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Added Pulse of the Dross
Added Pulse of the Forge CardFactoryUtil can now count life total and cards in hand of targeted players
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vendored
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vendored
@@ -6813,7 +6813,9 @@ res/cardsfolder/p/pull_from_eternity.txt -text
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res/cardsfolder/p/pull_under.txt svneol=native#text/plain
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res/cardsfolder/p/pulling_teeth.txt svneol=native#text/plain
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res/cardsfolder/p/pulsating_illusion.txt svneol=native#text/plain
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res/cardsfolder/p/pulse_of_the_dross.txt -text
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res/cardsfolder/p/pulse_of_the_fields.txt svneol=native#text/plain
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res/cardsfolder/p/pulse_of_the_forge.txt -text
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res/cardsfolder/p/pulse_of_the_grid.txt -text
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res/cardsfolder/p/pulse_of_the_tangle.txt svneol=native#text/plain
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res/cardsfolder/p/pulse_tracker.txt svneol=native#text/plain
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13
res/cardsfolder/p/pulse_of_the_dross.txt
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res/cardsfolder/p/pulse_of_the_dross.txt
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Name:Pulse of the Dross
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ManaCost:1 B B
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Types:Sorcery
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Text:no text
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A:SP$ Discard | Cost$ 1 B B | ValidTgts$ Player | TgtPrompt$ Select target player | Mode$ RevealYouChoose | RevealNumber$ 3 | NumCards$ 1 | SubAbility$ ReturnDross | SpellDescription$ Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return CARDNAME to its owner's hand.
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SVar:ReturnDross:DB$ ChangeZone | ConditionCheckSVar$ X | ConditionSVarCompare$ GTY | Defined$ Self | Origin$ Stack | Destination$ Hand
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SVar:X:Count$InTargetedHand
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SVar:Y:Count$InYourHand
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/pulse_of_the_dross.jpg
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SetInfo:DST|Rare|http://magiccards.info/scans/en/ds/50.jpg
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Oracle:Target player reveals three cards from his or her hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
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End
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12
res/cardsfolder/p/pulse_of_the_forge.txt
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res/cardsfolder/p/pulse_of_the_forge.txt
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Name:Pulse of the Forge
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ManaCost:1 R R
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Types:Instant
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Text:no text
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A:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Player | TgtPrompt$ Select target player | NumDmg$ 4 | SubAbility$ ReheatTheForge | SpellDescription$ CARDNAME deals 4 damage to target player. Then if that player has more life than you, return CARDNAME to its owner's hand.
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SVar:ReheatTheForge:DB$ ChangeZone | ConditionLifeTotal$ You | ConditionLifeAmount$ LTX | Defined$ Self | Origin$ Stack | Destination$ Hand | ConditionDescription$ If an opponent has more life than you,
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SVar:X:Count$TargetedLifeTotal
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/pulse_of_the_forge.jpg
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SetInfo:DST|Rare|http://magiccards.info/scans/en/ds/66.jpg
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Oracle:Pulse of the Forge deals 4 damage to target player. Then if that player has more life than you, return Pulse of the Forge to its owner's hand.
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End
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@@ -2894,6 +2894,22 @@ public class CardFactoryUtil {
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return CardFactoryUtil.doXMath(oppController.getLife(), m, c);
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}
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// Count$TargetedLifeTotal (targeted player's life total)
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if (sq[0].contains("TargetedLifeTotal")) {
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for (final SpellAbility sa : c.getCharacteristics().getSpellAbility()) {
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final SpellAbility parent = AbilityFactory.findParentsTargetedPlayer(sa);
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if (parent != null) {
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if (parent.getTarget() != null) {
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for (final Object tgtP : parent.getTarget().getTargetPlayers()) {
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if (tgtP instanceof Player) {
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return CardFactoryUtil.doXMath(((Player) tgtP).getLife(), m, c);
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}
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}
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}
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}
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}
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}
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if (sq[0].contains("LifeYouLostThisTurn")) {
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return CardFactoryUtil.doXMath(cardController.getLifeLostThisTurn(), m, c);
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}
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@@ -3255,6 +3271,22 @@ public class CardFactoryUtil {
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}
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}
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// Count$InTargetedHand (targeted player's cards in hand)
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if (sq[0].contains("InTargetedHand")) {
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for (final SpellAbility sa : c.getCharacteristics().getSpellAbility()) {
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final SpellAbility parent = AbilityFactory.findParentsTargetedPlayer(sa);
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if (parent != null) {
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if (parent.getTarget() != null) {
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for (final Object tgtP : parent.getTarget().getTargetPlayers()) {
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if (tgtP instanceof Player) {
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someCards.addAll(((Player) tgtP).getCardsIn(Zone.Hand));
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}
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}
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}
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}
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}
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}
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// filter lists based on the specified quality
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// "Clerics you control" - Count$TypeYouCtrl.Cleric
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@@ -4098,7 +4130,7 @@ public class CardFactoryUtil {
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* Copies stats like power, toughness, etc.
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* </p>
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*
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* @param o
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* @param sim
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* a {@link java.lang.Object} object.
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* @return a {@link forge.Card} object.
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*/
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