From 27ed942d26c77497a22f73415c93c10e859b6def Mon Sep 17 00:00:00 2001 From: Chris H Date: Sat, 27 Jul 2024 02:42:00 -0400 Subject: [PATCH] Update osteomancer_adept.txt (#5696) --- forge-gui/res/cardsfolder/upcoming/osteomancer_adept.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/upcoming/osteomancer_adept.txt b/forge-gui/res/cardsfolder/upcoming/osteomancer_adept.txt index 1085de95d4e..2b35ae75976 100644 --- a/forge-gui/res/cardsfolder/upcoming/osteomancer_adept.txt +++ b/forge-gui/res/cardsfolder/upcoming/osteomancer_adept.txt @@ -3,7 +3,7 @@ ManaCost:1 B Types:Creature Squirrel Warlock PT:2/2 K:Deathtouch -A:AB$ Effect | Cost$ T PayLife<2> | StaticAbilities$ MayCast | Triggers$ StaticCast | SpellDescription$ Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) +A:AB$ Effect | Cost$ T | StaticAbilities$ MayCast | Triggers$ StaticCast | SpellDescription$ Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) SVar:MayCast:Mode$ Continuous | Affected$ Creature.nonLand+YouOwn | MayPlay$ True | AffectedZone$ Graveyard | RaiseCost$ Forage | Description$ Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.) SVar:StaticCast:Mode$ SpellCast | ValidCard$ Card.CastSa Spell.MayPlaySource | Execute$ TrigEffect | Static$ True | TriggerZones$ Command SVar:TrigEffect:DB$ Effect | ReplacementEffects$ ReMoved | RememberObjects$ TriggeredCard