Moved hasProperty code (it's forge script parsing in fact) out of CardState object to keep the class clean.

This commit is contained in:
Maxmtg
2017-08-15 21:40:03 +00:00
parent d539ddf018
commit 244d5bba47
11 changed files with 179 additions and 147 deletions

View File

@@ -1337,7 +1337,7 @@ public class GameSimulatorTest extends SimulationTestCase {
public void testDeathsShadow() {
Game game = initAndCreateGame();
Player p = game.getPlayers().get(0);
Player opp = game.getPlayers().get(1);
//Player opp = game.getPlayers().get(1);
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
addCardToZone("Platinum Angel", p, ZoneType.Battlefield);