- Oracle FRF F-M

This commit is contained in:
Sol
2015-01-16 23:04:31 +00:00
parent 330224281e
commit 25bf1dca04
48 changed files with 235 additions and 189 deletions

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Name:Fascination Name:Fascination
ManaCost:X U U ManaCost:X U U
Types:Sorcery Types:Sorcery
A:SP$ Charm | Cost$ X U U | Choices$ DBDraw,DBMill | SpellDescription$ Choose one - Each player draws X cards; Each player puts the top X cards of his or her library into his or her graveyard. A:SP$ Charm | Cost$ X U U | Choices$ DBDraw,DBMill | SpellDescription$ Choose one - Each player draws X cards; Each player puts the top X cards of his or her library into his or her graveyard.
SVar:DBDraw:DB$ Draw | Defined$ Each | NumCards$ X | References$ X | SpellDescription$ Each player draws X cards. SVar:DBDraw:DB$ Draw | Defined$ Each | NumCards$ X | References$ X | SpellDescription$ Each player draws X cards.
SVar:DBMill:DB$ Mill | Defined$ Each | NumCards$ X | References$ X | SpellDescription$ Each player puts the top X cards of his or her library into his or her graveyard. SVar:DBMill:DB$ Mill | Defined$ Each | NumCards$ X | References$ X | SpellDescription$ Each player puts the top X cards of his or her library into his or her graveyard.
SVar:X:Count$xPaid SVar:X:Count$xPaid
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/fascination.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/fascination.jpg
Oracle:Choose one -\n- Each player draws X cards.\n- Each player puts the top X cards of his or her library into his or her graveyard.

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Name:Fearsome Awakening Name:Fearsome Awakening
ManaCost:4 B ManaCost:4 B
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | RememberChanged$ True | SubAbility$ DBPutCounter | SpellDescription$ Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. A:SP$ ChangeZone | Cost$ 4 B | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | RememberChanged$ True | SubAbility$ DBPutCounter | SpellDescription$ Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBCleanup SVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2 | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Valid Dragon SVar:X:Remembered$Valid Dragon
SVar:Picture:http://www.wizards.com/global/images/magic/general/fearsome_awakening.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/fearsome_awakening.jpg
Oracle:Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

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Name:Feral Krushok Name:Feral Krushok
ManaCost:4 G ManaCost:4 G
Types:Creature Beast Types:Creature Beast
PT:5/4 PT:5/4
SVar:Picture:http://www.wizards.com/global/images/magic/general/feral_krushok.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/feral_krushok.jpg
Oracle:

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@@ -5,3 +5,4 @@ A:SP$ Manifest | Cost$ 4 R | Amount$ 1 | Defined$ TopOfLibrary | RememberManifes
SVar:TrigPutCounter:DB$ PutCounter | Cost$ 0 | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBCleanup SVar:TrigPutCounter:DB$ PutCounter | Cost$ 0 | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/fierce_invocation.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/fierce_invocation.jpg
Oracle:Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

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@@ -9,3 +9,4 @@ SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ Trig
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Defined$ DelayTriggerRemembered | Origin$ Battlefield | Destination$ Exile SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | Defined$ DelayTriggerRemembered | Origin$ Battlefield | Destination$ Exile
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/flamerush_rider.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/flamerush_rider.jpg
Oracle:Whenever Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat.\nDash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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@@ -4,7 +4,8 @@ Types:Creature Phoenix
PT:2/2 PT:2/2
K:Flying K:Flying
K:Haste K:Haste
K:CARDNAME attacks each turn if able. K:CARDNAME attacks each turn if able.
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouCtrl+powerGE4 | Execute$ TrigReturn | TriggerDescription$ Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield. T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouCtrl+powerGE4 | Execute$ TrigReturn | TriggerDescription$ Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.
SVar:TrigReturn:AB$ ChangeZone | Cost$ R | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield SVar:TrigReturn:AB$ ChangeZone | Cost$ R | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield
SVar:Picture:http://www.wizards.com/global/images/magic/general/flamewake_phoenix.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/flamewake_phoenix.jpg
Oracle:Flying, haste\nFlamewake Phoenix attacks each turn if able.\nFerocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

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Name:Formless Nurturing Name:Formless Nurturing
ManaCost:3 G ManaCost:3 G
Types:Sorcery Types:Sorcery
A:SP$ Manifest | Cost$ 3 G | Amount$ 1 | Defined$ TopOfLibrary | RememberManifested$ True | SubAbility$ TrigPutCounter | SpellDescription$ Manifest the top card of your library, then put a +1/+1 counter on it. ( To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) A:SP$ Manifest | Cost$ 3 G | Amount$ 1 | Defined$ TopOfLibrary | RememberManifested$ True | SubAbility$ TrigPutCounter | SpellDescription$ Manifest the top card of your library, then put a +1/+1 counter on it. ( To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
SVar:TrigPutCounter:DB$ PutCounter | Cost$ 0 | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBCleanup SVar:TrigPutCounter:DB$ PutCounter | Cost$ 0 | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/formless_nurturing.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/formless_nurturing.jpg
Oracle:Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

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Name:Frontier Mastodon Name:Frontier Mastodon
ManaCost:2 G ManaCost:2 G
Types:Creature Elephant Types:Creature Elephant
PT:3/2 PT:3/2
K:etbCounter:P1P1:1:CheckSVar$ Ferocious | SVarCompare$ GE1:Ferocious - CARDNAME enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater. K:etbCounter:P1P1:1:CheckSVar$ Ferocious | SVarCompare$ GE1:Ferocious - CARDNAME enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.
SVar:Ferocious:Count$Creature+YouCtrl+powerGE4 SVar:Ferocious:Count$Creature+YouCtrl+powerGE4
SVar:Picture:http://www.wizards.com/global/images/magic/general/frontier_mastodon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/frontier_mastodon.jpg
Oracle:Ferocious - Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.

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Name:Frontier Siege Name:Frontier Siege
ManaCost:3 G ManaCost:3 G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans - At the beginning of each of your main phases, add {G}{G} to your mana pool. Dragons - Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans - At the beginning of each of your main phases, add {G}{G} to your mana pool. Dragons - Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.
SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You
SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Permanent$ True | SpellDescription$ Khans SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Permanent$ True | SpellDescription$ Khans
SVar:KhansTrigger:Mode$ Phase | Phase$ Main1,Main2 | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ ManaGain | TriggerDescription$ At the beginning of each of your main phases, add {G}{G} to your mana pool. SVar:KhansTrigger:Mode$ Phase | Phase$ Main1,Main2 | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ ManaGain | TriggerDescription$ At the beginning of each of your main phases, add {G}{G} to your mana pool.
SVar:ManaGain:AB$ Mana | Cost$ 0 | Produced$ G G SVar:ManaGain:AB$ Mana | Cost$ 0 | Produced$ G G
SVar:Dragons:DB$ Animate | Defined$ Self | Triggers$ DragonsTrigger | Permanent$ True | SpellDescription$ Dragons SVar:Dragons:DB$ Animate | Defined$ Self | Triggers$ DragonsTrigger | Permanent$ True | SpellDescription$ Dragons
SVar:DragonsTrigger:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ AirFight | TriggerDescription$ Whenever a creature you control leaves the battlefield, CARDNAME deals 1 damage to target creature or player. SVar:DragonsTrigger:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ AirFight | TriggerDescription$ Whenever a creature you control leaves the battlefield, CARDNAME deals 1 damage to target creature or player.
SVar:AirFight:AB$ DB$ Fight | Defined$ TriggeredTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control SVar:AirFight:AB$ DB$ Fight | Defined$ TriggeredTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control
SVar:Picture:http://www.wizards.com/global/images/magic/general/frontier_siege.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/frontier_siege.jpg
Oracle:As Frontier Siege enters the battlefield, choose Khans or Dragons.\n- Khans - At the beginning of each of your main phases, add {G}{G} to your mana pool.\n- Dragons - Whenever a creature with flying enters the battlefield under your control, you may have it fight target creature you don't control.

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Name:Frost Walker Name:Frost Walker
ManaCost:1 U ManaCost:1 U
Types:Creature Elemental Types:Creature Elemental
PT:4/1 PT:4/1
T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it. T:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self
SVar:Targeting:Dies SVar:Targeting:Dies
SVar:Picture:http://www.wizards.com/global/images/magic/general/frost_walker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/frost_walker.jpg
Oracle:When Frost Walker becomes the target of a spell or ability, sacrifice it.

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Name:Fruit of the First Tree Name:Fruit of the First Tree
ManaCost:3 G ManaCost:3 G
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | Cost$ 3 G | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigGainLife | TriggerDescription$ When enchanted creature dies, you gain X life and draw X cards, where X is its toughness. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigGainLife | TriggerDescription$ When enchanted creature dies, you gain X life and draw X cards, where X is its toughness.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X | SubAbility$ DBTrigDraw SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X | SubAbility$ DBTrigDraw
SVar:DBTrigDraw:DB$ Draw | Cost$ 0 | NumCards$ X | References$ X SVar:DBTrigDraw:DB$ Draw | Cost$ 0 | NumCards$ X | References$ X
SVar:X:TriggeredCard$CardToughness SVar:X:TriggeredCard$CardToughness
SVar:Picture:http://www.wizards.com/global/images/magic/general/fruit_of_the_first_tree.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/fruit_of_the_first_tree.jpg
Oracle:Enchant creature\nWhen enchanted creature dies, you gain X life and draw X cards, where X is its toughness.

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@@ -5,4 +5,5 @@ A:SP$ ChangeZoneAll | Cost$ 5 B B | ChangeType$ Creature | ValidTgts$ Player | O
SVar:DBManifest:DB$ Manifest | Defined$ Remembered | DefinedPlayer$ You | Shuffle$ True | SubAbility$ DBCleanup SVar:DBManifest:DB$ Manifest | Defined$ Remembered | DefinedPlayer$ You | Shuffle$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/ghastly_conscription.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ghastly_conscription.jpg
Oracle:Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

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@@ -6,3 +6,4 @@ SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Self
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, it deals 3 damage to target creature or player. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.
SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 3 SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_boom_keg.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_boom_keg.jpg
Oracle:At the beginning of your upkeep, sacrifice Goblin Boom Keg.\nWhen Goblin Boom Keg is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.

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@@ -6,3 +6,4 @@ K:Dash:2 R
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature can't block this turn. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature can't block this turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn. SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_heelcutter.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/goblin_heelcutter.jpg
Oracle:Whenever Goblin Heelcutter attacks, target creature can't block this turn.\nDash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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@@ -3,3 +3,4 @@ ManaCost:2 R
Types:Creature Boar Types:Creature Boar
PT:4/1 PT:4/1
SVar:Picture:http://www.wizards.com/global/images/magic/general/gore_swine.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/gore_swine.jpg
Oracle:

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Name:Grave Strength Name:Grave Strength
ManaCost:1 B ManaCost:1 B
Types:Sorcery Types:Sorcery
A:SP$ Mill | Cost$ 1 B | NumCards$ 3 | Defined$ You | SubAbility$ DBPutCounter | SpellDescription$ Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard. A:SP$ Mill | Cost$ 1 B | NumCards$ 3 | Defined$ You | SubAbility$ DBPutCounter | SpellDescription$ Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.
SVar:DBPutCounter:DB$PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ X | References$ X SVar:DBPutCounter:DB$PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ X | References$ X
SVar:X:Count$ValidGraveyard Creature.YouOwn SVar:X:Count$ValidGraveyard Creature.YouOwn
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/grave_strength.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/grave_strength.jpg
Oracle:Choose target creature. Put the top three cards of your library into your graveyard, then put a +1/+1 counter on that creature for each creature card in your graveyard.

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Name:Great-Horn Krushok Name:Great-Horn Krushok
ManaCost:4 W ManaCost:4 W
Types:Creature Beast Types:Creature Beast
PT:3/5 PT:3/5
SVar:Picture:http://www.wizards.com/global/images/magic/general/great_horn_krushok.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/great_horn_krushok.jpg
Oracle:

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@@ -5,3 +5,4 @@ A:SP$ Pump | Cost$ 1 B G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose targe
SVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls | FightWithToughness$ True SVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls | FightWithToughness$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/grim_contest.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/grim_contest.jpg
Oracle:Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.

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@@ -4,3 +4,4 @@ Types:Creature Zombie Fish
PT:5/5 PT:5/5
K:Delve K:Delve
SVar:Picture:http://www.wizards.com/global/images/magic/general/gurmag_angler.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/gurmag_angler.jpg
Oracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

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@@ -5,3 +5,4 @@ A:SP$ DealDamage | Cost$ 1 W B | ValidTgts$ Creature,Player | TgtPrompt$ Select
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | References$ X SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | References$ X
SVar:X:Count$Valid Creature.YouCtrl SVar:X:Count$Valid Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/harsh_sustenance.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/harsh_sustenance.jpg
Oracle:Harsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control.

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@@ -4,5 +4,6 @@ Types:Artifact Equipment
K:Equip 4 K:Equip 4
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 2 | Description$ Equipped creature gets +3/+2. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 2 | Description$ Equipped creature gets +3/+2.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Legendary | TriggerZones$ Battlefield | Execute$ HeroAttach | OptionalDecider$ You | TriggerDescription$ Whenever a legendary creature enters the battlefield under your control, you may attach CARDNAME to it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Legendary | TriggerZones$ Battlefield | Execute$ HeroAttach | OptionalDecider$ You | TriggerDescription$ Whenever a legendary creature enters the battlefield under your control, you may attach CARDNAME to it.
SVar:HeroAttach:DB$ Attach | Defined$ TriggeredCard SVar:HeroAttach:DB$ Attach | Defined$ TriggeredCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/heros_blade.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/heros_blade.jpg
Oracle:Equipped creature gets +3/+2.\nWhenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.\nEquip {4}

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@@ -4,4 +4,5 @@ Types:Artifact Creature Golem
PT:4/4 PT:4/4
S:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | CheckSVar$ X | SVarCompare$ LE0 | Description$ Cast CARDNAME only if you've cast another spell this turn. S:Mode$ CantBeCast | ValidCard$ Card.Self | EffectZone$ All | CheckSVar$ X | SVarCompare$ LE0 | Description$ Cast CARDNAME only if you've cast another spell this turn.
SVar:X:Count$ThisTurnCast_Card.YouCtrl SVar:X:Count$ThisTurnCast_Card.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/hewed_stone_retainers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hewed_stone_retainers.jpg
Oracle:Cast Hewed Stone Retainers only if you've cast another spell this turn.

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@@ -4,3 +4,4 @@ Types:Instant
A:SP$ GainLife | Cost$ 2 W | LifeAmount$ 4 | Defined$ You | SubAbility$ DBBolster | SpellDescription$ You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) A:SP$ GainLife | Cost$ 2 W | LifeAmount$ 4 | Defined$ You | SubAbility$ DBBolster | SpellDescription$ You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
SVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 2 | CounterType$ P1P1 SVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 2 | CounterType$ P1P1
SVar:Picture:http://www.wizards.com/global/images/magic/general/honors_reward.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/honors_reward.jpg
Oracle:You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

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@@ -1,9 +1,10 @@
Name:Hooded Assassin Name:Hooded Assassin
ManaCost:2 B ManaCost:2 B
Types:Creature Human Assassin Types:Creature Human Assassin
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, choose one - Put a +1/+1 counter on CARDNAME; Destroy target creature that was dealt damage this turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, choose one - Put a +1/+1 counter on CARDNAME; Destroy target creature that was dealt damage this turn.
SVar:TrigCharm:AB$ Charm | Cost$ 0 | Choices$ DBCounter,DBRemove | SpellDescription$ Choose one - Put a +1/+1 counter on CARDNAME; Destroy target creature that was dealt damage this turn. SVar:TrigCharm:AB$ Charm | Cost$ 0 | Choices$ DBCounter,DBRemove | SpellDescription$ Choose one - Put a +1/+1 counter on CARDNAME; Destroy target creature that was dealt damage this turn.
SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME. SVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
SVar:DBRemove:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn. | SpellDescription$ Destroy target creature that was dealt damage this turn. SVar:DBRemove:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn. | SpellDescription$ Destroy target creature that was dealt damage this turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/hooded_assassin.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/hooded_assassin.jpg
Oracle:When Hooded Assassin enters the battlefield, choose one -\n- Put a +1/+1 counter on Hooded Assassin.\n- Destroy target creature that was dealt damage this turn.

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@@ -5,3 +5,4 @@ PT:2/1
A:AB$ Draw | Cost$ T | NumCards$ 2 | SubAbility$ DBGainControl | PlayerTurn$ True | SpellDescription$ Draw two cards. Target opponent gains control of CARDNAME. Activate this ability only during your turn. A:AB$ Draw | Cost$ T | NumCards$ 2 | SubAbility$ DBGainControl | PlayerTurn$ True | SpellDescription$ Draw two cards. Target opponent gains control of CARDNAME. Activate this ability only during your turn.
SVar:DBGainControl:DB$ GainControl | Defined$ Self | ValidTgts$ Opponent | TgtPrompt$ Select target opponent SVar:DBGainControl:DB$ GainControl | Defined$ Self | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
SVar:Picture:http://www.wizards.com/global/images/magic/general/humble_defector.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/humble_defector.jpg
Oracle:{T}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.

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@@ -1,9 +1,10 @@
Name:Jeskai Barricade Name:Jeskai Barricade
ManaCost:1 W ManaCost:1 W
Types:Creature Wall Types:Creature Wall
PT:0/4 PT:0/4
K:Flash K:Flash
K:Defender K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another target creature you control to its owner's hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another target creature you control to its owner's hand.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another creature you control. SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another creature you control.
SVar:Picture:http://www.wizards.com/global/images/magic/general/jeskai_barricade.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/jeskai_barricade.jpg
Oracle:Flash (You may cast this spell any time you could cast an instant.)\nDefender\nWhen Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.

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@@ -9,5 +9,4 @@ SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Remem
SVar:DBExileTopCard:DB$ Mill | Defined$ You | NumCards$ 1 | Destination$ Exile | RememberMilled$ True | ExileFaceDown$ True | SubAbility$ DBManifest SVar:DBExileTopCard:DB$ Mill | Defined$ You | NumCards$ 1 | Destination$ Exile | RememberMilled$ True | ExileFaceDown$ True | SubAbility$ DBManifest
SVar:DBManifest:DB$ Manifest | Amount$ 2 | Defined$ Remembered | Shuffle$ True SVar:DBManifest:DB$ Manifest | Amount$ 2 | Defined$ Remembered | Shuffle$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/jeskai_infiltrator.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/jeskai_infiltrator.jpg
Oracle:Jeskai Infiltrator can't be blocked as long as you control no other creatures.\nWhen Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

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@@ -7,3 +7,4 @@ S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ Enchanted creature has flying as long as you control a red or white permanent. S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddKeyword$ Flying | CheckSVar$ X | SVarCompare$ GE1 | Description$ Enchanted creature has flying as long as you control a red or white permanent.
SVar:X:Count$Valid Permanent.Red+YouCtrl,Permanent.White+YouCtrl SVar:X:Count$Valid Permanent.Red+YouCtrl,Permanent.White+YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/jeskai_runemark.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/jeskai_runemark.jpg
Oracle:Enchant creature\nEnchanted creature gets +2/+2.\nEnchanted creature has flying as long as you control a red or white permanent.

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@@ -7,3 +7,4 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$
SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 | Defined$ TriggeredCardController SVar:TrigDraw:AB$ Draw | Cost$ 0 | NumCards$ 1 | Defined$ TriggeredCardController
SVar:SacMe:1 SVar:SacMe:1
SVar:Picture:http://www.wizards.com/global/images/magic/general/jeskai_sage.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/jeskai_sage.jpg
Oracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Jeskai Sage dies, draw a card.

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@@ -6,4 +6,5 @@ K:Flying
T:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. T:Mode$ Attacks | ValidCard$ Dragon.YouCtrl | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.
SVar:TrigPumpAll:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | NumAtt$ +1 SVar:TrigPumpAll:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | NumAtt$ +1
K:Dash:3 B R K:Dash:3 B R
SVar:Picture:http://www.wizards.com/global/images/magic/general/kolaghan_the_storms_fury.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/kolaghan_the_storms_fury.jpg
Oracle:Flying\nWhenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn.\nDash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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@@ -7,4 +7,5 @@ SVar:Aurify:DB$ Animate | IsPresent$ Card.Self | Types$ Aura | OverwriteSpells$
SVar:NewAttach:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature | AILogic$ Pump SVar:NewAttach:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature | AILogic$ Pump
SVar:LightformAttach:DB$ Attach | Defined$ Remembered | IsPresent$ Card.Self SVar:LightformAttach:DB$ Attach | Defined$ Remembered | IsPresent$ Card.Self
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink & Flying | Description$ Enchanted creature has flying and lifelink. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Lifelink & Flying | Description$ Enchanted creature has flying and lifelink.
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightform.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightform.jpg
Oracle:When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nEnchanted creature has flying and lifelink.

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@@ -8,3 +8,4 @@ K:Haste
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ At the beginning of the end step, CARDNAME's owner shuffles it into his or her library. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ At the beginning of the end step, CARDNAME's owner shuffles it into his or her library.
SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Library | Shuffle$ True | Defined$ Self SVar:TrigChange:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Library | Shuffle$ True | Defined$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_shrieker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lightning_shrieker.jpg
Oracle:Flying, trample, haste\nAt the beginning of the end step, Lightning Shrieker's owner shuffles it into his or her library.

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@@ -1,7 +1,8 @@
Name:Lotus-Eye Mystics Name:Lotus-Eye Mystics
ManaCost:3 W ManaCost:3 W
Types:Creature Human Monk Types:Creature Human Monk
PT:3/2 PT:3/2
K:Prowess K:Prowess
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target enchantment card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target enchantment card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.YouCtrl SVar:Picture:http://www.wizards.com/global/images/magic/general/lotus_eye_mystics.jpg SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Enchantment.YouCtrl SVar:Picture:http://www.wizards.com/global/images/magic/general/lotus_eye_mystics.jpg
Oracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.

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@@ -1,7 +1,8 @@
Name:Lotus Path Djinn Name:Lotus Path Djinn
ManaCost:3 U ManaCost:3 U
Types:Creature Djinn Monk Types:Creature Djinn Monk
PT:2/3 PT:2/3
K:Flying K:Flying
K:Prowess K:Prowess
SVar:Picture:http://www.wizards.com/global/images/magic/general/lotus_path_djinn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/lotus_path_djinn.jpg
Oracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

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@@ -1,6 +1,7 @@
Name:Map the Wastes Name:Map the Wastes
ManaCost:2 G ManaCost:2 G
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | SubAbility$ DBBolster | SpellDescription$ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) A:SP$ ChangeZone | Cost$ 2 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | Tapped$ True | ChangeNum$ 1 | SubAbility$ DBBolster | SpellDescription$ Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
SVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1 SVar:DBBolster:DB$ PutCounter | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1
SVar:Picture:http://www.wizards.com/global/images/magic/general/far_wanderings.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/far_wanderings.jpg
Oracle:Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

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@@ -9,3 +9,4 @@ SVar:X:Count$Valid Permanent.Blue+YouCtrl,Permanent.Green+YouCtrl
SVar:SacMe:3 SVar:SacMe:3
SVar:DiscardMe:3 SVar:DiscardMe:3
SVar:Picture:http://www.wizards.com/global/images/magic/general/marang_river_prowler.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/marang_river_prowler.jpg
Oracle:Marang River Prowler can't block and can't be blocked.\nYou may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.

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@@ -7,3 +7,4 @@ S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddKeyword$ First Strike | CheckSVar$ X | SVarCompare$ GE1 | Description$ Enchanted creature has first strike as long as you control a white or black permanent. S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddKeyword$ First Strike | CheckSVar$ X | SVarCompare$ GE1 | Description$ Enchanted creature has first strike as long as you control a white or black permanent.
SVar:X:Count$Valid Permanent.White+YouCtrl,Permanent.Black+YouCtrl SVar:X:Count$Valid Permanent.White+YouCtrl,Permanent.Black+YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_runemark.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_runemark.jpg
Oracle:Enchant creature\nEnchanted creature gets +2/+2.\nEnchanted creature has first strike as long as you control a white or black permanent.

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@@ -4,3 +4,4 @@ Types:Creature Goblin Scout
PT:3/1 PT:3/1
K:Dash:1 R K:Dash:1 R
SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_scout.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_scout.jpg
Oracle:Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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@@ -7,3 +7,4 @@ T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription
SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1 SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_shadowspear.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_shadowspear.jpg
Oracle:Whenever Mardu Shadowspear attacks, each opponent loses 1 life.\nDash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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@@ -4,6 +4,7 @@ Types:Creature Human Warrior
PT:3/2 PT:3/2
K:Dash:3 B K:Dash:3 B
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, put a 2/1 black Warrior creature token onto the battlefield. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, put a 2/1 black Warrior creature token onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Warrior | TokenTypes$ Creature,Warrior | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 1 | TokenImage$ b 2 1 warrior frf SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Warrior | TokenTypes$ Creature,Warrior | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 1 | TokenImage$ b 2 1 warrior frf
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_strike_leader.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_strike_leader.jpg
Oracle:Whenever Mardu Strike Leader attacks, put a 2/1 black Warrior creature token onto the battlefield.\nDash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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@@ -1,11 +1,12 @@
Name:Mardu Woe-Reaper Name:Mardu Woe-Reaper
ManaCost:W ManaCost:W
Types:Creature Human Warrior Types:Creature Human Warrior
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigExile| TriggerDescription$ Whenever CARDNAME or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigExile| TriggerDescription$ Whenever CARDNAME or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Warrior.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Warrior.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBGainLife SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | LifeAmount$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup SVar:DBGainLife:DB$ GainLife | LifeAmount$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:BuffedBy:Warrior SVar:BuffedBy:Warrior
SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_woe_reaper.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mardu_woe_reaper.jpg
Oracle:Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.

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@@ -1,8 +1,9 @@
Name:Mastery of the Unseen Name:Mastery of the Unseen
ManaCost:1 W ManaCost:1 W
Types:Enchantment Types:Enchantment
T:Mode$ TurnFaceUp | ValidCard$ Permanent.YouCtrl | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent you control is turned face up, you gain 1 life for each creature you control. T:Mode$ TurnFaceUp | ValidCard$ Permanent.YouCtrl | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X
SVar:X:Count$Valid Creature.YouCtrl SVar:X:Count$Valid Creature.YouCtrl
A:AB$ Manifest | Cost$ 3 W | Amount$ 1 | Defined$ TopOfLibrary | SpellDescription$ Manifest the top card of your library. A:AB$ Manifest | Cost$ 3 W | Amount$ 1 | Defined$ TopOfLibrary | SpellDescription$ Manifest the top card of your library.
SVar:Picture:http://www.wizards.com/global/images/magic/general/mastery_of_the_unseen.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mastery_of_the_unseen.jpg
Oracle:Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.\n{3}{W}: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

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@@ -1,8 +1,9 @@
Name:Merciless Executioner Name:Merciless Executioner
ManaCost:2 B ManaCost:2 B
Types:Creature Orc Warrior Types:Creature Orc Warrior
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each player sacrifices a creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each player sacrifices a creature.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Each | SacValid$ Creature SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ Each | SacValid$ Creature
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/merciless_executioner.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/merciless_executioner.jpg
Oracle:When Merciless Executioner enters the battlefield, each player sacrifices a creature.

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@@ -1,8 +1,9 @@
Name:Mindscour Dragon Name:Mindscour Dragon
ManaCost:4 U U ManaCost:4 U U
Types:Creature Dragon Types:Creature Dragon
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to an opponent, target player puts the top four cards of his or her library into his or her graveyard. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigMill | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to an opponent, target player puts the top four cards of his or her library into his or her graveyard.
SVar:TrigMill:AB$ Mill | Cost$ 0 | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player SVar:TrigMill:AB$ Mill | Cost$ 0 | NumCards$ 4 | ValidTgts$ Player | TgtPrompt$ Choose a player
SVar:Picture:http://www.wizards.com/global/images/magic/general/mindscour_dragon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mindscour_dragon.jpg
Oracle:Flying\nWhenever Mindscour Dragon deals combat damage to an opponent, target player puts the top four cards of his or her library into his or her graveyard.

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@@ -1,8 +1,9 @@
Name:Mistfire Adept Name:Mistfire Adept
ManaCost:3 U ManaCost:3 U
Types:Creature Human Monk Types:Creature Human Monk
PT:3/3 PT:3/3
K:Prowess K:Prowess
T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, target creature gains flying until end of turn. T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, target creature gains flying until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying SVar:TrigPump:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying
SVar:Picture:http://www.wizards.com/global/images/magic/general/mistfire_adept.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mistfire_adept.jpg
Oracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, target creature gains flying until end of turn.

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Name:Mob Rule Name:Mob Rule
ManaCost:4 R R ManaCost:4 R R
Types:Sorcery Types:Sorcery
A:SP$ Charm | Cost$ 4 R R | Choices$ DBBig,DBSmall | SpellDescription$ Choose one - Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn; Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. A:SP$ Charm | Cost$ 4 R R | Choices$ DBBig,DBSmall | SpellDescription$ Choose one - Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn; Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
SVar:DBBig:DB$ GainControl | AllValid$ Creature.powerGE4 | Untap$ True | AddKWs$ Haste | LoseControl$ EOT | SpellDescription$ Gain control of all creatures with power 4 or greater until end of turn. Untap them. They gain haste until end of turn. SVar:DBBig:DB$ GainControl | AllValid$ Creature.powerGE4 | Untap$ True | AddKWs$ Haste | LoseControl$ EOT | SpellDescription$ Gain control of all creatures with power 4 or greater until end of turn. Untap them. They gain haste until end of turn.
SVar:DBSmall:DB$ GainControl | AllValid$ Creature.powerLE3 | Untap$ True | AddKWs$ Haste | LoseControl$ EOT | SpellDescription$ Gain control of all creatures with power 3 or less until end of turn. Untap them. They gain haste until end of turn. SVar:DBSmall:DB$ GainControl | AllValid$ Creature.powerLE3 | Untap$ True | AddKWs$ Haste | LoseControl$ EOT | SpellDescription$ Gain control of all creatures with power 3 or less until end of turn. Untap them. They gain haste until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/mob_rule.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/mob_rule.jpg
Oracle:Choose one -\n- Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.\n- Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

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T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield. T:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Monk | TokenTypes$ Creature,Monk | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 monk FRF | TokenKeywords$ Prowess | TokenOwner$ You SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Monk | TokenTypes$ Creature,Monk | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 monk FRF | TokenKeywords$ Prowess | TokenOwner$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/monastery_mentor.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/monastery_mentor.jpg
Oracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

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Name:Monastery Siege Name:Monastery Siege
ManaCost:2 U ManaCost:2 U
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans - At the beginning of your draw step, draw an additional card, then discard a card. Dragons - Spells your opponents cast that target you or a permanent you control cost {2} more to cast. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ SiegeChoice | Static$ True | TriggerDescription$ As CARDNAME enters the battlefield, choose Khans or Dragons. Khans - At the beginning of your draw step, draw an additional card, then discard a card. Dragons - Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You SVar:SiegeChoice:DB$ GenericChoice | Choices$ Khans,Dragons | Defined$ You
SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Permanent$ True | SpellDescription$ Khans SVar:Khans:DB$ Animate | Defined$ Self | Triggers$ KhansTrigger | Permanent$ True | SpellDescription$ Khans
SVar:KhansTrigger:Mode$ Phase | Phase$ Draw | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ Filter | TriggerDescription$ At the beginning of your draw step, draw an additional card, then discard a card. SVar:KhansTrigger:Mode$ Phase | Phase$ Draw | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ Filter | TriggerDescription$ At the beginning of your draw step, draw an additional card, then discard a card.
SVar:Filter:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard SVar:Filter:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
SVar:Dragons:DB$ Animate | Defined$ Self | staticAbilities$ DragonsST | Permanent$ True | SpellDescription$ Dragons SVar:Dragons:DB$ Animate | Defined$ Self | staticAbilities$ DragonsST | Permanent$ True | SpellDescription$ Dragons
SVar:DragonsST:Mode$ RaiseCost | ValidTarget$ You,Card.YouCtrl | Activator$ Opponent | Type$ Spell | Amount$ 2 | Description$ Spells your opponents cast that target you or a permanent you control cost {2} more to cast. SVar:DragonsST:Mode$ RaiseCost | ValidTarget$ You,Card.YouCtrl | Activator$ Opponent | Type$ Spell | Amount$ 2 | Description$ Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
SVar:Picture:http://www.wizards.com/global/images/magic/general/monasterz_siege.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/monasterz_siege.jpg
Oracle:As Monastery Siege enters the battlefield, choose Khans or Dragons.\n- Khans - At the beginning of your draw step, draw an additional card, then discard a card.\n- Dragons - Spells your opponents cast that target you or a permanent you control cost {2} more to cast.