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MKC 8 cards (#4702)
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7
forge-gui/res/cardsfolder/upcoming/follow_the_bodies.txt
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forge-gui/res/cardsfolder/upcoming/follow_the_bodies.txt
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Name:Follow the Bodies
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ManaCost:2 U
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Types:Sorcery
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K:Gravestorm
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A:SP$ Investigate | SpellDescription$ Investigate. (Create a Clue token. It’s an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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DeckHas:Ability$Graveyard|Token & Type$Clue|Artifact
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Oracle:Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)\nInvestigate. (Create a Clue token. It’s an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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forge-gui/res/cardsfolder/upcoming/on_the_trail.txt
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forge-gui/res/cardsfolder/upcoming/on_the_trail.txt
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Name:On the Trail
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ManaCost:1 G
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Types:Enchantment
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T:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigDropLand | TriggerDescription$ Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.
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SVar:TrigDropLand:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ True | Tapped$ True
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Oracle:Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.
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forge-gui/res/cardsfolder/upcoming/ransom_note.txt
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forge-gui/res/cardsfolder/upcoming/ransom_note.txt
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Name:Ransom Note
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ManaCost:1
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Types:Artifact Clue
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1.
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SVar:TrigSurveil:DB$ Surveil | Amount$ 1
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A:AB$ Charm | Cost$ 2 Sac<1/CARDNAME> | Choices$ DBCloak,DBGoad,DBDraw
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SVar:DBCloak:DB$ Cloak | Defined$ TopOfLibrary | SpellDescription$ Cloak the top card of your library.
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SVar:DBGoad:DB$ Goad | ValidTgts$ Creature | SpellDescription$ Goad target creature.
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SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.
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DeckHas:Ability$Sacrifice
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Oracle:When Ransom Note enters the battlefield, surveil 1.\n{2}, Sacrifice Ransom Note: Choose one —\n• Cloak the top card of your library.\n• Goad target creature.\n• Draw a card.
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forge-gui/res/cardsfolder/upcoming/redemption_arc.txt
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forge-gui/res/cardsfolder/upcoming/redemption_arc.txt
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Name:Redemption Arc
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ManaCost:2 W
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Types:Enchantment Aura
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K:Enchant Creature
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A:SP$ Attach | ValidTgts$ Creature
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Indestructible | Goad$ True | Description$ Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
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A:AB$ ChangeZone | Cost$ 1 W | Defined$ Enchanted | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile enchanted creature.
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Oracle:Enchant creature\nEnchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\n{1}{W}: Exile enchanted creature.
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forge-gui/res/cardsfolder/upcoming/tangletrove_kelp.txt
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forge-gui/res/cardsfolder/upcoming/tangletrove_kelp.txt
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Name:Tangletrove Kelp
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ManaCost:5 U U
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Types:Artifact Creature Clue Plant
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PT:6/6
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K:Ward:2
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T:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | Execute$ TrigAnimateAll | TriggerDescription$ At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.
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SVar:TrigAnimateAll:DB$ AnimateAll | ValidCards$ Clue.Other+YouCtrl | Power$ 6 | Toughness$ 6 | Types$ Creature,Plant
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A:AB$ Draw | Cost$ 2 Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.
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DeckNeeds:Type$Clue
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DeckHas:Ability$Sacrifice
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Oracle:Ward {2}\nAt the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.\n{2}, Sacrifice Tangletrove Kelp: Draw a card.
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Name:Tesak, Judith's Hellhound
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ManaCost:3 R
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Types:Legendary Creature Elemental Dog
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PT:3/3
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K:Unleash
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S:Mode$ Continuous | Affected$ Dog.Other+YouCtrl | AddKeyword$ Unleash | Description$ Other Dogs you control have unleash.
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S:Mode$ Continuous | Affected$ Creature.YouCtrl+HasCounters | AddKeyword$ Haste | Description$ Creatures you control with counters on them have haste.
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add {R} for each attacking creature.
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SVar:TrigMana:DB$ Mana | Produced$ R | Amount$ X
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SVar:X:Count$Valid Creature.attacking
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SVar:HasAttackEffect:TRUE
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DeckHas:Ability$Counters
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DeckHints:Type$Dog & Ability$Counters
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Oracle:Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)\nOther Dogs you control have unleash.\nCreatures you control with counters on them have haste.\nWhenever Tesak, Judith's Hellhound attacks, add {R} for each attacking creature.
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forge-gui/res/cardsfolder/upcoming/trouble_in_pairs.txt
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forge-gui/res/cardsfolder/upcoming/trouble_in_pairs.txt
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Name:Trouble in Pairs
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ManaCost:2 W W
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Types:Enchantment
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R:Event$ BeginTurn | ActiveZones$ Battlefield | ValidPlayer$ Opponent | ExtraTurn$ True | Skip$ True | Description$ If an opponent would begin an extra turn, that player skips that turn instead.
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T:Mode$ AttackersDeclared | ValidAttackers$ Creature.attackingYou | ValidAttackersAmount$ GE2 | AttackingPlayer$ Opponent | AttackedTarget$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
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T:Mode$ SpellCast | ValidActivatingPlayer$ Opponent | ActivatorThisTurnCast$ EQ2 | TriggerZones$ Battlefield | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
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T:Mode$ Drawn | ValidPlayer$ Opponent | Number$ 2 | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
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SVar:TrigDraw:DB$ Draw
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Oracle:If an opponent would begin an extra turn, that player skips that turn instead.\nWhenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
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forge-gui/res/cardsfolder/upcoming/unshakable_tail.txt
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forge-gui/res/cardsfolder/upcoming/unshakable_tail.txt
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Name:Unshakable Tail
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ManaCost:2 B
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Types:Creature Zombie Detective
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PT:3/2
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield and at the beginning of your upkeep, surveil 1.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSurveil | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield and at the beginning of your upkeep, surveil 1.
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SVar:TrigSurveil:DB$ Surveil | Amount$ 1
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T:Mode$ ChangesZoneAll | ValidCards$ Creature.YouOwn | Origin$ Library | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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SVar:TrigInvestigate:DB$ Investigate
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A:AB$ ChangeZone | Cost$ 2 Sac<1/Clue> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.
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DeckHas:Ability$Sacrifice|Graveyard|Token|Surveil & Type$Clue|Artifact
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DeckHints:Ability$Graveyard & Type$Clue
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Oracle:When Unshakable Tail enters the battlefield and at the beginning of your upkeep, surveil 1.\nWhenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\n{2}, Sacrifice a Clue: Return Unshakable Tail from your graveyard to your hand.
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