
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isCollidingWithPlayer=false;
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isCollidingWithPlayer = true;
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} else {
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isCollidingWithPlayer = false;
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}
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return isCollidingWithPlayer;
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}
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public boolean collideWith(Rectangle other) {
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return boundingRect().overlaps(other);
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}
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public int getId(){
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public int getId() {
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return objectId;
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}
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@@ -232,7 +215,6 @@ public class MapActor extends Actor {
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public boolean collideWith(Actor other) {
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return boundingRect.x < other.getX() + other.getWidth() && boundingRect.x + boundingRect.width > other.getX() && boundingRect.y < other.getY() + other.getHeight() && boundingRect.y + boundingRect.height > other.getY();
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}
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public float getCollisionHeight() {
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@@ -5,6 +5,7 @@ import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.assets.AssetLoaderParameters;
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import com.badlogic.gdx.assets.AssetManager;
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import com.badlogic.gdx.assets.loaders.FileHandleResolver;
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import com.badlogic.gdx.assets.loaders.ParticleEffectLoader;
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import com.badlogic.gdx.assets.loaders.TextureLoader.TextureParameter;
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import com.badlogic.gdx.assets.loaders.resolvers.AbsoluteFileHandleResolver;
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import com.badlogic.gdx.files.FileHandle;
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@@ -12,6 +13,7 @@ import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.TextureData;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.ParticleEffect;
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import com.badlogic.gdx.graphics.g2d.TextureAtlas;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.utils.Disposable;
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@@ -270,6 +272,19 @@ public class Assets implements Disposable {
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}
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return t;
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}
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public ParticleEffect getEffect(FileHandle file) {
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if (file == null || !file.exists() || !FileType.Absolute.equals(file.type())) {
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System.err.println("Failed to load: " + file +"!.");
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return null;
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}
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ParticleEffect effect = manager().get(file.path(), ParticleEffect.class, false);
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if (effect == null) {
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manager().load(file.path(), ParticleEffect.class, new ParticleEffectLoader.ParticleEffectParameter());
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manager().finishLoadingAsset(file.path());
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effect = manager().get(file.path(), ParticleEffect.class);
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}
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return effect;
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}
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public Texture getDefaultImage() {
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if (defaultImage == null) {
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@@ -506,9 +521,7 @@ public class Assets implements Disposable {
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currentMemory = calculateTextureSize(assetManager, fileName1, type1);
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};
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}
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super.load(fileName, type, parameter);
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}
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