From 2650c7611b2b342f50b669b6da26a88ca35a9eb3 Mon Sep 17 00:00:00 2001 From: Sol Date: Fri, 17 Feb 2017 04:21:04 +0000 Subject: [PATCH] - Fix Lightning Runner --- forge-gui/res/cardsfolder/l/lightning_runner.txt | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/forge-gui/res/cardsfolder/l/lightning_runner.txt b/forge-gui/res/cardsfolder/l/lightning_runner.txt index 0a8ab55d8c3..e2af73431ce 100644 --- a/forge-gui/res/cardsfolder/l/lightning_runner.txt +++ b/forge-gui/res/cardsfolder/l/lightning_runner.txt @@ -5,11 +5,12 @@ PT:2/2 K:Double Strike K:Haste T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ Whenever CARDNAME attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase. -SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2 | SubAbility$ DBUntapAll -SVar:DBUntap:AB$ UntapAll | Cost$ PayEnergy<8> | ValidCards$ Creature.YouCtrl | SubAbility$ DBAddCombat - -SVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ BeginCombat | AfterPhase$ EndCombat - +SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2 | SubAbility$ ResetSVar +SVar:ResetSVar:DB$ StoreSVar | SVar$ Relentless | Type$ Number | Expression$ 0 | SubAbility$ PayEnergy +SVar:PayEnergy:DB$ StoreSVar | SVar$ Relentless | Type$ Number | Expression$ 1 | UnlessCost$ PayEnergy<8> | UnlessPayer$ You | UnlessSwitched$ True | SubAbility$ DBUntapAll +SVar:DBUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl | SubAbility$ DBAddCombat | ConditionCheckSVar$ Relentless | ConditionSVarCompare$ EQ1 +SVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ BeginCombat | AfterPhase$ EndCombat | ConditionCheckSVar$ Relentless | ConditionSVarCompare$ EQ1 +SVar:Relentless:Number$0 SVar:PlayMain1:TRUE SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_runner.jpg Oracle:Double strike, haste\nWhenever Lightning Runner attacks, you get {E}{E} (two energy counters), then you may pay {E}{E}{E}{E}{E}{E}{E}{E}. If you pay, untap all creatures you control, and after this phase, there is an additional combat phase.