From 260724af80e55fe79b6aaa52e30a22184ead805c Mon Sep 17 00:00:00 2001 From: drdev Date: Sun, 27 Oct 2013 06:33:26 +0000 Subject: [PATCH] Fix so Match screen uses the correct controller (so correct menus built for example) --- src/main/java/forge/gui/framework/FScreen.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/forge/gui/framework/FScreen.java b/src/main/java/forge/gui/framework/FScreen.java index 2f64488ef2f..aeefa7c26ed 100644 --- a/src/main/java/forge/gui/framework/FScreen.java +++ b/src/main/java/forge/gui/framework/FScreen.java @@ -11,6 +11,7 @@ import forge.gui.deckeditor.CDeckEditorUI; import forge.gui.deckeditor.VDeckEditorUI; import forge.gui.home.CHomeUI; import forge.gui.home.VHomeUI; +import forge.gui.match.CMatchUI; import forge.gui.match.VMatchUI; import forge.gui.toolbox.FSkin; import forge.gui.toolbox.FSkin.SkinImage; @@ -32,7 +33,7 @@ public enum FScreen { null), MATCH_SCREEN( VMatchUI.SINGLETON_INSTANCE, - CHomeUI.SINGLETON_INSTANCE, + CMatchUI.SINGLETON_INSTANCE, "Game", FSkin.getIcon(FSkin.DockIcons.ICO_ALPHASTRIKE), true,