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- Updated PlayMain1:ALWAYS to work for non-permanent spells. Updated Decree of Justice to avoid a different mechanism for the same purpose.
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@@ -1112,7 +1112,7 @@ public class ComputerUtil {
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final Card source = sa.getHostCard();
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final Card source = sa.getHostCard();
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final SpellAbility sub = sa.getSubAbility();
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final SpellAbility sub = sa.getSubAbility();
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if ("AlwaysCastInMain1".equals(sa.getParam("AILogic"))) {
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if (source != null && "ALWAYS".equals(source.getSVar("PlayMain1"))) {
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return true;
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return true;
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}
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}
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@@ -2,10 +2,11 @@ Name:Decree of Justice
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ManaCost:X X 2 W W
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ManaCost:X X 2 W W
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Types:Sorcery
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Types:Sorcery
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K:Cycling:2 W
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K:Cycling:2 W
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A:SP$ Token | Cost$ X X 2 W W | TokenAmount$ X | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | References$ X | AILogic$ AlwaysCastInMain1 | SpellDescription$ Create X 4/4 white Angel creature tokens with flying.
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A:SP$ Token | Cost$ X X 2 W W | TokenAmount$ X | TokenName$ Angel | TokenTypes$ Creature,Angel | TokenOwner$ You | TokenColors$ White | TokenPower$ 4 | TokenToughness$ 4 | TokenKeywords$ Flying | References$ X | SpellDescription$ Create X 4/4 white Angel creature tokens with flying.
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T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
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T:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
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SVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | References$ X
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SVar:TrigToken:AB$ Token | Cost$ X | TokenAmount$ X | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | References$ X
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SVar:X:Count$xPaid
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SVar:X:Count$xPaid
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SVar:PlayMain1:ALWAYS
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SVar:RemRandomDeck:True
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SVar:RemRandomDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/decree_of_justice.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/decree_of_justice.jpg
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Oracle:Create X 4/4 white Angel creature tokens with flying.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
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Oracle:Create X 4/4 white Angel creature tokens with flying.\nCycling {2}{W} ({2}{W}, Discard this card: Draw a card.)\nWhen you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
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