diff --git a/forge-gui/res/cardsfolder/upcoming/wasteful_harvest.txt b/forge-gui/res/cardsfolder/upcoming/wasteful_harvest.txt index 4ff27bc300a..d25f5df118a 100644 --- a/forge-gui/res/cardsfolder/upcoming/wasteful_harvest.txt +++ b/forge-gui/res/cardsfolder/upcoming/wasteful_harvest.txt @@ -1,8 +1,9 @@ Name:Wasteful Harvest ManaCost:2 G Types:Instant -A:SP$ Mill | NumCards$ 5 | RememberMilled$ True | SubAbility$ DBChangeZone | SpellDescription$ Mill five cards, then return a creature card milled this way to your hand. -SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.IsRemembered | ChangeTypeDesc$ permanent cards milled this way | ChangeNum$ 1 | SelectPrompt$ Choose a creature card milled this way | SubAbility$ DBCleanup +A:SP$ Mill | NumCards$ 5 | RememberMilled$ True | SubAbility$ DBChangeZone | SpellDescription$ Mill five cards. You may put a permanent card from among the cards milled this way into your hand. +SVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Hidden$ True | ChangeType$ Permanent.IsRemembered | ChangeNum$ 1 | SelectPrompt$ Choose a permanent card milled this way | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True -DeckHas:Ability$Mill|Graveyard +DeckHas:Ability$Mill +DeckHints:Ability$Graveyard Oracle:Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.) \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/yotian_tactician.txt b/forge-gui/res/cardsfolder/upcoming/yotian_tactician.txt index 270c26ed3cb..3aafa218786 100644 --- a/forge-gui/res/cardsfolder/upcoming/yotian_tactician.txt +++ b/forge-gui/res/cardsfolder/upcoming/yotian_tactician.txt @@ -3,5 +3,5 @@ ManaCost:2 W U Types:Creature Human Soldier PT:3/4 S:Mode$ Continuous | Affected$ Soldier.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Soldiers you control get +1/+1. -DeckHints:Type$Soldier +DeckNeeds:Type$Soldier Oracle:Other Soldiers you control get +1/+1. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/zephyr_sentinel.txt b/forge-gui/res/cardsfolder/upcoming/zephyr_sentinel.txt index 131d1d75d12..aede96581be 100644 --- a/forge-gui/res/cardsfolder/upcoming/zephyr_sentinel.txt +++ b/forge-gui/res/cardsfolder/upcoming/zephyr_sentinel.txt @@ -5,9 +5,9 @@ PT:2/1 K:Flash K:Flying T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on CARDNAME. -SVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Creature.YouCtrl+Other | RememberChanged$ True | SubAbility$ DBCounter +SVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | TgtPrompt$ Choose target creature you control to return to your hand | ValidTgts$ Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | RememberChanged$ True | SubAbility$ DBCounter SVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Soldier | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True -DeckHas:Keyword$FirstStrike|Trample & Ability$Counters +DeckHas:Ability$Counters DeckHints:Type$Soldier Oracle:Flash\nFlying\nWhen Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.