War: Proliferate: rework effect now put each counter type on it

This commit is contained in:
Hans Mackowiak
2019-04-10 10:23:00 +00:00
committed by swordshine
parent 5c95216d9d
commit 2617795e37
23 changed files with 116 additions and 259 deletions

View File

@@ -562,12 +562,6 @@ public class PlayerControllerForTests extends PlayerController {
}
@Override
public Map<GameEntity, CounterType> chooseProliferation(final SpellAbility sa) {
// TODO Auto-generated method stub
return null;
}
@Override
public boolean chooseTargetsFor(SpellAbility currentAbility) {
// no longer possible to run AI's methods on SpellAbility