From 26f9f35c1bb4cff76e0bfae136bcdf5ebfb89812 Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 13:36:02 +0000 Subject: [PATCH] - Little fix for the latest AI attack improvement. --- src/forge/ComputerUtil_Attack2.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/forge/ComputerUtil_Attack2.java b/src/forge/ComputerUtil_Attack2.java index 8d2dbfa1382..7874f25ad5c 100644 --- a/src/forge/ComputerUtil_Attack2.java +++ b/src/forge/ComputerUtil_Attack2.java @@ -325,7 +325,7 @@ public class ComputerUtil_Attack2 { } } // A creature should attack if it can't be killed - if (CombatUtil.totalDamageOfBlockers(attacker, blockers) < attacker.getKillDamage()) return true; + if (CombatUtil.totalDamageOfBlockers(attacker, blockers) < attacker.getKillDamage() && !canBeKilledByOne) return true; return (canKillAll && !canBeKilledByOne); // A creature should attack if it can't be killed or can kill any blocker }