- Fixed and cleaned the general AI inputs.

This commit is contained in:
Sloth
2012-07-27 20:27:38 +00:00
parent 0415625397
commit 2462d49de3

View File

@@ -283,7 +283,6 @@ public class ComputerAIGeneral implements Computer {
Singletons.getModel().getGameState().getPhaseHandler().setNeedToNextPhase(true); Singletons.getModel().getGameState().getPhaseHandler().setNeedToNextPhase(true);
} }
// end of Human's turn
/** /**
* <p> * <p>
* end_of_turn. * end_of_turn.
@@ -291,7 +290,9 @@ public class ComputerAIGeneral implements Computer {
*/ */
@Override @Override
public final void endOfTurn() { public final void endOfTurn() {
this.playSpellAbilitiesStackEmpty(); //This is only called in the computer turn
//this.playSpellAbilitiesStackEmpty();
Singletons.getModel().getGameState().getPhaseHandler().passPriority();
} }
/** /**