Edition updates: SLD, TDC, YDFT

This commit is contained in:
Paul Hammerton
2025-02-25 10:18:25 +00:00
parent 855fe70281
commit 2816bdef85
2 changed files with 27 additions and 27 deletions

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@@ -1,11 +1,11 @@
Name:Elsha, Threefold Master Name:Elsha, Threefold Master
ManaCost:U R W ManaCost:U R W
Types:Legendary Creature Djinn Monk Types:Legendary Creature Djinn Monk
PT:1/1 PT:1/1
K:Trample K:Trample
K:Prowess K:Prowess
T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigToken | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, create that many 1/1 white Monk creature tokens with prowess. T:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigToken | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, create that many 1/1 white Monk creature tokens with prowess.
SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_monk_prowess | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_monk_prowess | TokenOwner$ You
SVar:X:TriggerCount$DamageAmount SVar:X:TriggerCount$DamageAmount
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Trample\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Elsha deals combat damage to a player, create that many 1/1 white Monk creature tokens with prowess. Oracle:Trample\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever Elsha deals combat damage to a player, create that many 1/1 white Monk creature tokens with prowess.

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@@ -1,17 +1,17 @@
Name:Neriv, Crackling Vanguard Name:Neriv, Crackling Vanguard
ManaCost:2 R W B ManaCost:2 R W B
Types:Legendary Creature Spirit Dragon Types:Legendary Creature Spirit Dragon
PT:4/4 PT:4/4
K:Flying K:Flying
K:Deathtouch K:Deathtouch
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME enters, create two 1/1 red Goblin creature tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME enters, create two 1/1 red Goblin creature tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ r_1_1_goblin | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ r_1_1_goblin | TokenOwner$ You
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME attacks, exile a number of cards from the top of your library equal to the number of differently named tokens you control. During any turn you attacked with a commander, you may play those cards. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever NICKNAME attacks, exile a number of cards from the top of your library equal to the number of differently named tokens you control. During any turn you attacked with a commander, you may play those cards.
SVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffectYou SVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffectYou
SVar:DBEffectYou:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ Permanent SVar:DBEffectYou:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ Permanent
SVar:STPlay:Mode$ Continuous | MayPlay$ True | Affected$ Card.IsRemembered | AffectedZone$ Exile | CheckSVar$ Y | Description$ During any turn you attacked with a commander, you may play those cards. SVar:STPlay:Mode$ Continuous | MayPlay$ True | Affected$ Card.IsRemembered | AffectedZone$ Exile | CheckSVar$ Y | Description$ During any turn you attacked with a commander, you may play those cards.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$DifferentCardNames_Permanent.token+YouCtrl+inZoneBattlefield SVar:X:Count$DifferentCardNames_Permanent.token+YouCtrl+inZoneBattlefield
SVar:Y:Count$CreaturesAttackedThisTurn Creature.IsCommander+YouCtrl SVar:Y:Count$CreaturesAttackedThisTurn Creature.IsCommander+YouCtrl
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
Oracle:Flying,deathtouch\nWhen Neriv enters, create two 1/1 red Goblin creature tokens.\nWhenever Neriv attacks, exile a number of cards from the top of your library equal to the number of differently named tokens you control. During any turn you attacked with a commander, you may play those cards. Oracle:Flying,deathtouch\nWhen Neriv enters, create two 1/1 red Goblin creature tokens.\nWhenever Neriv attacks, exile a number of cards from the top of your library equal to the number of differently named tokens you control. During any turn you attacked with a commander, you may play those cards.