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https://github.com/Card-Forge/forge.git
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- Checkstyle
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@@ -261,8 +261,7 @@ public class CardFactoryUtil {
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final List<Card> bLand = CardLists.getType(land, sminBL);
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for( Card ut : Iterables.filter(bLand, CardPredicates.Presets.UNTAPPED) )
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{
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for (Card ut : Iterables.filter(bLand, CardPredicates.Presets.UNTAPPED)) {
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return ut;
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}
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@@ -3109,15 +3108,15 @@ public class CardFactoryUtil {
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}
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public static List<String> getColorByProminence(final List<Card> list) {
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final HashMap<String, Integer> counts = new HashMap<String,Integer>();
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for(String color : Constant.Color.ONLY_COLORS) {
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final HashMap<String, Integer> counts = new HashMap<String, Integer>();
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for (String color : Constant.Color.ONLY_COLORS) {
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counts.put(color, 0);
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}
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for(Card c : list) {
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for (Card c : list) {
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List<String> colors = c.determineColor().toStringList();
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for(String col : colors) {
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for (String col : colors) {
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if (counts.containsKey(col)) {
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counts.put(col.toString(), counts.get(col.toString())+1);
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counts.put(col.toString(), counts.get(col.toString()) + 1);
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}
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}
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}
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@@ -3373,7 +3372,7 @@ public class CardFactoryUtil {
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for (Card tmp : lands) {
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int score = tmp.isTapped() ? 2 : 0;
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score += tmp.isBasicLand() ? 1 : 0;
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if( score >= maxScore ) {
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if (score >= maxScore) {
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worstLand = tmp;
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maxScore = score;
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}
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@@ -3719,13 +3718,13 @@ public class CardFactoryUtil {
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final String[] k = parse.split(" ");
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final int manacost = Integer.parseInt(k[1]);
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final String actualTrigger = "Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard" +
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"| OptionalDecider$ You | ValidCard$ Card.Self | Execute$ SoulshiftAbility" +
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"| TriggerController$ TriggeredCardController | TriggerDescription$ " + parse +
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" (When this creature dies, you may return target Spirit card with converted mana cost "
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+ manacost + " or less from your graveyard to your hand.)";
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final String abString = "DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand" +
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"| ValidTgts$ Spirit.YouOwn+cmcLE" + manacost;
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final String actualTrigger = "Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard"
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+ "| OptionalDecider$ You | ValidCard$ Card.Self | Execute$ SoulshiftAbility"
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+ "| TriggerController$ TriggeredCardController | TriggerDescription$ " + parse
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+ " (When this creature dies, you may return target Spirit card with converted mana cost "
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+ manacost + " or less from your graveyard to your hand.)";
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final String abString = "DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand"
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+ "| ValidTgts$ Spirit.YouOwn+cmcLE" + manacost;
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final Trigger parsedTrigger = TriggerHandler.parseTrigger(actualTrigger, card, true);
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card.addTrigger(parsedTrigger);
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card.setSVar("SoulshiftAbility", abString);
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@@ -4279,7 +4278,7 @@ public class CardFactoryUtil {
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re.setLayer(ReplacementLayer.Other);
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card.addReplacementEffect(re);
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} else if(kw.equals("CARDNAME enters the battlefield tapped.")) {
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} else if (kw.equals("CARDNAME enters the battlefield tapped.")) {
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String parse = kw;
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card.removeIntrinsicKeyword(parse);
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@@ -4485,7 +4484,7 @@ public class CardFactoryUtil {
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final String parse = card.getKeyword().get(n).toString();
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card.setCanMorph(true);
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Map<String,String> sVars = card.getSVars();
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Map<String, String> sVars = card.getSVars();
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final String[] k = parse.split(":");
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final Cost cost = new Cost(card, k[1], true);
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