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add Crevasse, Deadfall, Gosta Dirk, Great Wall, Lord Magnus, Quagmire, Undertow and Ur-Drago (all from Legends)
This commit is contained in:
8
.gitattributes
vendored
8
.gitattributes
vendored
@@ -790,6 +790,7 @@ res/cardsfolder/creakwood_liege.txt -text svneol=native#text/plain
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res/cardsfolder/creeping_mold.txt -text svneol=native#text/plain
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res/cardsfolder/creeping_tar_pit.txt -text svneol=native#text/plain
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res/cardsfolder/crenellated_wall.txt -text svneol=native#text/plain
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res/cardsfolder/crevasse.txt -text svneol=native#text/plain
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res/cardsfolder/crib_swap.txt -text svneol=native#text/plain
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res/cardsfolder/crimson_acolyte.txt -text svneol=native#text/plain
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res/cardsfolder/crimson_kobolds.txt -text svneol=native#text/plain
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@@ -896,6 +897,7 @@ res/cardsfolder/day_of_destiny.txt -text svneol=native#text/plain
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res/cardsfolder/day_of_judgment.txt -text svneol=native#text/plain
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res/cardsfolder/daze.txt -text svneol=native#text/plain
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res/cardsfolder/deadapult.txt -text svneol=native#text/plain
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res/cardsfolder/deadfall.txt -text svneol=native#text/plain
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res/cardsfolder/deadly_grub.txt -text svneol=native#text/plain
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res/cardsfolder/deadly_insect.txt -text svneol=native#text/plain
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res/cardsfolder/deadly_recluse.txt -text svneol=native#text/plain
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@@ -1628,6 +1630,7 @@ res/cardsfolder/gorgon_recluse.txt -text svneol=native#text/plain
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res/cardsfolder/gorilla_chieftain.txt -text svneol=native#text/plain
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res/cardsfolder/gorilla_warrior.txt -text svneol=native#text/plain
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res/cardsfolder/gossamer_phantasm.txt -text svneol=native#text/plain
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res/cardsfolder/gosta_dirk.txt -text svneol=native#text/plain
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res/cardsfolder/graceful_adept.txt -text svneol=native#text/plain
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res/cardsfolder/grand_arbiter_augustin_iv.txt -text svneol=native#text/plain
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res/cardsfolder/grand_coliseum.txt -text svneol=native#text/plain
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@@ -1653,6 +1656,7 @@ res/cardsfolder/grayscaled_gharial.txt -text svneol=native#text/plain
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res/cardsfolder/grazing_gladehart.txt -text svneol=native#text/plain
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res/cardsfolder/great_furnace.txt -text svneol=native#text/plain
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res/cardsfolder/great_sable_stag.txt -text svneol=native#text/plain
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res/cardsfolder/great_wall.txt -text svneol=native#text/plain
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res/cardsfolder/greater_auramancy.txt -text svneol=native#text/plain
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res/cardsfolder/greater_basilisk.txt -text svneol=native#text/plain
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res/cardsfolder/greater_forgeling.txt -text svneol=native#text/plain
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@@ -2276,6 +2280,7 @@ res/cardsfolder/long_term_plans.txt -text svneol=native#text/plain
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res/cardsfolder/longbow_archer.txt -text svneol=native#text/plain
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res/cardsfolder/looming_hoverguard.txt -text svneol=native#text/plain
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res/cardsfolder/looming_shade.txt -text svneol=native#text/plain
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res/cardsfolder/lord_magnus.txt -text svneol=native#text/plain
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res/cardsfolder/lord_of_atlantis.txt -text svneol=native#text/plain
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res/cardsfolder/lord_of_extinction.txt -text svneol=native#text/plain
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res/cardsfolder/lord_of_the_pit.txt -text svneol=native#text/plain
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@@ -2940,6 +2945,7 @@ res/cardsfolder/pyrohemia.txt -text svneol=native#text/plain
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res/cardsfolder/python.txt -text svneol=native#text/plain
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res/cardsfolder/qasali_pridemage.txt -text svneol=native#text/plain
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res/cardsfolder/quag_vampires.txt -text svneol=native#text/plain
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res/cardsfolder/quagmire.txt -text svneol=native#text/plain
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res/cardsfolder/quagmire_druid.txt -text svneol=native#text/plain
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res/cardsfolder/quagmire_lamprey.txt -text svneol=native#text/plain
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res/cardsfolder/quick_sliver.txt -text svneol=native#text/plain
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@@ -4099,6 +4105,7 @@ res/cardsfolder/undercity_shade.txt -text svneol=native#text/plain
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res/cardsfolder/underground_river.txt -text svneol=native#text/plain
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res/cardsfolder/underground_sea.txt -text svneol=native#text/plain
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res/cardsfolder/undermine.txt -text svneol=native#text/plain
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res/cardsfolder/undertow.txt -text svneol=native#text/plain
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res/cardsfolder/underworld_dreams.txt -text svneol=native#text/plain
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res/cardsfolder/undiscovered_paradise.txt -text svneol=native#text/plain
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res/cardsfolder/undying_beast.txt -text svneol=native#text/plain
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@@ -4118,6 +4125,7 @@ res/cardsfolder/unyaro_bee_sting.txt -text svneol=native#text/plain
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res/cardsfolder/unyaro_bees.txt -text svneol=native#text/plain
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res/cardsfolder/upheaval.txt -text svneol=native#text/plain
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res/cardsfolder/uproot.txt -text svneol=native#text/plain
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res/cardsfolder/ur_drago.txt -text svneol=native#text/plain
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res/cardsfolder/ur_golems_eye.txt -text svneol=native#text/plain
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res/cardsfolder/urborg_drake.txt -text svneol=native#text/plain
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res/cardsfolder/urborg_elf.txt -text svneol=native#text/plain
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8
res/cardsfolder/crevasse.txt
Normal file
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res/cardsfolder/crevasse.txt
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Name:Crevasse
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ManaCost:2 R
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Types:Enchantment
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Text:Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/crevasse.jpg
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End
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8
res/cardsfolder/deadfall.txt
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res/cardsfolder/deadfall.txt
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@@ -0,0 +1,8 @@
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Name:Deadfall
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ManaCost:2 G
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Types:Enchantment
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Text:Creatures with forestwalk can be blocked as though they didn't have forestwalk.
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/deadfall.jpg
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End
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res/cardsfolder/gosta_dirk.txt
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res/cardsfolder/gosta_dirk.txt
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@@ -0,0 +1,10 @@
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Name:Gosta Dirk
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ManaCost:3 W W U U
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Types:Legendary Creature Human Warrior
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Text:Creatures with islandwalk can be blocked as though they didn't have islandwalk.
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PT:4/4
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K:First Strike
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/gosta_dirk.jpg
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End
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res/cardsfolder/great_wall.txt
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res/cardsfolder/great_wall.txt
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@@ -0,0 +1,8 @@
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Name:Great Wall
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ManaCost:2 W
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Types:Enchantment
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Text:Creatures with plainswalk can be blocked as though they didn't have plainswalk.
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/great_wall.jpg
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End
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10
res/cardsfolder/lord_magnus.txt
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res/cardsfolder/lord_magnus.txt
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@@ -0,0 +1,10 @@
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Name:Lord Magnus
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ManaCost:3 G W W
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Types:Legendary Creature Human Druid
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Text:Creatures with plainswalk can be blocked as though they didn't have plainswalk.\r\nCreatures with forestwalk can be blocked as though they didn't have forestwalk.
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PT:4/3
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K:First Strike
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/lord_magnus.jpg
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End
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res/cardsfolder/quagmire.txt
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res/cardsfolder/quagmire.txt
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@@ -0,0 +1,8 @@
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Name:Quagmire
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ManaCost:2 B
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Types:Enchantment
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Text:Creatures with swampwalk can be blocked as though they didn't have swampwalk.
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/quagmire.jpg
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End
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8
res/cardsfolder/undertow.txt
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res/cardsfolder/undertow.txt
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Name:Undertow
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ManaCost:2 U
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Types:Enchantment
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Text:Creatures with islandwalk can be blocked as though they didn't have uslandwalk.
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/undertow.jpg
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End
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res/cardsfolder/ur_drago.txt
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res/cardsfolder/ur_drago.txt
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@@ -0,0 +1,10 @@
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Name:Ur-Drago
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ManaCost:3 U U B B
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Types:Legendary Creature Elemental
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Text:Creatures with swampwalk can be blocked as though they didn't have swampwalk.
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PT:4/4
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K:First Strike
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SVar:RemAIDeck:True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/ur_drago.jpg
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End
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@@ -118,27 +118,31 @@ public class CombatUtil {
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if(attacker.getKeyword().contains("Plainswalk")) {
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temp = blkCL.getType("Plains");
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if(!temp.isEmpty()) return false;
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if(!AllZoneUtil.isCardInPlay("Lord Magnus")
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&& !AllZoneUtil.isCardInPlay("Great Wall")
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&& !temp.isEmpty()) return false;
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}
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if(attacker.getKeyword().contains("Islandwalk")) {
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temp = blkCL.getType("Island");
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if(!temp.isEmpty()) return false;
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if(!AllZoneUtil.isCardInPlay("Undertow") && !AllZoneUtil.isCardInPlay("Gosta Dirk") && !temp.isEmpty()) return false;
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}
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if(attacker.getKeyword().contains("Swampwalk")) {
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temp = blkCL.getType("Swamp");
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if(!temp.isEmpty()) return false;
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if(!AllZoneUtil.isCardInPlay("Ur-drago") && !AllZoneUtil.isCardInPlay("Quagmire") && !temp.isEmpty()) return false;
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}
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if(attacker.getKeyword().contains("Mountainwalk")) {
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temp = blkCL.getType("Mountain");
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if(!temp.isEmpty()) return false;
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if(!AllZoneUtil.isCardInPlay("Crevasse") && !temp.isEmpty()) return false;
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}
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if(attacker.getKeyword().contains("Forestwalk")) {
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temp = blkCL.getType("Forest");
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if(!temp.isEmpty()) return false;
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if(!AllZoneUtil.isCardInPlay("Lord Magnus")
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&& !AllZoneUtil.isCardInPlay("Deadfall")
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&& !temp.isEmpty()) return false;
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}
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if(attacker.getKeyword().contains("Legendary landwalk")) {
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