mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-18 19:58:00 +00:00
Made sorting on CN more reliable with zero-padded strings
This commit is contained in:
@@ -50,12 +50,14 @@ import forge.util.CardTranslation;
|
||||
import forge.util.Localizer;
|
||||
|
||||
public enum ColumnDef {
|
||||
/**The column containing the inventory item name.*/
|
||||
/**
|
||||
* The column containing the inventory item name.
|
||||
*/
|
||||
STRING("", "", 0, false, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
public Comparable<?> apply(final Entry<InventoryItem, Integer> from) {
|
||||
return from.getKey() instanceof Comparable<?> ? (Comparable<?>)from.getKey() : from.getKey().getName();
|
||||
return from.getKey() instanceof Comparable<?> ? (Comparable<?>) from.getKey() : from.getKey().getName();
|
||||
}
|
||||
},
|
||||
new Function<Entry<? extends InventoryItem, Integer>, Object>() {
|
||||
@@ -64,7 +66,9 @@ public enum ColumnDef {
|
||||
return from.getKey().toString();
|
||||
}
|
||||
}),
|
||||
/**The name column.*/
|
||||
/**
|
||||
* The name column.
|
||||
*/
|
||||
NAME("lblName", "lblName", 180, false, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -83,7 +87,9 @@ public enum ColumnDef {
|
||||
}
|
||||
}),
|
||||
|
||||
/**The column for sorting cards in collector order.*/
|
||||
/**
|
||||
* The column for sorting cards in collector order.
|
||||
*/
|
||||
COLLECTOR_ORDER("lblCN", "ttCN", 20, false, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -99,21 +105,25 @@ public enum ColumnDef {
|
||||
((PaperCard) item).getCollectorNumber() : IPaperCard.NO_COLLECTOR_NUMBER;
|
||||
}
|
||||
}),
|
||||
/**The type column.*/
|
||||
/**
|
||||
* The type column.
|
||||
*/
|
||||
TYPE("lblType", "ttType", 100, false, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
public Comparable<?> apply(final Entry<InventoryItem, Integer> from) {
|
||||
return CardTranslation.getTranslatedType(from.getKey().getName(),toType(from.getKey()));
|
||||
return CardTranslation.getTranslatedType(from.getKey().getName(), toType(from.getKey()));
|
||||
}
|
||||
},
|
||||
new Function<Entry<? extends InventoryItem, Integer>, Object>() {
|
||||
@Override
|
||||
public Object apply(final Entry<? extends InventoryItem, Integer> from) {
|
||||
return CardTranslation.getTranslatedType(from.getKey().getName(),toType(from.getKey()));
|
||||
return CardTranslation.getTranslatedType(from.getKey().getName(), toType(from.getKey()));
|
||||
}
|
||||
}),
|
||||
/**The mana cost column.*/
|
||||
/**
|
||||
* The mana cost column.
|
||||
*/
|
||||
COST("lblCost", "ttCost", 70, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -127,7 +137,9 @@ public enum ColumnDef {
|
||||
return toCardRules(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The color column.*/
|
||||
/**
|
||||
* The color column.
|
||||
*/
|
||||
COLOR("lblColor", "ttColor", 46, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -141,7 +153,9 @@ public enum ColumnDef {
|
||||
return toColor(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The power column.*/
|
||||
/**
|
||||
* The power column.
|
||||
*/
|
||||
POWER("lblPower", "ttPower", 20, true, SortState.DESC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -155,7 +169,9 @@ public enum ColumnDef {
|
||||
return toPower(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The toughness column.*/
|
||||
/**
|
||||
* The toughness column.
|
||||
*/
|
||||
TOUGHNESS("lblToughness", "ttToughness", 20, true, SortState.DESC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -169,7 +185,9 @@ public enum ColumnDef {
|
||||
return toToughness(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The converted mana cost column.*/
|
||||
/**
|
||||
* The converted mana cost column.
|
||||
*/
|
||||
CMC("lblCMC", "ttCMC", 20, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -183,7 +201,9 @@ public enum ColumnDef {
|
||||
return toCMC(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The rarity column.*/
|
||||
/**
|
||||
* The rarity column.
|
||||
*/
|
||||
RARITY("lblRarity", "lblRarity", 20, true, SortState.DESC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -197,7 +217,9 @@ public enum ColumnDef {
|
||||
return toRarity(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The set code column.*/
|
||||
/**
|
||||
* The set code column.
|
||||
*/
|
||||
SET("lblSet", "lblSet", 38, true, SortState.DESC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -214,7 +236,9 @@ public enum ColumnDef {
|
||||
return i instanceof InventoryItemFromSet ? ((InventoryItemFromSet) i).getEdition() : "n/a";
|
||||
}
|
||||
}),
|
||||
/**The AI compatibility flag column*/
|
||||
/**
|
||||
* The AI compatibility flag column
|
||||
*/
|
||||
AI("lblAI", "lblAIStatus", 30, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -237,7 +261,9 @@ public enum ColumnDef {
|
||||
: (ai.getRemRandomDecks() ? "?" : "");
|
||||
}
|
||||
}),
|
||||
/**The Draft ranking column.*/
|
||||
/**
|
||||
* The Draft ranking column.
|
||||
*/
|
||||
RANKING("lblRanking", "lblDraftRanking", 50, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -251,7 +277,9 @@ public enum ColumnDef {
|
||||
return toRanking(from.getKey(), true);
|
||||
}
|
||||
}),
|
||||
/**The quantity column.*/
|
||||
/**
|
||||
* The quantity column.
|
||||
*/
|
||||
QUANTITY("lblQty", "lblQuantity", 25, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -265,7 +293,9 @@ public enum ColumnDef {
|
||||
return from.getValue();
|
||||
}
|
||||
}),
|
||||
/**The quantity in deck column.*/
|
||||
/**
|
||||
* The quantity in deck column.
|
||||
*/
|
||||
DECK_QUANTITY("lblQuantity", "lblQuantity", 50, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -279,19 +309,29 @@ public enum ColumnDef {
|
||||
return from.getValue();
|
||||
}
|
||||
}),
|
||||
/**The new inventory flag column.*/
|
||||
/**
|
||||
* The new inventory flag column.
|
||||
*/
|
||||
NEW("lblNew", "lblNew", 30, true, SortState.DESC,
|
||||
null, null), //functions will be set later
|
||||
/**The price column.*/
|
||||
/**
|
||||
* The price column.
|
||||
*/
|
||||
PRICE("lblPrice", "ttPrice", 35, true, SortState.DESC,
|
||||
null, null),
|
||||
/**The quantity owned column.*/
|
||||
/**
|
||||
* The quantity owned column.
|
||||
*/
|
||||
OWNED("lblOwned", "lblOwned", 20, true, SortState.ASC,
|
||||
null, null),
|
||||
/**The deck name column.*/
|
||||
/**
|
||||
* The deck name column.
|
||||
*/
|
||||
DECKS("lblDecks", "lblDecks", 20, true, SortState.ASC,
|
||||
null, null),
|
||||
/**The favorite flag column.*/
|
||||
/**
|
||||
* The favorite flag column.
|
||||
*/
|
||||
FAVORITE("", "ttFavorite", 18, true, SortState.DESC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -309,7 +349,9 @@ public enum ColumnDef {
|
||||
return toCard(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The favorite deck flag column.*/
|
||||
/**
|
||||
* The favorite deck flag column.
|
||||
*/
|
||||
DECK_FAVORITE("", "ttFavorite", 18, true, SortState.DESC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -327,7 +369,9 @@ public enum ColumnDef {
|
||||
return toDeck(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The edit/delete deck column.*/
|
||||
/**
|
||||
* The edit/delete deck column.
|
||||
*/
|
||||
DECK_ACTIONS("", "lblDeleteEdit", 40, true, SortState.DESC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -341,7 +385,9 @@ public enum ColumnDef {
|
||||
return toDeck(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The deck folder column.*/
|
||||
/**
|
||||
* The deck folder column.
|
||||
*/
|
||||
DECK_FOLDER("lblFolder", "lblFolder", 80, false, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -355,7 +401,9 @@ public enum ColumnDef {
|
||||
return toDeckFolder(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The deck color column.*/
|
||||
/**
|
||||
* The deck color column.
|
||||
*/
|
||||
DECK_COLOR("lblColor", "ttColor", 70, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -369,7 +417,9 @@ public enum ColumnDef {
|
||||
return toDeckColor(from.getKey());
|
||||
}
|
||||
}),
|
||||
/**The deck format column.*/
|
||||
/**
|
||||
* The deck format column.
|
||||
*/
|
||||
DECK_FORMAT("lblFormat", "ttFormats", 60, false, SortState.DESC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -380,9 +430,9 @@ public enum ColumnDef {
|
||||
}
|
||||
Iterable<GameFormat> all = deck.getExhaustiveFormats();
|
||||
int acc = 0;
|
||||
for(GameFormat gf : all) {
|
||||
for (GameFormat gf : all) {
|
||||
int ix = gf.getIndex();
|
||||
if( ix < 30 && ix > 0)
|
||||
if (ix < 30 && ix > 0)
|
||||
acc |= 0x40000000 >> (ix - 1);
|
||||
}
|
||||
return acc;
|
||||
@@ -398,7 +448,9 @@ public enum ColumnDef {
|
||||
return deck.getFormatsString();
|
||||
}
|
||||
}),
|
||||
/**The deck edition column, a mystery to us all.*/
|
||||
/**
|
||||
* The deck edition column, a mystery to us all.
|
||||
*/
|
||||
DECK_EDITION("lblSet", "lblSetEdition", 38, true, SortState.DESC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -412,7 +464,9 @@ public enum ColumnDef {
|
||||
return toDeck(from.getKey()).getEdition().getCode();
|
||||
}
|
||||
}),
|
||||
/**The main library size column.*/
|
||||
/**
|
||||
* The main library size column.
|
||||
*/
|
||||
DECK_MAIN("lblMain", "ttMain", 30, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -426,7 +480,9 @@ public enum ColumnDef {
|
||||
return toDeck(from.getKey()).getMainSize();
|
||||
}
|
||||
}),
|
||||
/**The sideboard size column.*/
|
||||
/**
|
||||
* The sideboard size column.
|
||||
*/
|
||||
DECK_SIDE("lblSide", "lblSideboard", 30, true, SortState.ASC,
|
||||
new Function<Entry<InventoryItem, Integer>, Comparable<?>>() {
|
||||
@Override
|
||||
@@ -442,12 +498,20 @@ public enum ColumnDef {
|
||||
});
|
||||
|
||||
ColumnDef(String shortName0, String longName0, int preferredWidth0, boolean isWidthFixed0, SortState sortState0,
|
||||
Function<Entry<InventoryItem, Integer>, Comparable<?>> fnSort0,
|
||||
Function<Entry<? extends InventoryItem, Integer>, Object> fnDisplay0) {
|
||||
Function<Entry<InventoryItem, Integer>, Comparable<?>> fnSort0,
|
||||
Function<Entry<? extends InventoryItem, Integer>, Object> fnDisplay0) {
|
||||
final Localizer localizer = Localizer.getInstance();
|
||||
|
||||
if (shortName0 != null && !shortName0.isEmpty()) { this.shortName = localizer.getMessage(shortName0);} else {this.shortName = shortName0;}
|
||||
if (longName0 != null && !longName0.isEmpty()) { this.longName = localizer.getMessage(longName0);} else {this.longName = longName0;}
|
||||
if (shortName0 != null && !shortName0.isEmpty()) {
|
||||
this.shortName = localizer.getMessage(shortName0);
|
||||
} else {
|
||||
this.shortName = shortName0;
|
||||
}
|
||||
if (longName0 != null && !longName0.isEmpty()) {
|
||||
this.longName = localizer.getMessage(longName0);
|
||||
} else {
|
||||
this.longName = longName0;
|
||||
}
|
||||
|
||||
this.preferredWidth = preferredWidth0;
|
||||
this.isWidthFixed = isWidthFixed0;
|
||||
@@ -467,57 +531,66 @@ public enum ColumnDef {
|
||||
public String toString() {
|
||||
return this.longName;
|
||||
}
|
||||
/**
|
||||
*Converts a card name to a sortable name.
|
||||
* Trim leading quotes, then move article last, then replace characters.
|
||||
* Because An-Havva Constable.
|
||||
* Capitals and lowercase sorted as one: "my deck" before "Myr Retribution"
|
||||
* Apostrophes matter, though: "D'Avenant" before "Danitha"
|
||||
* TO DO: Commas before apostrophes: "Rakdos, Lord of Riots" before "Rakdos's Return"
|
||||
* @param printedName The name of the card.
|
||||
* @return A sortable name.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Converts a card name to a sortable name.
|
||||
* Trim leading quotes, then move article last, then replace characters.
|
||||
* Because An-Havva Constable.
|
||||
* Capitals and lowercase sorted as one: "my deck" before "Myr Retribution"
|
||||
* Apostrophes matter, though: "D'Avenant" before "Danitha"
|
||||
* TO DO: Commas before apostrophes: "Rakdos, Lord of Riots" before "Rakdos's Return"
|
||||
*
|
||||
* @param printedName The name of the card.
|
||||
* @return A sortable name.
|
||||
*/
|
||||
private static String toSortableName(String printedName) {
|
||||
if (printedName.startsWith("\"")) printedName = printedName.substring(1);
|
||||
return moveArticleToEnd(printedName).toLowerCase().replaceAll("[^\\s'0-9a-z]","");
|
||||
if (printedName.startsWith("\"")) printedName = printedName.substring(1);
|
||||
return moveArticleToEnd(printedName).toLowerCase().replaceAll("[^\\s'0-9a-z]", "");
|
||||
}
|
||||
|
||||
|
||||
/**Article words. These words get kicked to the end of a sortable name.
|
||||
For localization, simply overwrite this array with appropriate words.
|
||||
Words in this list are used by the method String moveArticleToEnd(String), useful
|
||||
for alphabetizing phrases, in particular card or other inventory object names.*/
|
||||
/**
|
||||
* Article words. These words get kicked to the end of a sortable name.
|
||||
* For localization, simply overwrite this array with appropriate words.
|
||||
* Words in this list are used by the method String moveArticleToEnd(String), useful
|
||||
* for alphabetizing phrases, in particular card or other inventory object names.
|
||||
*/
|
||||
private static final String[] ARTICLE_WORDS = {
|
||||
"A",
|
||||
"An",
|
||||
"The"
|
||||
"A",
|
||||
"An",
|
||||
"The"
|
||||
};
|
||||
|
||||
/**Detects whether a string begins with an article word
|
||||
@param str The name of the card.
|
||||
@return The sort-friendly name of the card. Example: "The Hive" becomes "Hive The".*/
|
||||
private static String moveArticleToEnd(String str){
|
||||
String articleWord;
|
||||
for (int i = 0; i < ARTICLE_WORDS.length; i++){
|
||||
articleWord = ARTICLE_WORDS[i];
|
||||
if (str.startsWith(articleWord + " ")){
|
||||
str = str.substring(articleWord.length()+1) + " " + articleWord;
|
||||
return str;
|
||||
}
|
||||
}
|
||||
return str;
|
||||
/**
|
||||
* Detects whether a string begins with an article word
|
||||
*
|
||||
* @param str The name of the card.
|
||||
* @return The sort-friendly name of the card. Example: "The Hive" becomes "Hive The".
|
||||
*/
|
||||
private static String moveArticleToEnd(String str) {
|
||||
String articleWord;
|
||||
for (int i = 0; i < ARTICLE_WORDS.length; i++) {
|
||||
articleWord = ARTICLE_WORDS[i];
|
||||
if (str.startsWith(articleWord + " ")) {
|
||||
str = str.substring(articleWord.length() + 1) + " " + articleWord;
|
||||
return str;
|
||||
}
|
||||
}
|
||||
return str;
|
||||
}
|
||||
|
||||
private static String toType(final InventoryItem i) {
|
||||
return i instanceof IPaperCard ? ((IPaperCard)i).getRules().getType().toString() : i.getItemType();
|
||||
return i instanceof IPaperCard ? ((IPaperCard) i).getRules().getType().toString() : i.getItemType();
|
||||
}
|
||||
|
||||
private static IPaperCard toCard(final InventoryItem i) {
|
||||
return i instanceof IPaperCard ? ((IPaperCard) i) : null;
|
||||
}
|
||||
|
||||
private static ManaCost toManaCost(final InventoryItem i) {
|
||||
return i instanceof IPaperCard ? ((IPaperCard) i).getRules().getManaCost() : ManaCost.NO_COST;
|
||||
}
|
||||
|
||||
private static CardRules toCardRules(final InventoryItem i) {
|
||||
return i instanceof IPaperCard ? ((IPaperCard) i).getRules() : null;
|
||||
}
|
||||
@@ -531,7 +604,7 @@ public enum ColumnDef {
|
||||
if (i instanceof PaperCard) {
|
||||
result = ((IPaperCard) i).getRules().getIntPower();
|
||||
if (result == Integer.MAX_VALUE) {
|
||||
if (((IPaperCard)i).getRules().getType().isPlaneswalker()) {
|
||||
if (((IPaperCard) i).getRules().getType().isPlaneswalker()) {
|
||||
String loy = ((IPaperCard) i).getRules().getInitialLoyalty();
|
||||
result = StringUtils.isNumeric(loy) ? Integer.valueOf(loy) : 0;
|
||||
}
|
||||
@@ -548,12 +621,12 @@ public enum ColumnDef {
|
||||
return i instanceof PaperCard ? ((IPaperCard) i).getRules().getManaCost().getCMC() : -1;
|
||||
}
|
||||
|
||||
private static CardRarity toRarity(final InventoryItem i) {
|
||||
private static CardRarity toRarity(final InventoryItem i) {
|
||||
return i instanceof PaperCard ? ((IPaperCard) i).getRarity() : CardRarity.Unknown;
|
||||
}
|
||||
|
||||
private static Double toRanking(final InventoryItem i, boolean truncate) {
|
||||
if (i instanceof PaperCard){
|
||||
if (i instanceof PaperCard) {
|
||||
PaperCard cp = (PaperCard) i;
|
||||
double ranking = CardRanker.getRawScore(cp);
|
||||
if (truncate) {
|
||||
@@ -567,222 +640,281 @@ public enum ColumnDef {
|
||||
private static DeckProxy toDeck(final InventoryItem i) {
|
||||
return i instanceof DeckProxy ? ((DeckProxy) i) : null;
|
||||
}
|
||||
|
||||
private static ColorSet toDeckColor(final InventoryItem i) {
|
||||
return i instanceof DeckProxy ? ((DeckProxy) i).getColor() : null;
|
||||
}
|
||||
|
||||
private static String toDeckFolder(final InventoryItem i) {
|
||||
return i instanceof DeckProxy ? ((DeckProxy) i).getPath() + "/" : null;
|
||||
}
|
||||
|
||||
/**Generates a sortable numeric string based on a card's attributes.
|
||||
This is a multi-layer sort. It is coded in layers to make it easier to manipulate.
|
||||
This method can be fed any inventory item, but is only useful for paper cards.
|
||||
@param i An inventory item.
|
||||
@return A sortable numeric string based on the item's attributes.*/
|
||||
/**
|
||||
* Generates a sortable numeric string based on a card's attributes.
|
||||
* This is a multi-layer sort. It is coded in layers to make it easier to manipulate.
|
||||
* This method can be fed any inventory item, but is only useful for paper cards.
|
||||
*
|
||||
* @param i An inventory item.
|
||||
* @return A sortable numeric string based on the item's attributes.
|
||||
*/
|
||||
private static String toCollectorPrefix(final InventoryItem i) {
|
||||
//make sure it's a card. if not, pointless to proceed.
|
||||
return (i instanceof PaperCard ? ((PaperCard) i).getCollectorNumber() : IPaperCard.NO_COLLECTOR_NUMBER) + toSortableName(i.getName());
|
||||
//make sure it's a card. if not, pointless to proceed.
|
||||
String collectorNumber;
|
||||
if (i instanceof PaperCard) {
|
||||
collectorNumber = ((PaperCard) i).getCollectorNumber();
|
||||
// Now, for proper sorting, let's zero-pad the collector number (if integer)
|
||||
try {
|
||||
int collNr = Integer.parseInt(collectorNumber);
|
||||
collectorNumber = String.format("%05d", collNr);
|
||||
} catch (NumberFormatException ex) {
|
||||
} // NOOP, leave it as it is - NaN (may contains letters)
|
||||
} else {
|
||||
collectorNumber = IPaperCard.NO_COLLECTOR_NUMBER;
|
||||
}
|
||||
return collectorNumber + toSortableName(i.getName());
|
||||
}
|
||||
|
||||
/**Returns 1 for land, otherwise 0 and continues sorting.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 1 for land, otherwise 0 and continues sorting.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toLandsLast(final InventoryItem i) {
|
||||
//nonland?
|
||||
return !(((IPaperCard) i).getRules().getType().isLand()) ?
|
||||
"0" + toArtifactsWithColorlessCostsLast(i)
|
||||
//land
|
||||
: "1";
|
||||
//nonland?
|
||||
return !(((IPaperCard) i).getRules().getType().isLand()) ?
|
||||
"0" + toArtifactsWithColorlessCostsLast(i)
|
||||
//land
|
||||
: "1";
|
||||
}
|
||||
|
||||
/**Returns 1 for artifacts without color shards in their mana cost, otherwise 0 and continues sorting.
|
||||
As of 2019, colored artifacts appear here if there are no colored shards in their casting cost.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 1 for artifacts without color shards in their mana cost, otherwise 0 and continues sorting.
|
||||
* As of 2019, colored artifacts appear here if there are no colored shards in their casting cost.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toArtifactsWithColorlessCostsLast(final InventoryItem i) {
|
||||
forge.card.mana.ManaCost manaCost = ((IPaperCard) i).getRules().getManaCost();
|
||||
forge.card.mana.ManaCost manaCost = ((IPaperCard) i).getRules().getManaCost();
|
||||
|
||||
return !(((IPaperCard) i).getRules().getType().isArtifact() && (toColor(i).isColorless() ||
|
||||
//If it isn't colorless, see if it can be paid with only white, only blue, only black.
|
||||
//No need to check others since three-color hybrid shards don't exist.
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.WHITE) &&
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.BLUE) &&
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.BLACK)))
|
||||
? "0" + toSplitLast(i): "1";
|
||||
return !(((IPaperCard) i).getRules().getType().isArtifact() && (toColor(i).isColorless() ||
|
||||
//If it isn't colorless, see if it can be paid with only white, only blue, only black.
|
||||
//No need to check others since three-color hybrid shards don't exist.
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.WHITE) &&
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.BLUE) &&
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.BLACK)))
|
||||
? "0" + toSplitLast(i) : "1";
|
||||
}
|
||||
|
||||
/**Returns 1 for split cards or 0 for other cards; continues sorting.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 1 for split cards or 0 for other cards; continues sorting.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toSplitLast(final InventoryItem i) {
|
||||
return ((IPaperCard) i).getRules().getSplitType() != CardSplitType.Split ?
|
||||
"0" + toConspiracyFirst(i) : "1" + toSplitCardSort(i);
|
||||
return ((IPaperCard) i).getRules().getSplitType() != CardSplitType.Split ?
|
||||
"0" + toConspiracyFirst(i) : "1" + toSplitCardSort(i);
|
||||
}
|
||||
|
||||
/**Returns 0 for Conspiracy cards, otherwise 1 and continues sorting.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 0 for Conspiracy cards, otherwise 1 and continues sorting.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toConspiracyFirst(final InventoryItem i) {
|
||||
return ((IPaperCard) i).getRules().getType().isConspiracy()
|
||||
? "0" //is a Conspiracy
|
||||
: "1" + toColorlessFirst(i); //isn't a Conspiracy
|
||||
}
|
||||
|
||||
/**Returns 0 for colorless cards, otherwise 1 and continues sorting.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 0 for colorless cards, otherwise 1 and continues sorting.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toColorlessFirst(final InventoryItem i) {
|
||||
return toColor(i).isColorless() ?
|
||||
"0" : "1" + toMonocolorFirst(i);
|
||||
return toColor(i).isColorless() ?
|
||||
"0" : "1" + toMonocolorFirst(i);
|
||||
}
|
||||
|
||||
/**Returns 0 for monocolor cards, 1 for multicolor cards; continues sorting.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 0 for monocolor cards, 1 for multicolor cards; continues sorting.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toMonocolorFirst(final InventoryItem i) {
|
||||
return toColor(i).isMonoColor() ?
|
||||
"0" + toWubrgOrder(i): "1" + toGoldFirst(i);
|
||||
return toColor(i).isMonoColor() ?
|
||||
"0" + toWubrgOrder(i) : "1" + toGoldFirst(i);
|
||||
}
|
||||
|
||||
/**Returns 0 for gold cards and continues sorting, 1 otherwise.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 0 for gold cards and continues sorting, 1 otherwise.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toGoldFirst(final InventoryItem i) {
|
||||
forge.card.mana.ManaCost manaCost = ((IPaperCard) i).getRules().getManaCost();
|
||||
forge.card.mana.ManaCost manaCost = ((IPaperCard) i).getRules().getManaCost();
|
||||
|
||||
return !(manaCost.canBePaidWithAvaliable(MagicColor.WHITE) | manaCost.canBePaidWithAvaliable(MagicColor.BLUE) |
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.BLACK) | manaCost.canBePaidWithAvaliable(MagicColor.RED) |
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.GREEN)) ? "0" : "1";
|
||||
return !(manaCost.canBePaidWithAvaliable(MagicColor.WHITE) | manaCost.canBePaidWithAvaliable(MagicColor.BLUE) |
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.BLACK) | manaCost.canBePaidWithAvaliable(MagicColor.RED) |
|
||||
manaCost.canBePaidWithAvaliable(MagicColor.GREEN)) ? "0" : "1";
|
||||
}
|
||||
|
||||
/**Entry point for generating split card sortable strings.
|
||||
Splits the card into two card faces, then sends it to the next
|
||||
sorting method.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Entry point for generating split card sortable strings.
|
||||
* Splits the card into two card faces, then sends it to the next
|
||||
* sorting method.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
//Split card sorting is probably as complex as sorting gets.
|
||||
//This method serves as an entry point only, separating the two card parts for convenience.
|
||||
private static String toSplitCardSort(final InventoryItem i) {
|
||||
CardRules rules = ((IPaperCard) i).getRules();
|
||||
forge.card.ICardFace mainPart = rules.getMainPart();
|
||||
forge.card.ICardFace otherPart = rules.getOtherPart();
|
||||
return toSplitSort(mainPart, otherPart);
|
||||
CardRules rules = ((IPaperCard) i).getRules();
|
||||
forge.card.ICardFace mainPart = rules.getMainPart();
|
||||
forge.card.ICardFace otherPart = rules.getOtherPart();
|
||||
return toSplitSort(mainPart, otherPart);
|
||||
}
|
||||
|
||||
/**Generates a sortable numeric string for split cards.
|
||||
Split cards are sorted by color on both halves.
|
||||
Sort order is C//C, W//W, U//U, B//B, R//R, G//G,
|
||||
Gold/Gold,
|
||||
W//U, U//B, B//R, R//G, G//W,
|
||||
W//B, U//R, B//G, R//W, G//U,
|
||||
W//R, U//G, B//W, R//U, G//B,
|
||||
W//G, U//W, B//U, R//B, G//R.
|
||||
Any that do not conform will sort at the end.
|
||||
@param mainPart The first half of the card.
|
||||
@param otherPart The other half of the card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
private static String toSplitSort(final ICardFace mainPart, final ICardFace otherPart) {
|
||||
ColorSet mainPartColor = mainPart.getColor();
|
||||
ColorSet otherPartColor = otherPart.getColor();
|
||||
/**
|
||||
* Generates a sortable numeric string for split cards.
|
||||
* Split cards are sorted by color on both halves.
|
||||
* Sort order is C//C, W//W, U//U, B//B, R//R, G//G,
|
||||
* Gold/Gold,
|
||||
* W//U, U//B, B//R, R//G, G//W,
|
||||
* W//B, U//R, B//G, R//W, G//U,
|
||||
* W//R, U//G, B//W, R//U, G//B,
|
||||
* W//G, U//W, B//U, R//B, G//R.
|
||||
* Any that do not conform will sort at the end.
|
||||
*
|
||||
* @param mainPart The first half of the card.
|
||||
* @param otherPart The other half of the card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toSplitSort(final ICardFace mainPart, final ICardFace otherPart) {
|
||||
ColorSet mainPartColor = mainPart.getColor();
|
||||
ColorSet otherPartColor = otherPart.getColor();
|
||||
|
||||
return mainPartColor.isEqual(otherPartColor.getColor())
|
||||
return mainPartColor.isEqual(otherPartColor.getColor())
|
||||
|
||||
? //both halves match
|
||||
? //both halves match
|
||||
|
||||
(mainPartColor.isEqual(MagicColor.WHITE) ? "01" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) ? "02" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) ? "03" :
|
||||
mainPartColor.isEqual(MagicColor.RED) ? "04" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) ? "05" : "00")
|
||||
(mainPartColor.isEqual(MagicColor.WHITE) ? "01" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) ? "02" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) ? "03" :
|
||||
mainPartColor.isEqual(MagicColor.RED) ? "04" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) ? "05" : "00")
|
||||
|
||||
: //halves don't match
|
||||
: //halves don't match
|
||||
|
||||
//both halves gold
|
||||
mainPartColor.isMulticolor() && otherPartColor.isMulticolor() ? "06" :
|
||||
//both halves gold
|
||||
mainPartColor.isMulticolor() && otherPartColor.isMulticolor() ? "06" :
|
||||
|
||||
//second color is << 1
|
||||
mainPartColor.isEqual(MagicColor.WHITE) && otherPartColor.isEqual(MagicColor.BLUE) ? "11" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) && otherPartColor.isEqual(MagicColor.BLACK) ? "12" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) && otherPartColor.isEqual(MagicColor.RED) ? "13" :
|
||||
mainPartColor.isEqual(MagicColor.RED) && otherPartColor.isEqual(MagicColor.GREEN) ? "14" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) && otherPartColor.isEqual(MagicColor.WHITE) ? "15" :
|
||||
//second color is << 1
|
||||
mainPartColor.isEqual(MagicColor.WHITE) && otherPartColor.isEqual(MagicColor.BLUE) ? "11" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) && otherPartColor.isEqual(MagicColor.BLACK) ? "12" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) && otherPartColor.isEqual(MagicColor.RED) ? "13" :
|
||||
mainPartColor.isEqual(MagicColor.RED) && otherPartColor.isEqual(MagicColor.GREEN) ? "14" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) && otherPartColor.isEqual(MagicColor.WHITE) ? "15" :
|
||||
|
||||
//second color is << 2
|
||||
mainPartColor.isEqual(MagicColor.WHITE) && otherPartColor.isEqual(MagicColor.BLACK) ? "21" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) && otherPartColor.isEqual(MagicColor.RED) ? "22" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) && otherPartColor.isEqual(MagicColor.GREEN) ? "23" :
|
||||
mainPartColor.isEqual(MagicColor.RED) && otherPartColor.isEqual(MagicColor.WHITE) ? "24" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) && otherPartColor.isEqual(MagicColor.BLUE) ? "25" :
|
||||
//second color is << 2
|
||||
mainPartColor.isEqual(MagicColor.WHITE) && otherPartColor.isEqual(MagicColor.BLACK) ? "21" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) && otherPartColor.isEqual(MagicColor.RED) ? "22" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) && otherPartColor.isEqual(MagicColor.GREEN) ? "23" :
|
||||
mainPartColor.isEqual(MagicColor.RED) && otherPartColor.isEqual(MagicColor.WHITE) ? "24" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) && otherPartColor.isEqual(MagicColor.BLUE) ? "25" :
|
||||
|
||||
//second color is << 3
|
||||
mainPartColor.isEqual(MagicColor.WHITE) && otherPartColor.isEqual(MagicColor.RED) ? "31" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) && otherPartColor.isEqual(MagicColor.GREEN) ? "32" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) && otherPartColor.isEqual(MagicColor.WHITE) ? "33" :
|
||||
mainPartColor.isEqual(MagicColor.RED) && otherPartColor.isEqual(MagicColor.BLUE) ? "34" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) && otherPartColor.isEqual(MagicColor.BLACK) ? "35" :
|
||||
//second color is << 3
|
||||
mainPartColor.isEqual(MagicColor.WHITE) && otherPartColor.isEqual(MagicColor.RED) ? "31" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) && otherPartColor.isEqual(MagicColor.GREEN) ? "32" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) && otherPartColor.isEqual(MagicColor.WHITE) ? "33" :
|
||||
mainPartColor.isEqual(MagicColor.RED) && otherPartColor.isEqual(MagicColor.BLUE) ? "34" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) && otherPartColor.isEqual(MagicColor.BLACK) ? "35" :
|
||||
|
||||
//second color is << 4
|
||||
mainPartColor.isEqual(MagicColor.WHITE) && otherPartColor.isEqual(MagicColor.GREEN) ? "41" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) && otherPartColor.isEqual(MagicColor.WHITE) ? "42" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) && otherPartColor.isEqual(MagicColor.BLUE) ? "43" :
|
||||
mainPartColor.isEqual(MagicColor.RED) && otherPartColor.isEqual(MagicColor.BLACK) ? "44" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) && otherPartColor.isEqual(MagicColor.RED) ? "45"
|
||||
//second color is << 4
|
||||
mainPartColor.isEqual(MagicColor.WHITE) && otherPartColor.isEqual(MagicColor.GREEN) ? "41" :
|
||||
mainPartColor.isEqual(MagicColor.BLUE) && otherPartColor.isEqual(MagicColor.WHITE) ? "42" :
|
||||
mainPartColor.isEqual(MagicColor.BLACK) && otherPartColor.isEqual(MagicColor.BLUE) ? "43" :
|
||||
mainPartColor.isEqual(MagicColor.RED) && otherPartColor.isEqual(MagicColor.BLACK) ? "44" :
|
||||
mainPartColor.isEqual(MagicColor.GREEN) && otherPartColor.isEqual(MagicColor.RED) ? "45"
|
||||
|
||||
://No split cards have been printed that don't fall into one of these groups.
|
||||
://No split cards have been printed that don't fall into one of these groups.
|
||||
|
||||
"99";
|
||||
"99";
|
||||
}
|
||||
|
||||
/**Returns 0 for white, 1 for blue, 2 for black, 3 for red, or 4 for green.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 0 for white, 1 for blue, 2 for black, 3 for red, or 4 for green.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toWubrgOrder(final InventoryItem i) {
|
||||
ColorSet color = toColor(i);
|
||||
return color.hasWhite() ? "0" : color.hasBlue() ? "1" : color.hasBlack() ? "2" :
|
||||
color.hasRed() ? "3" : "4";
|
||||
ColorSet color = toColor(i);
|
||||
return color.hasWhite() ? "0" : color.hasBlue() ? "1" : color.hasBlack() ? "2" :
|
||||
color.hasRed() ? "3" : "4";
|
||||
}
|
||||
|
||||
/**Returns 1 for Contraptions, otherwise 0 and continues sorting.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 1 for Contraptions, otherwise 0 and continues sorting.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toContraptionsLast(final InventoryItem i) {
|
||||
return !(((IPaperCard) i).getRules().getType().hasSubtype("Contraption")) ?
|
||||
"0" + toLandsLast(i) : "1";
|
||||
return !(((IPaperCard) i).getRules().getType().hasSubtype("Contraption")) ?
|
||||
"0" + toLandsLast(i) : "1";
|
||||
}
|
||||
|
||||
/**Returns 1 for basic lands, 0 otherwise, and continues sorting.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 1 for basic lands, 0 otherwise, and continues sorting.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toBasicLandsLast(final InventoryItem i) {
|
||||
return !(((IPaperCard) i).getRules().getType().isBasicLand())
|
||||
? "0" + toContraptionsLast(i)
|
||||
: "1" + toFullArtFirst(i);
|
||||
return !(((IPaperCard) i).getRules().getType().isBasicLand())
|
||||
? "0" + toContraptionsLast(i)
|
||||
: "1" + toFullArtFirst(i);
|
||||
}
|
||||
|
||||
/**Currently only continues sorting. If Forge is updated to
|
||||
use a flag for full-art lands, this method should be updated
|
||||
to assign those 0 and regular lands 1, then continue sorting.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Currently only continues sorting. If Forge is updated to
|
||||
* use a flag for full-art lands, this method should be updated
|
||||
* to assign those 0 and regular lands 1, then continue sorting.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toFullArtFirst(final InventoryItem i) {
|
||||
return toBasicLandSort(i);
|
||||
return toBasicLandSort(i);
|
||||
}
|
||||
|
||||
/**Returns 0 for wastes, 1 for plains, 2 for island,
|
||||
3 for swamp, 4 for mountain, 5 for forest. Snow
|
||||
lands are treated like nonsnow.
|
||||
@param i A paper card.
|
||||
@return Part of a sortable numeric string.*/
|
||||
/**
|
||||
* Returns 0 for wastes, 1 for plains, 2 for island,
|
||||
* 3 for swamp, 4 for mountain, 5 for forest. Snow
|
||||
* lands are treated like nonsnow.
|
||||
*
|
||||
* @param i A paper card.
|
||||
* @return Part of a sortable numeric string.
|
||||
*/
|
||||
private static String toBasicLandSort(final InventoryItem i) {
|
||||
CardType basicLandType = ((IPaperCard) i).getRules().getType();
|
||||
return basicLandType.hasStringType("Plains") ? "1" : (
|
||||
basicLandType.hasStringType("Island") ? "2" : (
|
||||
basicLandType.hasStringType("Swamp") ? "3" : (
|
||||
basicLandType.hasStringType("Mountain") ? "4" : (
|
||||
basicLandType.hasStringType("Forest") ? "5" : "0"
|
||||
)
|
||||
)
|
||||
)
|
||||
);
|
||||
CardType basicLandType = ((IPaperCard) i).getRules().getType();
|
||||
return basicLandType.hasStringType("Plains") ? "1" : (
|
||||
basicLandType.hasStringType("Island") ? "2" : (
|
||||
basicLandType.hasStringType("Swamp") ? "3" : (
|
||||
basicLandType.hasStringType("Mountain") ? "4" : (
|
||||
basicLandType.hasStringType("Forest") ? "5" : "0"
|
||||
)
|
||||
)
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user