From 27a2658b51bdd25b33f8d31c00b887be07eeac02 Mon Sep 17 00:00:00 2001 From: Sloth Date: Sun, 4 Nov 2012 20:28:03 +0000 Subject: [PATCH] - Fixed Phyrexian Gremlins. --- res/cardsfolder/e/elephant_resurgence.txt | 1 + res/cardsfolder/p/phyrexian_gremlins.txt | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/res/cardsfolder/e/elephant_resurgence.txt b/res/cardsfolder/e/elephant_resurgence.txt index cd6ec375dbe..6ed0fcc839b 100644 --- a/res/cardsfolder/e/elephant_resurgence.txt +++ b/res/cardsfolder/e/elephant_resurgence.txt @@ -7,6 +7,7 @@ SVar:DBOppToken:DB$Token | TokenAmount$ 1 | TokenName$ Elephant | TokenTypes$ Cr SVar:Static:Mode$ Continuous | SetPower$ X | SetToughness$ X | EffectZone$ Battlefield | CharacteristicDefining$ True | Description$ This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard. | References$ X SVar:X:Count$TypeInYourYard.Creature SVar:Y:Count$TypeInOppYard.Creature +SVar:RemAIDeck:True SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/elephant_resurgence.jpg SetInfo:PCY|Rare|http://magiccards.info/scans/en/pr/113.jpg diff --git a/res/cardsfolder/p/phyrexian_gremlins.txt b/res/cardsfolder/p/phyrexian_gremlins.txt index 067d3c96730..b825670dc76 100644 --- a/res/cardsfolder/p/phyrexian_gremlins.txt +++ b/res/cardsfolder/p/phyrexian_gremlins.txt @@ -6,7 +6,7 @@ PT:1/1 K:You may choose not to untap CARDNAME during your untap step. A:AB$ Pump | Cost$ T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | RememberTargets$ True | SubAbility$ DBTap | SpellDescription$ Tap target artifact. It doesn't untap during its controller's untap step for as long as CARDNAME remains tapped. SVar:DBTap:DB$Tap | Defined$ Targeted -S:Mode$ Continuous | Affected$ Creature.IsRemembered | AddHiddenKeyword$ HIDDEN This card doesn't untap during your next untap step. +S:Mode$ Continuous | Affected$ Card.IsRemembered | AddHiddenKeyword$ HIDDEN This card doesn't untap during your next untap step. T:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigClearRemember | Static$ True SVar:TrigClearRemember:DB$Cleanup | ClearRemembered$ True SVar:RemAIDeck:True