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https://github.com/Card-Forge/forge.git
synced 2025-11-18 11:48:02 +00:00
Merge branch 'master' into 'master'
update translation text See merge request core-developers/forge!2351
This commit is contained in:
@@ -24,7 +24,7 @@ public class AbandonEffect extends SpellAbilityEffect {
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Player controller = source.getController();
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Player controller = source.getController();
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boolean isOptional = sa.hasParam("Optional");
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boolean isOptional = sa.hasParam("Optional");
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if (isOptional && !controller.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblWouldYoulikeAbandon") + " " + source + "?")) {
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if (isOptional && !controller.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblWouldYoulikeAbandonConfirm", source.toString()))) {
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return;
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return;
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}
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}
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@@ -62,7 +62,7 @@ public class AddTurnEffect extends SpellAbilityEffect {
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extra.setCantSetSchemesInMotion(true);
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extra.setCantSetSchemesInMotion(true);
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}
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}
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if (sa.hasParam("ShowMessage")) {
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if (sa.hasParam("ShowMessage")) {
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p.getGame().getAction().nofityOfValue(sa, p, p + " " + Localizer.getInstance().getMessage("lblTakesExtraTurn"), null);
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p.getGame().getAction().nofityOfValue(sa, p, Localizer.getInstance().getMessage("lblPlayerTakesExtraTurn", p.toString()), null);
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}
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}
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}
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}
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}
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}
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@@ -50,7 +50,7 @@ public class AssignGroupEffect extends SpellAbilityEffect {
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Multimap<SpellAbility, GameObject> result = ArrayListMultimap.create();
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Multimap<SpellAbility, GameObject> result = ArrayListMultimap.create();
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for (GameObject g : defined) {
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for (GameObject g : defined) {
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final String title = Localizer.getInstance().getMessage("lblChooseAbilityFor") + " " + g.toString();
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final String title = Localizer.getInstance().getMessage("lblChooseAbilityForObject", g.toString());
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Map<String, Object> params = Maps.newHashMap();
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Map<String, Object> params = Maps.newHashMap();
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params.put("Affected", g);
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params.put("Affected", g);
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@@ -61,7 +61,7 @@ public class AttachEffect extends SpellAbilityEffect {
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// If Cast Targets will be checked on the Stack
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// If Cast Targets will be checked on the Stack
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for (final Card attachment : attachments) {
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for (final Card attachment : attachments) {
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String message = Localizer.getInstance().getMessage("lblDoYouWantAttach") + " " + attachment + " " + Localizer.getInstance().getMessage("lblTo") + " " + attachTo + "?";
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String message = Localizer.getInstance().getMessage("lblDoYouWantAttachSourceToTarget", attachment.toString(), attachTo.toString());
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if ( sa.hasParam("Optional") && !p.getController().confirmAction(sa, null, message) )
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if ( sa.hasParam("Optional") && !p.getController().confirmAction(sa, null, message) )
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continue;
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continue;
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handleAttachment(attachment, attachTo, sa);
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handleAttachment(attachment, attachTo, sa);
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@@ -174,7 +174,7 @@ public class AttachEffect extends SpellAbilityEffect {
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players.add(player);
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players.add(player);
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}
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}
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}
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}
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final Player pa = p.getController().chooseSingleEntityForEffect(players, aura, source + " - " + Localizer.getInstance().getMessage("lblSelectAPlayerAttachTo"));
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final Player pa = p.getController().chooseSingleEntityForEffect(players, aura, Localizer.getInstance().getMessage("lblSelectAPlayerAttachSourceTo", source.toString()));
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if (pa != null) {
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if (pa != null) {
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handleAura(source, pa);
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handleAura(source, pa);
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return true;
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return true;
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@@ -187,7 +187,7 @@ public class AttachEffect extends SpellAbilityEffect {
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return false;
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return false;
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}
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}
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final Card o = p.getController().chooseSingleEntityForEffect(list, aura, source + " - " + Localizer.getInstance().getMessage("lblSelectACardAttachTo"));
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final Card o = p.getController().chooseSingleEntityForEffect(list, aura, Localizer.getInstance().getMessage("lblSelectACardAttachSourceTo", source.toString()));
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if (o != null) {
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if (o != null) {
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handleAura(source, o);
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handleAura(source, o);
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//source.enchantEntity((Card) o);
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//source.enchantEntity((Card) o);
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@@ -60,7 +60,7 @@ public class BidLifeEffect extends SpellAbilityEffect {
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if (result) { // a different choose number
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if (result) { // a different choose number
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bid += p.getController().chooseNumber(sa, Localizer.getInstance().getMessage("lblBidLife") + ":", 1, 9);
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bid += p.getController().chooseNumber(sa, Localizer.getInstance().getMessage("lblBidLife") + ":", 1, 9);
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winner = p;
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winner = p;
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host.getGame().getAction().nofityOfValue(sa, p, Localizer.getInstance().getMessage("lblTopBidWith") + " " + bid + " " + Localizer.getInstance().getMessage("lbllife"), p);
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host.getGame().getAction().nofityOfValue(sa, p, Localizer.getInstance().getMessage("lblTopBidWithValueLife", String.valueOf(bid)), p);
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}
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}
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}
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}
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}
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}
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@@ -45,7 +45,7 @@ public class ChangeCombatantsEffect extends SpellAbilityEffect {
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final GameEntity originalDefender = combat.getDefenderByAttacker(c);
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final GameEntity originalDefender = combat.getDefenderByAttacker(c);
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final FCollectionView<GameEntity> defs = combat.getDefenders();
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final FCollectionView<GameEntity> defs = combat.getDefenders();
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final GameEntity defender = sa.getActivatingPlayer().getController().chooseSingleEntityForEffect(defs, sa,
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final GameEntity defender = sa.getActivatingPlayer().getController().chooseSingleEntityForEffect(defs, sa,
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Localizer.getInstance().getMessage("lblChooseDefenderToAttackWith") + " " + c, false);
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Localizer.getInstance().getMessage("lblChooseDefenderToAttackWithCard", c.toString()), false);
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if (originalDefender != null && !originalDefender.equals(defender)) {
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if (originalDefender != null && !originalDefender.equals(defender)) {
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AttackingBand ab = combat.getBandOfAttacker(c);
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AttackingBand ab = combat.getBandOfAttacker(c);
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if (ab != null) {
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if (ab != null) {
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@@ -51,8 +51,8 @@ public class ChangeTargetsEffect extends SpellAbilityEffect {
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// Redirect rules read 'you MAY choose new targets' ... okay!
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// Redirect rules read 'you MAY choose new targets' ... okay!
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// TODO: Don't even ask to change targets, if the SA and subs don't actually have targets
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// TODO: Don't even ask to change targets, if the SA and subs don't actually have targets
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boolean isOptional = sa.hasParam("Optional");
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boolean isOptional = sa.hasParam("Optional");
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if (isOptional && !chooser.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWantChangeTargets") + " " + tgtSA.getHostCard() + "?")) {
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if (isOptional && !chooser.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWantChangeAbilityTargets", tgtSA.getHostCard().toString()))) {
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continue;
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continue;
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}
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}
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if (changesOneTarget) {
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if (changesOneTarget) {
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// 1. choose a target of target spell
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// 1. choose a target of target spell
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@@ -99,19 +99,9 @@ public class ChangeZoneAllEffect extends SpellAbilityEffect {
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final String targets = Lang.joinHomogenous(cards);
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final String targets = Lang.joinHomogenous(cards);
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final String message;
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final String message;
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if (sa.hasParam("OptionQuestion")) {
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if (sa.hasParam("OptionQuestion")) {
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message = TextUtil.fastReplace(sa.getParam("OptionQuestion"), "TARGETS", targets);
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message = TextUtil.fastReplace(sa.getParam("OptionQuestion"), "TARGETS", targets);
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} else {
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} else {
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final StringBuilder sb = new StringBuilder();
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message = Localizer.getInstance().getMessage("lblMoveTargetFromOriginToDestination", targets, Lang.joinHomogenous(origin, ZoneType.Accessors.GET_TRANSLATED_NAME), destination.toString());
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sb.append(Localizer.getInstance().getMessage("lblMove") + " ");
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sb.append(targets);
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sb.append(" " + Localizer.getInstance().getMessage("lblFrom") + " ");
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sb.append(Lang.joinHomogenous(origin));
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sb.append(" " + Localizer.getInstance().getMessage("lblTo") + " ");
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sb.append(destination);
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sb.append("?");
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message = sb.toString();
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}
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}
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if (!sa.getActivatingPlayer().getController().confirmAction(sa, null, message)) {
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if (!sa.getActivatingPlayer().getController().confirmAction(sa, null, message)) {
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@@ -440,7 +440,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
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hostCard.addRemembered(CardUtil.getLKICopy(tgtC));
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hostCard.addRemembered(CardUtil.getLKICopy(tgtC));
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}
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}
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final String prompt = TextUtil.concatWithSpace(Localizer.getInstance().getMessage("lblDoYouWantMove"), tgtC.toString(), Localizer.getInstance().getMessage("lblFrom"), origin.toString(), Localizer.getInstance().getMessage("lblTo"), TextUtil.addSuffix(destination.toString(),"?"));
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final String prompt = TextUtil.concatWithSpace(Localizer.getInstance().getMessage("lblDoYouWantMoveTargetFromOriToDest", tgtC.toString(), origin.toString(), destination.toString()));
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if (optional && !player.getController().confirmAction(sa, null, prompt) )
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if (optional && !player.getController().confirmAction(sa, null, prompt) )
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continue;
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continue;
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@@ -504,7 +504,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
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list = CardLists.getValidCards(game.getCardsIn(ZoneType.Battlefield), sa.getParam("AttachedTo"), tgtC.getController(), tgtC);
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list = CardLists.getValidCards(game.getCardsIn(ZoneType.Battlefield), sa.getParam("AttachedTo"), tgtC.getController(), tgtC);
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}
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}
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if (!list.isEmpty()) {
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if (!list.isEmpty()) {
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Card attachedTo = player.getController().chooseSingleEntityForEffect(list, sa, tgtC + " - " + Localizer.getInstance().getMessage("lblSelectACardAttachTo"));
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Card attachedTo = player.getController().chooseSingleEntityForEffect(list, sa, Localizer.getInstance().getMessage("lblSelectACardAttachSourceTo", tgtC.toString()));
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tgtC.attachToEntity(attachedTo);
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tgtC.attachToEntity(attachedTo);
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} else { // When it should enter the battlefield attached to an illegal permanent it fails
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} else { // When it should enter the battlefield attached to an illegal permanent it fails
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continue;
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continue;
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@@ -514,7 +514,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
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if (sa.hasParam("AttachedToPlayer")) {
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if (sa.hasParam("AttachedToPlayer")) {
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FCollectionView<Player> list = AbilityUtils.getDefinedPlayers(hostCard, sa.getParam("AttachedToPlayer"), sa);
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FCollectionView<Player> list = AbilityUtils.getDefinedPlayers(hostCard, sa.getParam("AttachedToPlayer"), sa);
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if (!list.isEmpty()) {
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if (!list.isEmpty()) {
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Player attachedTo = player.getController().chooseSingleEntityForEffect(list, sa, tgtC + " - " + Localizer.getInstance().getMessage("lblSelectAPlayerAttachTo"));
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Player attachedTo = player.getController().chooseSingleEntityForEffect(list, sa, Localizer.getInstance().getMessage("lblSelectAPlayerAttachSourceTo", tgtC.toString()));
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tgtC.attachToEntity(attachedTo);
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tgtC.attachToEntity(attachedTo);
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}
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}
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else { // When it should enter the battlefield attached to an illegal player it fails
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else { // When it should enter the battlefield attached to an illegal player it fails
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@@ -561,7 +561,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
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}
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}
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}
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}
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} else {
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} else {
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defender = player.getController().chooseSingleEntityForEffect(e, sa, Localizer.getInstance().getMessage("lblDeclareDefenderFor") + " " + movedCard );
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defender = player.getController().chooseSingleEntityForEffect(e, sa, Localizer.getInstance().getMessage("lblDeclareDefenderForCard", movedCard.toString()));
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}
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}
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if (defender != null) {
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if (defender != null) {
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combat.addAttacker(movedCard, defender);
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combat.addAttacker(movedCard, defender);
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@@ -750,7 +750,14 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
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final boolean optional = sa.hasParam("Optional");
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final boolean optional = sa.hasParam("Optional");
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if (optional) {
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if (optional) {
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String message = MessageUtil.formatMessage(defined ? Localizer.getInstance().getMessage("lblPutThatCardFrom") + " {player's} " + Lang.joinHomogenous(origin).toLowerCase() + " " + Localizer.getInstance().getMessage("lblTo") + " " + destination.name().toLowerCase() : Localizer.getInstance().getMessage("lblSearch") + " {player's} " + Lang.joinHomogenous(origin).toLowerCase() + "?", decider, player);
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String prompt;
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if (defined) {
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prompt = Localizer.getInstance().getMessage("lblPutThatCardFromPlayerOriginToDestination", "{player's}", Lang.joinHomogenous(origin, ZoneType.Accessors.GET_TRANSLATED_NAME).toLowerCase(), destination.name().toLowerCase());
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}
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else {
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prompt = Localizer.getInstance().getMessage("lblSearchPlayerZoneConfirm", "{player's}", Lang.joinHomogenous(origin, ZoneType.Accessors.GET_TRANSLATED_NAME).toLowerCase());
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}
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String message = MessageUtil.formatMessage(prompt , decider, player);
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if (!decider.getController().confirmAction(sa, PlayerActionConfirmMode.ChangeZoneGeneral, message)) {
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if (!decider.getController().confirmAction(sa, PlayerActionConfirmMode.ChangeZoneGeneral, message)) {
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return;
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return;
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}
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}
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@@ -822,7 +829,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
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continue;
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continue;
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}
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}
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SpellAbility tgtSA = decider.getController().getAbilityToPlay(tgtCard, sas);
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SpellAbility tgtSA = decider.getController().getAbilityToPlay(tgtCard, sas);
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if (!decider.getController().confirmAction(tgtSA, null, Localizer.getInstance().getMessage("lblDoYouWantPlay") + " " + tgtCard + "?")) {
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if (!decider.getController().confirmAction(tgtSA, null, Localizer.getInstance().getMessage("lblDoYouWantPlayCard", tgtCard.toString()))) {
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continue;
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continue;
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}
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}
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// if played, that card cannot be found
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// if played, that card cannot be found
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@@ -854,7 +861,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
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final boolean champion = sa.hasParam("Champion");
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final boolean champion = sa.hasParam("Champion");
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final boolean forget = sa.hasParam("ForgetChanged");
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final boolean forget = sa.hasParam("ForgetChanged");
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final boolean imprint = sa.hasParam("Imprint");
|
final boolean imprint = sa.hasParam("Imprint");
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String selectPrompt = sa.hasParam("SelectPrompt") ? sa.getParam("SelectPrompt") : MessageUtil.formatMessage(Localizer.getInstance().getMessage("lblSelectCardFrom") + " {player's} " + Lang.joinHomogenous(origin).toLowerCase(), decider, player);
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String selectPrompt = sa.hasParam("SelectPrompt") ? sa.getParam("SelectPrompt") : MessageUtil.formatMessage(Localizer.getInstance().getMessage("lblSelectCardFromPlayerZone", "{player's}", Lang.joinHomogenous(origin, ZoneType.Accessors.GET_TRANSLATED_NAME).toLowerCase()), decider, player);
|
||||||
final String totalcmc = sa.getParam("WithTotalCMC");
|
final String totalcmc = sa.getParam("WithTotalCMC");
|
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int totcmc = AbilityUtils.calculateAmount(source, totalcmc, sa);
|
int totcmc = AbilityUtils.calculateAmount(source, totalcmc, sa);
|
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|
|
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@@ -867,9 +874,10 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
|
|||||||
if (! sa.hasParam("SelectPrompt")) {
|
if (! sa.hasParam("SelectPrompt")) {
|
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// new default messaging for multi select
|
// new default messaging for multi select
|
||||||
if (fetchList.size() > changeNum) {
|
if (fetchList.size() > changeNum) {
|
||||||
selectPrompt = MessageUtil.formatMessage(Localizer.getInstance().getMessage("lblSelectUpTo") + " " + changeNum + " " + Localizer.getInstance().getMessage("lblCardsFrom") + " {player's} " + Lang.joinHomogenous(origin).toLowerCase(), decider, player);
|
//Select up to %changeNum cards from %players %origin
|
||||||
|
selectPrompt = MessageUtil.formatMessage(Localizer.getInstance().getMessage("lblSelectUpToNumCardFromPlayerZone", String.valueOf(changeNum), "{player's}", Lang.joinHomogenous(origin, ZoneType.Accessors.GET_TRANSLATED_NAME).toLowerCase()), decider, player);
|
||||||
} else {
|
} else {
|
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selectPrompt = MessageUtil.formatMessage(Localizer.getInstance().getMessage("lblSelectCardsFrom") + " {player's} " + Lang.joinHomogenous(origin).toLowerCase(), decider, player);
|
selectPrompt = MessageUtil.formatMessage(Localizer.getInstance().getMessage("lblSelectCardsFromPlayerZone", "{player's}", Lang.joinHomogenous(origin, ZoneType.Accessors.GET_TRANSLATED_NAME).toLowerCase()), decider, player);
|
||||||
}
|
}
|
||||||
}
|
}
|
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// ensure that selection is within maximum allowed changeNum
|
// ensure that selection is within maximum allowed changeNum
|
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@@ -931,7 +939,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
|
|||||||
|
|
||||||
if (c == null) {
|
if (c == null) {
|
||||||
final int num = Math.min(fetchList.size(), changeNum - i);
|
final int num = Math.min(fetchList.size(), changeNum - i);
|
||||||
String message = Localizer.getInstance().getMessage("lblCancelSearchUpTo") + " " + num + " " + Localizer.getInstance().getMessage("lblMoreCard") + (num != 1 ? "s" : "") + " " + Localizer.getInstance().getMessage("lblCanBeSelected");
|
String message = Localizer.getInstance().getMessage("lblCancelSearchUpToSelectNumCards", String.valueOf(num));
|
||||||
|
|
||||||
if (fetchList.isEmpty() || decider.getController().confirmAction(sa, PlayerActionConfirmMode.ChangeZoneGeneral, message)) {
|
if (fetchList.isEmpty() || decider.getController().confirmAction(sa, PlayerActionConfirmMode.ChangeZoneGeneral, message)) {
|
||||||
break;
|
break;
|
||||||
@@ -1002,7 +1010,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
|
|||||||
if (!list.isEmpty()) {
|
if (!list.isEmpty()) {
|
||||||
Card attachedTo = null;
|
Card attachedTo = null;
|
||||||
if (list.size() > 1) {
|
if (list.size() > 1) {
|
||||||
attachedTo = decider.getController().chooseSingleEntityForEffect(list, sa, c + " - " + Localizer.getInstance().getMessage("lblSelectACardAttachTo"));
|
attachedTo = decider.getController().chooseSingleEntityForEffect(list, sa, Localizer.getInstance().getMessage("lblSelectACardAttachSourceTo", c.toString()));
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
attachedTo = list.get(0);
|
attachedTo = list.get(0);
|
||||||
@@ -1020,7 +1028,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
|
|||||||
if (sa.hasParam("AttachedToPlayer")) {
|
if (sa.hasParam("AttachedToPlayer")) {
|
||||||
FCollectionView<Player> list = AbilityUtils.getDefinedPlayers(source, sa.getParam("AttachedToPlayer"), sa);
|
FCollectionView<Player> list = AbilityUtils.getDefinedPlayers(source, sa.getParam("AttachedToPlayer"), sa);
|
||||||
if (!list.isEmpty()) {
|
if (!list.isEmpty()) {
|
||||||
Player attachedTo = player.getController().chooseSingleEntityForEffect(list, sa, c + " - " + Localizer.getInstance().getMessage("lblSelectAPlayerAttachTo"));
|
Player attachedTo = player.getController().chooseSingleEntityForEffect(list, sa, Localizer.getInstance().getMessage("lblSelectACardAttachSourceTo", c.toString()));
|
||||||
c.attachToEntity(attachedTo);
|
c.attachToEntity(attachedTo);
|
||||||
}
|
}
|
||||||
else { // When it should enter the battlefield attached to an illegal permanent it fails
|
else { // When it should enter the battlefield attached to an illegal permanent it fails
|
||||||
@@ -1043,7 +1051,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
defender = player.getController().chooseSingleEntityForEffect(e, sa, Localizer.getInstance().getMessage("lblDeclareDefenderFor") + " " + c );
|
defender = player.getController().chooseSingleEntityForEffect(e, sa, Localizer.getInstance().getMessage("lblDeclareDefenderForCard", c.toString()));
|
||||||
}
|
}
|
||||||
if (defender != null) {
|
if (defender != null) {
|
||||||
combat.addAttacker(c, defender);
|
combat.addAttacker(c, defender);
|
||||||
|
|||||||
@@ -83,7 +83,7 @@ public class ChooseCardEffect extends SpellAbilityEffect {
|
|||||||
for (final String type : CardType.getBasicTypes()) {
|
for (final String type : CardType.getBasicTypes()) {
|
||||||
final CardCollectionView cl = CardLists.getType(land, type);
|
final CardCollectionView cl = CardLists.getType(land, type);
|
||||||
if (!cl.isEmpty()) {
|
if (!cl.isEmpty()) {
|
||||||
final String prompt = "Choose " + Lang.nounWithAmount(1, type);
|
final String prompt = Localizer.getInstance().getMessage("lblChoose") + " " + Lang.nounWithAmount(1, type);
|
||||||
Card c = p.getController().chooseSingleEntityForEffect(cl, sa, prompt, false);
|
Card c = p.getController().chooseSingleEntityForEffect(cl, sa, prompt, false);
|
||||||
if (c != null) {
|
if (c != null) {
|
||||||
chosen.add(c);
|
chosen.add(c);
|
||||||
@@ -99,8 +99,8 @@ public class ChooseCardEffect extends SpellAbilityEffect {
|
|||||||
int chosenP = 0;
|
int chosenP = 0;
|
||||||
while (!creature.isEmpty()) {
|
while (!creature.isEmpty()) {
|
||||||
Card c = p.getController().chooseSingleEntityForEffect(creature, sa,
|
Card c = p.getController().chooseSingleEntityForEffect(creature, sa,
|
||||||
Localizer.getInstance().getMessage("lblSelectCreatureWithTotalPowerLessOrEqualTo") + " " + (totP - chosenP - negativeNum)
|
Localizer.getInstance().getMessage("lblSelectCreatureWithTotalPowerLessOrEqualToNum", (totP - chosenP - negativeNum))
|
||||||
+ "\r\n(" + Localizer.getInstance().getMessage("lblSelected") + ":" + chosenPool + ")\r\n(" + Localizer.getInstance().getMessage("lblTotalPower") + ": " + chosenP + ")", chosenP <= totP);
|
+ "\r\n(" + Localizer.getInstance().getMessage("lblSelected") + ":" + chosenPool + ")\r\n(" + Localizer.getInstance().getMessage("lblTotalPowerNum", chosenP) + ")", chosenP <= totP);
|
||||||
if (c == null) {
|
if (c == null) {
|
||||||
if (p.getController().confirmAction(sa, PlayerActionConfirmMode.OptionalChoose, Localizer.getInstance().getMessage("lblCancelChooseConfirm"))) {
|
if (p.getController().confirmAction(sa, PlayerActionConfirmMode.OptionalChoose, Localizer.getInstance().getMessage("lblCancelChooseConfirm"))) {
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -104,7 +104,7 @@ public class ChooseCardNameEffect extends SpellAbilityEffect {
|
|||||||
} else {
|
} else {
|
||||||
// use CardFace because you might name a alternate name
|
// use CardFace because you might name a alternate name
|
||||||
//"name a card" in mtg card oracle text is "choose a card name",change text
|
//"name a card" in mtg card oracle text is "choose a card name",change text
|
||||||
final String message = validDesc.equals("card") ? Localizer.getInstance().getMessage("lblChooseACardName") : Localizer.getInstance().getMessage("lblChooseA") + validDesc + Localizer.getInstance().getMessage("lblCardName") + ".";
|
final String message = validDesc.equals("card") ? Localizer.getInstance().getMessage("lblChooseACardName") : Localizer.getInstance().getMessage("lblChooseASpecificCard", validDesc);
|
||||||
|
|
||||||
Predicate<ICardFace> cpp = Predicates.alwaysTrue();
|
Predicate<ICardFace> cpp = Predicates.alwaysTrue();
|
||||||
if (sa.hasParam("ValidCards")) {
|
if (sa.hasParam("ValidCards")) {
|
||||||
@@ -116,7 +116,7 @@ public class ChooseCardNameEffect extends SpellAbilityEffect {
|
|||||||
|
|
||||||
host.setNamedCard(chosen);
|
host.setNamedCard(chosen);
|
||||||
if(!randomChoice) {
|
if(!randomChoice) {
|
||||||
p.getGame().getAction().nofityOfValue(sa, host, p.getName() + " " + Localizer.getInstance().getMessage("lblPicked") + " " + chosen, p);
|
p.getGame().getAction().nofityOfValue(sa, host, Localizer.getInstance().getMessage("lblPlayerPickedChosen", p.getName(), chosen), p);
|
||||||
p.setNamedCard(chosen);
|
p.setNamedCard(chosen);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -50,27 +50,25 @@ public class ChooseColorEffect extends SpellAbilityEffect {
|
|||||||
List<String> chosenColors;
|
List<String> chosenColors;
|
||||||
int cntMin = sa.hasParam("TwoColors") ? 2 : 1;
|
int cntMin = sa.hasParam("TwoColors") ? 2 : 1;
|
||||||
int cntMax = sa.hasParam("TwoColors") ? 2 : sa.hasParam("OrColors") ? colorChoices.size() : 1;
|
int cntMax = sa.hasParam("TwoColors") ? 2 : sa.hasParam("OrColors") ? colorChoices.size() : 1;
|
||||||
String prompt;
|
String prompt = null;
|
||||||
if (cntMax == 1) {
|
if (cntMax == 1) {
|
||||||
prompt = Localizer.getInstance().getMessage("lblChooseAColor");
|
prompt = Localizer.getInstance().getMessage("lblChooseAColor");
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
prompt = Localizer.getInstance().getMessage("lblChoose") + " " + Lang.getNumeral(cntMin);
|
|
||||||
if (cntMax > cntMin) {
|
if (cntMax > cntMin) {
|
||||||
if (cntMax >= MagicColor.NUMBER_OR_COLORS) {
|
if (cntMax >= MagicColor.NUMBER_OR_COLORS) {
|
||||||
prompt += " " + Localizer.getInstance().getMessage("lblOrMore");
|
prompt = Localizer.getInstance().getMessage("lblAtLastChooseNumColors", Lang.getNumeral(cntMin));
|
||||||
} else {
|
} else {
|
||||||
prompt += " " + Localizer.getInstance().getMessage("lblTo") + " " + Lang.getNumeral(cntMax);
|
prompt = Localizer.getInstance().getMessage("lblChooseSpecifiedRangeColors", Lang.getNumeral(cntMin), Lang.getNumeral(cntMax));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
prompt += " " + Localizer.getInstance().getMessage("lblColors");
|
|
||||||
}
|
}
|
||||||
chosenColors = p.getController().chooseColors(prompt, sa, cntMin, cntMax, colorChoices);
|
chosenColors = p.getController().chooseColors(prompt, sa, cntMin, cntMax, colorChoices);
|
||||||
if (chosenColors.isEmpty()) {
|
if (chosenColors.isEmpty()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
card.setChosenColors(chosenColors);
|
card.setChosenColors(chosenColors);
|
||||||
p.getGame().getAction().nofityOfValue(sa, card, p.getName() + " " + Localizer.getInstance().getMessage("lblPicked") + " " + Lang.joinHomogenous(chosenColors), p);
|
p.getGame().getAction().nofityOfValue(sa, card, Localizer.getInstance().getMessage("lblPlayerPickedChosen", p.getName(), Lang.joinHomogenous(chosenColors)), p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -73,7 +73,7 @@ public class ChooseNumberEffect extends SpellAbilityEffect {
|
|||||||
card.setChosenNumber(chosen);
|
card.setChosenNumber(chosen);
|
||||||
}
|
}
|
||||||
if (sa.hasParam("Notify")) {
|
if (sa.hasParam("Notify")) {
|
||||||
p.getGame().getAction().nofityOfValue(sa, card, p.getName() + " " + Localizer.getInstance().getMessage("lblPicked") + " " + chosen, p);
|
p.getGame().getAction().nofityOfValue(sa, card, Localizer.getInstance().getMessage("lblPlayerPickedChosen", p.getName(), chosen), p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -86,7 +86,7 @@ public class ChooseNumberEffect extends SpellAbilityEffect {
|
|||||||
for (Entry<Player, Integer> ev : chooseMap.entrySet()) {
|
for (Entry<Player, Integer> ev : chooseMap.entrySet()) {
|
||||||
int num = ev.getValue();
|
int num = ev.getValue();
|
||||||
Player player = ev.getKey();
|
Player player = ev.getKey();
|
||||||
sb.append(player).append(" " + Localizer.getInstance().getMessage("lblChose") + " ").append(num);
|
sb.append(Localizer.getInstance().getMessage("lblPlayerChoseNum", player.getName(), String.valueOf(num)));
|
||||||
sb.append("\r\n");
|
sb.append("\r\n");
|
||||||
if (num > highest) {
|
if (num > highest) {
|
||||||
highestNum.clear();
|
highestNum.clear();
|
||||||
|
|||||||
@@ -94,7 +94,7 @@ public class CloneEffect extends SpellAbilityEffect {
|
|||||||
}
|
}
|
||||||
|
|
||||||
final boolean optional = sa.hasParam("Optional");
|
final boolean optional = sa.hasParam("Optional");
|
||||||
if (optional && !host.getController().getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWantCopy") + " " + cardToCopy + "?")) {
|
if (optional && !host.getController().getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWantCopyCard", cardToCopy))) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -228,7 +228,7 @@ public class ControlGainEffect extends SpellAbilityEffect {
|
|||||||
final FCollectionView<GameEntity> e = combat.getDefenders();
|
final FCollectionView<GameEntity> e = combat.getDefenders();
|
||||||
|
|
||||||
final GameEntity defender = sa.getActivatingPlayer().getController().chooseSingleEntityForEffect(e, sa,
|
final GameEntity defender = sa.getActivatingPlayer().getController().chooseSingleEntityForEffect(e, sa,
|
||||||
Localizer.getInstance().getMessage("lblDeclareDefenderFor") + " " + tgtC);
|
Localizer.getInstance().getMessage("lblDeclareDefenderForCard", tgtC.toString()));
|
||||||
|
|
||||||
if (defender != null) {
|
if (defender != null) {
|
||||||
combat.addAttacker(tgtC, defender);
|
combat.addAttacker(tgtC, defender);
|
||||||
|
|||||||
@@ -207,12 +207,12 @@ public class CopyPermanentEffect extends SpellAbilityEffect {
|
|||||||
GameEntity defender;
|
GameEntity defender;
|
||||||
if ("True".equals(attacked)) {
|
if ("True".equals(attacked)) {
|
||||||
FCollectionView<GameEntity> defs = game.getCombat().getDefenders();
|
FCollectionView<GameEntity> defs = game.getCombat().getDefenders();
|
||||||
defender = c.getController().getController().chooseSingleEntityForEffect(defs, sa, Localizer.getInstance().getMessage("lblChooseDefenderToAttackWith") + " " + c, false);
|
defender = c.getController().getController().chooseSingleEntityForEffect(defs, sa, Localizer.getInstance().getMessage("lblChooseDefenderToAttackWithCard", c.toString()), false);
|
||||||
} else {
|
} else {
|
||||||
defender = AbilityUtils.getDefinedPlayers(host, sa.getParam("CopyAttacking"), sa).get(0);
|
defender = AbilityUtils.getDefinedPlayers(host, sa.getParam("CopyAttacking"), sa).get(0);
|
||||||
if (sa.hasParam("ChoosePlayerOrPlaneswalker") && defender != null) {
|
if (sa.hasParam("ChoosePlayerOrPlaneswalker") && defender != null) {
|
||||||
FCollectionView<GameEntity> defs = game.getCombat().getDefendersControlledBy((Player) defender);
|
FCollectionView<GameEntity> defs = game.getCombat().getDefendersControlledBy((Player) defender);
|
||||||
defender = c.getController().getController().chooseSingleEntityForEffect(defs, sa, Localizer.getInstance().getMessage("lblChooseDefenderToAttackWith") + " " + c + " {" + Localizer.getInstance().getMessage("lblDefender") + ": " + defender + "}", false);
|
defender = c.getController().getController().chooseSingleEntityForEffect(defs, sa, Localizer.getInstance().getMessage("lblChooseDefenderToAttackWithCard", c.toString()) + " {" + Localizer.getInstance().getMessage("lblDefender") + ": " + defender + "}", false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
game.getCombat().addAttacker(copyInPlay, defender);
|
game.getCombat().addAttacker(copyInPlay, defender);
|
||||||
@@ -244,7 +244,7 @@ public class CopyPermanentEffect extends SpellAbilityEffect {
|
|||||||
list = CardLists.getValidCards(list, sa.getParam("AttachedTo"), copyInPlay.getController(), copyInPlay);
|
list = CardLists.getValidCards(list, sa.getParam("AttachedTo"), copyInPlay.getController(), copyInPlay);
|
||||||
}
|
}
|
||||||
if (!list.isEmpty()) {
|
if (!list.isEmpty()) {
|
||||||
Card attachedTo = activator.getController().chooseSingleEntityForEffect(list, sa, copyInPlay + " - " + Localizer.getInstance().getMessage("lblSelectACardAttachTo"));
|
Card attachedTo = activator.getController().chooseSingleEntityForEffect(list, sa, Localizer.getInstance().getMessage("lblSelectACardAttachSourceTo", copyInPlay.toString()));
|
||||||
|
|
||||||
copyInPlay.attachToEntity(attachedTo);
|
copyInPlay.attachToEntity(attachedTo);
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
@@ -67,7 +67,7 @@ public class CopySpellAbilityEffect extends SpellAbilityEffect {
|
|||||||
}
|
}
|
||||||
|
|
||||||
boolean isOptional = sa.hasParam("Optional");
|
boolean isOptional = sa.hasParam("Optional");
|
||||||
if (isOptional && !controller.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoyouWantCopyTheSpell") + " " + card + "?")) {
|
if (isOptional && !controller.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoyouWantCopyTheSpell", card.toString()))) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -85,7 +85,7 @@ public class CopySpellAbilityEffect extends SpellAbilityEffect {
|
|||||||
final int spellCount = Integer.parseInt(sa.getParam("CopyMultipleSpells"));
|
final int spellCount = Integer.parseInt(sa.getParam("CopyMultipleSpells"));
|
||||||
|
|
||||||
for (int multi = 0; multi < spellCount && !tgtSpells.isEmpty(); multi++) {
|
for (int multi = 0; multi < spellCount && !tgtSpells.isEmpty(); multi++) {
|
||||||
String prompt = Localizer.getInstance().getMessage("lblSelectMultiSpellCopyToStack").replace("%d", Lang.getOrdinal(multi + 1));
|
String prompt = Localizer.getInstance().getMessage("lblSelectMultiSpellCopyToStack", Lang.getOrdinal(multi + 1));
|
||||||
SpellAbility chosen = controller.getController().chooseSingleSpellForEffect(tgtSpells, sa, prompt,
|
SpellAbility chosen = controller.getController().chooseSingleSpellForEffect(tgtSpells, sa, prompt,
|
||||||
ImmutableMap.of());
|
ImmutableMap.of());
|
||||||
SpellAbility copiedSpell = CardFactory.copySpellAbilityAndPossiblyHost(card, chosen.getHostCard(), chosen, true);
|
SpellAbility copiedSpell = CardFactory.copySpellAbilityAndPossiblyHost(card, chosen.getHostCard(), chosen, true);
|
||||||
|
|||||||
@@ -110,11 +110,7 @@ public class CountersMoveEffect extends SpellAbilityEffect {
|
|||||||
|
|
||||||
// only select cards if the counterNum is any
|
// only select cards if the counterNum is any
|
||||||
if (counterNum.equals("Any")) {
|
if (counterNum.equals("Any")) {
|
||||||
StringBuilder sb = new StringBuilder();
|
srcCards = player.getController().chooseCardsForEffect(srcCards, sa, Localizer.getInstance().getMessage("lblChooseTakeCountersCard", cType.getName()), 0, srcCards.size(), true);
|
||||||
|
|
||||||
sb.append(Localizer.getInstance().getMessage("lblChooseTakeCountersCard").replace("%s", cType.getName()));
|
|
||||||
|
|
||||||
srcCards = player.getController().chooseCardsForEffect(srcCards, sa, sb.toString(), 0, srcCards.size(), true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Card src : srcCards) {
|
for (Card src : srcCards) {
|
||||||
@@ -136,10 +132,7 @@ public class CountersMoveEffect extends SpellAbilityEffect {
|
|||||||
params.put("CounterType", cType);
|
params.put("CounterType", cType);
|
||||||
params.put("Source", src);
|
params.put("Source", src);
|
||||||
params.put("Target", dest);
|
params.put("Target", dest);
|
||||||
StringBuilder sb = new StringBuilder();
|
cnum = player.getController().chooseNumber(sa, Localizer.getInstance().getMessage("lblTakeHowManyTargetCounterFromCard", cType.getName(), src.toString()), 0, cmax, params);
|
||||||
sb.append(Localizer.getInstance().getMessage("lblTakeHowMany") + " ").append(cType.getName());
|
|
||||||
sb.append(" " + Localizer.getInstance().getMessage("lblCountersFrom") + " ").append(src).append("?");
|
|
||||||
cnum = player.getController().chooseNumber(sa, sb.toString(), 0, cmax, params);
|
|
||||||
} else {
|
} else {
|
||||||
cnum = AbilityUtils.calculateAmount(host, counterNum, sa);
|
cnum = AbilityUtils.calculateAmount(host, counterNum, sa);
|
||||||
}
|
}
|
||||||
@@ -173,12 +166,8 @@ public class CountersMoveEffect extends SpellAbilityEffect {
|
|||||||
tgtCards = CardLists.getValidCards(tgtCards, sa.getParam("ValidDefined"), player, host, sa);
|
tgtCards = CardLists.getValidCards(tgtCards, sa.getParam("ValidDefined"), player, host, sa);
|
||||||
|
|
||||||
if (counterNum.equals("Any")) {
|
if (counterNum.equals("Any")) {
|
||||||
StringBuilder sb = new StringBuilder();
|
tgtCards = player.getController().chooseCardsForEffect(tgtCards, sa,
|
||||||
sb.append(Localizer.getInstance().getMessage("lblChooseCardToGet") + " ").append(cType.getName());
|
Localizer.getInstance().getMessage("lblChooseCardToGetCountersFrom", cType.getName(), source.toString()), 0, tgtCards.size(), true);
|
||||||
sb.append(" " + Localizer.getInstance().getMessage("lblCountersFrom") + " ").append(source).append(".");
|
|
||||||
|
|
||||||
tgtCards = player.getController().chooseCardsForEffect(
|
|
||||||
tgtCards, sa, sb.toString(), 0, tgtCards.size(), true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
boolean updateSource = false;
|
boolean updateSource = false;
|
||||||
@@ -202,9 +191,7 @@ public class CountersMoveEffect extends SpellAbilityEffect {
|
|||||||
params.put("CounterType", cType);
|
params.put("CounterType", cType);
|
||||||
params.put("Source", source);
|
params.put("Source", source);
|
||||||
params.put("Target", cur);
|
params.put("Target", cur);
|
||||||
StringBuilder sb = new StringBuilder();
|
int cnum = player.getController().chooseNumber(sa, Localizer.getInstance().getMessage("lblPutHowManyTargetCounterOnCard", cType.getName(), cur.toString()), 0, source.getCounters(cType), params);
|
||||||
sb.append(Localizer.getInstance().getMessage("lblPutHowMany") + " ").append(cType.getName()).append(" " + Localizer.getInstance().getMessage("lblCountersOn") + " ").append(cur).append("?");
|
|
||||||
int cnum = player.getController().chooseNumber(sa, sb.toString(), 0, source.getCounters(cType), params);
|
|
||||||
|
|
||||||
if (cnum > 0) {
|
if (cnum > 0) {
|
||||||
source.subtractCounter(cType, cnum);
|
source.subtractCounter(cType, cnum);
|
||||||
@@ -262,10 +249,7 @@ public class CountersMoveEffect extends SpellAbilityEffect {
|
|||||||
params.put("CounterType", cType);
|
params.put("CounterType", cType);
|
||||||
params.put("Source", source);
|
params.put("Source", source);
|
||||||
params.put("Target", cur);
|
params.put("Target", cur);
|
||||||
StringBuilder sb = new StringBuilder();
|
cntToMove = pc.chooseNumber(sa, Localizer.getInstance().getMessage("lblTakeHowManyTargetCounterFromCard", cType.getName(), source.toString()), 0, cntToMove, params);
|
||||||
sb.append(Localizer.getInstance().getMessage("lblTakeHowMany") + " ").append(cType.getName());
|
|
||||||
sb.append(" " + Localizer.getInstance().getMessage("lblCountersFrom") + " ").append(source).append("?");
|
|
||||||
cntToMove = pc.chooseNumber(sa, sb.toString(), 0, cntToMove, params);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (source.getCounters(cType) >= cntToMove) {
|
if (source.getCounters(cType) >= cntToMove) {
|
||||||
@@ -298,10 +282,8 @@ public class CountersMoveEffect extends SpellAbilityEffect {
|
|||||||
params.put("CounterType", chosenType);
|
params.put("CounterType", chosenType);
|
||||||
params.put("Source", source);
|
params.put("Source", source);
|
||||||
params.put("Target", dest);
|
params.put("Target", dest);
|
||||||
StringBuilder sb = new StringBuilder();
|
int chosenAmount = pc.chooseNumber(sa, Localizer.getInstance().getMessage("lblTakeHowManyTargetCounters", chosenType.getName()),
|
||||||
sb.append(Localizer.getInstance().getMessage("lblTakeHowMany") + " ").append(chosenType.getName()).append(" " + Localizer.getInstance().getMessage("lblCounters") + "?");
|
0, Math.min(tgtCounters.get(chosenType), cntToMove), params);
|
||||||
int chosenAmount = pc.chooseNumber(
|
|
||||||
sa, sb.toString(), 0, Math.min(tgtCounters.get(chosenType), cntToMove), params);
|
|
||||||
|
|
||||||
if (chosenAmount > 0) {
|
if (chosenAmount > 0) {
|
||||||
dest.addCounter(chosenType, chosenAmount, player, true, table);
|
dest.addCounter(chosenType, chosenAmount, player, true, table);
|
||||||
|
|||||||
@@ -236,7 +236,7 @@ public class CountersPutEffect extends SpellAbilityEffect {
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
String message = Localizer.getInstance().getMessage("lblDoYouWantPutTargetP1P1CountersOn").replace("%d", String.valueOf(counterAmount)) + " " + gameCard + " ?";
|
String message = Localizer.getInstance().getMessage("lblDoYouWantPutTargetP1P1CountersOnCard", String.valueOf(counterAmount), gameCard.toString());
|
||||||
Player chooser = pc.chooseSingleEntityForEffect(activator.getOpponents(), sa, Localizer.getInstance().getMessage("lblChooseAnOpponent"));
|
Player chooser = pc.chooseSingleEntityForEffect(activator.getOpponents(), sa, Localizer.getInstance().getMessage("lblChooseAnOpponent"));
|
||||||
|
|
||||||
if (chooser.getController().confirmAction(sa, PlayerActionConfirmMode.Tribute, message)) {
|
if (chooser.getController().confirmAction(sa, PlayerActionConfirmMode.Tribute, message)) {
|
||||||
|
|||||||
@@ -102,7 +102,7 @@ public class CountersPutOrRemoveEffect extends SpellAbilityEffect {
|
|||||||
CounterType chosenType = pc.chooseCounterType(list, sa, prompt, params);
|
CounterType chosenType = pc.chooseCounterType(list, sa, prompt, params);
|
||||||
|
|
||||||
params.put("CounterType", chosenType);
|
params.put("CounterType", chosenType);
|
||||||
prompt = Localizer.getInstance().getMessage("lblWhatToDoWithTargetCounter").replace("%s", chosenType.getName()) + " ";
|
prompt = Localizer.getInstance().getMessage("lblWhatToDoWithTargetCounter", chosenType.getName()) + " ";
|
||||||
Boolean putCounter = pc.chooseBinary(sa, prompt, BinaryChoiceType.AddOrRemove, params);
|
Boolean putCounter = pc.chooseBinary(sa, prompt, BinaryChoiceType.AddOrRemove, params);
|
||||||
|
|
||||||
if (putCounter) {
|
if (putCounter) {
|
||||||
|
|||||||
@@ -130,10 +130,7 @@ public class CountersRemoveEffect extends SpellAbilityEffect {
|
|||||||
srcCards = game.getCardsIn(ZoneType.Battlefield);
|
srcCards = game.getCardsIn(ZoneType.Battlefield);
|
||||||
srcCards = CardLists.getValidCards(srcCards, sa.getParam("ValidSource"), player, card, sa);
|
srcCards = CardLists.getValidCards(srcCards, sa.getParam("ValidSource"), player, card, sa);
|
||||||
if (num.equals("Any")) {
|
if (num.equals("Any")) {
|
||||||
StringBuilder sb = new StringBuilder();
|
srcCards = player.getController().chooseCardsForEffect(srcCards, sa, Localizer.getInstance().getMessage("lblChooseCardsToTakeTargetCounters", counterType.getName()), 0, srcCards.size(), true);
|
||||||
sb.append(Localizer.getInstance().getMessage("lblChooseCardtoTakeTargetCounters").replace("%s", counterType.getName()));
|
|
||||||
|
|
||||||
srcCards = player.getController().chooseCardsForEffect(srcCards, sa, sb.toString(), 0, srcCards.size(), true);
|
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
srcCards = getTargetCards(sa);
|
srcCards = getTargetCards(sa);
|
||||||
@@ -173,7 +170,7 @@ public class CountersRemoveEffect extends SpellAbilityEffect {
|
|||||||
Map<String, Object> params = Maps.newHashMap();
|
Map<String, Object> params = Maps.newHashMap();
|
||||||
params.put("Target", gameCard);
|
params.put("Target", gameCard);
|
||||||
params.put("CounterType", type);
|
params.put("CounterType", type);
|
||||||
String title = Localizer.getInstance().getMessage("lblSelectRemoveCountersNumberOfTarget").replace("%s", type);
|
String title = Localizer.getInstance().getMessage("lblSelectRemoveCountersNumberOfTarget", type);
|
||||||
cntToRemove = pc.chooseNumber(sa, title, 0, cntToRemove, params);
|
cntToRemove = pc.chooseNumber(sa, title, 0, cntToRemove, params);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -217,7 +214,7 @@ public class CountersRemoveEffect extends SpellAbilityEffect {
|
|||||||
String prompt = Localizer.getInstance().getMessage("lblSelectCountersTypeToRemove");
|
String prompt = Localizer.getInstance().getMessage("lblSelectCountersTypeToRemove");
|
||||||
CounterType chosenType = pc.chooseCounterType(
|
CounterType chosenType = pc.chooseCounterType(
|
||||||
ImmutableList.copyOf(tgtCounters.keySet()), sa, prompt, params);
|
ImmutableList.copyOf(tgtCounters.keySet()), sa, prompt, params);
|
||||||
prompt = Localizer.getInstance().getMessage("lblSelectRemoveCountersNumberOfTarget").replace("%s", chosenType.getName());
|
prompt = Localizer.getInstance().getMessage("lblSelectRemoveCountersNumberOfTarget", chosenType.getName());
|
||||||
int max = Math.min(cntToRemove, tgtCounters.get(chosenType));
|
int max = Math.min(cntToRemove, tgtCounters.get(chosenType));
|
||||||
params = Maps.newHashMap();
|
params = Maps.newHashMap();
|
||||||
params.put("Target", entity);
|
params.put("Target", entity);
|
||||||
|
|||||||
@@ -84,7 +84,7 @@ public class DamageDealEffect extends DamageBaseEffect {
|
|||||||
List<GameObject> tgts = getTargets(sa);
|
List<GameObject> tgts = getTargets(sa);
|
||||||
if (sa.hasParam("OptionalDecider")) {
|
if (sa.hasParam("OptionalDecider")) {
|
||||||
Player decider = Iterables.getFirst(AbilityUtils.getDefinedPlayers(hostCard, sa.getParam("OptionalDecider"), sa), null);
|
Player decider = Iterables.getFirst(AbilityUtils.getDefinedPlayers(hostCard, sa.getParam("OptionalDecider"), sa), null);
|
||||||
if (decider != null && !decider.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoyouWantDealTargetDamageTo").replace("%d", String.valueOf(dmg)) + " " + tgts + " ?")) {
|
if (decider != null && !decider.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoyouWantDealTargetDamageToTarget", String.valueOf(dmg), tgts.toString()))) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -222,17 +222,17 @@ public class DigEffect extends SpellAbilityEffect {
|
|||||||
}
|
}
|
||||||
chooser.getController().endTempShowCards();
|
chooser.getController().endTempShowCards();
|
||||||
if (!movedCards.isEmpty()) {
|
if (!movedCards.isEmpty()) {
|
||||||
game.getAction().reveal(movedCards, chooser, true, chooser + " " + Localizer.getInstance().getMessage("lblPicked") + " ");
|
game.getAction().reveal(movedCards, chooser, true, Localizer.getInstance().getMessage("lblPlayerPickedChosen", chooser.getName(), ""));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (allButOne) {
|
else if (allButOne) {
|
||||||
movedCards = new CardCollection(valid);
|
movedCards = new CardCollection(valid);
|
||||||
String prompt;
|
String prompt;
|
||||||
if (destZone2.equals(ZoneType.Library) && libraryPosition2 == 0) {
|
if (destZone2.equals(ZoneType.Library) && libraryPosition2 == 0) {
|
||||||
prompt = Localizer.getInstance().getMessage("lblChooseACardToLeaveTargetLibraryTop").replace("%s", "{player's}");
|
prompt = Localizer.getInstance().getMessage("lblChooseACardToLeaveTargetLibraryTop", "{player's}");
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
prompt = Localizer.getInstance().getMessage("lblChooseACardLeaveTarget").replace("%s", "{player's}") + " " + destZone2.name();
|
prompt = Localizer.getInstance().getMessage("lblChooseACardLeaveTargetZone", "{player's}", destZone2.getTranslatedName());
|
||||||
}
|
}
|
||||||
|
|
||||||
Card chosen = chooser.getController().chooseSingleEntityForEffect(valid, delayedReveal, sa, prompt, false, p);
|
Card chosen = chooser.getController().chooseSingleEntityForEffect(valid, delayedReveal, sa, prompt, false, p);
|
||||||
@@ -246,12 +246,12 @@ public class DigEffect extends SpellAbilityEffect {
|
|||||||
if (sa.hasParam("PrimaryPrompt")) {
|
if (sa.hasParam("PrimaryPrompt")) {
|
||||||
prompt = sa.getParam("PrimaryPrompt");
|
prompt = sa.getParam("PrimaryPrompt");
|
||||||
} else {
|
} else {
|
||||||
prompt = Localizer.getInstance().getMessage("lblChooseCardsPutInto") + " " + destZone1.name();
|
prompt = Localizer.getInstance().getMessage("lblChooseCardsPutIntoZone", destZone1.getTranslatedName());
|
||||||
if (destZone1.equals(ZoneType.Library)) {
|
if (destZone1.equals(ZoneType.Library)) {
|
||||||
if (libraryPosition == -1) {
|
if (libraryPosition == -1) {
|
||||||
prompt = Localizer.getInstance().getMessage("lblChooseCardPutOnTargetLibarayBottom").replace("%s", "{player's}");
|
prompt = Localizer.getInstance().getMessage("lblChooseCardPutOnTargetLibarayBottom", "{player's}");
|
||||||
} else if (libraryPosition == 0) {
|
} else if (libraryPosition == 0) {
|
||||||
prompt = Localizer.getInstance().getMessage("lblChooseCardPutOnTargetLibarayTop").replace("%s", "{player's}");
|
prompt = Localizer.getInstance().getMessage("lblChooseCardPutOnTargetLibarayTop", "{player's}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -276,10 +276,7 @@ public class DigEffect extends SpellAbilityEffect {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!changeValid.isEmpty() && !sa.hasParam("ExileFaceDown") && !sa.hasParam("NoReveal")) {
|
if (!changeValid.isEmpty() && !sa.hasParam("ExileFaceDown") && !sa.hasParam("NoReveal")) {
|
||||||
game.getAction().reveal(movedCards, chooser, true,
|
game.getAction().reveal(movedCards, chooser, true, Localizer.getInstance().getMessage("lblPlayerPickedCardFrom", chooser.getName()));
|
||||||
chooser + " " + Localizer.getInstance().getMessage("lblPicked") + " " +
|
|
||||||
(movedCards.size() == 1 ? Localizer.getInstance().getMessage("lblThisCard") : Localizer.getInstance().getMessage("lblTheseCards")) +
|
|
||||||
" " + Localizer.getInstance().getMessage("lblFrom") + " ");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (sa.hasParam("ForgetOtherRemembered")) {
|
if (sa.hasParam("ForgetOtherRemembered")) {
|
||||||
|
|||||||
@@ -82,8 +82,7 @@ public class DigMultipleEffect extends SpellAbilityEffect {
|
|||||||
CardCollection chosen = chooser.getController().chooseCardsForEffectMultiple(validMap, sa, Localizer.getInstance().getMessage("lblChooseCards"));
|
CardCollection chosen = chooser.getController().chooseCardsForEffectMultiple(validMap, sa, Localizer.getInstance().getMessage("lblChooseCards"));
|
||||||
|
|
||||||
if (!chosen.isEmpty()) {
|
if (!chosen.isEmpty()) {
|
||||||
game.getAction().reveal(chosen, chooser, true,
|
game.getAction().reveal(chosen, chooser, true, Localizer.getInstance().getMessage("lblPlayerPickedCardFrom", chooser.getName()));
|
||||||
chooser + " " + Localizer.getInstance().getMessage("lblPicked") + " " + (chosen.size() == 1 ? Localizer.getInstance().getMessage("lblThisCard") : Localizer.getInstance().getMessage("lblTheseCards")) + " " + Localizer.getInstance().getMessage("lblFrom") + " ");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (Card c : chosen) {
|
for (Card c : chosen) {
|
||||||
|
|||||||
@@ -160,7 +160,7 @@ public class DigUntilEffect extends SpellAbilityEffect {
|
|||||||
final Card c = itr.next();
|
final Card c = itr.next();
|
||||||
final ZoneType origin = c.getZone().getZoneType();
|
final ZoneType origin = c.getZone().getZoneType();
|
||||||
if (optionalFound && !p.getController().confirmAction(sa, null,
|
if (optionalFound && !p.getController().confirmAction(sa, null,
|
||||||
Localizer.getInstance().getMessage("lblDoYouWantPutCardTo") + " " + foundDest.name() + "?")) {
|
Localizer.getInstance().getMessage("lblDoYouWantPutCardToZone", foundDest.getTranslatedName()))) {
|
||||||
continue;
|
continue;
|
||||||
} else {
|
} else {
|
||||||
Card m = null;
|
Card m = null;
|
||||||
|
|||||||
@@ -206,7 +206,7 @@ public class DiscardEffect extends SpellAbilityEffect {
|
|||||||
if (!p.canDiscardBy(sa)) {
|
if (!p.canDiscardBy(sa)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
String message = Localizer.getInstance().getMessage("lblWouldYouLikeRandomDiscardTargetCard").replace("%d", String.valueOf(numCards));
|
String message = Localizer.getInstance().getMessage("lblWouldYouLikeRandomDiscardTargetCard", String.valueOf(numCards));
|
||||||
boolean runDiscard = !sa.hasParam("Optional") || p.getController().confirmAction(sa, PlayerActionConfirmMode.Random, message);
|
boolean runDiscard = !sa.hasParam("Optional") || p.getController().confirmAction(sa, PlayerActionConfirmMode.Random, message);
|
||||||
|
|
||||||
if (runDiscard) {
|
if (runDiscard) {
|
||||||
@@ -326,8 +326,7 @@ public class DiscardEffect extends SpellAbilityEffect {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (mode.startsWith("Reveal") ) {
|
if (mode.startsWith("Reveal") ) {
|
||||||
p.getController().reveal(toBeDiscarded, ZoneType.Hand, p,
|
p.getController().reveal(toBeDiscarded, ZoneType.Hand, p, Localizer.getInstance().getMessage("lblPlayerHasChosenCardsFrom", chooser.getName()));
|
||||||
chooser + " " + Localizer.getInstance().getMessage("lblHasChosen") + " " + (toBeDiscarded.size() == 1 ? Localizer.getInstance().getMessage("lblThisCard") : Localizer.getInstance().getMessage("lblTheseCards")) + " " + Localizer.getInstance().getMessage("lblFrom") + " ");
|
|
||||||
}
|
}
|
||||||
for (Card card : toBeDiscarded) {
|
for (Card card : toBeDiscarded) {
|
||||||
if (card == null) { continue; }
|
if (card == null) { continue; }
|
||||||
|
|||||||
@@ -50,7 +50,7 @@ public class DrawEffect extends SpellAbilityEffect {
|
|||||||
|
|
||||||
for (final Player p : getDefinedPlayersOrTargeted(sa)) {
|
for (final Player p : getDefinedPlayersOrTargeted(sa)) {
|
||||||
if ((tgt == null) || p.canBeTargetedBy(sa))
|
if ((tgt == null) || p.canBeTargetedBy(sa))
|
||||||
if (optional && !p.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWantDraw") + " " + Lang.nounWithAmount(numCards, " card") + "?"))
|
if (optional && !p.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWantDrawCards", Lang.nounWithAmount(numCards, " card"))))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
int actualNum = numCards;
|
int actualNum = numCards;
|
||||||
|
|||||||
@@ -45,9 +45,7 @@ public class EncodeEffect extends SpellAbilityEffect {
|
|||||||
// Handle choice of whether or not to encoded
|
// Handle choice of whether or not to encoded
|
||||||
|
|
||||||
|
|
||||||
final StringBuilder sb = new StringBuilder();
|
if (!player.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWantExileCardAndEncodeOntoYouCreature", host.toString()))) {
|
||||||
sb.append(Localizer.getInstance().getMessage("lblDoYouWantExile") + " ").append(host).append(" " + Localizer.getInstance().getMessage("lblAndEncodeOntoAYouControlCreature"));
|
|
||||||
if (!player.getController().confirmAction(sa, null, sb.toString())) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -58,11 +56,11 @@ public class EncodeEffect extends SpellAbilityEffect {
|
|||||||
Card choice = player.getController().chooseSingleEntityForEffect(choices, sa, Localizer.getInstance().getMessage("lblChooseACreatureYouControlToEncode") + " ", true);
|
Card choice = player.getController().chooseSingleEntityForEffect(choices, sa, Localizer.getInstance().getMessage("lblChooseACreatureYouControlToEncode") + " ", true);
|
||||||
|
|
||||||
if (choice == null) {
|
if (choice == null) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
StringBuilder codeLog = new StringBuilder();
|
StringBuilder codeLog = new StringBuilder();
|
||||||
codeLog.append(Localizer.getInstance().getMessage("lblEncoding") + " ").append(host.toString()).append(" " + Localizer.getInstance().getMessage("lblTo") + " ").append(choice.toString());
|
codeLog.append("Encoding ").append(host.toString()).append(" to ").append(choice.toString());
|
||||||
game.getGameLog().add(GameLogEntryType.STACK_RESOLVE, codeLog.toString());
|
game.getGameLog().add(GameLogEntryType.STACK_RESOLVE, codeLog.toString());
|
||||||
|
|
||||||
// store hostcard in encoded array
|
// store hostcard in encoded array
|
||||||
|
|||||||
@@ -112,7 +112,7 @@ public class ManaEffect extends SpellAbilityEffect {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
game.action.nofityOfValue(sa, card, activator + " " + Localizer.getInstance().getMessage("lblPicked") + " " + choiceString, activator);
|
game.action.nofityOfValue(sa, card, Localizer.getInstance().getMessage("lblPlayerPickedChosen", activator.getName(), choiceString), activator);
|
||||||
abMana.setExpressChoice(choiceString.toString());
|
abMana.setExpressChoice(choiceString.toString());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -142,7 +142,7 @@ public class ManaEffect extends SpellAbilityEffect {
|
|||||||
}
|
}
|
||||||
choice = MagicColor.toShortString(val);
|
choice = MagicColor.toShortString(val);
|
||||||
|
|
||||||
game.action.nofityOfValue(sa, card, act + " " + Localizer.getInstance().getMessage("lblPicked") + " " + choice, act);
|
game.action.nofityOfValue(sa, card, Localizer.getInstance().getMessage("lblPlayerPickedChosen", act.getName(), choice), act);
|
||||||
abMana.setExpressChoice(choice);
|
abMana.setExpressChoice(choice);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -173,7 +173,7 @@ public class ManaEffect extends SpellAbilityEffect {
|
|||||||
if (cs.isMonoColor())
|
if (cs.isMonoColor())
|
||||||
sb.append(MagicColor.toShortString(s.getColorMask()));
|
sb.append(MagicColor.toShortString(s.getColorMask()));
|
||||||
else /* (cs.isMulticolor()) */ {
|
else /* (cs.isMulticolor()) */ {
|
||||||
byte chosenColor = sa.getActivatingPlayer().getController().chooseColor(Localizer.getInstance().getMessage("lblChooseSingleColorFrom") + " " + s.toString(), sa, cs);
|
byte chosenColor = sa.getActivatingPlayer().getController().chooseColor(Localizer.getInstance().getMessage("lblChooseSingleColorFromTarget", s.toString()), sa, cs);
|
||||||
sb.append(MagicColor.toShortString(chosenColor));
|
sb.append(MagicColor.toShortString(chosenColor));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ public class MillEffect extends SpellAbilityEffect {
|
|||||||
for (final Player p : getTargetPlayers(sa)) {
|
for (final Player p : getTargetPlayers(sa)) {
|
||||||
if (!sa.usesTargeting() || p.canBeTargetedBy(sa)) {
|
if (!sa.usesTargeting() || p.canBeTargetedBy(sa)) {
|
||||||
if (sa.hasParam("Optional")) {
|
if (sa.hasParam("Optional")) {
|
||||||
final String prompt = TextUtil.concatWithSpace(Localizer.getInstance().getMessage("lblDoYouWantPutLibraryCardsTo"), TextUtil.addSuffix(destination.toString(),"?"));
|
final String prompt = TextUtil.concatWithSpace(Localizer.getInstance().getMessage("lblDoYouWantPutLibraryCardsTo", destination.getTranslatedName()));
|
||||||
if (!p.getController().confirmAction(sa, null, prompt)) {
|
if (!p.getController().confirmAction(sa, null, prompt)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -86,7 +86,7 @@ public class MultiplePilesEffect extends SpellAbilityEffect {
|
|||||||
|
|
||||||
for (int i = 1; i < piles; i++) {
|
for (int i = 1; i < piles; i++) {
|
||||||
int size = pool.size();
|
int size = pool.size();
|
||||||
CardCollectionView pile = p.getController().chooseCardsForEffect(pool, sa, Localizer.getInstance().getMessage("lblChooseCardsInPile") + " " + i, 0, size, false);
|
CardCollectionView pile = p.getController().chooseCardsForEffect(pool, sa, Localizer.getInstance().getMessage("lblChooseCardsInTargetPile", String.valueOf(i)), 0, size, false);
|
||||||
pileList.add(pile);
|
pileList.add(pile);
|
||||||
pool.removeAll(pile);
|
pool.removeAll(pile);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ package forge.game.ability.effects;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import forge.util.TextUtil;
|
|
||||||
import org.apache.commons.lang3.StringUtils;
|
import org.apache.commons.lang3.StringUtils;
|
||||||
|
|
||||||
import com.google.common.base.Predicate;
|
import com.google.common.base.Predicate;
|
||||||
@@ -163,7 +162,7 @@ public class PlayEffect extends SpellAbilityEffect {
|
|||||||
game.getAction().revealTo(tgtCard, activator);
|
game.getAction().revealTo(tgtCard, activator);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (optional && !controller.getController().confirmAction(sa, null, TextUtil.concatWithSpace(Localizer.getInstance().getMessage("lblDoYouWantPlay"), TextUtil.addSuffix(tgtCard.toString(),"?")))) {
|
if (optional && !controller.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWantPlayCard", tgtCard.toString()))) {
|
||||||
if (wasFaceDown) {
|
if (wasFaceDown) {
|
||||||
tgtCard.turnFaceDownNoUpdate();
|
tgtCard.turnFaceDownNoUpdate();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -328,7 +328,7 @@ public class PumpEffect extends SpellAbilityEffect {
|
|||||||
final String targets = Lang.joinHomogenous(tgtCards);
|
final String targets = Lang.joinHomogenous(tgtCards);
|
||||||
final String message = sa.hasParam("OptionQuestion")
|
final String message = sa.hasParam("OptionQuestion")
|
||||||
? TextUtil.fastReplace(sa.getParam("OptionQuestion"), "TARGETS", targets)
|
? TextUtil.fastReplace(sa.getParam("OptionQuestion"), "TARGETS", targets)
|
||||||
: TextUtil.concatNoSpace(Localizer.getInstance().getMessage("lblApplyPumpTo") + " ", targets, "?");
|
: Localizer.getInstance().getMessage("lblApplyPumpToTarget", targets);
|
||||||
|
|
||||||
if (!sa.getActivatingPlayer().getController().confirmAction(sa, null, message)) {
|
if (!sa.getActivatingPlayer().getController().confirmAction(sa, null, message)) {
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public class RollPlanarDiceEffect extends SpellAbilityEffect {
|
|||||||
game.getPhaseHandler().incPlanarDiceRolledthisTurn();
|
game.getPhaseHandler().incPlanarDiceRolledthisTurn();
|
||||||
}
|
}
|
||||||
PlanarDice result = PlanarDice.roll(activator, null);
|
PlanarDice result = PlanarDice.roll(activator, null);
|
||||||
String message = activator.getName() + " " + Localizer.getInstance().getMessage("lblRolled") + " " + result.toString();
|
String message = Localizer.getInstance().getMessage("lblPlayerRolledResult", activator.getName(), result.toString());
|
||||||
game.getAction().nofityOfValue(sa, activator, message, null);
|
game.getAction().nofityOfValue(sa, activator, message, null);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -18,14 +18,14 @@ public class RunSVarAbilityEffect extends SpellAbilityEffect {
|
|||||||
String sVars = sa.getParam("SVars");
|
String sVars = sa.getParam("SVars");
|
||||||
List<Card> cards = getTargetCards(sa);
|
List<Card> cards = getTargetCards(sa);
|
||||||
if (sVars == null || cards.isEmpty()) {
|
if (sVars == null || cards.isEmpty()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
List<SpellAbility> validSA = new ArrayList<>();
|
List<SpellAbility> validSA = new ArrayList<>();
|
||||||
final boolean isTrigger = sa.hasParam("IsTrigger");
|
final boolean isTrigger = sa.hasParam("IsTrigger");
|
||||||
for (final Card tgtC : cards) {
|
for (final Card tgtC : cards) {
|
||||||
if (!tgtC.hasSVar(sVars)) {
|
if (!tgtC.hasSVar(sVars)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
final SpellAbility actualSA = AbilityFactory.getAbility(tgtC.getSVar(sVars), tgtC);
|
final SpellAbility actualSA = AbilityFactory.getAbility(tgtC.getSVar(sVars), tgtC);
|
||||||
actualSA.setTrigger(isTrigger);
|
actualSA.setTrigger(isTrigger);
|
||||||
actualSA.setActivatingPlayer(sa.getActivatingPlayer());
|
actualSA.setActivatingPlayer(sa.getActivatingPlayer());
|
||||||
|
|||||||
@@ -157,21 +157,21 @@ public class SacrificeEffect extends SpellAbilityEffect {
|
|||||||
game.getTriggerHandler().runTrigger(TriggerType.Exploited, runParams, false);
|
game.getTriggerHandler().runTrigger(TriggerType.Exploited, runParams, false);
|
||||||
}
|
}
|
||||||
if (wasDestroyed || wasSacrificed) {
|
if (wasDestroyed || wasSacrificed) {
|
||||||
countSacrificed++;
|
countSacrificed++;
|
||||||
if (remSacrificed) {
|
if (remSacrificed) {
|
||||||
card.addRemembered(lKICopy);
|
card.addRemembered(lKICopy);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (remSVar != null) {
|
if (remSVar != null) {
|
||||||
card.setSVar(remSVar, String.valueOf(countSacrificed));
|
card.setSVar(remSVar, String.valueOf(countSacrificed));
|
||||||
SpellAbility root = sa;
|
SpellAbility root = sa;
|
||||||
do {
|
do {
|
||||||
root.setSVar(remSVar, String.valueOf(countSacrificed));
|
root.setSVar(remSVar, String.valueOf(countSacrificed));
|
||||||
root = root.getSubAbility();
|
root = root.getSubAbility();
|
||||||
} while (root != null);
|
} while (root != null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -194,10 +194,10 @@ public class SacrificeEffect extends SpellAbilityEffect {
|
|||||||
final int amount = AbilityUtils.calculateAmount(sa.getHostCard(), num, sa);
|
final int amount = AbilityUtils.calculateAmount(sa.getHostCard(), num, sa);
|
||||||
|
|
||||||
if (valid.equals("Self")) {
|
if (valid.equals("Self")) {
|
||||||
sb.append(Localizer.getInstance().getMessage("lblSacrifice") + " ").append(sa.getHostCard().toString());
|
sb.append("Sacrifices ").append(sa.getHostCard().toString());
|
||||||
} else if (valid.equals("Card.AttachedBy")) {
|
} else if (valid.equals("Card.AttachedBy")) {
|
||||||
final Card toSac = sa.getHostCard().getEnchantingCard();
|
final Card toSac = sa.getHostCard().getEnchantingCard();
|
||||||
sb.append(toSac.getController()).append(" " + Localizer.getInstance().getMessage("lblSacrifice") + " ").append(toSac).append(".");
|
sb.append(toSac.getController()).append(" Sacrifices ").append(toSac).append(".");
|
||||||
} else {
|
} else {
|
||||||
for (final Player p : tgts) {
|
for (final Player p : tgts) {
|
||||||
sb.append(p.getName()).append(" ");
|
sb.append(p.getName()).append(" ");
|
||||||
@@ -209,9 +209,9 @@ public class SacrificeEffect extends SpellAbilityEffect {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (sa.hasParam("Destroy")) {
|
if (sa.hasParam("Destroy")) {
|
||||||
sb.append(Localizer.getInstance().getMessage("lblDestroys") + " ");
|
sb.append("Destroys ");
|
||||||
} else {
|
} else {
|
||||||
sb.append(Localizer.getInstance().getMessage("lblSacrifice") + " ");
|
sb.append("Sacrifices ");
|
||||||
}
|
}
|
||||||
sb.append(amount).append(" ").append(msg).append(".");
|
sb.append(amount).append(" ").append(msg).append(".");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -42,10 +42,10 @@ public class ScryEffect extends SpellAbilityEffect {
|
|||||||
|
|
||||||
// Optional here for spells that have optional multi-player scrying
|
// Optional here for spells that have optional multi-player scrying
|
||||||
for (final Player p : getTargetPlayers(sa)) {
|
for (final Player p : getTargetPlayers(sa)) {
|
||||||
if ( (!sa.usesTargeting() || p.canBeTargetedBy(sa)) &&
|
if ( (!sa.usesTargeting() || p.canBeTargetedBy(sa)) &&
|
||||||
(!isOptional || p.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWanttoScry"))) ) {
|
(!isOptional || p.getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblDoYouWanttoScry"))) ) {
|
||||||
players.add(p);
|
players.add(p);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
sa.getActivatingPlayer().getGame().getAction().scry(players, num, sa);
|
sa.getActivatingPlayer().getGame().getAction().scry(players, num, sa);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ public class ShuffleEffect extends SpellAbilityEffect {
|
|||||||
|
|
||||||
for (final Player p : tgtPlayers) {
|
for (final Player p : tgtPlayers) {
|
||||||
if ((tgt == null) || p.canBeTargetedBy(sa)) {
|
if ((tgt == null) || p.canBeTargetedBy(sa)) {
|
||||||
boolean mustShuffle = !optional || sa.getActivatingPlayer().getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblHaveTargetShuffle").replace("%s", p + ""));
|
boolean mustShuffle = !optional || sa.getActivatingPlayer().getController().confirmAction(sa, null, Localizer.getInstance().getMessage("lblHaveTargetShuffle", p.getName()));
|
||||||
if (mustShuffle)
|
if (mustShuffle)
|
||||||
p.shuffle(sa);
|
p.shuffle(sa);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ public class TapOrUntapEffect extends SpellAbilityEffect {
|
|||||||
for (final Card tgtC : tgtCards) {
|
for (final Card tgtC : tgtCards) {
|
||||||
if (tgtC.isInPlay() && ((tgt == null) || tgtC.canBeTargetedBy(sa))) {
|
if (tgtC.isInPlay() && ((tgt == null) || tgtC.canBeTargetedBy(sa))) {
|
||||||
// If the effected card is controlled by the same controller of the SA, default to untap.
|
// If the effected card is controlled by the same controller of the SA, default to untap.
|
||||||
boolean tap = pc.chooseBinary(sa, Localizer.getInstance().getMessage("lblTapOrUntap") + " " + tgtC + "?", PlayerController.BinaryChoiceType.TapOrUntap,
|
boolean tap = pc.chooseBinary(sa, Localizer.getInstance().getMessage("lblTapOrUntapTarget", tgtC), PlayerController.BinaryChoiceType.TapOrUntap,
|
||||||
!tgtC.getController().equals(sa.getActivatingPlayer()) );
|
!tgtC.getController().equals(sa.getActivatingPlayer()) );
|
||||||
|
|
||||||
if (tap) {
|
if (tap) {
|
||||||
|
|||||||
@@ -480,7 +480,7 @@ public class TokenEffect extends SpellAbilityEffect {
|
|||||||
// into battlefield attacking only should work if you are the attacking player
|
// into battlefield attacking only should work if you are the attacking player
|
||||||
if (combat.getAttackingPlayer().equals(controller)) {
|
if (combat.getAttackingPlayer().equals(controller)) {
|
||||||
final FCollectionView<GameEntity> defs = combat.getDefenders();
|
final FCollectionView<GameEntity> defs = combat.getDefenders();
|
||||||
final GameEntity defender = controller.getController().chooseSingleEntityForEffect(defs, sa, Localizer.getInstance().getMessage("lblChooseDefenderToAttackWith") + " " + c, false);
|
final GameEntity defender = controller.getController().chooseSingleEntityForEffect(defs, sa, Localizer.getInstance().getMessage("lblChooseDefenderToAttackWithCard", c.toString()), false);
|
||||||
combat.addAttacker(c, defender);
|
combat.addAttacker(c, defender);
|
||||||
combatChanged = true;
|
combatChanged = true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,32 +1,38 @@
|
|||||||
package forge.game.zone;
|
package forge.game.zone;
|
||||||
|
|
||||||
|
import forge.util.Localizer;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
import com.google.common.base.Function;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The Enum Zone.
|
* The Enum Zone.
|
||||||
*/
|
*/
|
||||||
public enum ZoneType {
|
public enum ZoneType {
|
||||||
Hand(true),
|
Hand(true, Localizer.getInstance().getMessage("lblHandZone")),
|
||||||
Library(true),
|
Library(true, Localizer.getInstance().getMessage("lblLibraryZone")),
|
||||||
Graveyard(false),
|
Graveyard(false, Localizer.getInstance().getMessage("lblGraveyardZone")),
|
||||||
Battlefield(false),
|
Battlefield(false, Localizer.getInstance().getMessage("lblBattlefieldZone")),
|
||||||
Exile(false),
|
Exile(false, Localizer.getInstance().getMessage("lblExileZone")),
|
||||||
Flashback(false),
|
Flashback(false, Localizer.getInstance().getMessage("lblFlashbackZone")),
|
||||||
Command(false),
|
Command(false, Localizer.getInstance().getMessage("lblCommandZone")),
|
||||||
Stack(false),
|
Stack(false, Localizer.getInstance().getMessage("lblStackZone")),
|
||||||
Sideboard(true),
|
Sideboard(true, Localizer.getInstance().getMessage("lblSideboardZone")),
|
||||||
Ante(false),
|
Ante(false, Localizer.getInstance().getMessage("lblAnteZone")),
|
||||||
SchemeDeck(true),
|
SchemeDeck(true, Localizer.getInstance().getMessage("lblSchemeDeckZone")),
|
||||||
PlanarDeck(true),
|
PlanarDeck(true, Localizer.getInstance().getMessage("lblPlanarDeckZone")),
|
||||||
None(true);
|
None(true, Localizer.getInstance().getMessage("lblNoneZone"));
|
||||||
|
|
||||||
public static final List<ZoneType> STATIC_ABILITIES_SOURCE_ZONES = Arrays.asList(Battlefield, Graveyard, Exile, Command/*, Hand*/);
|
public static final List<ZoneType> STATIC_ABILITIES_SOURCE_ZONES = Arrays.asList(Battlefield, Graveyard, Exile, Command/*, Hand*/);
|
||||||
|
|
||||||
private final boolean holdsHiddenInfo;
|
private final boolean holdsHiddenInfo;
|
||||||
ZoneType(boolean holdsHidden) {
|
private final String zoneName;
|
||||||
|
ZoneType(boolean holdsHidden, String name) {
|
||||||
holdsHiddenInfo = holdsHidden;
|
holdsHiddenInfo = holdsHidden;
|
||||||
|
zoneName = name;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ZoneType smartValueOf(final String value) {
|
public static ZoneType smartValueOf(final String value) {
|
||||||
@@ -64,6 +70,10 @@ public enum ZoneType {
|
|||||||
return !holdsHiddenInfo;
|
return !holdsHiddenInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public String getTranslatedName() {
|
||||||
|
return zoneName;
|
||||||
|
}
|
||||||
|
|
||||||
public static boolean isHidden(final String origin) {
|
public static boolean isHidden(final String origin) {
|
||||||
List<ZoneType> zone = ZoneType.listValueOf(origin);
|
List<ZoneType> zone = ZoneType.listValueOf(origin);
|
||||||
|
|
||||||
@@ -82,4 +92,13 @@ public enum ZoneType {
|
|||||||
public static boolean isKnown(final String origin) {
|
public static boolean isKnown(final String origin) {
|
||||||
return !isHidden(origin);
|
return !isHidden(origin);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static class Accessors {
|
||||||
|
public static Function<ZoneType, String> GET_TRANSLATED_NAME = new Function<ZoneType, String>() {
|
||||||
|
@Override
|
||||||
|
public String apply(final ZoneType arg0) {
|
||||||
|
return arg0.getTranslatedName();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1113,14 +1113,14 @@ lblSelectBlocker=Select creatures to block
|
|||||||
lblOrSelectBlockTarget= or select another attacker to declare blockers for.
|
lblOrSelectBlockTarget= or select another attacker to declare blockers for.
|
||||||
lblMorph=Morph
|
lblMorph=Morph
|
||||||
#PlayerControllerHuman.java
|
#PlayerControllerHuman.java
|
||||||
lblYouHaveWonTheCoinToss=%s, du hast den Münzwurf gewonnen.
|
lblYouHaveWonTheCoinToss={0}, du hast den Münzwurf gewonnen.
|
||||||
lblYouLostTheLastGame=%s, du hast das letzte Spiel verloren.
|
lblYouLostTheLastGame={0}, du hast das letzte Spiel verloren.
|
||||||
lblWouldYouLiketoPlayorDraw=Willst du lieber zuerst spielen oder ziehen?
|
lblWouldYouLiketoPlayorDraw=Willst du lieber zuerst spielen oder ziehen?
|
||||||
lblWhoWouldYouLiketoStartthisGame=Wer soll das Spiel beginnen? (Klicke auf das Portrait.)
|
lblWhoWouldYouLiketoStartthisGame=Wer soll das Spiel beginnen? (Klicke auf das Portrait.)
|
||||||
lblPlay=Spielen
|
lblPlay=Spielen
|
||||||
lblDraw=Ziehen
|
lblDraw=Ziehen
|
||||||
lblTooFewCardsMainDeck=Zu wenig Karten in deinem Deck (mindestens %s). Bitte passe dein Deck an.
|
lblTooFewCardsMainDeck=Zu wenig Karten in deinem Deck (mindestens {0}). Bitte passe dein Deck an.
|
||||||
lblTooManyCardsSideboard=Zu viele Karten in deinem Deck (maximal %s). Bitte passe dein Deck an.
|
lblTooManyCardsSideboard=Zu viele Karten in deinem Deck (maximal {0}). Bitte passe dein Deck an.
|
||||||
lblAssignCombatDamageWerentBlocked=Möchtest du den Kampfschaden deklarieren, als wäre nicht geblockt worden?
|
lblAssignCombatDamageWerentBlocked=Möchtest du den Kampfschaden deklarieren, als wäre nicht geblockt worden?
|
||||||
lblChosenCards=Wähle Karten
|
lblChosenCards=Wähle Karten
|
||||||
lblAttacker=Angreifer
|
lblAttacker=Angreifer
|
||||||
@@ -1169,15 +1169,15 @@ lblSelectCardsToBePutIntoTheGraveyard=Wähle Karten, welche auf den Friedhof gel
|
|||||||
lblCardsToPutInTheGraveyard=Karten, welche auf den Friedhof gelegt werden sollen
|
lblCardsToPutInTheGraveyard=Karten, welche auf den Friedhof gelegt werden sollen
|
||||||
lblDiscardUpToNCards=Werfe bis zu %d Karte(n) ab
|
lblDiscardUpToNCards=Werfe bis zu %d Karte(n) ab
|
||||||
lblDiscardNCards=Werfe %d Karte(n) ab
|
lblDiscardNCards=Werfe %d Karte(n) ab
|
||||||
lblSelectNCardsToDiscardUnlessDiscarduType=Wähle bis zu %d Karte(n) zum abwerfen, außer du wirfst eine %s ab.
|
lblSelectNCardsToDiscardUnlessDiscarduType=Wähle bis zu %d Karte(n) zum abwerfen, außer du wirfst eine {0} ab.
|
||||||
lblCleanupPhase=Aufräumphase
|
lblCleanupPhase=Aufräumphase
|
||||||
lblSelectCardsToDiscardHandDownMaximum=Werfe %d Karte(n) ab um dein Handmaximum von %max Karte(n) zu erfüllen.
|
lblSelectCardsToDiscardHandDownMaximum=Werfe {0} Karte(n) ab um dein Handmaximum von {1} Karte(n) zu erfüllen.
|
||||||
lblChooseMinCardToDiscard=Wähle %d Karte(n) zm Abwerfen
|
lblChooseMinCardToDiscard=Wähle %d Karte(n) zm Abwerfen
|
||||||
lblDiscarded=Abgeworfen
|
lblDiscarded=Abgeworfen
|
||||||
lblChooseDamageOrderFor=Wähle Schadensreihenfolge für %s
|
lblChooseDamageOrderFor=Wähle Schadensreihenfolge für {0}
|
||||||
lblDamagedFirst=Zuerst geschädigt
|
lblDamagedFirst=Zuerst geschädigt
|
||||||
lblChooseBlockerAfterWhichToPlaceAttackert=Wähle Blocker für Platz %s in der Schadensreihenfolge; Abbrechen für ersten Platz
|
lblChooseBlockerAfterWhichToPlaceAttackert=Wähle Blocker für Platz {0} in der Schadensreihenfolge; Abbrechen für ersten Platz
|
||||||
lblPutCardOnTopOrBottomLibrary=Lege %s auf oder unter deine Bibliothek?
|
lblPutCardOnTopOrBottomLibrary=Lege {0} auf oder unter deine Bibliothek?
|
||||||
lblChooseOrderCardsPutIntoLibrary=Wähle die Reihenfolge der Karten, in der sie in die Bibliothek gelegt werden
|
lblChooseOrderCardsPutIntoLibrary=Wähle die Reihenfolge der Karten, in der sie in die Bibliothek gelegt werden
|
||||||
lblClosestToTop=Zuoberst
|
lblClosestToTop=Zuoberst
|
||||||
lblChooseOrderCardsPutOntoBattlefield=Wähle die Reihenfolge der Karten, in der sie auf das Spielfeld gebracht werden
|
lblChooseOrderCardsPutOntoBattlefield=Wähle die Reihenfolge der Karten, in der sie auf das Spielfeld gebracht werden
|
||||||
@@ -1190,20 +1190,20 @@ lblChooseOrderCopiesCast=Wähle die Reihenfolge für die Kopien
|
|||||||
lblDelveHowManyCards=Wühlen - Wie viele Karten?
|
lblDelveHowManyCards=Wühlen - Wie viele Karten?
|
||||||
lblExileWhichCard=Schicke welche Karte ins Exil?
|
lblExileWhichCard=Schicke welche Karte ins Exil?
|
||||||
lblDestroy=destroy
|
lblDestroy=destroy
|
||||||
lblUpTo=up to
|
lblSelectUpToNumTargetToAction=Select up to %d {0}(s) to {1}.
|
||||||
|
lblSelectNumTargetToAction=Select %d {0}(s) to {1}.
|
||||||
lblHighestBidder=Highest Bidder
|
lblHighestBidder=Highest Bidder
|
||||||
lblUseTriggeredAbilityOf=Use triggered ability of
|
lblUseTriggeredAbilityOf=Use triggered ability of
|
||||||
lblExertAttackersConfirm=Exert Attackers?
|
lblExertAttackersConfirm=Exert Attackers?
|
||||||
lblThereNoCardIn=There are no cards in
|
lblThereNoCardInPlayerZone=There are no cards in {0} {1}
|
||||||
lblPut=Put
|
lblPutCardsOnTheTopLibraryOrGraveyard=Put {0} on the top of library or graveyard?
|
||||||
lblOnTheTopLibraryOrGraveyard=on the top of library or graveyard?
|
|
||||||
lblLibrary=Library
|
lblLibrary=Library
|
||||||
lblGraveyard=Graveyard
|
lblGraveyard=Graveyard
|
||||||
lblTop=Top
|
lblTop=Top
|
||||||
lblBottom=Bottom
|
lblBottom=Bottom
|
||||||
lblManaFrom=mana from
|
lblNColorManaFromCard={0} {1} mana from {2}
|
||||||
lblPayManaFromManaPool=Pay Mana from Mana Pool
|
lblPayManaFromManaPool=Pay Mana from Mana Pool
|
||||||
lblChooseATargetType=Choose a %s type
|
lblChooseATargetType=Choose a {0} type
|
||||||
lblUntap=Untap
|
lblUntap=Untap
|
||||||
lblOdds=Odds
|
lblOdds=Odds
|
||||||
lblEvens=Evens
|
lblEvens=Evens
|
||||||
@@ -1217,21 +1217,17 @@ lblWinTheFlip=win the flip
|
|||||||
lblLoseTheFlip=lose the flip
|
lblLoseTheFlip=lose the flip
|
||||||
lblChooseAResult=Choose a result
|
lblChooseAResult=Choose a result
|
||||||
lblSelectPreventionShieldToUse=select which prevention shield to use
|
lblSelectPreventionShieldToUse=select which prevention shield to use
|
||||||
lblChooseAMode=Choose a mode
|
lblPlayerActivatedCardChooseMode={0} activated {1} - Choose a mode
|
||||||
lblActivated=activated
|
|
||||||
lblNoPlayerHasPriorityCannotAddedManaToPool=No player has priority at the moment, so mana cannot be added to their pool.
|
lblNoPlayerHasPriorityCannotAddedManaToPool=No player has priority at the moment, so mana cannot be added to their pool.
|
||||||
lblOverwriteExistFileConfirm=Overwrite existing file?
|
lblOverwriteExistFileConfirm=Overwrite existing file?
|
||||||
lblFileExists=File exists!
|
lblFileExists=File exists!
|
||||||
lblSelectGameStateFile=Select Game State File
|
lblSelectGameStateFile=Select Game State File
|
||||||
lblFileNotFound=File not found
|
lblFileNotFound=File not found
|
||||||
lblIn=in
|
lblPutCardInWhichPlayerZone=Put card in {0} for which player?
|
||||||
lblOnTheBattlefield=on the battlefield
|
lblPutCardInWhichPlayerBattlefield=Put card on the battlefield for which player?
|
||||||
lblOnTheStackOrInPlay=on the stack / in play
|
lblPutCardInWhichPlayerPlayOrStack=Put card on the stack / in play for which player?
|
||||||
lblPutCard=Put card
|
lblCardShouldBeSummoningSicknessConfirm=Should {0} be affected with Summoning Sickness?
|
||||||
lblForWhichPlayer=for which player?
|
lblCardShouldBeAddedToLibraryTopOrBottom=Should {0} be added to the top or to the bottom of the library?
|
||||||
lblShould=Should
|
|
||||||
lblAffectedWithSummoningSickness=be affected with Summoning Sickness?
|
|
||||||
lblBeAddedToLibraryTopOrBottom=be added to the top or to the bottom of the library?
|
|
||||||
lblExileCardsFromPlayerHandConfirm=Exile card(s) from which player's hand?
|
lblExileCardsFromPlayerHandConfirm=Exile card(s) from which player's hand?
|
||||||
lblChooseCardsExile=Choose cards to exile
|
lblChooseCardsExile=Choose cards to exile
|
||||||
lblExileCardsFromPlayerBattlefieldConfirm=Exile card(s) from which player's battlefield?
|
lblExileCardsFromPlayerBattlefieldConfirm=Exile card(s) from which player's battlefield?
|
||||||
@@ -1245,7 +1241,11 @@ lblRestartingActionSequence=Restarting action sequence.
|
|||||||
lblErrorPleaseCheckID=Error: Check IDs and ensure they're separated by spaces and/or commas.
|
lblErrorPleaseCheckID=Error: Check IDs and ensure they're separated by spaces and/or commas.
|
||||||
lblErrorEntityWithId=Error: Entity with ID
|
lblErrorEntityWithId=Error: Entity with ID
|
||||||
lblNotFound=not found
|
lblNotFound=not found
|
||||||
lblChooseAnnounceFor=Choose %s for %name
|
lblChooseAnnounceForCard=Choose {0} for {1}
|
||||||
|
lblSacrifice=Sacrifice
|
||||||
|
lblLookCardInPlayerZone=Looking at cards in {0} {1}
|
||||||
|
lblPlayerZone={0} {1}
|
||||||
|
lblActionFromPlayerDeck={0} from {1} Deck
|
||||||
#AbstractGuiGame.java
|
#AbstractGuiGame.java
|
||||||
lblConcedeCurrentGame=Das Spiel wird als verloren gewertet.\n\nTrotzdem aufgeben?
|
lblConcedeCurrentGame=Das Spiel wird als verloren gewertet.\n\nTrotzdem aufgeben?
|
||||||
lblConcedeTitle=Spiel verloren geben?
|
lblConcedeTitle=Spiel verloren geben?
|
||||||
@@ -1591,24 +1591,22 @@ lblSelectOrder=Select Order
|
|||||||
lblIfYouDo=if you do
|
lblIfYouDo=if you do
|
||||||
lblOr=or
|
lblOr=or
|
||||||
lblDoYouWantPay=Do you want to pay
|
lblDoYouWantPay=Do you want to pay
|
||||||
|
lblDoYouWantPayNLife=Do you want to pay {0} life?
|
||||||
lblDoyouWantTo=Do you want to
|
lblDoyouWantTo=Do you want to
|
||||||
lblDoYouWantMill=Do you want to mill
|
lblDoYouWantMillNCardsOrDoAction=Do you want to mill {0} card(s)? {1}
|
||||||
lblDoYouWantFlip=Do you want to flip
|
lblDoYouWantFlipNCoinOrDoAction=Do you want to flip {0} coin(s)? {1}
|
||||||
lblDoYouWantRemove=Do you want to remove
|
lblDoYouWantRemoveNTargetTypeCounterFromCard=Do you want to remove {0} {1} counter from {2}?
|
||||||
lblDoYouWantRemoveCounters=Do you want to remove counters from
|
lblDoYouWantRemoveCountersFromCard=Do you want to remove counters from {0}?
|
||||||
lblDoYouWantExile=Do you want to exile
|
lblDoYouWantExileNCardsFromYourLibrary=Do you want to exile {0} card(s) from your library?
|
||||||
lblDoYouWantExileAllCardYouGraveyard=Do you want to exile all cards in your graveyard?
|
lblDoYouWantExileAllCardYouGraveyard=Do you want to exile all cards in your graveyard?
|
||||||
lblDoYouWantDiscardYourHand=Do you want to discard your hand?
|
lblDoYouWantDiscardYourHand=Do you want to discard your hand?
|
||||||
lblDoYouWantSpend=Do you want to spend
|
lblDoYouWantSpendNTargetTypeCounter=Do you want to spend {0} {1} counter?
|
||||||
lblLetThatPlayer=let that player
|
lblDoYouWantLetThatPlayerDrawNCardOrDoAction=Do you want to let that player draw {0} card(s)?{1}
|
||||||
lblCoin=coin
|
lblDoYouWantDrawNCardOrDoAction=Do you want to draw {0} card(s)?{1}
|
||||||
lblCounterOfPointer=counter
|
|
||||||
lblFrom=from
|
|
||||||
lblFromYourLibrary=from your library?
|
|
||||||
lblSelectRemoveCounterCard=Select a card to remove a counter
|
lblSelectRemoveCounterCard=Select a card to remove a counter
|
||||||
lblSelectRemoveCounterType=Select type counters to remove
|
lblSelectRemoveCounterType=Select type counters to remove
|
||||||
lblExileFrom=Exile from
|
lblExileFromZone=Exile from {0}
|
||||||
lblPutCardFromWhose=Put cards from whose
|
lblPutCardFromWhoseZone=Put cards from whose {0}?
|
||||||
lblPutCardToLibrary=Put cards to Library
|
lblPutCardToLibrary=Put cards to Library
|
||||||
lblPutIntoLibrary=put into library.
|
lblPutIntoLibrary=put into library.
|
||||||
lblGainControl=gain control.
|
lblGainControl=gain control.
|
||||||
@@ -1617,62 +1615,60 @@ lbldiscard=discard.
|
|||||||
lblReveal=reveal
|
lblReveal=reveal
|
||||||
lblTap=tap
|
lblTap=tap
|
||||||
lblCurrentCard=Current Card
|
lblCurrentCard=Current Card
|
||||||
lblSelectOfCardsTo=Select
|
lblSelectNSpecifyTypeCardsToAction=Select %d {0} card(s) to {1}
|
||||||
lblCardsTo=card(s) to
|
|
||||||
#AbandonEffect.java
|
#AbandonEffect.java
|
||||||
lblWouldYoulikeAbandon=Would you like to abandon the scheme
|
lblWouldYoulikeAbandonSource=Would you like to abandon the scheme {0}?
|
||||||
#ActivateAbilityEffect.java
|
#ActivateAbilityEffect.java
|
||||||
lblChooseManaAbility=Choose a mana ability:
|
lblChooseManaAbility=Choose a mana ability:
|
||||||
#AddTurnEffect.java
|
#AddTurnEffect.java
|
||||||
lblTakesExtraTurn=takes an extra turn.
|
lblPlayerTakesExtraTurn={0} takes an extra turn.
|
||||||
#AmassEffect.java.
|
#AmassEffect.java.
|
||||||
lblChooseAnArmy=Choose an army to put counters on
|
lblChooseAnArmy=Choose an army to put counters on
|
||||||
#AssignGroupEffect.java
|
#AssignGroupEffect.java
|
||||||
lblChooseAbilityFor=Choose ability for
|
lblChooseAbilityForObject=Choose ability for {0}
|
||||||
#AttachEffect.java
|
#AttachEffect.java
|
||||||
lblDoYouWantAttach=Do you want to attach
|
lblDoYouWantAttachSourceToTarget=Do you want to attach {0} to {1}?
|
||||||
lblSelectAPlayerAttachTo=Select a player to attach to.
|
lblSelectAPlayerAttachSourceTo={0} - Select a player to attach to.
|
||||||
lblSelectACardAttachTo=Select a card to attach to.
|
lblSelectACardAttachSourceTo={0} - Select a card to attach to.
|
||||||
#BidLifeEffect.java
|
#BidLifeEffect.java
|
||||||
lblChooseStartingBid=Choose a starting bid
|
lblChooseStartingBid=Choose a starting bid
|
||||||
lblDoYouWantTopBid=Do you want to top bid? Current Bid \=
|
lblDoYouWantTopBid=Do you want to top bid? Current Bid \=
|
||||||
lblTopBidWith=topped bid with
|
lblTopBidWithValueLife=topped bid with {0} life
|
||||||
#BondEffect.java
|
#BondEffect.java
|
||||||
lblSelectACardPair=Select a card to pair with
|
lblSelectACardPair=Select a card to pair with
|
||||||
#ChangeCombatantsEffect.java
|
#ChangeCombatantsEffect.java
|
||||||
lblChooseDefenderToAttackWith=Choose which defender to attack with
|
lblChooseDefenderToAttackWithCard=Choose which defender to attack with {0}
|
||||||
#ChangeTargetsEffect.java
|
#ChangeTargetsEffect.java
|
||||||
lblDoYouWantChangeTargets=Do you want to change targets of
|
lblDoYouWantChangeAbilityTargets=Do you want to change targets of {0}?
|
||||||
#ChangeTextEffect.java
|
#ChangeTextEffect.java
|
||||||
lblChooseColorReplace=Choose a color word to replace
|
lblChooseColorReplace=Choose a color word to replace
|
||||||
lblChooseNewColor=Choose a new color word
|
lblChooseNewColor=Choose a new color word
|
||||||
#ChangeZoneEffect.java
|
#ChangeZoneEffect.java
|
||||||
lblDoYouWantMove=Do you want to move
|
lblDoYouWantMoveTargetFromOriToDest=Do you want to move {0} from {1} to {2}?
|
||||||
lblDeclareDefenderFor=Declare a defender for
|
lblPutThatCardFromPlayerOriginToDestination=Put that card from for {0} {1} to {2}
|
||||||
|
lblSearchPlayerZoneConfirm=Search {0} {1}?
|
||||||
lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
|
lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
|
||||||
lblPutThatCardFrom=Put that card from
|
|
||||||
lblLookingCardIn=Looking at cards in
|
lblLookingCardIn=Looking at cards in
|
||||||
lblDoYouWantPlay=Do you want to play
|
lblDoYouWantPlayCard=Do you want to play {0}?
|
||||||
lblSelectCardFrom=Select a card from
|
lblSelectCardFromPlayerZone=Select a card from {0} {1}
|
||||||
lblSelectUpTo=Select up to
|
lblSelectUpToNumCardFromPlayerZone=Select up to {0} cards from {1} {2}
|
||||||
lblCardsFrom=cards from
|
lblSelectCardsFromPlayerZone=Select cards from {0} {1}
|
||||||
lblSelectCardsFrom=Select cards from
|
lblCancelSearchUpToSelectNumCards=Cancel Search? Up to {0} more card(s) can be selected.
|
||||||
lblCancelSearchUpTo=Cancel Search? Up to
|
#ChangeZoneAllEffect.java
|
||||||
lblMoreCard=more card
|
lblMoveTargetFromOriginToDestination=Move {0} from {1} to {2}?
|
||||||
lblCanBeSelected=can be selected.
|
|
||||||
#ChooseCardEffect.java
|
#ChooseCardEffect.java
|
||||||
lblSelectCreatureWithTotalPowerLessOrEqualTo=Select creature(s) with total power less than or equal to
|
lblChoose=Choose
|
||||||
lblTotalPower=Total Power
|
lblSelectCreatureWithTotalPowerLessOrEqualTo=Select creature(s) with total power less than or equal to {0}
|
||||||
|
lblTotalPowerNum=Total Power: {0}
|
||||||
lblCancelChooseConfirm=Cancel Choose?
|
lblCancelChooseConfirm=Cancel Choose?
|
||||||
#ChooseCardNameEffect.java
|
#ChooseCardNameEffect.java
|
||||||
lblChooseACardName=Choose a card name
|
lblChooseACardName=Choose a card name
|
||||||
lblChooseA=Choose a
|
lblChooseASpecificCard=Choose a {0} card name.
|
||||||
lblCardName=card name
|
lblPlayerPickedChosen={0} picked {1}
|
||||||
lblPicked=picked
|
|
||||||
#ChooseColorEffect.java
|
#ChooseColorEffect.java
|
||||||
lblChooseAColor=Choose a color
|
lblChooseAColor=Choose a color
|
||||||
lblChoose=Choose
|
lblAtLastChooseNumColors=Choose {0} or more color
|
||||||
lblOrMore=or more
|
lblChooseSpecifiedRangeColors=Choose {0} to {1} color
|
||||||
#ChooseDirectionEffect.java
|
#ChooseDirectionEffect.java
|
||||||
lblLeftClockwise=Left (clockwise)
|
lblLeftClockwise=Left (clockwise)
|
||||||
lblRightAntiClockwise=Right (anticlockwise)
|
lblRightAntiClockwise=Right (anticlockwise)
|
||||||
@@ -1681,7 +1677,7 @@ lblChooseDirection=Choose a direction
|
|||||||
lblChooseOne=Choose one
|
lblChooseOne=Choose one
|
||||||
#ChooseNumberEffect.java
|
#ChooseNumberEffect.java
|
||||||
lblChooseNumber=Choose a number
|
lblChooseNumber=Choose a number
|
||||||
lblChose=chose
|
lblPlayerChoseNum={0} chose {1}
|
||||||
#ChoosePlayerEffect.java
|
#ChoosePlayerEffect.java
|
||||||
lblChoosePlayer=Choose a player
|
lblChoosePlayer=Choose a player
|
||||||
#ChooseSourceEffect.java
|
#ChooseSourceEffect.java
|
||||||
@@ -1692,26 +1688,24 @@ lblReveals=reveals
|
|||||||
lblWinsClash=wins clash
|
lblWinsClash=wins clash
|
||||||
lblLosesClash=loses clash
|
lblLosesClash=loses clash
|
||||||
#CloneEffect.java
|
#CloneEffect.java
|
||||||
lblDoYouWantCopy=Do you want to copy
|
lblDoYouWantCopy=Do you want to copy {0}?
|
||||||
#ControlExchangeVariantEffect.java
|
#ControlExchangeVariantEffect.java
|
||||||
lblChooseCards=Choose cards
|
lblChooseCards=Choose cards
|
||||||
#CopyPermanentEffect.java
|
#CopyPermanentEffect.java
|
||||||
lblCopyPermanentConfirm=Copy this permanent?
|
lblCopyPermanentConfirm=Copy this permanent?
|
||||||
lblDefender=defender
|
lblDefender=defender
|
||||||
#CopySpellAbilityEffect.java
|
#CopySpellAbilityEffect.java
|
||||||
lblDoyouWantCopyTheSpell=Do you want to copy the spell
|
lblDoyouWantCopyTheSpell=Do you want to copy the spell {0}?
|
||||||
lblSelectMultiSpellCopyToStack=Select %d spell to copy to stack
|
lblSelectMultiSpellCopyToStack=Select {0} spell to copy to stack
|
||||||
lblSelectASpellCopy=Select a spell to copy
|
lblSelectASpellCopy=Select a spell to copy
|
||||||
#CounterEffect.java
|
#CounterEffect.java
|
||||||
lblRemoveDestination=a destination to remove
|
lblRemoveDestination=a destination to remove
|
||||||
#CountersMoveEffect.java
|
#CountersMoveEffect.java
|
||||||
lblChooseTakeCountersCard=Choose card to take %s counters from
|
lblChooseTakeCountersCard=Choose card to take {0} counters from
|
||||||
lblTakeHowMany=Take how many
|
lblTakeHowManyTargetCounterFromCard=Take how many {0} counters from {1}?
|
||||||
lblCountersFrom=counters from
|
lblChooseCardToGetCountersFrom=Choose cards to get {0} counters from {1}.
|
||||||
lblChooseCardToGet=Choose cards to get
|
lblPutHowManyTargetCounterOnCard=Put how many {0} counters on {1}?
|
||||||
lblPutHowMany=Put how many
|
lblTakeHowManyTargetCounters=Take how many {0} counters?
|
||||||
lblCountersOn=counters on
|
|
||||||
lblCounters=counters
|
|
||||||
#CountersProliferateEffect.java
|
#CountersProliferateEffect.java
|
||||||
lblChooseProliferateTarget=Choose any number of permanents and/or players for proliferate
|
lblChooseProliferateTarget=Choose any number of permanents and/or players for proliferate
|
||||||
#CountersPutEffect.java
|
#CountersPutEffect.java
|
||||||
@@ -1719,41 +1713,40 @@ lblChooseACreatureWithLeastToughness=Choose a creature with the least toughness
|
|||||||
lblSelectCounterTypeAddTo=Select counter type to add to
|
lblSelectCounterTypeAddTo=Select counter type to add to
|
||||||
lblHowManyCounters=How many counters?
|
lblHowManyCounters=How many counters?
|
||||||
lblChooseAnOpponent=Choose an opponent
|
lblChooseAnOpponent=Choose an opponent
|
||||||
lblDoYouWantPutTargetP1P1CountersOn=Do you want to put %d +1/+1 counters on
|
lblDoYouWantPutTargetP1P1CountersOnCard=Do you want to put {0} +1/+1 counters on {1}?
|
||||||
#CountersPutOrRemoveEffect.java
|
#CountersPutOrRemoveEffect.java
|
||||||
lblSelectCounterTypeToAddOrRemove=Select type of counters to add or remove
|
lblSelectCounterTypeToAddOrRemove=Select type of counters to add or remove
|
||||||
lblWhatToDoWithTargetCounter=What to do with that '%s' counter
|
lblWhatToDoWithTargetCounter=What to do with that '{0}' counter
|
||||||
#CountersRemoveEffect.java
|
#CountersRemoveEffect.java
|
||||||
lblAllCounters=all counters
|
lblAllCounters=all counters
|
||||||
lblACounters=a counter
|
lblACounters=a counter
|
||||||
lblChooseCardtoTakeTargetCounters=Choose cards to take %s counters from
|
lblCounters=counters
|
||||||
lblSelectRemoveCountersNumberOfTarget=Select the number of %s counters to remove
|
lblChooseCardsToTakeTargetCounters=Choose cards to take {0} counters from
|
||||||
|
lblSelectRemoveCountersNumberOfTarget=Select the number of {0} counters to remove
|
||||||
lblSelectCountersTypeToRemove=Select type of counters to remove
|
lblSelectCountersTypeToRemove=Select type of counters to remove
|
||||||
#DamageDealEffect.java
|
#DamageDealEffect.java
|
||||||
lblDoyouWantDealTargetDamageTo=Do you want to deal %d damage to
|
lblDoyouWantDealTargetDamageToTarget=Do you want to deal {0} damage to {1}?
|
||||||
#DigEffect.java
|
#DigEffect.java
|
||||||
lblWouldYouLikeProceedWithOptionalAbility=Would you like to proceed with the optional ability for
|
lblWouldYouLikeProceedWithOptionalAbility=Would you like to proceed with the optional ability for
|
||||||
lblChooseACardToLeaveTargetLibraryTop=Choose a card to leave on top of %s library
|
lblChooseACardToLeaveTargetLibraryTop=Choose a card to leave on top of {0} library
|
||||||
lblChooseACardLeaveTarget=Choose a card to leave in %s
|
lblChooseACardLeaveTarget=Choose a card to leave in {0} {1}
|
||||||
lblChooseCardsPutInto=Choose card(s) to put into
|
lblChooseCardsPutIntoZone=Choose card(s) to put into {0}
|
||||||
lblChooseCardPutOnTargetLibarayBottom=Choose card(s) to put on the bottom of %s library
|
lblChooseCardPutOnTargetLibarayBottom=Choose card(s) to put on the bottom of {0} library
|
||||||
lblChooseCardPutOnTargetLibarayTop=Choose card(s) to put on top of %s library
|
lblChooseCardPutOnTargetLibarayTop=Choose card(s) to put on top of {0} library
|
||||||
|
lblPlayerPickedCardFrom={0} picked card(s) from
|
||||||
lblNoValidCards=No valid cards
|
lblNoValidCards=No valid cards
|
||||||
lblThisCard=this card
|
|
||||||
lblTheseCards=these cards
|
|
||||||
#DigUntilEffect.java
|
#DigUntilEffect.java
|
||||||
lblDoYouWantDigYourLibrary=Do you want to dig your library?
|
lblDoYouWantDigYourLibrary=Do you want to dig your library?
|
||||||
lblDoYouWantPutCardTo=Do you want to put that card to
|
lblDoYouWantPutCardToZone=Do you want to put that card to {0}?
|
||||||
#DiscardEffect.java
|
#DiscardEffect.java
|
||||||
lblWouldYouLikeRandomDiscardTargetCard=Would you like to discard %d random card(s)?
|
lblWouldYouLikeRandomDiscardTargetCard=Would you like to discard {0} random card(s)?
|
||||||
lblHasChosen=has chosen
|
lblPlayerHasChosenCardsFrom={0} has chosen card(s) from
|
||||||
#DrawEffect.java
|
#DrawEffect.java
|
||||||
lblDoYouWantDraw=Do you want to draw
|
lblDoYouWantDrawCards=Do you want to draw {0}?
|
||||||
lblHowMayCardDoYouWantDraw=How may cards do you want to draw?
|
lblHowMayCardDoYouWantDraw=How may cards do you want to draw?
|
||||||
#EncodeEffect.java
|
#EncodeEffect.java
|
||||||
lblAndEncodeOntoAYouControlCreature=and encode it onto a creature you control?
|
lblDoYouWantExileCardAndEncodeOntoYouCreature=Do you want to exile {0} and encode it onto a creature you control?
|
||||||
lblChooseACreatureYouControlToEncode=Choose a creature you control to encode
|
lblChooseACreatureYouControlToEncode=Choose a creature you control to encode
|
||||||
lblEncoding=Encoding
|
|
||||||
#ExploreEffect.java
|
#ExploreEffect.java
|
||||||
lblRevealedForExplore=Revealed for Explore
|
lblRevealedForExplore=Revealed for Explore
|
||||||
lblPutThisCardToYourGraveyard=Put this card in your graveyard?
|
lblPutThisCardToYourGraveyard=Put this card in your graveyard?
|
||||||
@@ -1768,15 +1761,15 @@ lblLifeTotal=Life Total
|
|||||||
#ManaEffect.java
|
#ManaEffect.java
|
||||||
lblDoYouWantAddMana=Do you want to add mana?
|
lblDoYouWantAddMana=Do you want to add mana?
|
||||||
lblSelectManaProduce=Select Mana to Produce
|
lblSelectManaProduce=Select Mana to Produce
|
||||||
lblChooseSingleColorFrom=Choose a single color from
|
lblChooseSingleColorFromTarget=Choose a single color from {0}
|
||||||
#ManifestEffect.java
|
#ManifestEffect.java
|
||||||
lblChooseCardToManifest=Choose cards to manifest
|
lblChooseCardToManifest=Choose cards to manifest
|
||||||
#MeldEffect.java
|
#MeldEffect.java
|
||||||
lblChooseCardToMeld=Choose card to meld with
|
lblChooseCardToMeld=Choose card to meld with
|
||||||
#MillEffect.java
|
#MillEffect.java
|
||||||
lblDoYouWantPutLibraryCardsTo=Do you want to put card(s) from library to
|
lblDoYouWantPutLibraryCardsTo=Do you want to put card(s) from library to {0}?
|
||||||
#MultiplePilesEffect.java
|
#MultiplePilesEffect.java
|
||||||
lblChooseCardsInPile=Choose cards in Pile
|
lblChooseCardsInTargetPile=Choose cards in Pile {0}?
|
||||||
#PeekAndRevealEffect.java
|
#PeekAndRevealEffect.java
|
||||||
lblRevealingCardFrom=Revealing cards from
|
lblRevealingCardFrom=Revealing cards from
|
||||||
lblRevealCardToOtherPlayers=Reveal cards to other players?
|
lblRevealCardToOtherPlayers=Reveal cards to other players?
|
||||||
@@ -1786,7 +1779,7 @@ lblSelectCardToPlay=Select a card to play
|
|||||||
#ProtectAllEffect.java
|
#ProtectAllEffect.java
|
||||||
lblChooseAProtection=Choose a protection
|
lblChooseAProtection=Choose a protection
|
||||||
#PumpEffect.java
|
#PumpEffect.java
|
||||||
lblApplyPumpTo=Apply pump to
|
lblApplyPumpToTarget=Apply pump to {0}?
|
||||||
#RearrangeTopOfLibraryEffect.java
|
#RearrangeTopOfLibraryEffect.java
|
||||||
lblDoyouWantShuffleTheLibrary=Do you want to shuffle the library?
|
lblDoyouWantShuffleTheLibrary=Do you want to shuffle the library?
|
||||||
#RepeatEffect.java
|
#RepeatEffect.java
|
||||||
@@ -1794,22 +1787,20 @@ lblDoYouWantRepeatProcessAgain=Do you want to repeat this process again?
|
|||||||
#RevealHandEffect.java
|
#RevealHandEffect.java
|
||||||
lblDoYouWantRevealYourHand=Do you want to reveal your hand?
|
lblDoYouWantRevealYourHand=Do you want to reveal your hand?
|
||||||
#RollPlanarDiceEffect.java
|
#RollPlanarDiceEffect.java
|
||||||
lblRolled=rolled
|
lblPlayerRolledResult={0} rolled {1}
|
||||||
#SacrificeEffect.java
|
#SacrificeEffect.java
|
||||||
lblDoYouWantPayEcho=Do you want to pay Echo
|
lblDoYouWantPayEcho=Do you want to pay Echo
|
||||||
lblPayEcho=Pay Echo
|
lblPayEcho=Pay Echo
|
||||||
lblDoYouWantSacrifice=Do you want to sacrifice?
|
lblDoYouWantSacrifice=Do you want to sacrifice?
|
||||||
lblSacrifice=Sacrifice
|
|
||||||
lblDestroys=Destroys
|
|
||||||
#SetStateEffect.java
|
#SetStateEffect.java
|
||||||
lblFaceDownCardCantTurnFaceUp=Face-down card can't turn face up
|
lblFaceDownCardCantTurnFaceUp=Face-down card can't turn face up
|
||||||
#ShuffleEffect.java
|
#ShuffleEffect.java
|
||||||
lblHaveTargetShuffle=Have %s shuffle?
|
lblHaveTargetShuffle=Have {0} shuffle?
|
||||||
#SurveilEffect.java
|
#SurveilEffect.java
|
||||||
lblDoYouWantSurveil=Do you want to surveil?
|
lblDoYouWantSurveil=Do you want to surveil?
|
||||||
#TapOrUntapAllEffect.java
|
#TapOrUntapAllEffect.java
|
||||||
lblPermanents=Permanents
|
lblPermanents=Permanents
|
||||||
lblTapOrUntap=Tap or Untap
|
lblTapOrUntapTarget=Tap or Untap {0}?
|
||||||
#TwoPilesEffect.java
|
#TwoPilesEffect.java
|
||||||
lblSelectCardForFaceDownPile=Select cards for a face down pile
|
lblSelectCardForFaceDownPile=Select cards for a face down pile
|
||||||
lblDivideCardIntoTwoPiles=Divide cards into two piles
|
lblDivideCardIntoTwoPiles=Divide cards into two piles
|
||||||
@@ -1846,4 +1837,18 @@ lblCastSpellOrPlayLand=Cast Spell/Play Land
|
|||||||
lblRepeatAddCard=Repeat Last Add Card
|
lblRepeatAddCard=Repeat Last Add Card
|
||||||
lblRemoveFromGame=Remove Card from Game
|
lblRemoveFromGame=Remove Card from Game
|
||||||
lblRiggedRoll=Rigged Planar Roll
|
lblRiggedRoll=Rigged Planar Roll
|
||||||
lblWalkTo=Planeswalk to
|
lblWalkTo=Planeswalk to
|
||||||
|
#ZoneType.java
|
||||||
|
lblHandZone=hand
|
||||||
|
lblLibraryZone=library
|
||||||
|
lblGraveyardZone=graveyard
|
||||||
|
lblBattlefieldZone=battlefield
|
||||||
|
lblExileZone=exile
|
||||||
|
lblFlashbackZone=flashback
|
||||||
|
lblCommandZone=command
|
||||||
|
lblStackZone=stack
|
||||||
|
lblSideboardZone=sideboard
|
||||||
|
lblAnteZone=ante
|
||||||
|
lblSchemeDeckZone=schemedeck
|
||||||
|
lblPlanarDeckZone=planardeck
|
||||||
|
lblNoneZone=none
|
||||||
@@ -1113,14 +1113,14 @@ lblSelectBlocker=Select creatures to block
|
|||||||
lblOrSelectBlockTarget= or select another attacker to declare blockers for.
|
lblOrSelectBlockTarget= or select another attacker to declare blockers for.
|
||||||
lblMorph=Morph
|
lblMorph=Morph
|
||||||
#PlayerControllerHuman.java
|
#PlayerControllerHuman.java
|
||||||
lblYouHaveWonTheCoinToss=%s, you have won the coin toss.
|
lblYouHaveWonTheCoinToss={0}, you have won the coin toss.
|
||||||
lblYouLostTheLastGame=%s, you lost the last game.
|
lblYouLostTheLastGame={0}, you lost the last game.
|
||||||
lblWouldYouLiketoPlayorDraw=Would you like to play or draw?
|
lblWouldYouLiketoPlayorDraw=Would you like to play or draw?
|
||||||
lblWhoWouldYouLiketoStartthisGame=Who would you like to start this game? (Click on the portrait.)
|
lblWhoWouldYouLiketoStartthisGame=Who would you like to start this game? (Click on the portrait.)
|
||||||
lblPlay=Play
|
lblPlay=Play
|
||||||
lblDraw=Draw
|
lblDraw=Draw
|
||||||
lblTooFewCardsMainDeck=Too few cards in your main deck (minimum %s), please make modifications to your deck again.
|
lblTooFewCardsMainDeck=Too few cards in your main deck (minimum {0}), please make modifications to your deck again.
|
||||||
lblTooManyCardsSideboard=Too many cards in your sideboard (maximum %s), please make modifications to your deck again.
|
lblTooManyCardsSideboard=Too many cards in your sideboard (maximum {0}), please make modifications to your deck again.
|
||||||
lblAssignCombatDamageWerentBlocked=Do you want to assign its combat damage as though it weren't blocked?
|
lblAssignCombatDamageWerentBlocked=Do you want to assign its combat damage as though it weren't blocked?
|
||||||
lblChosenCards=Chosen Cards
|
lblChosenCards=Chosen Cards
|
||||||
lblAttacker=Attacker
|
lblAttacker=Attacker
|
||||||
@@ -1169,15 +1169,15 @@ lblSelectCardsToBePutIntoTheGraveyard=Select cards to be put into the graveyard
|
|||||||
lblCardsToPutInTheGraveyard=Cards to put in the graveyard
|
lblCardsToPutInTheGraveyard=Cards to put in the graveyard
|
||||||
lblDiscardUpToNCards=Discard up to %d card(s)
|
lblDiscardUpToNCards=Discard up to %d card(s)
|
||||||
lblDiscardNCards=Discard %d card(s)
|
lblDiscardNCards=Discard %d card(s)
|
||||||
lblSelectNCardsToDiscardUnlessDiscarduType=Select %d card(s) to discard, unless you discard a %s.
|
lblSelectNCardsToDiscardUnlessDiscarduType=Select %d card(s) to discard, unless you discard a {0}.
|
||||||
lblCleanupPhase=Cleanup Phase
|
lblCleanupPhase=Cleanup Phase
|
||||||
lblSelectCardsToDiscardHandDownMaximum=Select %d card(s) to discard to bring your hand down to the maximum of %max cards.
|
lblSelectCardsToDiscardHandDownMaximum=Select {0} card(s) to discard to bring your hand down to the maximum of {1} cards.
|
||||||
lblChooseMinCardToDiscard=Choose %d card(s) to discard
|
lblChooseMinCardToDiscard=Choose %d card(s) to discard
|
||||||
lblDiscarded=Discarded
|
lblDiscarded=Discarded
|
||||||
lblChooseDamageOrderFor=Choose Damage Order for %s
|
lblChooseDamageOrderFor=Choose Damage Order for {0}
|
||||||
lblDamagedFirst=Damaged First
|
lblDamagedFirst=Damaged First
|
||||||
lblChooseBlockerAfterWhichToPlaceAttackert=Choose blocker after which to place %s in damage order; cancel to place it first
|
lblChooseBlockerAfterWhichToPlaceAttackert=Choose blocker after which to place {0} in damage order; cancel to place it first
|
||||||
lblPutCardOnTopOrBottomLibrary=Put %s on the top or bottom of your library?
|
lblPutCardOnTopOrBottomLibrary=Put {0} on the top or bottom of your library?
|
||||||
lblChooseOrderCardsPutIntoLibrary=Choose order of cards to put into the library
|
lblChooseOrderCardsPutIntoLibrary=Choose order of cards to put into the library
|
||||||
lblClosestToTop=Closest to top
|
lblClosestToTop=Closest to top
|
||||||
lblChooseOrderCardsPutOntoBattlefield=Choose order of cards to put onto the battlefield
|
lblChooseOrderCardsPutOntoBattlefield=Choose order of cards to put onto the battlefield
|
||||||
@@ -1190,20 +1190,20 @@ lblChooseOrderCopiesCast=Choose order of copies to cast
|
|||||||
lblDelveHowManyCards=Delve how many cards?
|
lblDelveHowManyCards=Delve how many cards?
|
||||||
lblExileWhichCard=Exile which card?
|
lblExileWhichCard=Exile which card?
|
||||||
lblDestroy=destroy
|
lblDestroy=destroy
|
||||||
lblUpTo=up to
|
lblSelectUpToNumTargetToAction=Select up to %d {0}(s) to {1}.
|
||||||
|
lblSelectNumTargetToAction=Select %d {0}(s) to {1}.
|
||||||
lblHighestBidder=Highest Bidder
|
lblHighestBidder=Highest Bidder
|
||||||
lblUseTriggeredAbilityOf=Use triggered ability of
|
lblUseTriggeredAbilityOf=Use triggered ability of
|
||||||
lblExertAttackersConfirm=Exert Attackers?
|
lblExertAttackersConfirm=Exert Attackers?
|
||||||
lblThereNoCardIn=There are no cards in
|
lblThereNoCardInPlayerZone=There are no cards in {0} {1}
|
||||||
lblPut=Put
|
lblPutCardsOnTheTopLibraryOrGraveyard=Put {0} on the top of library or graveyard?
|
||||||
lblOnTheTopLibraryOrGraveyard=on the top of library or graveyard?
|
|
||||||
lblLibrary=Library
|
lblLibrary=Library
|
||||||
lblGraveyard=Graveyard
|
lblGraveyard=Graveyard
|
||||||
lblTop=Top
|
lblTop=Top
|
||||||
lblBottom=Bottom
|
lblBottom=Bottom
|
||||||
lblManaFrom=mana from
|
lblNColorManaFromCard={0} {1} mana from {2}
|
||||||
lblPayManaFromManaPool=Pay Mana from Mana Pool
|
lblPayManaFromManaPool=Pay Mana from Mana Pool
|
||||||
lblChooseATargetType=Choose a %s type
|
lblChooseATargetType=Choose a {0} type
|
||||||
lblUntap=Untap
|
lblUntap=Untap
|
||||||
lblOdds=Odds
|
lblOdds=Odds
|
||||||
lblEvens=Evens
|
lblEvens=Evens
|
||||||
@@ -1217,21 +1217,17 @@ lblWinTheFlip=win the flip
|
|||||||
lblLoseTheFlip=lose the flip
|
lblLoseTheFlip=lose the flip
|
||||||
lblChooseAResult=Choose a result
|
lblChooseAResult=Choose a result
|
||||||
lblSelectPreventionShieldToUse=select which prevention shield to use
|
lblSelectPreventionShieldToUse=select which prevention shield to use
|
||||||
lblChooseAMode=Choose a mode
|
lblPlayerActivatedCardChooseMode={0} activated {1} - Choose a mode
|
||||||
lblActivated=activated
|
|
||||||
lblNoPlayerHasPriorityCannotAddedManaToPool=No player has priority at the moment, so mana cannot be added to their pool.
|
lblNoPlayerHasPriorityCannotAddedManaToPool=No player has priority at the moment, so mana cannot be added to their pool.
|
||||||
lblOverwriteExistFileConfirm=Overwrite existing file?
|
lblOverwriteExistFileConfirm=Overwrite existing file?
|
||||||
lblFileExists=File exists!
|
lblFileExists=File exists!
|
||||||
lblSelectGameStateFile=Select Game State File
|
lblSelectGameStateFile=Select Game State File
|
||||||
lblFileNotFound=File not found
|
lblFileNotFound=File not found
|
||||||
lblIn=in
|
lblPutCardInWhichPlayerZone=Put card in {0} for which player?
|
||||||
lblOnTheBattlefield=on the battlefield
|
lblPutCardInWhichPlayerBattlefield=Put card on the battlefield for which player?
|
||||||
lblOnTheStackOrInPlay=on the stack / in play
|
lblPutCardInWhichPlayerPlayOrStack=Put card on the stack / in play for which player?
|
||||||
lblPutCard=Put card
|
lblCardShouldBeSummoningSicknessConfirm=Should {0} be affected with Summoning Sickness?
|
||||||
lblForWhichPlayer=for which player?
|
lblCardShouldBeAddedToLibraryTopOrBottom=Should {0} be added to the top or to the bottom of the library?
|
||||||
lblShould=Should
|
|
||||||
lblAffectedWithSummoningSickness=be affected with Summoning Sickness?
|
|
||||||
lblBeAddedToLibraryTopOrBottom=be added to the top or to the bottom of the library?
|
|
||||||
lblExileCardsFromPlayerHandConfirm=Exile card(s) from which player's hand?
|
lblExileCardsFromPlayerHandConfirm=Exile card(s) from which player's hand?
|
||||||
lblChooseCardsExile=Choose cards to exile
|
lblChooseCardsExile=Choose cards to exile
|
||||||
lblExileCardsFromPlayerBattlefieldConfirm=Exile card(s) from which player's battlefield?
|
lblExileCardsFromPlayerBattlefieldConfirm=Exile card(s) from which player's battlefield?
|
||||||
@@ -1245,7 +1241,11 @@ lblRestartingActionSequence=Restarting action sequence.
|
|||||||
lblErrorPleaseCheckID=Error: Check IDs and ensure they're separated by spaces and/or commas.
|
lblErrorPleaseCheckID=Error: Check IDs and ensure they're separated by spaces and/or commas.
|
||||||
lblErrorEntityWithId=Error: Entity with ID
|
lblErrorEntityWithId=Error: Entity with ID
|
||||||
lblNotFound=not found
|
lblNotFound=not found
|
||||||
lblChooseAnnounceFor=Choose %s for %name
|
lblChooseAnnounceForCard=Choose {0} for {1}
|
||||||
|
lblSacrifice=Sacrifice
|
||||||
|
lblLookCardInPlayerZone=Looking at cards in {0} {1}
|
||||||
|
lblPlayerZone={0} {1}
|
||||||
|
lblActionFromPlayerDeck={0} from {1} Deck
|
||||||
#AbstractGuiGame.java
|
#AbstractGuiGame.java
|
||||||
lblConcedeCurrentGame=This will concede the current game and you will lose.\n\nConcede anyway?
|
lblConcedeCurrentGame=This will concede the current game and you will lose.\n\nConcede anyway?
|
||||||
lblConcedeTitle=Concede Game?
|
lblConcedeTitle=Concede Game?
|
||||||
@@ -1591,24 +1591,22 @@ lblSelectOrder=Select Order
|
|||||||
lblIfYouDo=if you do
|
lblIfYouDo=if you do
|
||||||
lblOr=or
|
lblOr=or
|
||||||
lblDoYouWantPay=Do you want to pay
|
lblDoYouWantPay=Do you want to pay
|
||||||
|
lblDoYouWantPayNLife=Do you want to pay {0} life?
|
||||||
lblDoyouWantTo=Do you want to
|
lblDoyouWantTo=Do you want to
|
||||||
lblDoYouWantMill=Do you want to mill
|
lblDoYouWantMillNCardsOrDoAction=Do you want to mill {0} card(s)? {1}
|
||||||
lblDoYouWantFlip=Do you want to flip
|
lblDoYouWantFlipNCoinOrDoAction=Do you want to flip {0} coin(s)? {1}
|
||||||
lblDoYouWantRemove=Do you want to remove
|
lblDoYouWantRemoveNTargetTypeCounterFromCard=Do you want to remove {0} {1} counter from {2}?
|
||||||
lblDoYouWantRemoveCounters=Do you want to remove counters from
|
lblDoYouWantRemoveCountersFromCard=Do you want to remove counters from {0}?
|
||||||
lblDoYouWantExile=Do you want to exile
|
lblDoYouWantExileNCardsFromYourLibrary=Do you want to exile {0} card(s) from your library?
|
||||||
lblDoYouWantExileAllCardYouGraveyard=Do you want to exile all cards in your graveyard?
|
lblDoYouWantExileAllCardYouGraveyard=Do you want to exile all cards in your graveyard?
|
||||||
lblDoYouWantDiscardYourHand=Do you want to discard your hand?
|
lblDoYouWantDiscardYourHand=Do you want to discard your hand?
|
||||||
lblDoYouWantSpend=Do you want to spend
|
lblDoYouWantSpendNTargetTypeCounter=Do you want to spend {0} {1} counter?
|
||||||
lblLetThatPlayer=let that player
|
lblDoYouWantLetThatPlayerDrawNCardOrDoAction=Do you want to let that player draw {0} card(s)?{1}
|
||||||
lblCoin=coin
|
lblDoYouWantDrawNCardOrDoAction=Do you want to draw {0} card(s)?{1}
|
||||||
lblCounterOfPointer=counter
|
|
||||||
lblFrom=from
|
|
||||||
lblFromYourLibrary=from your library?
|
|
||||||
lblSelectRemoveCounterCard=Select a card to remove a counter
|
lblSelectRemoveCounterCard=Select a card to remove a counter
|
||||||
lblSelectRemoveCounterType=Select type counters to remove
|
lblSelectRemoveCounterType=Select type counters to remove
|
||||||
lblExileFrom=Exile from
|
lblExileFromZone=Exile from {0}
|
||||||
lblPutCardFromWhose=Put cards from whose
|
lblPutCardFromWhoseZone=Put cards from whose {0}?
|
||||||
lblPutCardToLibrary=Put cards to Library
|
lblPutCardToLibrary=Put cards to Library
|
||||||
lblPutIntoLibrary=put into library.
|
lblPutIntoLibrary=put into library.
|
||||||
lblGainControl=gain control.
|
lblGainControl=gain control.
|
||||||
@@ -1617,62 +1615,60 @@ lbldiscard=discard.
|
|||||||
lblReveal=reveal
|
lblReveal=reveal
|
||||||
lblTap=tap
|
lblTap=tap
|
||||||
lblCurrentCard=Current Card
|
lblCurrentCard=Current Card
|
||||||
lblSelectOfCardsTo=Select
|
lblSelectNSpecifyTypeCardsToAction=Select %d {0} card(s) to {1}
|
||||||
lblCardsTo=card(s) to
|
|
||||||
#AbandonEffect.java
|
#AbandonEffect.java
|
||||||
lblWouldYoulikeAbandon=Would you like to abandon the scheme
|
lblWouldYoulikeAbandonSource=Would you like to abandon the scheme {0}?
|
||||||
#ActivateAbilityEffect.java
|
#ActivateAbilityEffect.java
|
||||||
lblChooseManaAbility=Choose a mana ability:
|
lblChooseManaAbility=Choose a mana ability:
|
||||||
#AddTurnEffect.java
|
#AddTurnEffect.java
|
||||||
lblTakesExtraTurn=takes an extra turn.
|
lblPlayerTakesExtraTurn={0} takes an extra turn.
|
||||||
#AmassEffect.java.
|
#AmassEffect.java.
|
||||||
lblChooseAnArmy=Choose an army to put counters on
|
lblChooseAnArmy=Choose an army to put counters on
|
||||||
#AssignGroupEffect.java
|
#AssignGroupEffect.java
|
||||||
lblChooseAbilityFor=Choose ability for
|
lblChooseAbilityForObject=Choose ability for {0}
|
||||||
#AttachEffect.java
|
#AttachEffect.java
|
||||||
lblDoYouWantAttach=Do you want to attach
|
lblDoYouWantAttachSourceToTarget=Do you want to attach {0} to {1}?
|
||||||
lblSelectAPlayerAttachTo=Select a player to attach to.
|
lblSelectAPlayerAttachSourceTo={0} - Select a player to attach to.
|
||||||
lblSelectACardAttachTo=Select a card to attach to.
|
lblSelectACardAttachSourceTo={0} - Select a card to attach to.
|
||||||
#BidLifeEffect.java
|
#BidLifeEffect.java
|
||||||
lblChooseStartingBid=Choose a starting bid
|
lblChooseStartingBid=Choose a starting bid
|
||||||
lblDoYouWantTopBid=Do you want to top bid? Current Bid \=
|
lblDoYouWantTopBid=Do you want to top bid? Current Bid \=
|
||||||
lblTopBidWith=topped bid with
|
lblTopBidWithValueLife=topped bid with {0} life
|
||||||
#BondEffect.java
|
#BondEffect.java
|
||||||
lblSelectACardPair=Select a card to pair with
|
lblSelectACardPair=Select a card to pair with
|
||||||
#ChangeCombatantsEffect.java
|
#ChangeCombatantsEffect.java
|
||||||
lblChooseDefenderToAttackWith=Choose which defender to attack with
|
lblChooseDefenderToAttackWithCard=Choose which defender to attack with {0}
|
||||||
#ChangeTargetsEffect.java
|
#ChangeTargetsEffect.java
|
||||||
lblDoYouWantChangeTargets=Do you want to change targets of
|
lblDoYouWantChangeAbilityTargets=Do you want to change targets of {0}?
|
||||||
#ChangeTextEffect.java
|
#ChangeTextEffect.java
|
||||||
lblChooseColorReplace=Choose a color word to replace
|
lblChooseColorReplace=Choose a color word to replace
|
||||||
lblChooseNewColor=Choose a new color word
|
lblChooseNewColor=Choose a new color word
|
||||||
#ChangeZoneEffect.java
|
#ChangeZoneEffect.java
|
||||||
lblDoYouWantMove=Do you want to move
|
lblDoYouWantMoveTargetFromOriToDest=Do you want to move {0} from {1} to {2}?
|
||||||
lblDeclareDefenderFor=Declare a defender for
|
lblPutThatCardFromPlayerOriginToDestination=Put that card from for {0} {1} to {2}
|
||||||
|
lblSearchPlayerZoneConfirm=Search {0} {1}?
|
||||||
lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
|
lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
|
||||||
lblPutThatCardFrom=Put that card from
|
|
||||||
lblLookingCardIn=Looking at cards in
|
lblLookingCardIn=Looking at cards in
|
||||||
lblDoYouWantPlay=Do you want to play
|
lblDoYouWantPlayCard=Do you want to play {0}?
|
||||||
lblSelectCardFrom=Select a card from
|
lblSelectCardFromPlayerZone=Select a card from {0} {1}
|
||||||
lblSelectUpTo=Select up to
|
lblSelectUpToNumCardFromPlayerZone=Select up to {0} cards from {1} {2}
|
||||||
lblCardsFrom=cards from
|
lblSelectCardsFromPlayerZone=Select cards from {0} {1}
|
||||||
lblSelectCardsFrom=Select cards from
|
lblCancelSearchUpToSelectNumCards=Cancel Search? Up to {0} more card(s) can be selected.
|
||||||
lblCancelSearchUpTo=Cancel Search? Up to
|
#ChangeZoneAllEffect.java
|
||||||
lblMoreCard=more card
|
lblMoveTargetFromOriginToDestination=Move {0} from {1} to {2}?
|
||||||
lblCanBeSelected=can be selected.
|
|
||||||
#ChooseCardEffect.java
|
#ChooseCardEffect.java
|
||||||
lblSelectCreatureWithTotalPowerLessOrEqualTo=Select creature(s) with total power less than or equal to
|
lblChoose=Choose
|
||||||
lblTotalPower=Total Power
|
lblSelectCreatureWithTotalPowerLessOrEqualTo=Select creature(s) with total power less than or equal to {0}
|
||||||
|
lblTotalPowerNum=Total Power: {0}
|
||||||
lblCancelChooseConfirm=Cancel Choose?
|
lblCancelChooseConfirm=Cancel Choose?
|
||||||
#ChooseCardNameEffect.java
|
#ChooseCardNameEffect.java
|
||||||
lblChooseACardName=Choose a card name
|
lblChooseACardName=Choose a card name
|
||||||
lblChooseA=Choose a
|
lblChooseASpecificCard=Choose a {0} card name.
|
||||||
lblCardName=card name
|
lblPlayerPickedChosen={0} picked {1}
|
||||||
lblPicked=picked
|
|
||||||
#ChooseColorEffect.java
|
#ChooseColorEffect.java
|
||||||
lblChooseAColor=Choose a color
|
lblChooseAColor=Choose a color
|
||||||
lblChoose=Choose
|
lblAtLastChooseNumColors=Choose {0} or more color
|
||||||
lblOrMore=or more
|
lblChooseSpecifiedRangeColors=Choose {0} to {1} color
|
||||||
#ChooseDirectionEffect.java
|
#ChooseDirectionEffect.java
|
||||||
lblLeftClockwise=Left (clockwise)
|
lblLeftClockwise=Left (clockwise)
|
||||||
lblRightAntiClockwise=Right (anticlockwise)
|
lblRightAntiClockwise=Right (anticlockwise)
|
||||||
@@ -1681,7 +1677,7 @@ lblChooseDirection=Choose a direction
|
|||||||
lblChooseOne=Choose one
|
lblChooseOne=Choose one
|
||||||
#ChooseNumberEffect.java
|
#ChooseNumberEffect.java
|
||||||
lblChooseNumber=Choose a number
|
lblChooseNumber=Choose a number
|
||||||
lblChose=chose
|
lblPlayerChoseNum={0} chose {1}
|
||||||
#ChoosePlayerEffect.java
|
#ChoosePlayerEffect.java
|
||||||
lblChoosePlayer=Choose a player
|
lblChoosePlayer=Choose a player
|
||||||
#ChooseSourceEffect.java
|
#ChooseSourceEffect.java
|
||||||
@@ -1692,26 +1688,24 @@ lblReveals=reveals
|
|||||||
lblWinsClash=wins clash
|
lblWinsClash=wins clash
|
||||||
lblLosesClash=loses clash
|
lblLosesClash=loses clash
|
||||||
#CloneEffect.java
|
#CloneEffect.java
|
||||||
lblDoYouWantCopy=Do you want to copy
|
lblDoYouWantCopy=Do you want to copy {0}?
|
||||||
#ControlExchangeVariantEffect.java
|
#ControlExchangeVariantEffect.java
|
||||||
lblChooseCards=Choose cards
|
lblChooseCards=Choose cards
|
||||||
#CopyPermanentEffect.java
|
#CopyPermanentEffect.java
|
||||||
lblCopyPermanentConfirm=Copy this permanent?
|
lblCopyPermanentConfirm=Copy this permanent?
|
||||||
lblDefender=defender
|
lblDefender=defender
|
||||||
#CopySpellAbilityEffect.java
|
#CopySpellAbilityEffect.java
|
||||||
lblDoyouWantCopyTheSpell=Do you want to copy the spell
|
lblDoyouWantCopyTheSpell=Do you want to copy the spell {0}?
|
||||||
lblSelectMultiSpellCopyToStack=Select %d spell to copy to stack
|
lblSelectMultiSpellCopyToStack=Select {0} spell to copy to stack
|
||||||
lblSelectASpellCopy=Select a spell to copy
|
lblSelectASpellCopy=Select a spell to copy
|
||||||
#CounterEffect.java
|
#CounterEffect.java
|
||||||
lblRemoveDestination=a destination to remove
|
lblRemoveDestination=a destination to remove
|
||||||
#CountersMoveEffect.java
|
#CountersMoveEffect.java
|
||||||
lblChooseTakeCountersCard=Choose card to take %s counters from
|
lblChooseTakeCountersCard=Choose card to take {0} counters from
|
||||||
lblTakeHowMany=Take how many
|
lblTakeHowManyTargetCounterFromCard=Take how many {0} counters from {1}?
|
||||||
lblCountersFrom=counters from
|
lblChooseCardToGetCountersFrom=Choose cards to get {0} counters from {1}.
|
||||||
lblChooseCardToGet=Choose cards to get
|
lblPutHowManyTargetCounterOnCard=Put how many {0} counters on {1}?
|
||||||
lblPutHowMany=Put how many
|
lblTakeHowManyTargetCounters=Take how many {0} counters?
|
||||||
lblCountersOn=counters on
|
|
||||||
lblCounters=counters
|
|
||||||
#CountersProliferateEffect.java
|
#CountersProliferateEffect.java
|
||||||
lblChooseProliferateTarget=Choose any number of permanents and/or players for proliferate
|
lblChooseProliferateTarget=Choose any number of permanents and/or players for proliferate
|
||||||
#CountersPutEffect.java
|
#CountersPutEffect.java
|
||||||
@@ -1719,41 +1713,40 @@ lblChooseACreatureWithLeastToughness=Choose a creature with the least toughness
|
|||||||
lblSelectCounterTypeAddTo=Select counter type to add to
|
lblSelectCounterTypeAddTo=Select counter type to add to
|
||||||
lblHowManyCounters=How many counters?
|
lblHowManyCounters=How many counters?
|
||||||
lblChooseAnOpponent=Choose an opponent
|
lblChooseAnOpponent=Choose an opponent
|
||||||
lblDoYouWantPutTargetP1P1CountersOn=Do you want to put %d +1/+1 counters on
|
lblDoYouWantPutTargetP1P1CountersOnCard=Do you want to put {0} +1/+1 counters on {1}?
|
||||||
#CountersPutOrRemoveEffect.java
|
#CountersPutOrRemoveEffect.java
|
||||||
lblSelectCounterTypeToAddOrRemove=Select type of counters to add or remove
|
lblSelectCounterTypeToAddOrRemove=Select type of counters to add or remove
|
||||||
lblWhatToDoWithTargetCounter=What to do with that '%s' counter
|
lblWhatToDoWithTargetCounter=What to do with that '{0}' counter
|
||||||
#CountersRemoveEffect.java
|
#CountersRemoveEffect.java
|
||||||
lblAllCounters=all counters
|
lblAllCounters=all counters
|
||||||
lblACounters=a counter
|
lblACounters=a counter
|
||||||
lblChooseCardtoTakeTargetCounters=Choose cards to take %s counters from
|
lblCounters=counters
|
||||||
lblSelectRemoveCountersNumberOfTarget=Select the number of %s counters to remove
|
lblChooseCardsToTakeTargetCounters=Choose cards to take {0} counters from
|
||||||
|
lblSelectRemoveCountersNumberOfTarget=Select the number of {0} counters to remove
|
||||||
lblSelectCountersTypeToRemove=Select type of counters to remove
|
lblSelectCountersTypeToRemove=Select type of counters to remove
|
||||||
#DamageDealEffect.java
|
#DamageDealEffect.java
|
||||||
lblDoyouWantDealTargetDamageTo=Do you want to deal %d damage to
|
lblDoyouWantDealTargetDamageToTarget=Do you want to deal {0} damage to {1}?
|
||||||
#DigEffect.java
|
#DigEffect.java
|
||||||
lblWouldYouLikeProceedWithOptionalAbility=Would you like to proceed with the optional ability for
|
lblWouldYouLikeProceedWithOptionalAbility=Would you like to proceed with the optional ability for
|
||||||
lblChooseACardToLeaveTargetLibraryTop=Choose a card to leave on top of %s library
|
lblChooseACardToLeaveTargetLibraryTop=Choose a card to leave on top of {0} library
|
||||||
lblChooseACardLeaveTarget=Choose a card to leave in %s
|
lblChooseACardLeaveTarget=Choose a card to leave in {0} {1}
|
||||||
lblChooseCardsPutInto=Choose card(s) to put into
|
lblChooseCardsPutIntoZone=Choose card(s) to put into {0}
|
||||||
lblChooseCardPutOnTargetLibarayBottom=Choose card(s) to put on the bottom of %s library
|
lblChooseCardPutOnTargetLibarayBottom=Choose card(s) to put on the bottom of {0} library
|
||||||
lblChooseCardPutOnTargetLibarayTop=Choose card(s) to put on top of %s library
|
lblChooseCardPutOnTargetLibarayTop=Choose card(s) to put on top of {0} library
|
||||||
|
lblPlayerPickedCardFrom={0} picked card(s) from
|
||||||
lblNoValidCards=No valid cards
|
lblNoValidCards=No valid cards
|
||||||
lblThisCard=this card
|
|
||||||
lblTheseCards=these cards
|
|
||||||
#DigUntilEffect.java
|
#DigUntilEffect.java
|
||||||
lblDoYouWantDigYourLibrary=Do you want to dig your library?
|
lblDoYouWantDigYourLibrary=Do you want to dig your library?
|
||||||
lblDoYouWantPutCardTo=Do you want to put that card to
|
lblDoYouWantPutCardToZone=Do you want to put that card to {0}?
|
||||||
#DiscardEffect.java
|
#DiscardEffect.java
|
||||||
lblWouldYouLikeRandomDiscardTargetCard=Would you like to discard %d random card(s)?
|
lblWouldYouLikeRandomDiscardTargetCard=Would you like to discard {0} random card(s)?
|
||||||
lblHasChosen=has chosen
|
lblPlayerHasChosenCardsFrom={0} has chosen card(s) from
|
||||||
#DrawEffect.java
|
#DrawEffect.java
|
||||||
lblDoYouWantDraw=Do you want to draw
|
lblDoYouWantDrawCards=Do you want to draw {0}?
|
||||||
lblHowMayCardDoYouWantDraw=How may cards do you want to draw?
|
lblHowMayCardDoYouWantDraw=How may cards do you want to draw?
|
||||||
#EncodeEffect.java
|
#EncodeEffect.java
|
||||||
lblAndEncodeOntoAYouControlCreature=and encode it onto a creature you control?
|
lblDoYouWantExileCardAndEncodeOntoYouCreature=Do you want to exile {0} and encode it onto a creature you control?
|
||||||
lblChooseACreatureYouControlToEncode=Choose a creature you control to encode
|
lblChooseACreatureYouControlToEncode=Choose a creature you control to encode
|
||||||
lblEncoding=Encoding
|
|
||||||
#ExploreEffect.java
|
#ExploreEffect.java
|
||||||
lblRevealedForExplore=Revealed for Explore
|
lblRevealedForExplore=Revealed for Explore
|
||||||
lblPutThisCardToYourGraveyard=Put this card in your graveyard?
|
lblPutThisCardToYourGraveyard=Put this card in your graveyard?
|
||||||
@@ -1768,15 +1761,15 @@ lblLifeTotal=Life Total
|
|||||||
#ManaEffect.java
|
#ManaEffect.java
|
||||||
lblDoYouWantAddMana=Do you want to add mana?
|
lblDoYouWantAddMana=Do you want to add mana?
|
||||||
lblSelectManaProduce=Select Mana to Produce
|
lblSelectManaProduce=Select Mana to Produce
|
||||||
lblChooseSingleColorFrom=Choose a single color from
|
lblChooseSingleColorFromTarget=Choose a single color from {0}
|
||||||
#ManifestEffect.java
|
#ManifestEffect.java
|
||||||
lblChooseCardToManifest=Choose cards to manifest
|
lblChooseCardToManifest=Choose cards to manifest
|
||||||
#MeldEffect.java
|
#MeldEffect.java
|
||||||
lblChooseCardToMeld=Choose card to meld with
|
lblChooseCardToMeld=Choose card to meld with
|
||||||
#MillEffect.java
|
#MillEffect.java
|
||||||
lblDoYouWantPutLibraryCardsTo=Do you want to put card(s) from library to
|
lblDoYouWantPutLibraryCardsTo=Do you want to put card(s) from library to {0}?
|
||||||
#MultiplePilesEffect.java
|
#MultiplePilesEffect.java
|
||||||
lblChooseCardsInPile=Choose cards in Pile
|
lblChooseCardsInTargetPile=Choose cards in Pile {0}?
|
||||||
#PeekAndRevealEffect.java
|
#PeekAndRevealEffect.java
|
||||||
lblRevealingCardFrom=Revealing cards from
|
lblRevealingCardFrom=Revealing cards from
|
||||||
lblRevealCardToOtherPlayers=Reveal cards to other players?
|
lblRevealCardToOtherPlayers=Reveal cards to other players?
|
||||||
@@ -1786,7 +1779,7 @@ lblSelectCardToPlay=Select a card to play
|
|||||||
#ProtectAllEffect.java
|
#ProtectAllEffect.java
|
||||||
lblChooseAProtection=Choose a protection
|
lblChooseAProtection=Choose a protection
|
||||||
#PumpEffect.java
|
#PumpEffect.java
|
||||||
lblApplyPumpTo=Apply pump to
|
lblApplyPumpToTarget=Apply pump to {0}?
|
||||||
#RearrangeTopOfLibraryEffect.java
|
#RearrangeTopOfLibraryEffect.java
|
||||||
lblDoyouWantShuffleTheLibrary=Do you want to shuffle the library?
|
lblDoyouWantShuffleTheLibrary=Do you want to shuffle the library?
|
||||||
#RepeatEffect.java
|
#RepeatEffect.java
|
||||||
@@ -1794,22 +1787,20 @@ lblDoYouWantRepeatProcessAgain=Do you want to repeat this process again?
|
|||||||
#RevealHandEffect.java
|
#RevealHandEffect.java
|
||||||
lblDoYouWantRevealYourHand=Do you want to reveal your hand?
|
lblDoYouWantRevealYourHand=Do you want to reveal your hand?
|
||||||
#RollPlanarDiceEffect.java
|
#RollPlanarDiceEffect.java
|
||||||
lblRolled=rolled
|
lblPlayerRolledResult={0} rolled {1}
|
||||||
#SacrificeEffect.java
|
#SacrificeEffect.java
|
||||||
lblDoYouWantPayEcho=Do you want to pay Echo
|
lblDoYouWantPayEcho=Do you want to pay Echo
|
||||||
lblPayEcho=Pay Echo
|
lblPayEcho=Pay Echo
|
||||||
lblDoYouWantSacrifice=Do you want to sacrifice?
|
lblDoYouWantSacrifice=Do you want to sacrifice?
|
||||||
lblSacrifice=Sacrifice
|
|
||||||
lblDestroys=Destroys
|
|
||||||
#SetStateEffect.java
|
#SetStateEffect.java
|
||||||
lblFaceDownCardCantTurnFaceUp=Face-down card can't turn face up
|
lblFaceDownCardCantTurnFaceUp=Face-down card can't turn face up
|
||||||
#ShuffleEffect.java
|
#ShuffleEffect.java
|
||||||
lblHaveTargetShuffle=Have %s shuffle?
|
lblHaveTargetShuffle=Have {0} shuffle?
|
||||||
#SurveilEffect.java
|
#SurveilEffect.java
|
||||||
lblDoYouWantSurveil=Do you want to surveil?
|
lblDoYouWantSurveil=Do you want to surveil?
|
||||||
#TapOrUntapAllEffect.java
|
#TapOrUntapAllEffect.java
|
||||||
lblPermanents=Permanents
|
lblPermanents=Permanents
|
||||||
lblTapOrUntap=Tap or Untap
|
lblTapOrUntapTarget=Tap or Untap {0}?
|
||||||
#TwoPilesEffect.java
|
#TwoPilesEffect.java
|
||||||
lblSelectCardForFaceDownPile=Select cards for a face down pile
|
lblSelectCardForFaceDownPile=Select cards for a face down pile
|
||||||
lblDivideCardIntoTwoPiles=Divide cards into two piles
|
lblDivideCardIntoTwoPiles=Divide cards into two piles
|
||||||
@@ -1846,4 +1837,18 @@ lblCastSpellOrPlayLand=Cast Spell/Play Land
|
|||||||
lblRepeatAddCard=Repeat Last Add Card
|
lblRepeatAddCard=Repeat Last Add Card
|
||||||
lblRemoveFromGame=Remove Card from Game
|
lblRemoveFromGame=Remove Card from Game
|
||||||
lblRiggedRoll=Rigged Planar Roll
|
lblRiggedRoll=Rigged Planar Roll
|
||||||
lblWalkTo=Planeswalk to
|
lblWalkTo=Planeswalk to
|
||||||
|
#ZoneType.java
|
||||||
|
lblHandZone=hand
|
||||||
|
lblLibraryZone=library
|
||||||
|
lblGraveyardZone=graveyard
|
||||||
|
lblBattlefieldZone=battlefield
|
||||||
|
lblExileZone=exile
|
||||||
|
lblFlashbackZone=flashback
|
||||||
|
lblCommandZone=command
|
||||||
|
lblStackZone=stack
|
||||||
|
lblSideboardZone=sideboard
|
||||||
|
lblAnteZone=ante
|
||||||
|
lblSchemeDeckZone=schemedeck
|
||||||
|
lblPlanarDeckZone=planardeck
|
||||||
|
lblNoneZone=none
|
||||||
@@ -1113,14 +1113,14 @@ lblSelectBlocker=Select creatures to block
|
|||||||
lblOrSelectBlockTarget= or select another attacker to declare blockers for.
|
lblOrSelectBlockTarget= or select another attacker to declare blockers for.
|
||||||
lblMorph=Morph
|
lblMorph=Morph
|
||||||
#PlayerControllerHuman.java
|
#PlayerControllerHuman.java
|
||||||
lblYouHaveWonTheCoinToss=%s, has ganado el lanzamiento de la moneda.
|
lblYouHaveWonTheCoinToss={0}, has ganado el lanzamiento de la moneda.
|
||||||
lblYouLostTheLastGame=%s, perdiste la última partida.
|
lblYouLostTheLastGame={0}, perdiste la última partida.
|
||||||
lblWouldYouLiketoPlayorDraw=¿Quieres jugar o ceder?
|
lblWouldYouLiketoPlayorDraw=¿Quieres jugar o ceder?
|
||||||
lblWhoWouldYouLiketoStartthisGame=¿Quién te gustaría que empezara esta partida? (Haz clic en el retrato)
|
lblWhoWouldYouLiketoStartthisGame=¿Quién te gustaría que empezara esta partida? (Haz clic en el retrato)
|
||||||
lblPlay=Jugar
|
lblPlay=Jugar
|
||||||
lblDraw=Ceder
|
lblDraw=Ceder
|
||||||
lblTooFewCardsMainDeck=Muy pocas cartas en tu mazo principal (mínimo %s), por favor realiza modificaciones a tu mazo de nuevo.
|
lblTooFewCardsMainDeck=Muy pocas cartas en tu mazo principal (mínimo {0}), por favor realiza modificaciones a tu mazo de nuevo.
|
||||||
lblTooManyCardsSideboard=Demasiadas cartas en tu banquillo (máximo %s), por favor realiza modificaciones a tu mazo de nuevo.
|
lblTooManyCardsSideboard=Demasiadas cartas en tu banquillo (máximo {0}), por favor realiza modificaciones a tu mazo de nuevo.
|
||||||
lblAssignCombatDamageWerentBlocked=¿Quieres asignar su daño de combate como si no estuviera bloqueado?
|
lblAssignCombatDamageWerentBlocked=¿Quieres asignar su daño de combate como si no estuviera bloqueado?
|
||||||
lblChosenCards=Cartas elegidas
|
lblChosenCards=Cartas elegidas
|
||||||
lblAttacker=Atacante
|
lblAttacker=Atacante
|
||||||
@@ -1169,15 +1169,15 @@ lblSelectCardsToBePutIntoTheGraveyard=Selecciona las cartas para ponerlas en el
|
|||||||
lblCardsToPutInTheGraveyard=Cartas para poner en el Cementerio
|
lblCardsToPutInTheGraveyard=Cartas para poner en el Cementerio
|
||||||
lblDiscardUpToNCards=Descarta hasta %d carta(s)
|
lblDiscardUpToNCards=Descarta hasta %d carta(s)
|
||||||
lblDiscardNCards=Descarta %d carta(s)
|
lblDiscardNCards=Descarta %d carta(s)
|
||||||
lblSelectNCardsToDiscardUnlessDiscarduType=Selecciona %d carta(s) para descartar, a menos que descartes un %s.
|
lblSelectNCardsToDiscardUnlessDiscarduType=Selecciona %d carta(s) para descartar, a menos que descartes un {0}.
|
||||||
lblCleanupPhase=Fase de Limpieza
|
lblCleanupPhase=Fase de Limpieza
|
||||||
lblSelectCardsToDiscardHandDownMaximum=Selecciona %d carta(s) a descartar para reducir tu mano al máximo de %max cartas.
|
lblSelectCardsToDiscardHandDownMaximum=Selecciona {0} carta(s) a descartar para reducir tu mano al máximo de {1} cartas.
|
||||||
lblChooseMinCardToDiscard=Elige %d carta(s) para descartar
|
lblChooseMinCardToDiscard=Elige %d carta(s) para descartar
|
||||||
lblDiscarded=Descartado
|
lblDiscarded=Descartado
|
||||||
lblChooseDamageOrderFor=Selecciona el Orden de Daños para %s
|
lblChooseDamageOrderFor=Selecciona el Orden de Daños para {0}
|
||||||
lblDamagedFirst=Dañado Primero
|
lblDamagedFirst=Dañado Primero
|
||||||
lblChooseBlockerAfterWhichToPlaceAttackert=Elige un bloqueador después del cual colocar %s en el orden de daño; cancela para colocarlo primero.
|
lblChooseBlockerAfterWhichToPlaceAttackert=Elige un bloqueador después del cual colocar {0} en el orden de daño; cancela para colocarlo primero.
|
||||||
lblPutCardOnTopOrBottomLibrary=¿Poner %s en la parte superior o inferior de tu biblioteca?
|
lblPutCardOnTopOrBottomLibrary=¿Poner {0} en la parte superior o inferior de tu biblioteca?
|
||||||
lblChooseOrderCardsPutIntoLibrary=Elige el orden de las cartas para poner en la biblioteca
|
lblChooseOrderCardsPutIntoLibrary=Elige el orden de las cartas para poner en la biblioteca
|
||||||
lblClosestToTop=Más cerca de la parte superior
|
lblClosestToTop=Más cerca de la parte superior
|
||||||
lblChooseOrderCardsPutOntoBattlefield=Elige el orden de las cartas que quieres poner en el campo de batalla
|
lblChooseOrderCardsPutOntoBattlefield=Elige el orden de las cartas que quieres poner en el campo de batalla
|
||||||
@@ -1190,20 +1190,20 @@ lblChooseOrderCopiesCast=Elige el orden de las copias que se van a invocar
|
|||||||
lblDelveHowManyCards=¿Excavar cuántas cartas?
|
lblDelveHowManyCards=¿Excavar cuántas cartas?
|
||||||
lblExileWhichCard=¿Exiliar qué carta?
|
lblExileWhichCard=¿Exiliar qué carta?
|
||||||
lblDestroy=destroy
|
lblDestroy=destroy
|
||||||
lblUpTo=up to
|
lblSelectUpToNumTargetToAction=Select up to %d {0}(s) to {1}.
|
||||||
|
lblSelectNumTargetToAction=Select %d {0}(s) to {1}.
|
||||||
lblHighestBidder=Highest Bidder
|
lblHighestBidder=Highest Bidder
|
||||||
lblUseTriggeredAbilityOf=Use triggered ability of
|
lblUseTriggeredAbilityOf=Use triggered ability of
|
||||||
lblExertAttackersConfirm=Exert Attackers?
|
lblExertAttackersConfirm=Exert Attackers?
|
||||||
lblThereNoCardIn=There are no cards in
|
lblThereNoCardInPlayerZone=There are no cards in {0} {1}
|
||||||
lblPut=Put
|
lblPutCardsOnTheTopLibraryOrGraveyard=Put {0} on the top of library or graveyard?
|
||||||
lblOnTheTopLibraryOrGraveyard=on the top of library or graveyard?
|
|
||||||
lblLibrary=Library
|
lblLibrary=Library
|
||||||
lblGraveyard=Graveyard
|
lblGraveyard=Graveyard
|
||||||
lblTop=Top
|
lblTop=Top
|
||||||
lblBottom=Bottom
|
lblBottom=Bottom
|
||||||
lblManaFrom=mana from
|
lblNColorManaFromCard={0} {1} mana from {2}
|
||||||
lblPayManaFromManaPool=Pay Mana from Mana Pool
|
lblPayManaFromManaPool=Pay Mana from Mana Pool
|
||||||
lblChooseATargetType=Choose a %s type
|
lblChooseATargetType=Choose a {0} type
|
||||||
lblUntap=Untap
|
lblUntap=Untap
|
||||||
lblOdds=Odds
|
lblOdds=Odds
|
||||||
lblEvens=Evens
|
lblEvens=Evens
|
||||||
@@ -1217,21 +1217,17 @@ lblWinTheFlip=win the flip
|
|||||||
lblLoseTheFlip=lose the flip
|
lblLoseTheFlip=lose the flip
|
||||||
lblChooseAResult=Choose a result
|
lblChooseAResult=Choose a result
|
||||||
lblSelectPreventionShieldToUse=select which prevention shield to use
|
lblSelectPreventionShieldToUse=select which prevention shield to use
|
||||||
lblChooseAMode=Choose a mode
|
lblPlayerActivatedCardChooseMode={0} activated {1} - Choose a mode
|
||||||
lblActivated=activated
|
|
||||||
lblNoPlayerHasPriorityCannotAddedManaToPool=No player has priority at the moment, so mana cannot be added to their pool.
|
lblNoPlayerHasPriorityCannotAddedManaToPool=No player has priority at the moment, so mana cannot be added to their pool.
|
||||||
lblOverwriteExistFileConfirm=Overwrite existing file?
|
lblOverwriteExistFileConfirm=Overwrite existing file?
|
||||||
lblFileExists=File exists!
|
lblFileExists=File exists!
|
||||||
lblSelectGameStateFile=Select Game State File
|
lblSelectGameStateFile=Select Game State File
|
||||||
lblFileNotFound=File not found
|
lblFileNotFound=File not found
|
||||||
lblIn=in
|
lblPutCardInWhichPlayerZone=Put card in {0} for which player?
|
||||||
lblOnTheBattlefield=on the battlefield
|
lblPutCardInWhichPlayerBattlefield=Put card on the battlefield for which player?
|
||||||
lblOnTheStackOrInPlay=on the stack / in play
|
lblPutCardInWhichPlayerPlayOrStack=Put card on the stack / in play for which player?
|
||||||
lblPutCard=Put card
|
lblCardShouldBeSummoningSicknessConfirm=Should {0} be affected with Summoning Sickness?
|
||||||
lblForWhichPlayer=for which player?
|
lblCardShouldBeAddedToLibraryTopOrBottom=Should {0} be added to the top or to the bottom of the library?
|
||||||
lblShould=Should
|
|
||||||
lblAffectedWithSummoningSickness=be affected with Summoning Sickness?
|
|
||||||
lblBeAddedToLibraryTopOrBottom=be added to the top or to the bottom of the library?
|
|
||||||
lblExileCardsFromPlayerHandConfirm=Exile card(s) from which player's hand?
|
lblExileCardsFromPlayerHandConfirm=Exile card(s) from which player's hand?
|
||||||
lblChooseCardsExile=Choose cards to exile
|
lblChooseCardsExile=Choose cards to exile
|
||||||
lblExileCardsFromPlayerBattlefieldConfirm=Exile card(s) from which player's battlefield?
|
lblExileCardsFromPlayerBattlefieldConfirm=Exile card(s) from which player's battlefield?
|
||||||
@@ -1245,7 +1241,11 @@ lblRestartingActionSequence=Restarting action sequence.
|
|||||||
lblErrorPleaseCheckID=Error: Check IDs and ensure they're separated by spaces and/or commas.
|
lblErrorPleaseCheckID=Error: Check IDs and ensure they're separated by spaces and/or commas.
|
||||||
lblErrorEntityWithId=Error: Entity with ID
|
lblErrorEntityWithId=Error: Entity with ID
|
||||||
lblNotFound=not found
|
lblNotFound=not found
|
||||||
lblChooseAnnounceFor=Choose %s for %name
|
lblChooseAnnounceForCard=Choose {0} for {1}
|
||||||
|
lblSacrifice=Sacrifice
|
||||||
|
lblLookCardInPlayerZone=Looking at cards in {0} {1}
|
||||||
|
lblPlayerZone={0} {1}
|
||||||
|
lblActionFromPlayerDeck={0} from {1} Deck
|
||||||
#AbstractGuiGame.java
|
#AbstractGuiGame.java
|
||||||
lblConcedeCurrentGame=Esto concederá la partida actual y perderás.\n\n¿Conceder de todos modos?
|
lblConcedeCurrentGame=Esto concederá la partida actual y perderás.\n\n¿Conceder de todos modos?
|
||||||
lblConcedeTitle=¿Conceder Partida?
|
lblConcedeTitle=¿Conceder Partida?
|
||||||
@@ -1591,24 +1591,22 @@ lblSelectOrder=Select Order
|
|||||||
lblIfYouDo=if you do
|
lblIfYouDo=if you do
|
||||||
lblOr=or
|
lblOr=or
|
||||||
lblDoYouWantPay=Do you want to pay
|
lblDoYouWantPay=Do you want to pay
|
||||||
|
lblDoYouWantPayNLife=Do you want to pay {0} life?
|
||||||
lblDoyouWantTo=Do you want to
|
lblDoyouWantTo=Do you want to
|
||||||
lblDoYouWantMill=Do you want to mill
|
lblDoYouWantMillNCardsOrDoAction=Do you want to mill {0} card(s)? {1}
|
||||||
lblDoYouWantFlip=Do you want to flip
|
lblDoYouWantFlipNCoinOrDoAction=Do you want to flip {0} coin(s)? {1}
|
||||||
lblDoYouWantRemove=Do you want to remove
|
lblDoYouWantRemoveNTargetTypeCounterFromCard=Do you want to remove {0} {1} counter from {2}?
|
||||||
lblDoYouWantRemoveCounters=Do you want to remove counters from
|
lblDoYouWantRemoveCountersFromCard=Do you want to remove counters from {0}?
|
||||||
lblDoYouWantExile=Do you want to exile
|
lblDoYouWantExileNCardsFromYourLibrary=Do you want to exile {0} card(s) from your library?
|
||||||
lblDoYouWantExileAllCardYouGraveyard=Do you want to exile all cards in your graveyard?
|
lblDoYouWantExileAllCardYouGraveyard=Do you want to exile all cards in your graveyard?
|
||||||
lblDoYouWantDiscardYourHand=Do you want to discard your hand?
|
lblDoYouWantDiscardYourHand=Do you want to discard your hand?
|
||||||
lblDoYouWantSpend=Do you want to spend
|
lblDoYouWantSpendNTargetTypeCounter=Do you want to spend {0} {1} counter?
|
||||||
lblLetThatPlayer=let that player
|
lblDoYouWantLetThatPlayerDrawNCardOrDoAction=Do you want to let that player draw {0} card(s)?{1}
|
||||||
lblCoin=coin
|
lblDoYouWantDrawNCardOrDoAction=Do you want to draw {0} card(s)?{1}
|
||||||
lblCounterOfPointer=counter
|
|
||||||
lblFrom=from
|
|
||||||
lblFromYourLibrary=from your library?
|
|
||||||
lblSelectRemoveCounterCard=Select a card to remove a counter
|
lblSelectRemoveCounterCard=Select a card to remove a counter
|
||||||
lblSelectRemoveCounterType=Select type counters to remove
|
lblSelectRemoveCounterType=Select type counters to remove
|
||||||
lblExileFrom=Exile from
|
lblExileFromZone=Exile from {0}
|
||||||
lblPutCardFromWhose=Put cards from whose
|
lblPutCardFromWhoseZone=Put cards from whose {0}?
|
||||||
lblPutCardToLibrary=Put cards to Library
|
lblPutCardToLibrary=Put cards to Library
|
||||||
lblPutIntoLibrary=put into library.
|
lblPutIntoLibrary=put into library.
|
||||||
lblGainControl=gain control.
|
lblGainControl=gain control.
|
||||||
@@ -1617,62 +1615,60 @@ lbldiscard=discard.
|
|||||||
lblReveal=reveal
|
lblReveal=reveal
|
||||||
lblTap=tap
|
lblTap=tap
|
||||||
lblCurrentCard=Current Card
|
lblCurrentCard=Current Card
|
||||||
lblSelectOfCardsTo=Select
|
lblSelectNSpecifyTypeCardsToAction=Select %d {0} card(s) to {1}
|
||||||
lblCardsTo=card(s) to
|
|
||||||
#AbandonEffect.java
|
#AbandonEffect.java
|
||||||
lblWouldYoulikeAbandon=Would you like to abandon the scheme
|
lblWouldYoulikeAbandonSource=Would you like to abandon the scheme {0}?
|
||||||
#ActivateAbilityEffect.java
|
#ActivateAbilityEffect.java
|
||||||
lblChooseManaAbility=Choose a mana ability:
|
lblChooseManaAbility=Choose a mana ability:
|
||||||
#AddTurnEffect.java
|
#AddTurnEffect.java
|
||||||
lblTakesExtraTurn=takes an extra turn.
|
lblPlayerTakesExtraTurn={0} takes an extra turn.
|
||||||
#AmassEffect.java.
|
#AmassEffect.java.
|
||||||
lblChooseAnArmy=Choose an army to put counters on
|
lblChooseAnArmy=Choose an army to put counters on
|
||||||
#AssignGroupEffect.java
|
#AssignGroupEffect.java
|
||||||
lblChooseAbilityFor=Choose ability for
|
lblChooseAbilityForObject=Choose ability for {0}
|
||||||
#AttachEffect.java
|
#AttachEffect.java
|
||||||
lblDoYouWantAttach=Do you want to attach
|
lblDoYouWantAttachSourceToTarget=Do you want to attach {0} to {1}?
|
||||||
lblSelectAPlayerAttachTo=Select a player to attach to.
|
lblSelectAPlayerAttachSourceTo={0} - Select a player to attach to.
|
||||||
lblSelectACardAttachTo=Select a card to attach to.
|
lblSelectACardAttachSourceTo={0} - Select a card to attach to.
|
||||||
#BidLifeEffect.java
|
#BidLifeEffect.java
|
||||||
lblChooseStartingBid=Choose a starting bid
|
lblChooseStartingBid=Choose a starting bid
|
||||||
lblDoYouWantTopBid=Do you want to top bid? Current Bid \=
|
lblDoYouWantTopBid=Do you want to top bid? Current Bid \=
|
||||||
lblTopBidWith=topped bid with
|
lblTopBidWithValueLife=topped bid with {0} life
|
||||||
#BondEffect.java
|
#BondEffect.java
|
||||||
lblSelectACardPair=Select a card to pair with
|
lblSelectACardPair=Select a card to pair with
|
||||||
#ChangeCombatantsEffect.java
|
#ChangeCombatantsEffect.java
|
||||||
lblChooseDefenderToAttackWith=Choose which defender to attack with
|
lblChooseDefenderToAttackWithCard=Choose which defender to attack with {0}
|
||||||
#ChangeTargetsEffect.java
|
#ChangeTargetsEffect.java
|
||||||
lblDoYouWantChangeTargets=Do you want to change targets of
|
lblDoYouWantChangeAbilityTargets=Do you want to change targets of {0}?
|
||||||
#ChangeTextEffect.java
|
#ChangeTextEffect.java
|
||||||
lblChooseColorReplace=Choose a color word to replace
|
lblChooseColorReplace=Choose a color word to replace
|
||||||
lblChooseNewColor=Choose a new color word
|
lblChooseNewColor=Choose a new color word
|
||||||
#ChangeZoneEffect.java
|
#ChangeZoneEffect.java
|
||||||
lblDoYouWantMove=Do you want to move
|
lblDoYouWantMoveTargetFromOriToDest=Do you want to move {0} from {1} to {2}?
|
||||||
lblDeclareDefenderFor=Declare a defender for
|
lblPutThatCardFromPlayerOriginToDestination=Put that card from for {0} {1} to {2}
|
||||||
|
lblSearchPlayerZoneConfirm=Search {0} {1}?
|
||||||
lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
|
lblCardMatchSearchingTypeInAlternateZones=cards match your searching type in Alternate Zones.
|
||||||
lblPutThatCardFrom=Put that card from
|
|
||||||
lblLookingCardIn=Looking at cards in
|
lblLookingCardIn=Looking at cards in
|
||||||
lblDoYouWantPlay=Do you want to play
|
lblDoYouWantPlayCard=Do you want to play {0}?
|
||||||
lblSelectCardFrom=Select a card from
|
lblSelectCardFromPlayerZone=Select a card from {0} {1}
|
||||||
lblSelectUpTo=Select up to
|
lblSelectUpToNumCardFromPlayerZone=Select up to {0} cards from {1} {2}
|
||||||
lblCardsFrom=cards from
|
lblSelectCardsFromPlayerZone=Select cards from {0} {1}
|
||||||
lblSelectCardsFrom=Select cards from
|
lblCancelSearchUpToSelectNumCards=Cancel Search? Up to {0} more card(s) can be selected.
|
||||||
lblCancelSearchUpTo=Cancel Search? Up to
|
#ChangeZoneAllEffect.java
|
||||||
lblMoreCard=more card
|
lblMoveTargetFromOriginToDestination=Move {0} from {1} to {2}?
|
||||||
lblCanBeSelected=can be selected.
|
|
||||||
#ChooseCardEffect.java
|
#ChooseCardEffect.java
|
||||||
lblSelectCreatureWithTotalPowerLessOrEqualTo=Select creature(s) with total power less than or equal to
|
lblChoose=Choose
|
||||||
lblTotalPower=Total Power
|
lblSelectCreatureWithTotalPowerLessOrEqualTo=Select creature(s) with total power less than or equal to {0}
|
||||||
|
lblTotalPowerNum=Total Power: {0}
|
||||||
lblCancelChooseConfirm=Cancel Choose?
|
lblCancelChooseConfirm=Cancel Choose?
|
||||||
#ChooseCardNameEffect.java
|
#ChooseCardNameEffect.java
|
||||||
lblChooseACardName=Choose a card name
|
lblChooseACardName=Choose a card name
|
||||||
lblChooseA=Choose a
|
lblChooseASpecificCard=Choose a {0} card name.
|
||||||
lblCardName=card name
|
lblPlayerPickedChosen={0} picked {1}
|
||||||
lblPicked=picked
|
|
||||||
#ChooseColorEffect.java
|
#ChooseColorEffect.java
|
||||||
lblChooseAColor=Choose a color
|
lblChooseAColor=Choose a color
|
||||||
lblChoose=Choose
|
lblAtLastChooseNumColors=Choose {0} or more color
|
||||||
lblOrMore=or more
|
lblChooseSpecifiedRangeColors=Choose {0} to {1} color
|
||||||
#ChooseDirectionEffect.java
|
#ChooseDirectionEffect.java
|
||||||
lblLeftClockwise=Left (clockwise)
|
lblLeftClockwise=Left (clockwise)
|
||||||
lblRightAntiClockwise=Right (anticlockwise)
|
lblRightAntiClockwise=Right (anticlockwise)
|
||||||
@@ -1681,7 +1677,7 @@ lblChooseDirection=Choose a direction
|
|||||||
lblChooseOne=Choose one
|
lblChooseOne=Choose one
|
||||||
#ChooseNumberEffect.java
|
#ChooseNumberEffect.java
|
||||||
lblChooseNumber=Choose a number
|
lblChooseNumber=Choose a number
|
||||||
lblChose=chose
|
lblPlayerChoseNum={0} chose {1}
|
||||||
#ChoosePlayerEffect.java
|
#ChoosePlayerEffect.java
|
||||||
lblChoosePlayer=Choose a player
|
lblChoosePlayer=Choose a player
|
||||||
#ChooseSourceEffect.java
|
#ChooseSourceEffect.java
|
||||||
@@ -1692,26 +1688,24 @@ lblReveals=reveals
|
|||||||
lblWinsClash=wins clash
|
lblWinsClash=wins clash
|
||||||
lblLosesClash=loses clash
|
lblLosesClash=loses clash
|
||||||
#CloneEffect.java
|
#CloneEffect.java
|
||||||
lblDoYouWantCopy=Do you want to copy
|
lblDoYouWantCopy=Do you want to copy {0}?
|
||||||
#ControlExchangeVariantEffect.java
|
#ControlExchangeVariantEffect.java
|
||||||
lblChooseCards=Choose cards
|
lblChooseCards=Choose cards
|
||||||
#CopyPermanentEffect.java
|
#CopyPermanentEffect.java
|
||||||
lblCopyPermanentConfirm=Copy this permanent?
|
lblCopyPermanentConfirm=Copy this permanent?
|
||||||
lblDefender=defender
|
lblDefender=defender
|
||||||
#CopySpellAbilityEffect.java
|
#CopySpellAbilityEffect.java
|
||||||
lblDoyouWantCopyTheSpell=Do you want to copy the spell
|
lblDoyouWantCopyTheSpell=Do you want to copy the spell {0}?
|
||||||
lblSelectMultiSpellCopyToStack=Select %d spell to copy to stack
|
lblSelectMultiSpellCopyToStack=Select {0} spell to copy to stack
|
||||||
lblSelectASpellCopy=Select a spell to copy
|
lblSelectASpellCopy=Select a spell to copy
|
||||||
#CounterEffect.java
|
#CounterEffect.java
|
||||||
lblRemoveDestination=a destination to remove
|
lblRemoveDestination=a destination to remove
|
||||||
#CountersMoveEffect.java
|
#CountersMoveEffect.java
|
||||||
lblChooseTakeCountersCard=Choose card to take %s counters from
|
lblChooseTakeCountersCard=Choose card to take {0} counters from
|
||||||
lblTakeHowMany=Take how many
|
lblTakeHowManyTargetCounterFromCard=Take how many {0} counters from {1}?
|
||||||
lblCountersFrom=counters from
|
lblChooseCardToGetCountersFrom=Choose cards to get {0} counters from {1}.
|
||||||
lblChooseCardToGet=Choose cards to get
|
lblPutHowManyTargetCounterOnCard=Put how many {0} counters on {1}?
|
||||||
lblPutHowMany=Put how many
|
lblTakeHowManyTargetCounters=Take how many {0} counters?
|
||||||
lblCountersOn=counters on
|
|
||||||
lblCounters=counters
|
|
||||||
#CountersProliferateEffect.java
|
#CountersProliferateEffect.java
|
||||||
lblChooseProliferateTarget=Choose any number of permanents and/or players for proliferate
|
lblChooseProliferateTarget=Choose any number of permanents and/or players for proliferate
|
||||||
#CountersPutEffect.java
|
#CountersPutEffect.java
|
||||||
@@ -1719,41 +1713,40 @@ lblChooseACreatureWithLeastToughness=Choose a creature with the least toughness
|
|||||||
lblSelectCounterTypeAddTo=Select counter type to add to
|
lblSelectCounterTypeAddTo=Select counter type to add to
|
||||||
lblHowManyCounters=How many counters?
|
lblHowManyCounters=How many counters?
|
||||||
lblChooseAnOpponent=Choose an opponent
|
lblChooseAnOpponent=Choose an opponent
|
||||||
lblDoYouWantPutTargetP1P1CountersOn=Do you want to put %d +1/+1 counters on
|
lblDoYouWantPutTargetP1P1CountersOnCard=Do you want to put {0} +1/+1 counters on {1}?
|
||||||
#CountersPutOrRemoveEffect.java
|
#CountersPutOrRemoveEffect.java
|
||||||
lblSelectCounterTypeToAddOrRemove=Select type of counters to add or remove
|
lblSelectCounterTypeToAddOrRemove=Select type of counters to add or remove
|
||||||
lblWhatToDoWithTargetCounter=What to do with that '%s' counter
|
lblWhatToDoWithTargetCounter=What to do with that '{0}' counter
|
||||||
#CountersRemoveEffect.java
|
#CountersRemoveEffect.java
|
||||||
lblAllCounters=all counters
|
lblAllCounters=all counters
|
||||||
lblACounters=a counter
|
lblACounters=a counter
|
||||||
lblChooseCardtoTakeTargetCounters=Choose cards to take %s counters from
|
lblCounters=counters
|
||||||
lblSelectRemoveCountersNumberOfTarget=Select the number of %s counters to remove
|
lblChooseCardsToTakeTargetCounters=Choose cards to take {0} counters from
|
||||||
|
lblSelectRemoveCountersNumberOfTarget=Select the number of {0} counters to remove
|
||||||
lblSelectCountersTypeToRemove=Select type of counters to remove
|
lblSelectCountersTypeToRemove=Select type of counters to remove
|
||||||
#DamageDealEffect.java
|
#DamageDealEffect.java
|
||||||
lblDoyouWantDealTargetDamageTo=Do you want to deal %d damage to
|
lblDoyouWantDealTargetDamageToTarget=Do you want to deal {0} damage to {1}?
|
||||||
#DigEffect.java
|
#DigEffect.java
|
||||||
lblWouldYouLikeProceedWithOptionalAbility=Would you like to proceed with the optional ability for
|
lblWouldYouLikeProceedWithOptionalAbility=Would you like to proceed with the optional ability for
|
||||||
lblChooseACardToLeaveTargetLibraryTop=Choose a card to leave on top of %s library
|
lblChooseACardToLeaveTargetLibraryTop=Choose a card to leave on top of {0} library
|
||||||
lblChooseACardLeaveTarget=Choose a card to leave in %s
|
lblChooseACardLeaveTarget=Choose a card to leave in {0} {1}
|
||||||
lblChooseCardsPutInto=Choose card(s) to put into
|
lblChooseCardsPutIntoZone=Choose card(s) to put into {0}
|
||||||
lblChooseCardPutOnTargetLibarayBottom=Choose card(s) to put on the bottom of %s library
|
lblChooseCardPutOnTargetLibarayBottom=Choose card(s) to put on the bottom of {0} library
|
||||||
lblChooseCardPutOnTargetLibarayTop=Choose card(s) to put on top of %s library
|
lblChooseCardPutOnTargetLibarayTop=Choose card(s) to put on top of {0} library
|
||||||
|
lblPlayerPickedCardFrom={0} picked card(s) from
|
||||||
lblNoValidCards=No valid cards
|
lblNoValidCards=No valid cards
|
||||||
lblThisCard=this card
|
|
||||||
lblTheseCards=these cards
|
|
||||||
#DigUntilEffect.java
|
#DigUntilEffect.java
|
||||||
lblDoYouWantDigYourLibrary=Do you want to dig your library?
|
lblDoYouWantDigYourLibrary=Do you want to dig your library?
|
||||||
lblDoYouWantPutCardTo=Do you want to put that card to
|
lblDoYouWantPutCardToZone=Do you want to put that card to {0}?
|
||||||
#DiscardEffect.java
|
#DiscardEffect.java
|
||||||
lblWouldYouLikeRandomDiscardTargetCard=Would you like to discard %d random card(s)?
|
lblWouldYouLikeRandomDiscardTargetCard=Would you like to discard {0} random card(s)?
|
||||||
lblHasChosen=has chosen
|
lblPlayerHasChosenCardsFrom={0} has chosen card(s) from
|
||||||
#DrawEffect.java
|
#DrawEffect.java
|
||||||
lblDoYouWantDraw=Do you want to draw
|
lblDoYouWantDrawCards=Do you want to draw {0}?
|
||||||
lblHowMayCardDoYouWantDraw=How may cards do you want to draw?
|
lblHowMayCardDoYouWantDraw=How may cards do you want to draw?
|
||||||
#EncodeEffect.java
|
#EncodeEffect.java
|
||||||
lblAndEncodeOntoAYouControlCreature=and encode it onto a creature you control?
|
lblDoYouWantExileCardAndEncodeOntoYouCreature=Do you want to exile {0} and encode it onto a creature you control?
|
||||||
lblChooseACreatureYouControlToEncode=Choose a creature you control to encode
|
lblChooseACreatureYouControlToEncode=Choose a creature you control to encode
|
||||||
lblEncoding=Encoding
|
|
||||||
#ExploreEffect.java
|
#ExploreEffect.java
|
||||||
lblRevealedForExplore=Revealed for Explore
|
lblRevealedForExplore=Revealed for Explore
|
||||||
lblPutThisCardToYourGraveyard=Put this card in your graveyard?
|
lblPutThisCardToYourGraveyard=Put this card in your graveyard?
|
||||||
@@ -1768,15 +1761,15 @@ lblLifeTotal=Life Total
|
|||||||
#ManaEffect.java
|
#ManaEffect.java
|
||||||
lblDoYouWantAddMana=Do you want to add mana?
|
lblDoYouWantAddMana=Do you want to add mana?
|
||||||
lblSelectManaProduce=Select Mana to Produce
|
lblSelectManaProduce=Select Mana to Produce
|
||||||
lblChooseSingleColorFrom=Choose a single color from
|
lblChooseSingleColorFromTarget=Choose a single color from {0}
|
||||||
#ManifestEffect.java
|
#ManifestEffect.java
|
||||||
lblChooseCardToManifest=Choose cards to manifest
|
lblChooseCardToManifest=Choose cards to manifest
|
||||||
#MeldEffect.java
|
#MeldEffect.java
|
||||||
lblChooseCardToMeld=Choose card to meld with
|
lblChooseCardToMeld=Choose card to meld with
|
||||||
#MillEffect.java
|
#MillEffect.java
|
||||||
lblDoYouWantPutLibraryCardsTo=Do you want to put card(s) from library to
|
lblDoYouWantPutLibraryCardsTo=Do you want to put card(s) from library to {0}?
|
||||||
#MultiplePilesEffect.java
|
#MultiplePilesEffect.java
|
||||||
lblChooseCardsInPile=Choose cards in Pile
|
lblChooseCardsInTargetPile=Choose cards in Pile {0}?
|
||||||
#PeekAndRevealEffect.java
|
#PeekAndRevealEffect.java
|
||||||
lblRevealingCardFrom=Revealing cards from
|
lblRevealingCardFrom=Revealing cards from
|
||||||
lblRevealCardToOtherPlayers=Reveal cards to other players?
|
lblRevealCardToOtherPlayers=Reveal cards to other players?
|
||||||
@@ -1786,7 +1779,7 @@ lblSelectCardToPlay=Select a card to play
|
|||||||
#ProtectAllEffect.java
|
#ProtectAllEffect.java
|
||||||
lblChooseAProtection=Choose a protection
|
lblChooseAProtection=Choose a protection
|
||||||
#PumpEffect.java
|
#PumpEffect.java
|
||||||
lblApplyPumpTo=Apply pump to
|
lblApplyPumpToTarget=Apply pump to {0}?
|
||||||
#RearrangeTopOfLibraryEffect.java
|
#RearrangeTopOfLibraryEffect.java
|
||||||
lblDoyouWantShuffleTheLibrary=Do you want to shuffle the library?
|
lblDoyouWantShuffleTheLibrary=Do you want to shuffle the library?
|
||||||
#RepeatEffect.java
|
#RepeatEffect.java
|
||||||
@@ -1794,22 +1787,20 @@ lblDoYouWantRepeatProcessAgain=Do you want to repeat this process again?
|
|||||||
#RevealHandEffect.java
|
#RevealHandEffect.java
|
||||||
lblDoYouWantRevealYourHand=Do you want to reveal your hand?
|
lblDoYouWantRevealYourHand=Do you want to reveal your hand?
|
||||||
#RollPlanarDiceEffect.java
|
#RollPlanarDiceEffect.java
|
||||||
lblRolled=rolled
|
lblPlayerRolledResult={0} rolled {1}
|
||||||
#SacrificeEffect.java
|
#SacrificeEffect.java
|
||||||
lblDoYouWantPayEcho=Do you want to pay Echo
|
lblDoYouWantPayEcho=Do you want to pay Echo
|
||||||
lblPayEcho=Pay Echo
|
lblPayEcho=Pay Echo
|
||||||
lblDoYouWantSacrifice=Do you want to sacrifice?
|
lblDoYouWantSacrifice=Do you want to sacrifice?
|
||||||
lblSacrifice=Sacrifice
|
|
||||||
lblDestroys=Destroys
|
|
||||||
#SetStateEffect.java
|
#SetStateEffect.java
|
||||||
lblFaceDownCardCantTurnFaceUp=Face-down card can't turn face up
|
lblFaceDownCardCantTurnFaceUp=Face-down card can't turn face up
|
||||||
#ShuffleEffect.java
|
#ShuffleEffect.java
|
||||||
lblHaveTargetShuffle=Have %s shuffle?
|
lblHaveTargetShuffle=Have {0} shuffle?
|
||||||
#SurveilEffect.java
|
#SurveilEffect.java
|
||||||
lblDoYouWantSurveil=Do you want to surveil?
|
lblDoYouWantSurveil=Do you want to surveil?
|
||||||
#TapOrUntapAllEffect.java
|
#TapOrUntapAllEffect.java
|
||||||
lblPermanents=Permanents
|
lblPermanents=Permanents
|
||||||
lblTapOrUntap=Tap or Untap
|
lblTapOrUntapTarget=Tap or Untap {0}?
|
||||||
#TwoPilesEffect.java
|
#TwoPilesEffect.java
|
||||||
lblSelectCardForFaceDownPile=Select cards for a face down pile
|
lblSelectCardForFaceDownPile=Select cards for a face down pile
|
||||||
lblDivideCardIntoTwoPiles=Divide cards into two piles
|
lblDivideCardIntoTwoPiles=Divide cards into two piles
|
||||||
@@ -1846,4 +1837,18 @@ lblCastSpellOrPlayLand=Cast Spell/Play Land
|
|||||||
lblRepeatAddCard=Repeat Last Add Card
|
lblRepeatAddCard=Repeat Last Add Card
|
||||||
lblRemoveFromGame=Remove Card from Game
|
lblRemoveFromGame=Remove Card from Game
|
||||||
lblRiggedRoll=Rigged Planar Roll
|
lblRiggedRoll=Rigged Planar Roll
|
||||||
lblWalkTo=Planeswalk to
|
lblWalkTo=Planeswalk to
|
||||||
|
#ZoneType.java
|
||||||
|
lblHandZone=hand
|
||||||
|
lblLibraryZone=library
|
||||||
|
lblGraveyardZone=graveyard
|
||||||
|
lblBattlefieldZone=battlefield
|
||||||
|
lblExileZone=exile
|
||||||
|
lblFlashbackZone=flashback
|
||||||
|
lblCommandZone=command
|
||||||
|
lblStackZone=stack
|
||||||
|
lblSideboardZone=sideboard
|
||||||
|
lblAnteZone=ante
|
||||||
|
lblSchemeDeckZone=schemedeck
|
||||||
|
lblPlanarDeckZone=planardeck
|
||||||
|
lblNoneZone=none
|
||||||
@@ -327,7 +327,7 @@ lblOk=确认
|
|||||||
lblReset=重置
|
lblReset=重置
|
||||||
lblAuto=自动
|
lblAuto=自动
|
||||||
#VAssignDamage.java
|
#VAssignDamage.java
|
||||||
lbLAssignDamageDealtBy=分配对%s造成的伤害
|
lbLAssignDamageDealtBy=对%s造成的伤害进行分配
|
||||||
lblLClickDamageMessage=左键单击:分配一点伤害。(左键加Ctrl):分配致命伤害。
|
lblLClickDamageMessage=左键单击:分配一点伤害。(左键加Ctrl):分配致命伤害。
|
||||||
lblRClickDamageMessage=右键单击:取消分配一点伤害。(左键加Ctrl):取消分配的所有伤害
|
lblRClickDamageMessage=右键单击:取消分配一点伤害。(左键加Ctrl):取消分配的所有伤害
|
||||||
lblTotalDamageText=可用的伤害值:未知
|
lblTotalDamageText=可用的伤害值:未知
|
||||||
@@ -1035,7 +1035,7 @@ lblAny=任意
|
|||||||
lblFantasy=幻想
|
lblFantasy=幻想
|
||||||
lblGeneric=通用
|
lblGeneric=通用
|
||||||
#MatchController.java
|
#MatchController.java
|
||||||
lblChooseAbilityToPlay=选择使用的能力
|
lblChooseAbilityToPlay=选择要使用的异能
|
||||||
lblSelected=选择
|
lblSelected=选择
|
||||||
#ItemManager.java
|
#ItemManager.java
|
||||||
lblAdvancedSearch=高级搜索
|
lblAdvancedSearch=高级搜索
|
||||||
@@ -1113,14 +1113,14 @@ lblSelectBlocker=选择进行阻挡的生物
|
|||||||
lblOrSelectBlockTarget= 或者为其他进攻者选择阻挡者。
|
lblOrSelectBlockTarget= 或者为其他进攻者选择阻挡者。
|
||||||
lblMorph=变身
|
lblMorph=变身
|
||||||
#PlayerControllerHuman.java
|
#PlayerControllerHuman.java
|
||||||
lblYouHaveWonTheCoinToss=%s,你赢得了这次掷硬币。
|
lblYouHaveWonTheCoinToss={0},你赢得了这次掷硬币。
|
||||||
lblYouLostTheLastGame=%s,最后一场比赛你输了。
|
lblYouLostTheLastGame={0},最后一场比赛你输了。
|
||||||
lblWouldYouLiketoPlayorDraw=你想先手还是后手?
|
lblWouldYouLiketoPlayorDraw=你想先手还是后手?
|
||||||
lblWhoWouldYouLiketoStartthisGame=你想谁先开始游戏?(单击头像)
|
lblWhoWouldYouLiketoStartthisGame=你想谁先开始游戏?(单击头像)
|
||||||
lblPlay=先手
|
lblPlay=先手
|
||||||
lblDraw=后手
|
lblDraw=后手
|
||||||
lblTooFewCardsMainDeck=主牌中卡牌数过少(最少为%s),请重新修改套牌。
|
lblTooFewCardsMainDeck=主牌中卡牌数过少(最少为{0}),请重新修改套牌。
|
||||||
lblTooManyCardsSideboard=备牌中卡牌数过多(最多为%s),请重新修改套牌。
|
lblTooManyCardsSideboard=备牌中卡牌数过多(最多为{0}),请重新修改套牌。
|
||||||
lblAssignCombatDamageWerentBlocked=是否要像没有被阻挡一样分配战斗伤害?
|
lblAssignCombatDamageWerentBlocked=是否要像没有被阻挡一样分配战斗伤害?
|
||||||
lblChosenCards=选择牌
|
lblChosenCards=选择牌
|
||||||
lblAttacker=进攻者
|
lblAttacker=进攻者
|
||||||
@@ -1169,15 +1169,15 @@ lblSelectCardsToBePutIntoTheGraveyard=选择要放于坟场的卡牌
|
|||||||
lblCardsToPutInTheGraveyard=放于坟场的卡牌
|
lblCardsToPutInTheGraveyard=放于坟场的卡牌
|
||||||
lblDiscardUpToNCards=最多弃%d张牌
|
lblDiscardUpToNCards=最多弃%d张牌
|
||||||
lblDiscardNCards=弃%d张牌
|
lblDiscardNCards=弃%d张牌
|
||||||
lblSelectNCardsToDiscardUnlessDiscarduType=选择要丢弃的%d张牌,除非你丢弃%s。
|
lblSelectNCardsToDiscardUnlessDiscarduType=选择要丢弃的%d张牌,除非你丢弃{0}。
|
||||||
lblCleanupPhase=清除步骤
|
lblCleanupPhase=清除步骤
|
||||||
lblSelectCardsToDiscardHandDownMaximum=选择要丢弃的%d张牌,以使你的手牌数量减少到%max张。
|
lblSelectCardsToDiscardHandDownMaximum=选择要丢弃的{0}张牌,以使你的手牌数量减少到{1}张。
|
||||||
lblChooseMinCardToDiscard=选择%d张牌弃掉
|
lblChooseMinCardToDiscard=选择%d张牌弃掉
|
||||||
lblDiscarded=弃牌
|
lblDiscarded=弃牌
|
||||||
lblChooseDamageOrderFor=选择%s造成伤害的顺序
|
lblChooseDamageOrderFor=选择{0}造成伤害的顺序
|
||||||
lblDamagedFirst=先造成伤害
|
lblDamagedFirst=先造成伤害
|
||||||
lblChooseBlockerAfterWhichToPlaceAttackert=选择%s后造成伤害的阻挡者; cancel to place it first
|
lblChooseBlockerAfterWhichToPlaceAttackert=选择{0}后造成伤害的阻挡者; cancel to place it first
|
||||||
lblPutCardOnTopOrBottomLibrary=将%s放到牌库顶还是底?
|
lblPutCardOnTopOrBottomLibrary=将{0}放到牌库顶还是底?
|
||||||
lblChooseOrderCardsPutIntoLibrary=选择要放入牌库中的牌的顺序
|
lblChooseOrderCardsPutIntoLibrary=选择要放入牌库中的牌的顺序
|
||||||
lblClosestToTop=最接近顶部
|
lblClosestToTop=最接近顶部
|
||||||
lblChooseOrderCardsPutOntoBattlefield=选择要放入战场中的牌的顺序
|
lblChooseOrderCardsPutOntoBattlefield=选择要放入战场中的牌的顺序
|
||||||
@@ -1190,20 +1190,20 @@ lblChooseOrderCopiesCast=选择要复制品的释放顺序。
|
|||||||
lblDelveHowManyCards=掘穴多少张牌?
|
lblDelveHowManyCards=掘穴多少张牌?
|
||||||
lblExileWhichCard=放逐哪张牌?
|
lblExileWhichCard=放逐哪张牌?
|
||||||
lblDestroy=消灭
|
lblDestroy=消灭
|
||||||
lblUpTo=最多
|
lblSelectUpToNumTargetToAction=选择最多%d个{0}用于{1}。
|
||||||
|
lblSelectNumTargetToAction=选择%d个{0}用于{1}。
|
||||||
lblHighestBidder=最高出价者
|
lblHighestBidder=最高出价者
|
||||||
lblUseTriggeredAbilityOf=使用触发异能
|
lblUseTriggeredAbilityOf=使用触发异能
|
||||||
lblExertAttackersConfirm=进攻者耗竭?
|
lblExertAttackersConfirm=进攻者耗竭?
|
||||||
lblThereNoCardIn=里面没有牌
|
lblThereNoCardInPlayerZone={0}的{1}中没有牌
|
||||||
lblPut=放到
|
lblPutCardsOnTheTopLibraryOrGraveyard=将{0}放到牌库顶还是坟场?
|
||||||
lblOnTheTopLibraryOrGraveyard=牌库顶或坟场?
|
|
||||||
lblLibrary=牌库
|
lblLibrary=牌库
|
||||||
lblGraveyard=坟场
|
lblGraveyard=坟场
|
||||||
lblTop=顶
|
lblTop=顶
|
||||||
lblBottom=底
|
lblBottom=底
|
||||||
lblManaFrom=法术力自
|
lblNColorManaFromCard={2}产{0}个{1}法术力
|
||||||
lblPayManaFromManaPool=从法术力池支付法术力
|
lblPayManaFromManaPool=从法术力池支付法术力
|
||||||
lblChooseATargetType=选择一个%s类型
|
lblChooseATargetType=选择一个{0}类型
|
||||||
lblUntap=重置
|
lblUntap=重置
|
||||||
lblOdds=赔率
|
lblOdds=赔率
|
||||||
lblEvens=偶数
|
lblEvens=偶数
|
||||||
@@ -1217,21 +1217,17 @@ lblWinTheFlip=赢得此掷
|
|||||||
lblLoseTheFlip=输掉此掷
|
lblLoseTheFlip=输掉此掷
|
||||||
lblChooseAResult=选择一个结果
|
lblChooseAResult=选择一个结果
|
||||||
lblSelectPreventionShieldToUse=选择一个保护罩使用
|
lblSelectPreventionShieldToUse=选择一个保护罩使用
|
||||||
lblChooseAMode=选择一种模式
|
lblPlayerActivatedCardChooseMode={0}激活了{1} - 选择一个模式
|
||||||
lblActivated=已启动
|
|
||||||
lblNoPlayerHasPriorityCannotAddedManaToPool=目前没有牌手具有优先权,因此无法向法术力池中加入法术力。
|
lblNoPlayerHasPriorityCannotAddedManaToPool=目前没有牌手具有优先权,因此无法向法术力池中加入法术力。
|
||||||
lblOverwriteExistFileConfirm=覆盖已有的文件?
|
lblOverwriteExistFileConfirm=覆盖已有的文件?
|
||||||
lblFileExists=文件已存在!
|
lblFileExists=文件已存在!
|
||||||
lblSelectGameStateFile=选择游戏状态文件
|
lblSelectGameStateFile=选择游戏状态文件
|
||||||
lblFileNotFound=文件未找到
|
lblFileNotFound=文件未找到
|
||||||
lblIn=在
|
lblPutCardInWhichPlayerZone=将牌放于哪个牌手的{0}中?
|
||||||
lblOnTheBattlefield=在战场上
|
lblPutCardInWhichPlayerBattlefield=将牌放于哪个牌手的战场?
|
||||||
lblOnTheStackOrInPlay=在堆叠/在使用
|
lblPutCardInWhichPlayerPlayOrStack=将牌放于哪个牌手的堆叠/使哪个牌手使用牌?
|
||||||
lblPutCard=放置牌
|
lblCardShouldBeSummoningSicknessConfirm={0}是否应该受到召唤失调的影响?
|
||||||
lblForWhichPlayer=哪个牌手?
|
lblCardShouldBeAddedToLibraryTopOrBottom=将{0}添加到牌库顶还是底?
|
||||||
lblShould=应该
|
|
||||||
lblAffectedWithSummoningSickness=被召唤失调效应影响?
|
|
||||||
lblBeAddedToLibraryTopOrBottom=被添加到牌库顶还是底?
|
|
||||||
lblExileCardsFromPlayerHandConfirm=从哪位玩家手中放逐牌?
|
lblExileCardsFromPlayerHandConfirm=从哪位玩家手中放逐牌?
|
||||||
lblChooseCardsExile=选择要放逐的牌
|
lblChooseCardsExile=选择要放逐的牌
|
||||||
lblExileCardsFromPlayerBattlefieldConfirm=从哪个玩家的战场放逐牌?
|
lblExileCardsFromPlayerBattlefieldConfirm=从哪个玩家的战场放逐牌?
|
||||||
@@ -1245,7 +1241,11 @@ lblRestartingActionSequence=重新启动行动序列
|
|||||||
lblErrorPleaseCheckID=错误:请检查ID,并确保他们之间用空格和/或逗号分隔。
|
lblErrorPleaseCheckID=错误:请检查ID,并确保他们之间用空格和/或逗号分隔。
|
||||||
lblErrorEntityWithId=错误:实体的ID
|
lblErrorEntityWithId=错误:实体的ID
|
||||||
lblNotFound=没有找到
|
lblNotFound=没有找到
|
||||||
lblChooseAnnounceFor=为%name选择%s
|
lblChooseAnnounceForCard=为{1}选择{0}
|
||||||
|
lblSacrifice=牺牲
|
||||||
|
lblLookCardInPlayerZone=查看{0}的{1}中的牌
|
||||||
|
lblPlayerZone={0}的{1}
|
||||||
|
lblActionFromPlayerDeck=从{1}的套牌{0}
|
||||||
#AbstractGuiGame.java
|
#AbstractGuiGame.java
|
||||||
lblConcedeCurrentGame=这局游戏认输。\n\n确认吗?
|
lblConcedeCurrentGame=这局游戏认输。\n\n确认吗?
|
||||||
lblConcedeTitle=这局游戏认输?
|
lblConcedeTitle=这局游戏认输?
|
||||||
@@ -1588,27 +1588,25 @@ lblFinalMatch=决赛
|
|||||||
#DualListBox.java
|
#DualListBox.java
|
||||||
lblSelectOrder=选择顺序
|
lblSelectOrder=选择顺序
|
||||||
#HumanPlay.java
|
#HumanPlay.java
|
||||||
lblIfYouDo=如果你
|
lblIfYouDo=如果你如此做
|
||||||
lblOr=或
|
lblOr=或
|
||||||
lblDoYouWantPay=你想要支付
|
lblDoYouWantPay=你想要支付
|
||||||
|
lblDoYouWantPayNLife=你想要支付{0}点生命吗?
|
||||||
lblDoyouWantTo=你想要
|
lblDoyouWantTo=你想要
|
||||||
lblDoYouWantMill=你想要磨
|
lblDoYouWantMillNCardsOrDoAction=你想要磨{0}张牌吗? {1}
|
||||||
lblDoYouWantFlip=你想要抛
|
lblDoYouWantFlipNCoinOrDoAction=你想要抛{0}个硬币吗? {1}
|
||||||
lblDoYouWantRemove=你想要移除
|
lblDoYouWantRemoveNTargetTypeCounterFromCard=你想要从{2}移除{0}个{1}指示物吗?
|
||||||
lblDoYouWantRemoveCounters=你想要删除指示物从
|
lblDoYouWantRemoveCountersFromCard=你想要从{0}删除指示物吗?
|
||||||
lblDoYouWantExile=你想要放逐
|
lblDoYouWantExileNCardsFromYourLibrary=你想要从你的牌库放逐{0}张牌吗?
|
||||||
lblDoYouWantExileAllCardYouGraveyard=你想要放逐坟场中的所有牌吗?
|
lblDoYouWantExileAllCardYouGraveyard=你想要放逐坟场中的所有牌吗?
|
||||||
lblDoYouWantDiscardYourHand=你想要弃掉你的手牌吗?
|
lblDoYouWantDiscardYourHand=你想要弃掉你的手牌吗?
|
||||||
lblDoYouWantSpend=你想要花费
|
lblDoYouWantSpendNTargetTypeCounter=你想要花费{0}个{1}指示物吗?
|
||||||
lblLetThatPlayer=让那个牌手
|
lblDoYouWantLetThatPlayerDrawNCardOrDoAction=你想要抓让该牌手{0}张牌吗?{1}
|
||||||
lblCoin=硬币
|
lblDoYouWantDrawNCardOrDoAction=你想要抓{0}张牌吗?{1}
|
||||||
lblCounterOfPointer=指示物
|
|
||||||
lblFrom=从
|
|
||||||
lblFromYourLibrary=从你的牌库?
|
|
||||||
lblSelectRemoveCounterCard=选择一张牌删除指示物
|
lblSelectRemoveCounterCard=选择一张牌删除指示物
|
||||||
lblSelectRemoveCounterType=选择一个指示物类型删除
|
lblSelectRemoveCounterType=选择一个指示物类型删除
|
||||||
lblExileFrom=放逐自
|
lblExileFromZone=从{0}中放逐
|
||||||
lblPutCardFromWhose=谁放置牌
|
lblPutCardFromWhoseZone=将牌放入谁的{0}?
|
||||||
lblPutCardToLibrary=将牌放入牌库
|
lblPutCardToLibrary=将牌放入牌库
|
||||||
lblPutIntoLibrary=放入牌库。
|
lblPutIntoLibrary=放入牌库。
|
||||||
lblGainControl=获得控制权。
|
lblGainControl=获得控制权。
|
||||||
@@ -1617,62 +1615,60 @@ lbldiscard=弃牌。
|
|||||||
lblReveal=展示
|
lblReveal=展示
|
||||||
lblTap=横置
|
lblTap=横置
|
||||||
lblCurrentCard=当前牌
|
lblCurrentCard=当前牌
|
||||||
lblSelectOfCardsTo=选择
|
lblSelectNSpecifyTypeCardsToAction=选择%d张{0}牌用于{1}
|
||||||
lblCardsTo=牌到
|
|
||||||
#AbandonEffect.java
|
#AbandonEffect.java
|
||||||
lblWouldYoulikeAbandon=你想要终止阴谋
|
lblWouldYoulikeAbandonSource=你想要终止阴谋{0}吗?
|
||||||
#ActivateAbilityEffect.java
|
#ActivateAbilityEffect.java
|
||||||
lblChooseManaAbility=选择一个法术力异能:
|
lblChooseManaAbility=选择一个法术力异能:
|
||||||
#AddTurnEffect.java
|
#AddTurnEffect.java
|
||||||
lblTakesExtraTurn=获得一个额外回合。
|
lblPlayerTakesExtraTurn={0}获得一个额外回合。
|
||||||
#AmassEffect.java.
|
#AmassEffect.java.
|
||||||
lblChooseAnArmy=选择一个军队将指示物放置在上面。
|
lblChooseAnArmy=选择一个军队将指示物放置在上面。
|
||||||
#AssignGroupEffect.java
|
#AssignGroupEffect.java
|
||||||
lblChooseAbilityFor=选择一个异能
|
lblChooseAbilityForObject=从{0}中选择一个异能
|
||||||
#AttachEffect.java
|
#AttachEffect.java
|
||||||
lblDoYouWantAttach=你想要装备
|
lblDoYouWantAttachSourceToTarget=你想要将{0}装备到{1}吗?
|
||||||
lblSelectAPlayerAttachTo=选择一个要结附的牌手。
|
lblSelectAPlayerAttachSourceTo={0} - 选择一个要结附的牌手。
|
||||||
lblSelectACardAttachTo=选择一个要结附的牌。
|
lblSelectACardAttachSourceTo={0} - 选择一个要结附的牌。
|
||||||
#BidLifeEffect.java
|
#BidLifeEffect.java
|
||||||
lblChooseStartingBid=选择一个初始价钱
|
lblChooseStartingBid=选择一个初始价钱
|
||||||
lblDoYouWantTopBid=你想要喊更高的价? 现在价钱 \=
|
lblDoYouWantTopBid=你想要喊更高的价? 现在价钱 \=
|
||||||
lblTopBidWith=最高喊价
|
lblTopBidWithValueLife=最高喊价为{0}生命
|
||||||
#BondEffect.java
|
#BondEffect.java
|
||||||
lblSelectACardPair=选择要组成搭档的牌
|
lblSelectACardPair=选择要组成搭档的牌
|
||||||
#ChangeCombatantsEffect.java
|
#ChangeCombatantsEffect.java
|
||||||
lblChooseDefenderToAttackWith=选择守军进行进攻
|
lblChooseDefenderToAttackWith=选择守军进行进攻
|
||||||
#ChangeTargetsEffect.java
|
#ChangeTargetsEffect.java
|
||||||
lblDoYouWantChangeTargets=你是否想要更改目标
|
lblDoYouWantChangeAbilityTargets=你是否想要更改{0}的目标
|
||||||
#ChangeTextEffect.java
|
#ChangeTextEffect.java
|
||||||
lblChooseColorReplace=选择一个要替换的颜色词
|
lblChooseColorReplace=选择一个要替换的颜色词
|
||||||
lblChooseNewColor=选择一个新的颜色词
|
lblChooseNewColor=选择一个新的颜色词
|
||||||
#ChangeZoneEffect.java
|
#ChangeZoneEffect.java
|
||||||
lblDoYouWantMove=你想要移动
|
lblDoYouWantMoveTargetFromOriToDest=你想要将{0}从{1}移动到{2}吗?
|
||||||
lblDeclareDefenderFor=声明阻挡者
|
lblPutThatCardFromPlayerOriginToDestination=将这张牌从{0}的{1}放到{2}
|
||||||
|
lblSearchPlayerZoneConfirm=搜索{0}的{1}?
|
||||||
lblCardMatchSearchingTypeInAlternateZones=在你的备用区域搜索匹配类型的卡牌。
|
lblCardMatchSearchingTypeInAlternateZones=在你的备用区域搜索匹配类型的卡牌。
|
||||||
lblPutThatCardFrom=放置这张牌从
|
|
||||||
lblLookingCardIn=看牌自
|
lblLookingCardIn=看牌自
|
||||||
lblDoYouWantPlay=你想要使用
|
lblDoYouWantPlayCard=你想要使用{0}?
|
||||||
lblSelectCardFrom=选择一张牌从
|
lblSelectCardFromPlayerZone=选择一张牌从{0}的{1}
|
||||||
lblSelectUpTo=最多选择
|
lblSelectUpToNumCardFromPlayerZone=最多选择{0}张牌来自{1}的{2}
|
||||||
lblCardsFrom=牌张来自
|
lblSelectCardsFromPlayerZone=选择牌张来自{0}的{1}
|
||||||
lblSelectCardsFrom=选择牌张来自
|
lblCancelSearchUpToSelectNumCards=取消搜索?最多可以搜索{0}张牌。
|
||||||
lblCancelSearchUpTo=取消搜索?直到
|
#ChangeZoneAllEffect.java
|
||||||
lblMoreCard=更多牌
|
lblMoveTargetFromOriginToDestination=将{0}从{1}移动到{2}?
|
||||||
lblCanBeSelected=可以选择
|
|
||||||
#ChooseCardEffect.java
|
#ChooseCardEffect.java
|
||||||
lblSelectCreatureWithTotalPowerLessOrEqualTo=选择一些生物其力量合小于或等于
|
lblChoose=选择
|
||||||
lblTotalPower=总力量
|
lblSelectCreatureWithTotalPowerLessOrEqualTo=选择一些生物其力量只和需小于或等于{0}
|
||||||
|
lblTotalPowerNum=总力量:{0}
|
||||||
lblCancelChooseConfirm=取消选择?
|
lblCancelChooseConfirm=取消选择?
|
||||||
#ChooseCardNameEffect.java
|
#ChooseCardNameEffect.java
|
||||||
lblChooseACardName=选择一个牌名
|
lblChooseACardName=选择一个牌名
|
||||||
lblChooseA=选择一个
|
lblChooseASpecificCard=选择一个{0}牌名
|
||||||
lblCardName=牌名
|
lblPlayerPickedChosen={0}选取了{1}
|
||||||
lblPicked=选取
|
|
||||||
#ChooseColorEffect.java
|
#ChooseColorEffect.java
|
||||||
lblChooseAColor=选择一个颜色
|
lblChooseAColor=选择一个颜色
|
||||||
lblChoose=选择
|
lblAtLastChooseNumColors=选择{0}或更多颜色
|
||||||
lblOrMore=或更多
|
lblChooseSpecifiedRangeColors=选择{0}到{1}种颜色
|
||||||
#ChooseDirectionEffect.java
|
#ChooseDirectionEffect.java
|
||||||
lblLeftClockwise=左(顺时针)
|
lblLeftClockwise=左(顺时针)
|
||||||
lblRightAntiClockwise=右(逆时针)
|
lblRightAntiClockwise=右(逆时针)
|
||||||
@@ -1681,7 +1677,7 @@ lblChooseDirection=选择一个方向
|
|||||||
lblChooseOne=选择一个
|
lblChooseOne=选择一个
|
||||||
#ChooseNumberEffect.java
|
#ChooseNumberEffect.java
|
||||||
lblChooseNumber=选择一个数
|
lblChooseNumber=选择一个数
|
||||||
lblChose=已选择
|
lblPlayerChoseNum={0}已选择{1}
|
||||||
#ChoosePlayerEffect.java
|
#ChoosePlayerEffect.java
|
||||||
lblChoosePlayer=选择一个牌手
|
lblChoosePlayer=选择一个牌手
|
||||||
#ChooseSourceEffect.java
|
#ChooseSourceEffect.java
|
||||||
@@ -1692,26 +1688,24 @@ lblReveals=展示
|
|||||||
lblWinsClash=比点赢了
|
lblWinsClash=比点赢了
|
||||||
lblLosesClash=比点输了
|
lblLosesClash=比点输了
|
||||||
#CloneEffect.java
|
#CloneEffect.java
|
||||||
lblDoYouWantCopy=你想要复制
|
lblDoYouWantCopy=你想要复制{0}吗?
|
||||||
#ControlExchangeVariantEffect.java
|
#ControlExchangeVariantEffect.java
|
||||||
lblChooseCards=选择牌
|
lblChooseCards=选择牌
|
||||||
#CopyPermanentEffect.java
|
#CopyPermanentEffect.java
|
||||||
lblCopyPermanentConfirm=复制这个永久物?
|
lblCopyPermanentConfirm=复制这个永久物?
|
||||||
lblDefender=守军
|
lblDefender=守军
|
||||||
#CopySpellAbilityEffect.java
|
#CopySpellAbilityEffect.java
|
||||||
lblDoyouWantCopyTheSpell=你想要复制这个咒语
|
lblDoyouWantCopyTheSpell=你想要复制咒语{0}吗?
|
||||||
lblSelectMultiSpellCopyToStack=选择%d个咒语复制到堆叠
|
lblSelectMultiSpellCopyToStack=选择{0}个咒语复制到堆叠
|
||||||
lblSelectASpellCopy=选择一个咒语进行复制
|
lblSelectASpellCopy=选择一个咒语进行复制
|
||||||
#CounterEffect.java
|
#CounterEffect.java
|
||||||
lblRemoveDestination=要删除的目标
|
lblRemoveDestination=要删除的目标
|
||||||
#CountersMoveEffect.java
|
#CountersMoveEffect.java
|
||||||
lblChooseTakeCountersCard=选择牌获得%s指示物自
|
lblChooseTakeCountersCard=选择牌获得{0}指示物自
|
||||||
lblTakeHowMany=获得几个
|
lblTakeHowManyTargetCounterFromCard={1}获得多少个{0}指示物?
|
||||||
lblCountersFrom=指示物自
|
lblChooseCardToGetCountersFrom=选择牌从{1}获取{0}指示物
|
||||||
lblChooseCardToGet=选择牌获得
|
lblPutHowManyTargetCounterOnCard=放置多少个{0}指示物到{1}?
|
||||||
lblPutHowMany=放置几个
|
lblTakeHowManyTargetCounters=获得多少{0}指示物?
|
||||||
lblCountersOn=指示物在上面
|
|
||||||
lblCounters=指示物
|
|
||||||
#CountersProliferateEffect.java
|
#CountersProliferateEffect.java
|
||||||
lblChooseProliferateTarget=选择任意数量的永久物和或牌手进行增殖
|
lblChooseProliferateTarget=选择任意数量的永久物和或牌手进行增殖
|
||||||
#CountersPutEffect.java
|
#CountersPutEffect.java
|
||||||
@@ -1719,41 +1713,40 @@ lblChooseACreatureWithLeastToughness=选择防御力最小的生物
|
|||||||
lblSelectCounterTypeAddTo=选择指示物类型以添加到
|
lblSelectCounterTypeAddTo=选择指示物类型以添加到
|
||||||
lblHowManyCounters=多少指示物?
|
lblHowManyCounters=多少指示物?
|
||||||
lblChooseAnOpponent=选择一个对手
|
lblChooseAnOpponent=选择一个对手
|
||||||
lblDoYouWantPutTargetP1P1CountersOn=你想要放置%d个+1+1指示物到
|
lblDoYouWantPutTargetP1P1CountersOnCard=你想要放置{0}个+1+1指示物到{1}吗?
|
||||||
#CountersPutOrRemoveEffect.java
|
#CountersPutOrRemoveEffect.java
|
||||||
lblSelectCounterTypeToAddOrRemove=选择要添加或移除的指示物的类型
|
lblSelectCounterTypeToAddOrRemove=选择要添加或移除的指示物的类型
|
||||||
lblWhatToDoWithTargetCounter=如何使用'%s'指示物
|
lblWhatToDoWithTargetCounter=如何使用'{0}'指示物
|
||||||
#CountersRemoveEffect.java
|
#CountersRemoveEffect.java
|
||||||
lblAllCounters=所有指示物
|
lblAllCounters=所有指示物
|
||||||
lblACounters=一个指示物
|
lblACounters=一个指示物
|
||||||
lblChooseCardtoTakeTargetCounters=选择牌要获得%s指示物自
|
lblCounters=指示物
|
||||||
lblSelectRemoveCountersNumberOfTarget=选择要删除的%s指示物的数量
|
lblChooseCardsToTakeTargetCounters=选择牌要获得{0}指示物自
|
||||||
|
lblSelectRemoveCountersNumberOfTarget=选择要删除的{0}指示物的数量
|
||||||
lblSelectCountersTypeToRemove=选择要删除的指示物类型
|
lblSelectCountersTypeToRemove=选择要删除的指示物类型
|
||||||
#DamageDealEffect.java
|
#DamageDealEffect.java
|
||||||
lblDoyouWantDealTargetDamageTo=你想造成%d伤害给
|
lblDoyouWantDealTargetDamageToTarget=你想对{1}造成{0}伤害吗?
|
||||||
#DigEffect.java
|
#DigEffect.java
|
||||||
lblWouldYouLikeProceedWithOptionalAbility=你想继续以下可选的异能吗
|
lblWouldYouLikeProceedWithOptionalAbility=你想继续以下可选的异能吗
|
||||||
lblChooseACardToLeaveTargetLibraryTop=选择一张牌离开%s的牌库顶
|
lblChooseACardToLeaveTargetLibraryTop=选择一张牌离开{0}的牌库顶
|
||||||
lblChooseACardLeaveTarget=选择一张牌离开%s
|
lblChooseACardLeaveTarget=选择一张牌离开{0}的{1}
|
||||||
lblChooseCardsPutInto=选择牌放到
|
lblChooseCardsPutIntoZone=选择牌放到{0}
|
||||||
lblChooseCardPutOnTargetLibarayBottom=选择牌放到%s的牌库底
|
lblChooseCardPutOnTargetLibarayBottom=选择牌放到{0}的牌库底
|
||||||
lblChooseCardPutOnTargetLibarayTop=选择牌放到%s的牌库顶
|
lblChooseCardPutOnTargetLibarayTop=选择牌放到}0的牌库顶
|
||||||
|
lblPlayerPickedCardFrom={0}选择了牌自
|
||||||
lblNoValidCards=没有有效的牌
|
lblNoValidCards=没有有效的牌
|
||||||
lblThisCard=这张牌
|
|
||||||
lblTheseCards=这些牌
|
|
||||||
#DigUntilEffect.java
|
#DigUntilEffect.java
|
||||||
lblDoYouWantDigYourLibrary=你想要挖掘你的牌库吗?
|
lblDoYouWantDigYourLibrary=你想要挖掘你的牌库吗?
|
||||||
lblDoYouWantPutCardTo=你想把这张牌放到
|
lblDoYouWantPutCardToZone=你想把这张牌放到{0}吗?
|
||||||
#DiscardEffect.java
|
#DiscardEffect.java
|
||||||
lblWouldYouLikeRandomDiscardTargetCard=你想随机弃掉%d张牌吗?
|
lblWouldYouLikeRandomDiscardTargetCard=你想随机弃掉%d张牌吗?
|
||||||
lblHasChosen=选择了
|
lblPlayerHasChosenCardsFrom={0}选择了牌自
|
||||||
#DrawEffect.java
|
#DrawEffect.java
|
||||||
lblDoYouWantDraw=你想抓
|
lblDoYouWantDrawCards=你想抓{0}张牌吗?
|
||||||
lblHowMayCardDoYouWantDraw=你想怎么抓牌?
|
lblHowMayCardDoYouWantDraw=你想怎么抓牌?
|
||||||
#EncodeEffect.java
|
#EncodeEffect.java
|
||||||
lblAndEncodeOntoAYouControlCreature=和赋码到你控制的生物?
|
lblDoYouWantExileCardAndEncodeOntoYouCreature=你想放逐{0}并将之赋码到你控制的生物吗?
|
||||||
lblChooseACreatureYouControlToEncode=选择你控制的生物进场赋码
|
lblChooseACreatureYouControlToEncode=选择你控制的生物进场赋码
|
||||||
lblEncoding=已赋码
|
|
||||||
#ExploreEffect.java
|
#ExploreEffect.java
|
||||||
lblRevealedForExplore=勘察所展示
|
lblRevealedForExplore=勘察所展示
|
||||||
lblPutThisCardToYourGraveyard=把这张牌放到你的坟墓场?
|
lblPutThisCardToYourGraveyard=把这张牌放到你的坟墓场?
|
||||||
@@ -1768,25 +1761,25 @@ lblLifeTotal=生命总数
|
|||||||
#ManaEffect.java
|
#ManaEffect.java
|
||||||
lblDoYouWantAddMana=你想增加法术力吗?
|
lblDoYouWantAddMana=你想增加法术力吗?
|
||||||
lblSelectManaProduce=选择要产出的法术力
|
lblSelectManaProduce=选择要产出的法术力
|
||||||
lblChooseSingleColorFrom=选择一种颜色自
|
lblChooseSingleColorFromTarget=从{0}选择一种颜色
|
||||||
#ManifestEffect.java
|
#ManifestEffect.java
|
||||||
lblChooseCardToManifest=选择要显化的牌
|
lblChooseCardToManifest=选择要显化的牌
|
||||||
#MeldEffect.java
|
#MeldEffect.java
|
||||||
lblChooseCardToMeld=选择要融合的牌
|
lblChooseCardToMeld=选择要融合的牌
|
||||||
#MillEffect.java
|
#MillEffect.java
|
||||||
lblDoYouWantPutLibraryCardsTo=你想要从牌库中把牌放入
|
lblDoYouWantPutLibraryCardsTo=你想要从牌库中把牌放入{0}吗?
|
||||||
#MultiplePilesEffect.java
|
#MultiplePilesEffect.java
|
||||||
lblChooseCardsInPile=选择一堆卡
|
lblChooseCardsInTargetPile=选择堆{0}中的牌?
|
||||||
#PeekAndRevealEffect.java
|
#PeekAndRevealEffect.java
|
||||||
lblRevealingCardFrom=展示牌自
|
lblRevealingCardFrom=展示牌自
|
||||||
lblRevealCardToOtherPlayers=想其他玩家展示牌?
|
lblRevealCardToOtherPlayers=向其他玩家展示牌?
|
||||||
#PlayEffect.java
|
#PlayEffect.java
|
||||||
lblChooseUpTo=选择最多
|
lblChooseUpTo=最多选择
|
||||||
lblSelectCardToPlay=选择要使用的牌
|
lblSelectCardToPlay=选择要使用的牌
|
||||||
#ProtectAllEffect.java
|
#ProtectAllEffect.java
|
||||||
lblChooseAProtection=选择一个保护
|
lblChooseAProtection=选择一个保护
|
||||||
#PumpEffect.java
|
#PumpEffect.java
|
||||||
lblApplyPumpTo=将pump用于
|
lblApplyPumpToTarget=将pump用于{0}?
|
||||||
#RearrangeTopOfLibraryEffect.java
|
#RearrangeTopOfLibraryEffect.java
|
||||||
lblDoyouWantShuffleTheLibrary=你想要洗这个牌库吗?
|
lblDoyouWantShuffleTheLibrary=你想要洗这个牌库吗?
|
||||||
#RepeatEffect.java
|
#RepeatEffect.java
|
||||||
@@ -1794,22 +1787,20 @@ lblDoYouWantRepeatProcessAgain=你是否想再次重复这个过程?
|
|||||||
#RevealHandEffect.java
|
#RevealHandEffect.java
|
||||||
lblDoYouWantRevealYourHand=你想展示你的手牌吗?
|
lblDoYouWantRevealYourHand=你想展示你的手牌吗?
|
||||||
#RollPlanarDiceEffect.java
|
#RollPlanarDiceEffect.java
|
||||||
lblRolled=已掷骰
|
lblPlayerRolledResult={0}掷骰结果为{1}
|
||||||
#SacrificeEffect.java
|
#SacrificeEffect.java
|
||||||
lblDoYouWantPayEcho=你想支付返响费用
|
lblDoYouWantPayEcho=你想支付返响费用
|
||||||
lblPayEcho=支付返响费用
|
lblPayEcho=支付返响费用
|
||||||
lblDoYouWantSacrifice=你想牺牲吗?
|
lblDoYouWantSacrifice=你想牺牲吗?
|
||||||
lblSacrifice=牺牲
|
|
||||||
lblDestroys=消灭
|
|
||||||
#SetStateEffect.java
|
#SetStateEffect.java
|
||||||
lblFaceDownCardCantTurnFaceUp=面朝下的牌不能面朝上
|
lblFaceDownCardCantTurnFaceUp=面朝下的牌不能面朝上
|
||||||
#ShuffleEffect.java
|
#ShuffleEffect.java
|
||||||
lblHaveTargetShuffle=%s洗牌了吗?
|
lblHaveTargetShuffle={0}洗牌了吗?
|
||||||
#SurveilEffect.java
|
#SurveilEffect.java
|
||||||
lblDoYouWantSurveil=你想刺探吗?
|
lblDoYouWantSurveil=你想刺探吗?
|
||||||
#TapOrUntapAllEffect.java
|
#TapOrUntapAllEffect.java
|
||||||
lblPermanents=永久物
|
lblPermanents=永久物
|
||||||
lblTapOrUntap=横置或重置
|
lblTapOrUntapTarget=横置还是重置{0}?
|
||||||
#TwoPilesEffect.java
|
#TwoPilesEffect.java
|
||||||
lblSelectCardForFaceDownPile=选择一个面朝下的堆
|
lblSelectCardForFaceDownPile=选择一个面朝下的堆
|
||||||
lblDivideCardIntoTwoPiles=将牌分为两堆
|
lblDivideCardIntoTwoPiles=将牌分为两堆
|
||||||
@@ -1847,3 +1838,17 @@ lblRepeatAddCard=重复上一张添加的牌
|
|||||||
lblRemoveFromGame=从游戏中删除牌
|
lblRemoveFromGame=从游戏中删除牌
|
||||||
lblRiggedRoll=触发时空骰
|
lblRiggedRoll=触发时空骰
|
||||||
lblWalkTo=时空换入
|
lblWalkTo=时空换入
|
||||||
|
#ZoneType.java
|
||||||
|
lblHandZone=手牌
|
||||||
|
lblLibraryZone=牌库
|
||||||
|
lblGraveyardZone=坟场
|
||||||
|
lblBattlefieldZone=战场
|
||||||
|
lblExileZone=放逐区
|
||||||
|
lblFlashbackZone=返照
|
||||||
|
lblCommandZone=指挥官区
|
||||||
|
lblStackZone=堆叠
|
||||||
|
lblSideboardZone=备牌
|
||||||
|
lblAnteZone=赌注牌区
|
||||||
|
lblSchemeDeckZone=魔王套牌
|
||||||
|
lblPlanarDeckZone=时空套牌
|
||||||
|
lblNoneZone=空
|
||||||
@@ -25,7 +25,6 @@ import forge.match.input.InputPayMana;
|
|||||||
import forge.match.input.InputPayManaOfCostPayment;
|
import forge.match.input.InputPayManaOfCostPayment;
|
||||||
import forge.match.input.InputPayManaSimple;
|
import forge.match.input.InputPayManaSimple;
|
||||||
import forge.match.input.InputSelectCardsFromList;
|
import forge.match.input.InputSelectCardsFromList;
|
||||||
import forge.util.Lang;
|
|
||||||
import forge.util.TextUtil;
|
import forge.util.TextUtil;
|
||||||
import forge.util.collect.FCollectionView;
|
import forge.util.collect.FCollectionView;
|
||||||
import forge.util.gui.SGuiChoose;
|
import forge.util.gui.SGuiChoose;
|
||||||
@@ -312,7 +311,7 @@ public class HumanPlay {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantPay") + " " + amount + " " + Localizer.getInstance().getMessage("lblLife") + "?" + orString, sourceAbility)) {
|
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantPayNLife", String.valueOf(amount)) + orString, sourceAbility)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -332,11 +331,15 @@ public class HumanPlay {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
StringBuilder sb = new StringBuilder(Localizer.getInstance().getMessage("lblDoyouWantTo") + " ");
|
String message = null;
|
||||||
sb.append(res.contains(p) ? "" : Localizer.getInstance().getMessage("lblLetThatPlayer") + " ");
|
if (res.contains(p)) {
|
||||||
sb.append(Localizer.getInstance().getMessage("lblDraw") + " ").append(Lang.nounWithAmount(amount, " " + Localizer.getInstance().getMessage("lblCard"))).append("?").append(orString);
|
message = Localizer.getInstance().getMessage("lblDoYouWantLetThatPlayerDrawNCardOrDoAction", String.valueOf(amount), orString);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
message = Localizer.getInstance().getMessage("lblDoYouWantDrawNCardOrDoAction", String.valueOf(amount), orString);
|
||||||
|
}
|
||||||
|
|
||||||
if (!p.getController().confirmPayment(part, sb.toString(), sourceAbility)) {
|
if (!p.getController().confirmPayment(part, message, sourceAbility)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -370,7 +373,7 @@ public class HumanPlay {
|
|||||||
final int amount = getAmountFromPart(part, source, sourceAbility);
|
final int amount = getAmountFromPart(part, source, sourceAbility);
|
||||||
final CardCollectionView list = p.getCardsIn(ZoneType.Library);
|
final CardCollectionView list = p.getCardsIn(ZoneType.Library);
|
||||||
if (list.size() < amount) { return false; }
|
if (list.size() < amount) { return false; }
|
||||||
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lbllblDoYouWantMill") + " " + amount + " " + Localizer.getInstance().getMessage("lblCard") + (amount == 1 ? "" : "s") + "?" + orString, sourceAbility)) {
|
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantMillNCardsOrDoAction", String.valueOf(amount), orString), sourceAbility)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
CardCollectionView listmill = p.getCardsIn(ZoneType.Library, amount);
|
CardCollectionView listmill = p.getCardsIn(ZoneType.Library, amount);
|
||||||
@@ -378,7 +381,7 @@ public class HumanPlay {
|
|||||||
}
|
}
|
||||||
else if (part instanceof CostFlipCoin) {
|
else if (part instanceof CostFlipCoin) {
|
||||||
final int amount = getAmountFromPart(part, source, sourceAbility);
|
final int amount = getAmountFromPart(part, source, sourceAbility);
|
||||||
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantFlip") + " " + amount + " " + Localizer.getInstance().getMessage("lblCoin") + (amount == 1 ? "" : "s") + "?" + orString, sourceAbility)) {
|
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantFlipNCoinOrDoAction", String.valueOf(amount), orString), sourceAbility)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
final int n = FlipCoinEffect.getFilpMultiplier(p);
|
final int n = FlipCoinEffect.getFilpMultiplier(p);
|
||||||
@@ -412,7 +415,7 @@ public class HumanPlay {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!mandatory) {
|
if (!mandatory) {
|
||||||
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantRemove") + " " + Lang.nounWithAmount(amount, counterType.getName() + " " + Localizer.getInstance().getMessage("lblCounterOfPointer")) + " " + Localizer.getInstance().getMessage("lblFrom") + " " + source + "?",sourceAbility)) {
|
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantRemoveNTargetTypeCounterFromCard", String.valueOf(amount), counterType.getName(), source), sourceAbility)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -432,7 +435,7 @@ public class HumanPlay {
|
|||||||
if (allCounters < amount) { return false; }
|
if (allCounters < amount) { return false; }
|
||||||
|
|
||||||
if (!mandatory) {
|
if (!mandatory) {
|
||||||
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantRemoveCounters") + " " + part.getDescriptiveType() + " ?",sourceAbility)) {
|
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantRemoveCountersFromCard", part.getDescriptiveType()), sourceAbility)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -492,8 +495,7 @@ public class HumanPlay {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (from == ZoneType.Library) {
|
if (from == ZoneType.Library) {
|
||||||
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantExile") + " " + nNeeded +
|
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantExileNCardsFromYourLibrary", String.valueOf(nNeeded)), sourceAbility)) {
|
||||||
" " + Localizer.getInstance().getMessage("lblCard") + (nNeeded == 1 ? "" : "s") + " " + Localizer.getInstance().getMessage("lblFromYourLibrary"), sourceAbility)) {
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
list = list.subList(0, nNeeded);
|
list = list.subList(0, nNeeded);
|
||||||
@@ -502,7 +504,7 @@ public class HumanPlay {
|
|||||||
// replace this with input
|
// replace this with input
|
||||||
CardCollection newList = new CardCollection();
|
CardCollection newList = new CardCollection();
|
||||||
for (int i = 0; i < nNeeded; i++) {
|
for (int i = 0; i < nNeeded; i++) {
|
||||||
final Card c = p.getGame().getCard(SGuiChoose.oneOrNone(Localizer.getInstance().getMessage("lblExileFrom") + " " + from, CardView.getCollection(list)));
|
final Card c = p.getGame().getCard(SGuiChoose.oneOrNone(Localizer.getInstance().getMessage("lblExileFromZone", from.getTranslatedName()), CardView.getCollection(list)));
|
||||||
if (c == null) {
|
if (c == null) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -538,7 +540,7 @@ public class HumanPlay {
|
|||||||
payableZone.add(player);
|
payableZone.add(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Player chosen = controller.getGame().getPlayer(SGuiChoose.oneOrNone(TextUtil.concatNoSpace(Localizer.getInstance().getMessage("lblPutCardFromWhose") + " ", from.toString(), "?"), PlayerView.getCollection(payableZone)));
|
Player chosen = controller.getGame().getPlayer(SGuiChoose.oneOrNone(Localizer.getInstance().getMessage("lblPutCardFromWhoseZone", from.getTranslatedName()), PlayerView.getCollection(payableZone)));
|
||||||
if (chosen == null) {
|
if (chosen == null) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -629,7 +631,7 @@ public class HumanPlay {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!mandatory) {
|
if (!mandatory) {
|
||||||
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantSpend") + " " + Lang.nounWithAmount(amount, counterType.getName() + " " + Localizer.getInstance().getMessage("lblCounterOfPointer")) + "?",sourceAbility)) {
|
if (!p.getController().confirmPayment(part, Localizer.getInstance().getMessage("lblDoYouWantSpendNTargetTypeCounter", String.valueOf(amount), counterType.getName()), sourceAbility)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -675,7 +677,7 @@ public class HumanPlay {
|
|||||||
if (list.size() < amount) { return false; } // unable to pay (not enough cards)
|
if (list.size() < amount) { return false; } // unable to pay (not enough cards)
|
||||||
|
|
||||||
InputSelectCardsFromList inp = new InputSelectCardsFromList(controller, amount, amount, list, sourceAbility);
|
InputSelectCardsFromList inp = new InputSelectCardsFromList(controller, amount, amount, list, sourceAbility);
|
||||||
inp.setMessage(Localizer.getInstance().getMessage("lblSelectOfCardsTo") + " %d " + cpl.getDescriptiveType() + " " + Localizer.getInstance().getMessage("lblCardsTo") + " " + actionName);
|
inp.setMessage(Localizer.getInstance().getMessage("lblSelectNSpecifyTypeCardsToAction", cpl.getDescriptiveType(), actionName));
|
||||||
inp.setCancelAllowed(true);
|
inp.setCancelAllowed(true);
|
||||||
|
|
||||||
inp.showAndWait();
|
inp.showAndWait();
|
||||||
|
|||||||
@@ -246,10 +246,10 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
if (newMain != null) {
|
if (newMain != null) {
|
||||||
String errMsg;
|
String errMsg;
|
||||||
if (newMain.size() < deckMinSize) {
|
if (newMain.size() < deckMinSize) {
|
||||||
errMsg = TextUtil.concatNoSpace(localizer.getMessage("lblTooFewCardsMainDeck").replace("%s", String.valueOf(deckMinSize)));
|
errMsg = TextUtil.concatNoSpace(localizer.getMessage("lblTooFewCardsMainDeck", String.valueOf(deckMinSize)));
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
errMsg = TextUtil.concatNoSpace(localizer.getMessage("lblTooManyCardsSideboard").replace("%s", String.valueOf(sbMax)));
|
errMsg = TextUtil.concatNoSpace(localizer.getMessage("lblTooManyCardsSideboard", String.valueOf(sbMax)));
|
||||||
}
|
}
|
||||||
getGui().showErrorDialog(errMsg, localizer.getMessage("lblInvalidDeck"));
|
getGui().showErrorDialog(errMsg, localizer.getMessage("lblInvalidDeck"));
|
||||||
}
|
}
|
||||||
@@ -313,7 +313,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
public Integer announceRequirements(final SpellAbility ability, final String announce,
|
public Integer announceRequirements(final SpellAbility ability, final String announce,
|
||||||
final boolean canChooseZero) {
|
final boolean canChooseZero) {
|
||||||
final int min = canChooseZero ? 0 : 1;
|
final int min = canChooseZero ? 0 : 1;
|
||||||
return getGui().getInteger(localizer.getMessage("lblChooseAnnounceFor").replace("%s", announce).replace("%name", ability.getHostCard().getName()) , min,
|
return getGui().getInteger(localizer.getMessage("lblChooseAnnounceForCard", announce, ability.getHostCard().getName()) , min,
|
||||||
Integer.MAX_VALUE, min + 9);
|
Integer.MAX_VALUE, min + 9);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -336,14 +336,16 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
return CardCollection.EMPTY;
|
return CardCollection.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
final StringBuilder builder = new StringBuilder(localizer.getMessage("lblSelectOfCardsTo") + " ");
|
String inpMessage = null;
|
||||||
if (min == 0) {
|
if (min == 0) {
|
||||||
builder.append(localizer.getMessage("lblUpTo") + " ");
|
inpMessage = localizer.getMessage("lblSelectUpToNumTargetToAction", message, action);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
inpMessage = localizer.getMessage("lblSelectNumTargetToAction", message, action);
|
||||||
}
|
}
|
||||||
builder.append("%d ").append(message).append("(s) " + localizer.getMessage("lblTo") + " ").append(action).append(".");
|
|
||||||
|
|
||||||
final InputSelectCardsFromList inp = new InputSelectCardsFromList(this, min, max, valid, sa);
|
final InputSelectCardsFromList inp = new InputSelectCardsFromList(this, min, max, valid, sa);
|
||||||
inp.setMessage(builder.toString());
|
inp.setMessage(inpMessage);
|
||||||
inp.setCancelAllowed(min == 0);
|
inp.setCancelAllowed(min == 0);
|
||||||
inp.showAndWait();
|
inp.showAndWait();
|
||||||
return new CardCollection(inp.getSelected());
|
return new CardCollection(inp.getSelected());
|
||||||
@@ -654,17 +656,25 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
@Override
|
@Override
|
||||||
public Player chooseStartingPlayer(final boolean isFirstGame) {
|
public Player chooseStartingPlayer(final boolean isFirstGame) {
|
||||||
if (game.getPlayers().size() == 2) {
|
if (game.getPlayers().size() == 2) {
|
||||||
String prompt = String.format(
|
String prompt = null;
|
||||||
isFirstGame ? localizer.getMessage("lblYouHaveWonTheCoinToss") : localizer.getMessage("lblYouLostTheLastGame"),
|
if (isFirstGame) {
|
||||||
player.getName());
|
prompt = localizer.getMessage("lblYouHaveWonTheCoinToss", player.getName());
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
prompt = localizer.getMessage("lblYouLostTheLastGame", player.getName());
|
||||||
|
}
|
||||||
prompt += "\n\n" + localizer.getMessage("lblWouldYouLiketoPlayorDraw");
|
prompt += "\n\n" + localizer.getMessage("lblWouldYouLiketoPlayorDraw");
|
||||||
final InputConfirm inp = new InputConfirm(this, prompt, localizer.getMessage("lblPlay"), localizer.getMessage("lblDraw"));
|
final InputConfirm inp = new InputConfirm(this, prompt, localizer.getMessage("lblPlay"), localizer.getMessage("lblDraw"));
|
||||||
inp.showAndWait();
|
inp.showAndWait();
|
||||||
return inp.getResult() ? this.player : this.player.getOpponents().get(0);
|
return inp.getResult() ? this.player : this.player.getOpponents().get(0);
|
||||||
} else {
|
} else {
|
||||||
String prompt = String.format(
|
String prompt = null;
|
||||||
isFirstGame ? localizer.getMessage("lblYouHaveWonTheCoinToss") : localizer.getMessage("lblYouLostTheLastGame"),
|
if (isFirstGame) {
|
||||||
player.getName());
|
prompt = localizer.getMessage("lblYouHaveWonTheCoinToss", player.getName());
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
prompt = localizer.getMessage("lblYouLostTheLastGame", player.getName());
|
||||||
|
}
|
||||||
prompt += "\n\n" + localizer.getMessage("lblWhoWouldYouLiketoStartthisGame");
|
prompt += "\n\n" + localizer.getMessage("lblWhoWouldYouLiketoStartthisGame");
|
||||||
final InputSelectEntitiesFromList<Player> input = new InputSelectEntitiesFromList<>(this, 1, 1,
|
final InputSelectEntitiesFromList<Player> input = new InputSelectEntitiesFromList<>(this, 1, 1,
|
||||||
new FCollection<>(game.getPlayersInTurnOrder()));
|
new FCollection<>(game.getPlayersInTurnOrder()));
|
||||||
@@ -678,7 +688,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
public CardCollection orderBlockers(final Card attacker, final CardCollection blockers) {
|
public CardCollection orderBlockers(final Card attacker, final CardCollection blockers) {
|
||||||
final CardView vAttacker = CardView.get(attacker);
|
final CardView vAttacker = CardView.get(attacker);
|
||||||
getGui().setPanelSelection(vAttacker);
|
getGui().setPanelSelection(vAttacker);
|
||||||
return game.getCardList(getGui().order(localizer.getMessage("lblChooseDamageOrderFor").replace("%s", vAttacker.toString()), localizer.getMessage("lblDamagedFirst"),
|
return game.getCardList(getGui().order(localizer.getMessage("lblChooseDamageOrderFor", vAttacker.toString()), localizer.getMessage("lblDamagedFirst"),
|
||||||
CardView.getCollection(blockers), vAttacker));
|
CardView.getCollection(blockers), vAttacker));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -703,7 +713,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
final CardView vAttacker = CardView.get(attacker);
|
final CardView vAttacker = CardView.get(attacker);
|
||||||
getGui().setPanelSelection(vAttacker);
|
getGui().setPanelSelection(vAttacker);
|
||||||
return game.getCardList(getGui().insertInList(
|
return game.getCardList(getGui().insertInList(
|
||||||
localizer.getMessage("lblChooseBlockerAfterWhichToPlaceAttackert").replace("%s", vAttacker.toString()),
|
localizer.getMessage("lblChooseBlockerAfterWhichToPlaceAttackert", vAttacker.toString()),
|
||||||
CardView.get(blocker), CardView.getCollection(oldBlockers)));
|
CardView.get(blocker), CardView.getCollection(oldBlockers)));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -711,7 +721,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
public CardCollection orderAttackers(final Card blocker, final CardCollection attackers) {
|
public CardCollection orderAttackers(final Card blocker, final CardCollection attackers) {
|
||||||
final CardView vBlocker = CardView.get(blocker);
|
final CardView vBlocker = CardView.get(blocker);
|
||||||
getGui().setPanelSelection(vBlocker);
|
getGui().setPanelSelection(vBlocker);
|
||||||
return game.getCardList(getGui().order(localizer.getMessage("lblChooseDamageOrderFor").replace("%s", vBlocker.toString()), localizer.getMessage("lblDamagedFirst"),
|
return game.getCardList(getGui().order(localizer.getMessage("lblChooseDamageOrderFor", vBlocker.toString()), localizer.getMessage("lblDamagedFirst"),
|
||||||
CardView.getCollection(attackers), vBlocker));
|
CardView.getCollection(attackers), vBlocker));
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -723,9 +733,9 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
@Override
|
@Override
|
||||||
public void reveal(final List<CardView> cards, final ZoneType zone, final PlayerView owner, String message) {
|
public void reveal(final List<CardView> cards, final ZoneType zone, final PlayerView owner, String message) {
|
||||||
if (StringUtils.isBlank(message)) {
|
if (StringUtils.isBlank(message)) {
|
||||||
message = localizer.getMessage("lblLookingCardIn") + " {player's} " + zone.name().toLowerCase();
|
message = localizer.getMessage("lblLookCardInPlayerZone", "{player's}", zone.getTranslatedName().toLowerCase());
|
||||||
} else {
|
} else {
|
||||||
message += "{player's} " + zone.name().toLowerCase();
|
message += localizer.getMessage("lblPlayerZone", "{player's}", zone.getTranslatedName().toLowerCase());
|
||||||
}
|
}
|
||||||
final String fm = MessageUtil.formatMessage(message, getLocalPlayerView(), owner);
|
final String fm = MessageUtil.formatMessage(message, getLocalPlayerView(), owner);
|
||||||
if (!cards.isEmpty()) {
|
if (!cards.isEmpty()) {
|
||||||
@@ -733,7 +743,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
getGui().reveal(fm, cards);
|
getGui().reveal(fm, cards);
|
||||||
endTempShowCards();
|
endTempShowCards();
|
||||||
} else {
|
} else {
|
||||||
getGui().message(MessageUtil.formatMessage(localizer.getMessage("lblThereNoCardIn") + " {player's} " + zone.name().toLowerCase(),
|
getGui().message(MessageUtil.formatMessage(localizer.getMessage("lblThereNoCardInPlayerZone", "{player's}", zone.getTranslatedName().toLowerCase()),
|
||||||
player, owner), fm);
|
player, owner), fm);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -809,7 +819,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
tempShowCard(c);
|
tempShowCard(c);
|
||||||
getGui().setCard(view);
|
getGui().setCard(view);
|
||||||
boolean result = false;
|
boolean result = false;
|
||||||
result = InputConfirm.confirm(this, view, TextUtil.concatNoSpace(localizer.getMessage("lblPut") + " ", view.toString(), " " + localizer.getMessage("lblOnTheTopLibraryOrGraveyard")),
|
result = InputConfirm.confirm(this, view, localizer.getMessage("lblPutCardsOnTheTopLibraryOrGraveyard", view.toString()),
|
||||||
true, ImmutableList.of(localizer.getMessage("lblLibrary"), localizer.getMessage("lblGraveyard")));
|
true, ImmutableList.of(localizer.getMessage("lblLibrary"), localizer.getMessage("lblGraveyard")));
|
||||||
if (result) {
|
if (result) {
|
||||||
toTop = topN;
|
toTop = topN;
|
||||||
@@ -841,7 +851,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
getGui().setCard(c.getView());
|
getGui().setCard(c.getView());
|
||||||
|
|
||||||
boolean result = false;
|
boolean result = false;
|
||||||
result = InputConfirm.confirm(this, view, localizer.getMessage("lblPutCardOnTopOrBottomLibrary").replace("%s", view.toString()),
|
result = InputConfirm.confirm(this, view, localizer.getMessage("lblPutCardOnTopOrBottomLibrary", view.toString()),
|
||||||
true, ImmutableList.of(localizer.getMessage("lblTop"), localizer.getMessage("lblBottom")));
|
true, ImmutableList.of(localizer.getMessage("lblTop"), localizer.getMessage("lblBottom")));
|
||||||
|
|
||||||
endTempShowCards();
|
endTempShowCards();
|
||||||
@@ -1003,7 +1013,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
return super.hasAllTargets();
|
return super.hasAllTargets();
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
target.setMessage(localizer.getMessage("lblSelectNCardsToDiscardUnlessDiscarduType").replace("%s", uType));
|
target.setMessage(localizer.getMessage("lblSelectNCardsToDiscardUnlessDiscarduType", uType));
|
||||||
target.showAndWait();
|
target.showAndWait();
|
||||||
return new CardCollection(target.getSelected());
|
return new CardCollection(target.getSelected());
|
||||||
}
|
}
|
||||||
@@ -1019,8 +1029,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
final List<String> options = Lists.newArrayList();
|
final List<String> options = Lists.newArrayList();
|
||||||
for (int i = 0; i < manaChoices.size(); i++) {
|
for (int i = 0; i < manaChoices.size(); i++) {
|
||||||
final Mana m = manaChoices.get(i);
|
final Mana m = manaChoices.get(i);
|
||||||
options.add(TextUtil.concatNoSpace(String.valueOf(1 + i), ". ", MagicColor.toLongString(m.getColor()),
|
options.add(localizer.getMessage("lblNColorManaFromCard", String.valueOf(1 + i), MagicColor.toLongString(m.getColor()), m.getSourceCard().toString()));
|
||||||
" " + localizer.getMessage("lblManaFrom") + " ", m.getSourceCard().toString()));
|
|
||||||
}
|
}
|
||||||
final String chosen = getGui().one(localizer.getMessage("lblPayManaFromManaPool"), options);
|
final String chosen = getGui().one(localizer.getMessage("lblPayManaFromManaPool"), options);
|
||||||
final String idx = TextUtil.split(chosen, '.')[0];
|
final String idx = TextUtil.split(chosen, '.')[0];
|
||||||
@@ -1044,9 +1053,9 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
sortCreatureTypes(types);
|
sortCreatureTypes(types);
|
||||||
}
|
}
|
||||||
if (isOptional) {
|
if (isOptional) {
|
||||||
return getGui().oneOrNone(localizer.getMessage("lblChooseATargetType").replace("%s", kindOfType.toLowerCase()), types);
|
return getGui().oneOrNone(localizer.getMessage("lblChooseATargetType", kindOfType.toLowerCase()), types);
|
||||||
}
|
}
|
||||||
return getGui().one(localizer.getMessage("lblChooseATargetType").replace("%s", kindOfType.toLowerCase()), types);
|
return getGui().one(localizer.getMessage("lblChooseATargetType", kindOfType.toLowerCase()), types);
|
||||||
}
|
}
|
||||||
|
|
||||||
// sort creature types such that those most prevalent in player's deck are
|
// sort creature types such that those most prevalent in player's deck are
|
||||||
@@ -1317,7 +1326,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
final String message = localizer.getMessage("lblCleanupPhase") + "\n"
|
final String message = localizer.getMessage("lblCleanupPhase") + "\n"
|
||||||
+ localizer.getMessage("lblSelectCardsToDiscardHandDownMaximum").replace("%d", String.valueOf(nDiscard)).replace("%max", String.valueOf(max));
|
+ localizer.getMessage("lblSelectCardsToDiscardHandDownMaximum", String.valueOf(nDiscard), String.valueOf(max));
|
||||||
inp.setMessage(message);
|
inp.setMessage(message);
|
||||||
inp.setCancelAllowed(false);
|
inp.setCancelAllowed(false);
|
||||||
inp.showAndWait();
|
inp.showAndWait();
|
||||||
@@ -1486,8 +1495,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
game.getTracker().freeze(); // refreeze if the tracker was frozen prior to this update
|
game.getTracker().freeze(); // refreeze if the tracker was frozen prior to this update
|
||||||
}
|
}
|
||||||
final List<SpellAbilityView> choices = new ArrayList<>(spellViewCache.keySet());
|
final List<SpellAbilityView> choices = new ArrayList<>(spellViewCache.keySet());
|
||||||
final String modeTitle = TextUtil.concatNoSpace(sa.getActivatingPlayer().toString(), " " + localizer.getMessage("lblActivated") + " ",
|
final String modeTitle = localizer.getMessage("PlayerActivatedCardChooseMode", sa.getActivatingPlayer().toString(), sa.getHostCard().toString());
|
||||||
sa.getHostCard().toString(), " - " + localizer.getMessage("lblChooseAMode"));
|
|
||||||
final List<AbilitySub> chosen = Lists.newArrayListWithCapacity(num);
|
final List<AbilitySub> chosen = Lists.newArrayListWithCapacity(num);
|
||||||
for (int i = 0; i < num; i++) {
|
for (int i = 0; i < num; i++) {
|
||||||
SpellAbilityView a;
|
SpellAbilityView a;
|
||||||
@@ -1770,7 +1778,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
@Override
|
@Override
|
||||||
public void revealAnte(final String message, final Multimap<Player, PaperCard> removedAnteCards) {
|
public void revealAnte(final String message, final Multimap<Player, PaperCard> removedAnteCards) {
|
||||||
for (final Player p : removedAnteCards.keySet()) {
|
for (final Player p : removedAnteCards.keySet()) {
|
||||||
getGui().reveal(message + " " + localizer.getMessage("lblFrom") + " " + Lang.getPossessedObject(MessageUtil.mayBeYou(player, p), localizer.getMessage("lblDeck")),
|
getGui().reveal(localizer.getMessage("lblActionFromPlayerDeck", message, Lang.getPossessedObject(MessageUtil.mayBeYou(player, p), "")),
|
||||||
ImmutableList.copyOf(removedAnteCards.get(p)));
|
ImmutableList.copyOf(removedAnteCards.get(p)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2356,11 +2364,21 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
|
|
||||||
private void addCardToZone(ZoneType zone, final boolean repeatLast, final boolean noTriggers) {
|
private void addCardToZone(ZoneType zone, final boolean repeatLast, final boolean noTriggers) {
|
||||||
final ZoneType targetZone = repeatLast ? lastAddedZone : zone;
|
final ZoneType targetZone = repeatLast ? lastAddedZone : zone;
|
||||||
String zoneStr = targetZone != ZoneType.Battlefield ? localizer.getMessage("lblIn") + " " + targetZone.name().toLowerCase()
|
String message = null;
|
||||||
: noTriggers ? localizer.getMessage("lblOnTheBattlefield") : localizer.getMessage("lblOnTheStackOrInPlay");
|
if (targetZone != ZoneType.Battlefield) {
|
||||||
|
message = localizer.getMessage("lblPutCardInWhichPlayerZone", targetZone.getTranslatedName().toLowerCase());
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (noTriggers) {
|
||||||
|
message = localizer.getMessage("lblPutCardInWhichPlayerBattlefield");
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
message = localizer.getMessage("lblPutCardInWhichPlayerPlayOrStack");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
final Player p = repeatLast ? lastAddedPlayer
|
final Player p = repeatLast ? lastAddedPlayer
|
||||||
: game.getPlayer(getGui().oneOrNone(localizer.getMessage("lblPutCard") + " " + zoneStr + " " + localizer.getMessage("lblForWhichPlayer"),
|
: game.getPlayer(getGui().oneOrNone(message,
|
||||||
PlayerView.getCollection(game.getPlayers())));
|
PlayerView.getCollection(game.getPlayers())));
|
||||||
if (p == null) {
|
if (p == null) {
|
||||||
return;
|
return;
|
||||||
@@ -2391,7 +2409,7 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
lastSummoningSickness = true;
|
lastSummoningSickness = true;
|
||||||
} else {
|
} else {
|
||||||
lastSummoningSickness = getGui().confirm(forgeCard.getView(),
|
lastSummoningSickness = getGui().confirm(forgeCard.getView(),
|
||||||
TextUtil.concatWithSpace(localizer.getMessage("lblShould"), forgeCard.toString(), localizer.getMessage("lblAffectedWithSummoningSickness")));
|
localizer.getMessage("lblCardShouldBeSummoningSicknessConfirm", forgeCard.toString()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2440,8 +2458,8 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
|
|||||||
}
|
}
|
||||||
} else if (targetZone == ZoneType.Library) {
|
} else if (targetZone == ZoneType.Library) {
|
||||||
if (!repeatLast) {
|
if (!repeatLast) {
|
||||||
lastTopOfTheLibrary = getGui().confirm(forgeCard.getView(),
|
lastTopOfTheLibrary = getGui().confirm(forgeCard.getView(), localizer.getMessage("lblCardShouldBeAddedToLibraryTopOrBottom", forgeCard.toString()),
|
||||||
TextUtil.concatWithSpace(localizer.getMessage("lblShould"), forgeCard.toString(), localizer.getMessage("lblBeAddedToLibraryTopOrBottom")), true, Arrays.asList(localizer.getMessage("lblTop"), localizer.getMessage("lblBottom")));
|
true, Arrays.asList(localizer.getMessage("lblTop"), localizer.getMessage("lblBottom")));
|
||||||
}
|
}
|
||||||
if (lastTopOfTheLibrary) {
|
if (lastTopOfTheLibrary) {
|
||||||
game.getAction().moveToLibrary(forgeCard, null);
|
game.getAction().moveToLibrary(forgeCard, null);
|
||||||
|
|||||||
Reference in New Issue
Block a user