Merge pull request #5793 from dracontes/rb-etb-40

ETB update: Card folder 'm', part 2
This commit is contained in:
kevlahnota
2024-08-04 08:34:39 +08:00
committed by GitHub
99 changed files with 208 additions and 198 deletions

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@@ -3,7 +3,7 @@ ManaCost:2 U U
Types:Creature Sphinx Wizard Types:Creature Sphinx Wizard
PT:1/4 PT:1/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards, then discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw two cards, then discard a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChoose | TriggerDescription$ Whenever you cast an instant, sorcery, or Wizard spell, you may have CARDNAME's base power and toughness become 4/1 or 1/4 until end of turn. T:Mode$ SpellCast | ValidCard$ Instant,Sorcery,Wizard | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigChoose | TriggerDescription$ Whenever you cast an instant, sorcery, or Wizard spell, you may have CARDNAME's base power and toughness become 4/1 or 1/4 until end of turn.
@@ -12,4 +12,4 @@ SVar:Animate41:DB$ Animate | Defined$ Self | Power$ 4 | Toughness$ 1 | SpellDesc
SVar:Animate14:DB$ Animate | Defined$ Self | Power$ 1 | Toughness$ 4 | SpellDescription$ CARDNAME's base power and toughness become 1/4 until end of turn. SVar:Animate14:DB$ Animate | Defined$ Self | Power$ 1 | Toughness$ 4 | SpellDescription$ CARDNAME's base power and toughness become 1/4 until end of turn.
SVar:BuffedBy:Instant,Sorcery,Wizard SVar:BuffedBy:Instant,Sorcery,Wizard
DeckNeeds:Type$Instant|Sorcery|Wizard DeckNeeds:Type$Instant|Sorcery|Wizard
Oracle:Flying\nWhen Master of Winds enters the battlefield, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. Oracle:Flying\nWhen Master of Winds enters, draw two cards, then discard a card.\nWhenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.

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@@ -2,7 +2,7 @@ Name:Master Skald
ManaCost:4 W ManaCost:4 W
Types:Creature Dwarf Warrior Types:Creature Dwarf Warrior
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBFetch | TriggerDescription$ When CARDNAME enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBFetch | TriggerDescription$ When CARDNAME enters, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
SVar:DBFetch:AB$ ChangeZone | Cost$ ExileFromGrave<1/Creature> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouOwn,Enchantment.YouOwn | TgtPrompt$ Choose target artifact or enchantment card in your graveyard | SpellDescription$ Return target artifact or enchantment card from your graveyard to your hand. SVar:DBFetch:AB$ ChangeZone | Cost$ ExileFromGrave<1/Creature> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouOwn,Enchantment.YouOwn | TgtPrompt$ Choose target artifact or enchantment card in your graveyard | SpellDescription$ Return target artifact or enchantment card from your graveyard to your hand.
DeckHints:Type$Artifact|Enchantment DeckHints:Type$Artifact|Enchantment
Oracle:When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand. Oracle:When Master Skald enters, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.

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@@ -2,8 +2,8 @@ Name:Master Splicer
ManaCost:3 W ManaCost:3 W
Types:Creature Phyrexian Human Artificer Types:Creature Phyrexian Human Artificer
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You
S:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Golems you control get +1/+1. S:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Golems you control get +1/+1.
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control get +1/+1. Oracle:When Master Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control get +1/+1.

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@@ -2,7 +2,7 @@ Name:Master Thief
ManaCost:2 U U ManaCost:2 U U
Types:Creature Human Rogue Types:Creature Human Rogue
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, gain control of target artifact for as long as you control CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters, gain control of target artifact for as long as you control CARDNAME.
SVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target artifact | ValidTgts$ Artifact | LoseControl$ LeavesPlay,LoseControl | SpellDescription$ Gain control of target artifact for as long as you control CARDNAME. SVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target artifact | ValidTgts$ Artifact | LoseControl$ LeavesPlay,LoseControl | SpellDescription$ Gain control of target artifact for as long as you control CARDNAME.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. Oracle:When Master Thief enters, gain control of target artifact for as long as you control Master Thief.

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@@ -1,13 +1,13 @@
Name:Master's Guide-Mural Name:Master's Guide-Mural
ManaCost:3 W U ManaCost:3 W U
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 4/4 white and blue Golem artifact creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a 4/4 white and blue Golem artifact creature token.
SVar:TrigToken:DB$ Token | TokenScript$ wu_4_4_a_golem SVar:TrigToken:DB$ Token | TokenScript$ wu_4_4_a_golem
K:Craft:4 W W U ExileCtrlOrGrave<1/Artifact.Other> K:Craft:4 W W U ExileCtrlOrGrave<1/Artifact.Other>
DeckHints:Ability$Discard|Mill|Sacrifice DeckHints:Ability$Discard|Mill|Sacrifice
DeckHas:Ability$Graveyard|Token & Type$Golem DeckHas:Ability$Graveyard|Token & Type$Golem
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
Oracle:When Master's Guide-Mural enters the battlefield, create a 4/4 white and blue Golem artifact creature token.\nCraft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) Oracle:When Master's Guide-Mural enters, create a 4/4 white and blue Golem artifact creature token.\nCraft with artifact {4}{W}{W}{U} ({4}{W}{W}{U}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
ALTERNATE ALTERNATE

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@@ -2,5 +2,5 @@ Name:Masterwork of Ingenuity
ManaCost:1 ManaCost:1
Types:Artifact Equipment Types:Artifact Equipment
K:ETBReplacement:Copy:DBCopy:Optional K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Equipment.Other | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any Equipment on the battlefield. SVar:DBCopy:DB$ Clone | Choices$ Equipment.Other | SpellDescription$ You may have CARDNAME enter as a copy of any Equipment on the battlefield.
Oracle:You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield. Oracle:You may have Masterwork of Ingenuity enter as a copy of any Equipment on the battlefield.

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@@ -1,9 +1,9 @@
Name:Maul of the Skyclaves Name:Maul of the Skyclaves
ManaCost:2 W ManaCost:2 W
Types:Artifact Equipment Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to target creature you control.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying & First Strike | Description$ Equipped creature gets +2/+2 and has flying and first strike. S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Flying & First Strike | Description$ Equipped creature gets +2/+2 and has flying and first strike.
K:Equip:2 W W K:Equip:2 W W
SVar:NeedsToPlay:Creature.YouCtrl SVar:NeedsToPlay:Creature.YouCtrl
Oracle:When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.\nEquipped creature gets +2/+2 and has flying and first strike.\nEquip {2}{W}{W} Oracle:When Maul of the Skyclaves enters, attach it to target creature you control.\nEquipped creature gets +2/+2 and has flying and first strike.\nEquip {2}{W}{W}

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@@ -2,7 +2,7 @@ Name:Maul Splicer
ManaCost:6 G ManaCost:6 G
Types:Creature Phyrexian Human Artificer Types:Creature Phyrexian Human Artificer
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You
S:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ Trample | Description$ Golem creatures you control have trample. S:Mode$ Continuous | Affected$ Creature.Golem+YouCtrl | AddKeyword$ Trample | Description$ Golem creatures you control have trample.
Oracle:When Maul Splicer enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens.\nGolem creatures you control have trample. Oracle:When Maul Splicer enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens.\nGolem creatures you control have trample.

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@@ -2,9 +2,9 @@ Name:Maulfist Doorbuster
ManaCost:3 R ManaCost:3 R
Types:Creature Human Warrior Types:Creature Human Warrior
PT:4/2 PT:4/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E}{E} (two energy counters). T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters, you get {E}{E} (two energy counters).
SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2 SVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}. If you do, target creature can't block this turn. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {E}. If you do, target creature can't block this turn.
SVar:TrigPump:AB$ Pump | Cost$ PayEnergy<1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True SVar:TrigPump:AB$ Pump | Cost$ PayEnergy<1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
Oracle:When Maulfist Doorbuster enters the battlefield, you get {E}{E} (two energy counters).\nWhenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn. Oracle:When Maulfist Doorbuster enters, you get {E}{E} (two energy counters).\nWhenever Maulfist Doorbuster attacks, you may pay {E}. If you do, target creature can't block this turn.

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@@ -3,8 +3,8 @@ ManaCost:1 G G
Types:Creature Human Warrior Types:Creature Human Warrior
PT:3/3 PT:3/3
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigIncrementCounters | TriggerDescription$ When CARDNAME enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigIncrementCounters | TriggerDescription$ When CARDNAME enters or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigIncrementCounters | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigIncrementCounters | Secondary$ True | TriggerDescription$ When CARDNAME enters or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
SVar:TrigIncrementCounters:DB$ PutCounter | ValidTgts$ Permanent,Player | CounterType$ ExistingCounter | EachExistingCounter$ True | CounterNum$ 1 SVar:TrigIncrementCounters:DB$ PutCounter | ValidTgts$ Permanent,Player | CounterType$ ExistingCounter | EachExistingCounter$ True | CounterNum$ 1
DeckHints:Ability$Counters DeckHints:Ability$Counters
Oracle:Trample\nWhen Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. Oracle:Trample\nWhen Maulfist Revolutionary enters or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

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@@ -5,4 +5,4 @@ PT:3/1
K:Menace K:Menace
K:Fabricate:1 K:Fabricate:1
DeckHas:Ability$Counters|Token DeckHas:Ability$Counters|Token
Oracle:Menace\nFabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) Oracle:Menace\nFabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

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@@ -2,6 +2,6 @@ Name:Mausoleum Turnkey
ManaCost:3 B ManaCost:3 B
Types:Creature Ogre Rogue Types:Creature Ogre Rogue
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, return target creature card of an opponent's choice from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TargetingPlayer$ Opponent SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouOwn | TargetingPlayer$ Opponent
Oracle:When Mausoleum Turnkey enters the battlefield, return target creature card of an opponent's choice from your graveyard to your hand. Oracle:When Mausoleum Turnkey enters, return target creature card of an opponent's choice from your graveyard to your hand.

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@@ -3,11 +3,11 @@ ManaCost:U
Types:Creature Spirit Types:Creature Spirit
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Spirit+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another Spirit enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Spirit+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another Spirit you control enters, CARDNAME gets +1/+1 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1
A:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target instant or sorcery spell | UnlessCost$ X | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {X}, where X is CARDNAME's power. A:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | ValidTgts$ Instant,Sorcery | TgtPrompt$ Select target instant or sorcery spell | UnlessCost$ X | SpellDescription$ Counter target instant or sorcery spell unless its controller pays {X}, where X is CARDNAME's power.
SVar:X:Sacrificed$CardPower SVar:X:Sacrificed$CardPower
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:BuffedBy:Spirit SVar:BuffedBy:Spirit
DeckHints:Type$Spirit DeckHints:Type$Spirit
Oracle:Flying\nWhenever another Spirit enters the battlefield under your control, Mausoleum Wanderer gets +1/+1 until end of turn.\nSacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power. Oracle:Flying\nWhenever another Spirit you control enters, Mausoleum Wanderer gets +1/+1 until end of turn.\nSacrifice Mausoleum Wanderer: Counter target instant or sorcery spell unless its controller pays {X}, where X is Mausoleum Wanderer's power.

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@@ -3,7 +3,7 @@ ManaCost:3 U R
Types:Creature Human Artificer Types:Creature Human Artificer
PT:2/2 PT:2/2
K:Improvise K:Improvise
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nWhen Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying. Oracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nWhen Maverick Thopterist enters, create two 1/1 colorless Thopter artifact creature tokens with flying.

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@@ -3,8 +3,8 @@ ManaCost:X R G
Types:Creature Tyranid Types:Creature Tyranid
PT:2/2 PT:2/2
K:Ravenous K:Ravenous
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ Terror from the Deep — When CARDNAME enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFight | TriggerDescription$ Terror from the Deep — When CARDNAME enters, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.
SVar:TrigFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select up to one target creature an opponent controls | TargetMin$ 0 | TargetMax$ 1 | ReplaceDyingDefined$ Targeted SVar:TrigFight:DB$ Fight | Defined$ TriggeredCardLKICopy | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select up to one target creature an opponent controls | TargetMin$ 0 | TargetMax$ 1 | ReplaceDyingDefined$ Targeted
SVar:X:Count$xPaid SVar:X:Count$xPaid
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nTerror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead. Oracle:Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)\nTerror from the Deep — When Mawloc enters, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.

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@@ -1,10 +1,11 @@
Name:Maze's End Name:Maze's End
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}. A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.
A:AB$ ChangeZone | Cost$ 3 T Return<1/CARDNAME> | ChangeType$ Gate | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | AILogic$ MazesEnd | SubAbility$ DBWin | SpellDescription$ Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. A:AB$ ChangeZone | Cost$ 3 T Return<1/CARDNAME> | ChangeType$ Gate | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | AILogic$ MazesEnd | SubAbility$ DBWin | SpellDescription$ Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
SVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ MazeGate | ConditionSVarCompare$ GE10 SVar:DBWin:DB$ WinsGame | Defined$ You | ConditionCheckSVar$ MazeGate | ConditionSVarCompare$ GE10
SVar:MazeGate:Count$DifferentCardNames_Gate.YouCtrl+inZoneBattlefield SVar:MazeGate:Count$DifferentCardNames_Gate.YouCtrl+inZoneBattlefield
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Maze's End enters the battlefield tapped.\n{T}: Add {C}.\n{3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game. Oracle:Maze's End enters tapped.\n{T}: Add {C}.\n{3}, {T}, Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

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@@ -4,8 +4,8 @@ Types:Enchantment Aura
K:Flash K:Flash
K:Enchant creature K:Enchant creature
A:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | IsPresent$ Creature.EnchantedBy+withToxic | ValidCard$ Card.Self | Execute$ TrigHexproof | TriggerDescription$ When CARDNAME enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | IsPresent$ Creature.EnchantedBy+withToxic | ValidCard$ Card.Self | Execute$ TrigHexproof | TriggerDescription$ When CARDNAME enters, if enchanted creature has toxic, that creature gains hexproof until end of turn.
SVar:TrigHexproof:DB$ Pump | Defined$ Enchanted | KW$ Hexproof SVar:TrigHexproof:DB$ Pump | Defined$ Enchanted | KW$ Hexproof
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.
DeckHints:Keyword$Toxic DeckHints:Keyword$Toxic
Oracle:Flash\nEnchant creature\nWhen Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.\nEnchanted creature gets +2/+2. Oracle:Flash\nEnchant creature\nWhen Maze's Mantle enters, if enchanted creature has toxic, that creature gains hexproof until end of turn.\nEnchanted creature gets +2/+2.

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@@ -7,4 +7,4 @@ T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.S
SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidTgts$ Player | TgtPrompt$ Select a player | ValidCards$ Creature | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidTgts$ Player | TgtPrompt$ Select a player | ValidCards$ Creature | CounterType$ P1P1 | CounterNum$ 1
SVar:NeedsToPlayEvokedVar:Z GE2 SVar:NeedsToPlayEvokedVar:Z GE2
SVar:Z:Count$Valid Creature.YouCtrl SVar:Z:Count$Valid Creature.YouCtrl
Oracle:When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.\nEvoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) Oracle:When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.\nEvoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

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@@ -1,6 +1,7 @@
Name:Meandering River Name:Meandering River
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}. A:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.
Oracle:Meandering River enters the battlefield tapped.\n{T}: Add {W} or {U}. Oracle:Meandering River enters tapped.\n{T}: Add {W} or {U}.

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@@ -3,7 +3,7 @@ ManaCost:W U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/2 PT:2/2
K:ETBReplacement:Other:DBNameCard K:ETBReplacement:Other:DBNameCard
SVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ValidDescription$ nonland | SpellDescription$ As CARDNAME enters the battlefield, choose a nonland card name. SVar:DBNameCard:DB$ NameCard | Defined$ You | ValidCards$ Card.nonLand | ValidDescription$ nonland | SpellDescription$ As CARDNAME enters, choose a nonland card name.
S:Mode$ CantBeCast | ValidCard$ Card.NamedCard | Description$ Spells with the chosen name can't be cast. S:Mode$ CantBeCast | ValidCard$ Card.NamedCard | Description$ Spells with the chosen name can't be cast.
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:As Meddling Mage enters the battlefield, choose a nonland card name.\nSpells with the chosen name can't be cast. Oracle:As Meddling Mage enters, choose a nonland card name.\nSpells with the chosen name can't be cast.

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@@ -2,6 +2,6 @@ Name:Medicine Runner
ManaCost:1 GW ManaCost:1 GW
Types:Creature Elf Cleric Types:Creature Elf Cleric
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRemoveCounter | TriggerDescription$ When CARDNAME enters the battlefield, you may remove a counter from target permanent. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRemoveCounter | TriggerDescription$ When CARDNAME enters, you may remove a counter from target permanent.
SVar:TrigRemoveCounter:DB$ RemoveCounter | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ Any | CounterNum$ 1 SVar:TrigRemoveCounter:DB$ RemoveCounter | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ Any | CounterNum$ 1
Oracle:When Medicine Runner enters the battlefield, you may remove a counter from target permanent. Oracle:When Medicine Runner enters, you may remove a counter from target permanent.

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@@ -3,8 +3,8 @@ ManaCost:2 G
Types:Creature Beast Types:Creature Beast
PT:4/4 PT:4/4
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters, sacrifice it unless you pay {1} for each card in your hand.
SVar:TrigSac:DB$ Sacrifice | UnlessCost$ Y | UnlessPayer$ You SVar:TrigSac:DB$ Sacrifice | UnlessCost$ Y | UnlessPayer$ You
SVar:Y:Count$InYourHand SVar:Y:Count$InYourHand
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:Trample\nWhen Megatherium enters the battlefield, sacrifice it unless you pay {1} for each card in your hand. Oracle:Trample\nWhen Megatherium enters, sacrifice it unless you pay {1} for each card in your hand.

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@@ -5,6 +5,6 @@ K:UpkeepCost:B
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ KeepTapped A:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ KeepTapped
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap enchanted creature.
SVar:TrigTap:DB$ Tap | Defined$ Enchanted SVar:TrigTap:DB$ Tap | Defined$ Enchanted
Oracle:Enchant creature\nWhen Melancholy enters the battlefield, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nAt the beginning of your upkeep, sacrifice Melancholy unless you pay {B}. Oracle:Enchant creature\nWhen Melancholy enters, tap enchanted creature.\nEnchanted creature doesn't untap during its controller's untap step.\nAt the beginning of your upkeep, sacrifice Melancholy unless you pay {B}.

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@@ -2,7 +2,7 @@ Name:Meldweb Curator
ManaCost:3 U ManaCost:3 U
Types:Creature Phyrexian Wizard Types:Creature Phyrexian Wizard
PT:3/4 PT:3/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLibrary | TriggerDescription$ When CARDNAME enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLibrary | TriggerDescription$ When CARDNAME enters, put up to one target instant or sorcery card from your graveyard on top of your library.
SVar:TrigLibrary:DB$ ChangeZone | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TargetMin$ 0 | TargetMax$ 1 | TgtZone$ Graveyard | TgtPrompt$ Choose up to one target instant or sorcery card in your graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 SVar:TrigLibrary:DB$ ChangeZone | ValidTgts$ Instant.YouOwn,Sorcery.YouOwn | TargetMin$ 0 | TargetMax$ 1 | TgtZone$ Graveyard | TgtPrompt$ Choose up to one target instant or sorcery card in your graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0
DeckHas:Ability$Graveyard DeckHas:Ability$Graveyard
Oracle:When Meldweb Curator enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. Oracle:When Meldweb Curator enters, put up to one target instant or sorcery card from your graveyard on top of your library.

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@@ -7,4 +7,4 @@ K:etbCounter:OIL:1
A:AB$ Animate | Cost$ SubCounter<1/OIL> | Defined$ Self | Types$ Artifact,Creature | SpellDescription$ It becomes an artifact creature until end of turn. A:AB$ Animate | Cost$ SubCounter<1/OIL> | Defined$ Self | Types$ Artifact,Creature | SpellDescription$ It becomes an artifact creature until end of turn.
K:Crew:3 K:Crew:3
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Vigilance\nMeldweb Strider enters the battlefield with an oil counter on it.\nRemove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) Oracle:Vigilance\nMeldweb Strider enters with an oil counter on it.\nRemove an oil counter from Meldweb Strider: It becomes an artifact creature until end of turn.\nCrew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

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@@ -1,7 +1,8 @@
Name:Memorial to Folly Name:Memorial to Folly
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}. A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
A:AB$ ChangeZone | Cost$ 2 B T Sac<1/CARDNAME> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand. A:AB$ ChangeZone | Cost$ 2 B T Sac<1/CARDNAME> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.
Oracle:Memorial to Folly enters the battlefield tapped.\n{T}: Add {B}.\n{2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. Oracle:Memorial to Folly enters tapped.\n{T}: Add {B}.\n{2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.

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@@ -1,7 +1,8 @@
Name:Memorial to Genius Name:Memorial to Genius
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}. A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.
A:AB$ Draw | Cost$ 4 U T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards. A:AB$ Draw | Cost$ 4 U T Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.
Oracle:Memorial to Genius enters the battlefield tapped.\n{T}: Add {U}.\n{4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards. Oracle:Memorial to Genius enters tapped.\n{T}: Add {U}.\n{4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.

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@@ -1,7 +1,8 @@
Name:Memorial to Glory Name:Memorial to Glory
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}. A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.
A:AB$ Token | Cost$ 3 W T Sac<1/CARDNAME> | TokenOwner$ You | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | SpellDescription$ Create two 1/1 white Soldier creature tokens. A:AB$ Token | Cost$ 3 W T Sac<1/CARDNAME> | TokenOwner$ You | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | SpellDescription$ Create two 1/1 white Soldier creature tokens.
Oracle:Memorial to Glory enters the battlefield tapped.\n{T}: Add {W}.\n{3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens. Oracle:Memorial to Glory enters tapped.\n{T}: Add {W}.\n{3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.

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@@ -1,7 +1,8 @@
Name:Memorial to Unity Name:Memorial to Unity
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}. A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
A:AB$ Dig | Cost$ 2 G T Sac<1/CARDNAME> | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Creature | RestRandomOrder$ True | SpellDescription$ Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. A:AB$ Dig | Cost$ 2 G T Sac<1/CARDNAME> | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Creature | RestRandomOrder$ True | SpellDescription$ Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.
Oracle:Memorial to Unity enters the battlefield tapped.\n{T}: Add {G}.\n{2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order. Oracle:Memorial to Unity enters tapped.\n{T}: Add {G}.\n{2}{G}, {T}, Sacrifice Memorial to Unity: Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Then put the rest on the bottom of your library in a random order.

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@@ -1,7 +1,8 @@
Name:Memorial to War Name:Memorial to War
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}. A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.
A:AB$ Destroy | Cost$ 4 R T Sac<1/CARDNAME> | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land. A:AB$ Destroy | Cost$ 4 R T Sac<1/CARDNAME> | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.
Oracle:Memorial to War enters the battlefield tapped.\n{T}: Add {R}.\n{4}{R}, {T}, Sacrifice Memorial to War: Destroy target land. Oracle:Memorial to War enters tapped.\n{T}: Add {R}.\n{4}{R}, {T}, Sacrifice Memorial to War: Destroy target land.

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@@ -4,10 +4,10 @@ Types:Creature Ogre
PT:3/3 PT:3/3
K:Trample K:Trample
K:Haste K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseNumber | TriggerDescription$ When CARDNAME enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChooseNumber | TriggerDescription$ When CARDNAME enters, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on CARDNAME.
SVar:TrigChooseNumber:DB$ ChooseNumber | Defined$ Player | Secretly$ True | Highest$ DBLoseLife | AILogic$ HighestGetCounter | RememberHighest$ True | SubAbility$ DBPutCounter SVar:TrigChooseNumber:DB$ ChooseNumber | Defined$ Player | Secretly$ True | Highest$ DBLoseLife | AILogic$ HighestGetCounter | RememberHighest$ True | SubAbility$ DBPutCounter
SVar:DBLoseLife:DB$ LoseLife | Defined$ Remembered | LifeAmount$ X SVar:DBLoseLife:DB$ LoseLife | Defined$ Remembered | LifeAmount$ X
SVar:X:Count$ChosenNumber SVar:X:Count$ChosenNumber
SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ConditionPlayerDefined$ Remembered | ConditionPlayerContains$ You | SubAbility$ DBCleanup SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | ConditionPlayerDefined$ Remembered | ConditionPlayerContains$ You | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:Trample, haste\nWhen Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre. Oracle:Trample, haste\nWhen Menacing Ogre enters, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.

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@@ -3,8 +3,8 @@ ManaCost:2 U
Types:Creature Bird Wizard Types:Creature Bird Wizard
PT:2/1 PT:2/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, choose a creature card in your hand. It perpetually gains flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters, choose a creature card in your hand. It perpetually gains flying.
SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Mandatory$ True | SubAbility$ DBPump SVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.Creature+YouOwn | ChoiceTitle$ Choose a creature card in your hand | Mandatory$ True | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | PumpZone$ Hand | Defined$ ChosenCard | KW$ Flying | Duration$ Perpetual | SubAbility$ DBCleanup SVar:DBPump:DB$ Pump | PumpZone$ Hand | Defined$ ChosenCard | KW$ Flying | Duration$ Perpetual | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True
Oracle:Flying\nWhen Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying. Oracle:Flying\nWhen Mentor of Evos Isle enters, choose a creature card in your hand. It perpetually gains flying.

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@@ -2,7 +2,7 @@ Name:Mentor of the Meek
ManaCost:2 W ManaCost:2 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerLE2+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerLE2+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 1 | NumCards$ 1 | SpellDescription$ Draw a card. SVar:TrigDraw:AB$ Draw | Cost$ 1 | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card. Oracle:Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

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@@ -1,10 +1,10 @@
Name:Mephitic Draught Name:Mephitic Draught
ManaCost:1 B ManaCost:1 B
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, you draw a card and you lose 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters or is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, you draw a card and you lose 1 life. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | Secondary$ True | TriggerDescription$ When CARDNAME enters or is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController | SubAbility$ DBLoseLife SVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController | SubAbility$ DBLoseLife
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:SacMe:4 SVar:SacMe:4
Oracle:When Mephitic Draught enters the battlefield or is put into a graveyard from the battlefield, you draw a card and you lose 1 life. Oracle:When Mephitic Draught enters or is put into a graveyard from the battlefield, you draw a card and you lose 1 life.

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@@ -2,6 +2,6 @@ Name:Mer Man
ManaCost:4 U ManaCost:4 U
Types:Host Creature Human Fish Types:Host Creature Human Fish
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | OptionalDecider$ You | Host$ True | TriggerDescription$ When this creature enters the battlefield, you may draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | OptionalDecider$ You | Host$ True | TriggerDescription$ When this creature enters, you may draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:When this creature enters the battlefield, you may draw a card. Oracle:When this creature enters, you may draw a card.

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@@ -1,8 +1,9 @@
Name:Mercadian Bazaar Name:Mercadian Bazaar
ManaCost:no cost ManaCost:no cost
Types:Land Types:Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ PutCounter | Cost$ T | Defined$ Self | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME. A:AB$ PutCounter | Cost$ T | Defined$ Self | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.
A:AB$ Mana | Cost$ T SubCounter<X/STORAGE> | Produced$ R | Amount$ X | AILogic$ ManaRitualBattery | AINoRecursiveCheck$ True | SpellDescription$ Add {R} for each storage counter removed this way. A:AB$ Mana | Cost$ T SubCounter<X/STORAGE> | Produced$ R | Amount$ X | AILogic$ ManaRitualBattery | AINoRecursiveCheck$ True | SpellDescription$ Add {R} for each storage counter removed this way.
SVar:X:Count$xPaid SVar:X:Count$xPaid
Oracle:Mercadian Bazaar enters the battlefield tapped.\n{T}: Put a storage counter on Mercadian Bazaar.\n{T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way. Oracle:Mercadian Bazaar enters tapped.\n{T}: Put a storage counter on Mercadian Bazaar.\n{T}, Remove any number of storage counters from Mercadian Bazaar: Add {R} for each storage counter removed this way.

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@@ -2,8 +2,8 @@ Name:Mercenary Knight
ManaCost:2 B ManaCost:2 B
Types:Creature Human Mercenary Knight Types:Creature Human Mercenary Knight
PT:4/4 PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacSelf | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you discard a creature card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBSacSelf | TriggerDescription$ When CARDNAME enters, sacrifice it unless you discard a creature card.
SVar:DBSacSelf:DB$ Sacrifice | UnlessCost$ Discard<1/Creature> | UnlessPayer$ You SVar:DBSacSelf:DB$ Sacrifice | UnlessCost$ Discard<1/Creature> | UnlessPayer$ You
SVar:NeedsToPlayVar:Y GE2 SVar:NeedsToPlayVar:Y GE2
SVar:Y:Count$TypeInYourHand.Creature SVar:Y:Count$TypeInYourHand.Creature
Oracle:When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. Oracle:When Mercenary Knight enters, sacrifice it unless you discard a creature card.

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@@ -2,6 +2,6 @@ Name:Merchant of Secrets
ManaCost:2 U ManaCost:2 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:When Merchant of Secrets enters the battlefield, draw a card. Oracle:When Merchant of Secrets enters, draw a card.

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@@ -2,9 +2,9 @@ Name:Merchant Raiders
ManaCost:3 U ManaCost:3 U
Types:Creature Human Pirate Types:Creature Human Pirate
PT:2/4 PT:2/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Pirate.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Pirate.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control CARDNAME.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPump SVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | Duration$ UntilLoseControlOfHost SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | Duration$ UntilLoseControlOfHost
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHints:Type$Pirate DeckHints:Type$Pirate
Oracle:Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders. Oracle:Whenever Merchant Raiders or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders.

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@@ -2,7 +2,7 @@ Name:Merciless Executioner
ManaCost:2 B ManaCost:2 B
Types:Creature Orc Warrior Types:Creature Orc Warrior
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each player sacrifices a creature. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters, each player sacrifices a creature.
SVar:TrigSac:DB$ Sacrifice | Defined$ Player | SacValid$ Creature SVar:TrigSac:DB$ Sacrifice | Defined$ Player | SacValid$ Creature
SVar:NeedsToPlay:Creature.YouDontCtrl SVar:NeedsToPlay:Creature.YouDontCtrl
Oracle:When Merciless Executioner enters the battlefield, each player sacrifices a creature. Oracle:When Merciless Executioner enters, each player sacrifices a creature.

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@@ -3,6 +3,6 @@ ManaCost:4 U
Types:Creature Shapeshifter Types:Creature Shapeshifter
PT:0/0 PT:0/0
K:ETBReplacement:Copy:DBCopy:Optional K:ETBReplacement:Copy:DBCopy:Optional
SVar:DBCopy:DB$ Clone | Choices$ Creature.YouCtrl+Other | AddAbilities$ MercurialBounce | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand." SVar:DBCopy:DB$ Clone | Choices$ Creature.YouCtrl+Other | AddAbilities$ MercurialBounce | SpellDescription$ You may have CARDNAME enter as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand."
SVar:MercurialBounce:AB$ ChangeZone | Cost$ 2 U U | Defined$ Self | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand. SVar:MercurialBounce:AB$ ChangeZone | Cost$ 2 U U | Defined$ Self | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.
Oracle:You may have Mercurial Pretender enter the battlefield as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand." Oracle:You may have Mercurial Pretender enter as a copy of a creature you control, except it has "{2}{U}{U}: Return this creature to its owner's hand."

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@@ -2,7 +2,7 @@ Name:Merfolk Branchwalker
ManaCost:1 G ManaCost:1 G
Types:Creature Merfolk Scout Types:Creature Merfolk Scout
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
SVar:TrigExplore:DB$ Explore SVar:TrigExplore:DB$ Explore
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) Oracle:When Merfolk Branchwalker enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

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@@ -2,6 +2,6 @@ Name:Merfolk Observer
ManaCost:1 U ManaCost:1 U
Types:Creature Merfolk Rogue Types:Creature Merfolk Rogue
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters the battlefield, look at the top card of target player's library. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPeek | TriggerDescription$ When CARDNAME enters, look at the top card of target player's library.
SVar:TrigPeek:DB$ RearrangeTopOfLibrary | ValidTgts$ Player | TgtPrompt$ Choose target player. | NumCards$ 1 | SpellDescription$ Look at the top card of target player's library. SVar:TrigPeek:DB$ RearrangeTopOfLibrary | ValidTgts$ Player | TgtPrompt$ Choose target player. | NumCards$ 1 | SpellDescription$ Look at the top card of target player's library.
Oracle:When Merfolk Observer enters the battlefield, look at the top card of target player's library. Oracle:When Merfolk Observer enters, look at the top card of target player's library.

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@@ -2,11 +2,11 @@ Name:Merfolk Pupil
ManaCost:1 U ManaCost:1 U
Types:Creature Merfolk Wizard Types:Creature Merfolk Wizard
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card, then discard a card.
SVar:TrigDraw:DB$ Draw | SubAbility$ DBDiscard SVar:TrigDraw:DB$ Draw | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
A:AB$ Draw | Cost$ 1 U ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card. A:AB$ Draw | Cost$ 1 U ExileFromGrave<1/CARDNAME> | ActivationZone$ Graveyard | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.
SVar:SacMe:2 SVar:SacMe:2
SVar:DiscardMe:2 SVar:DiscardMe:2
DeckHas:Ability$Discard|Graveyard DeckHas:Ability$Discard|Graveyard
Oracle:When Merfolk Pupil enters the battlefield, draw a card, then discard a card.\n{1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card. Oracle:When Merfolk Pupil enters, draw a card, then discard a card.\n{1}{U}, Exile Merfolk Pupil from your graveyard: Draw a card, then discard a card.

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@@ -3,10 +3,10 @@ ManaCost:G U
Types:Creature Merfolk Mutant Types:Creature Merfolk Mutant
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters, put a +1/+1 counter on target creature you control.
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1
A:AB$ Proliferate | Cost$ 3 G U | SpellDescription$ Proliferate. A:AB$ Proliferate | Cost$ 3 G U | SpellDescription$ Proliferate.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHas:Ability$Proliferate|Counters DeckHas:Ability$Proliferate|Counters
DeckNeeds:Ability$Counters DeckNeeds:Ability$Counters
Oracle:Flying\nWhen Merfolk Skydiver enters the battlefield, put a +1/+1 counter on target creature you control.\n{3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Oracle:Flying\nWhen Merfolk Skydiver enters, put a +1/+1 counter on target creature you control.\n{3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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@@ -2,7 +2,7 @@ Name:Merfolk Traders
ManaCost:1 U ManaCost:1 U
Types:Creature Merfolk Types:Creature Merfolk
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card, then discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card, then discard a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose
Oracle:When Merfolk Traders enters the battlefield, draw a card, then discard a card. Oracle:When Merfolk Traders enters, draw a card, then discard a card.

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@@ -3,7 +3,7 @@ ManaCost:U U
Types:Creature Merfolk Wizard Types:Creature Merfolk Wizard
PT:2/2 PT:2/2
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap target creature an opponent controls. It loses all abilities until end of turn.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | SubAbility$ DBAnimate | TgtPrompt$ Select target creature SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | SubAbility$ DBAnimate | TgtPrompt$ Select target creature
SVar:DBAnimate:DB$ Animate | Defined$ Targeted | RemoveAllAbilities$ True | IsCurse$ True SVar:DBAnimate:DB$ Animate | Defined$ Targeted | RemoveAllAbilities$ True | IsCurse$ True
Oracle:Flash\nWhen Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. Oracle:Flash\nWhen Merfolk Trickster enters, tap target creature an opponent controls. It loses all abilities until end of turn.

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@@ -2,9 +2,9 @@ Name:Merfolk Tunnel-Guide
ManaCost:G U ManaCost:G U
Types:Creature Merfolk Wizard Types:Creature Merfolk Wizard
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters the battlefield, you get a three-time boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores." T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters, you get a three-time boon with "Whenever one or more Merfolk you control enter, target Merfolk creature you control explores."
SVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ MerfolkETB | SpellDescription$ You get a boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores." SVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ MerfolkETB | SpellDescription$ You get a boon with "Whenever one or more Merfolk you control enter, target Merfolk creature you control explores."
SVar:MerfolkETB:Mode$ ChangesZoneAll | ValidCards$ Merfolk.YouCtrl | Destination$ Battlefield | TriggerZones$ Command | BoonAmount$ 3 | Execute$ TrigExplore | TriggerDescription$ Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores. SVar:MerfolkETB:Mode$ ChangesZoneAll | ValidCards$ Merfolk.YouCtrl | Destination$ Battlefield | TriggerZones$ Command | BoonAmount$ 3 | Execute$ TrigExplore | TriggerDescription$ Whenever one or more Merfolk you control enter, target Merfolk creature you control explores.
SVar:TrigExplore:DB$ Explore | ValidTgts$ Creature.Merfolk+YouCtrl | TgtPrompt$ Select target Merfolk creature you control SVar:TrigExplore:DB$ Explore | ValidTgts$ Creature.Merfolk+YouCtrl | TgtPrompt$ Select target Merfolk creature you control
DeckNeeds:Type$Merfolk DeckNeeds:Type$Merfolk
Oracle:When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with "Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores." Oracle:When Merfolk Tunnel-Guide enters, you get a three-time boon with "Whenever one or more Merfolk you control enter, target Merfolk creature you control explores."

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@@ -3,6 +3,6 @@ ManaCost:2 U
Types:Creature Merfolk Scout Types:Creature Merfolk Scout
PT:1/2 PT:1/2
K:Flying K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
SVar:TrigDig:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Island SVar:TrigDig:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Island
Oracle:Flying\nWhen Merfolk Wayfinder enters the battlefield, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order. Oracle:Flying\nWhen Merfolk Wayfinder enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.

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@@ -3,8 +3,8 @@ ManaCost:4 R
Types:Creature Elf Archer Types:Creature Elf Archer
PT:4/4 PT:4/4
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Domain — When CARDNAME enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ Domain — When CARDNAME enters, it deals damage to each opponent equal to the number of basic land types among lands you control.
SVar:TrigDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ X SVar:TrigDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ X
SVar:X:Count$Domain SVar:X:Count$Domain
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Reach\nDomain — When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control. Oracle:Reach\nDomain — When Meria's Outrider enters, it deals damage to each opponent equal to the number of basic land types among lands you control.

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Creature Merfolk Wizard Types:Creature Merfolk Wizard
PT:2/3 PT:2/3
K:Landwalk:Island K:Landwalk:Island
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Merfolk | ChangeNum$ 1 | ShuffleNonMandatory$ True SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Merfolk | ChangeNum$ 1 | ShuffleNonMandatory$ True
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhen Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. Oracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWhen Merrow Harbinger enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

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@@ -2,6 +2,6 @@ Name:Merrow Witsniper
ManaCost:U ManaCost:U
Types:Creature Merfolk Rogue Types:Creature Merfolk Rogue
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, target player mills a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters, target player mills a card.
SVar:TrigMill:DB$ Mill | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Select target player SVar:TrigMill:DB$ Mill | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Select target player
Oracle:When Merrow Witsniper enters the battlefield, target player mills a card. Oracle:When Merrow Witsniper enters, target player mills a card.

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@@ -2,8 +2,8 @@ Name:Merry Bards
ManaCost:2 R ManaCost:2 R
Types:Creature Human Bard Types:Creature Human Bard
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediate | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigImmediate | TriggerDescription$ When CARDNAME enters, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
SVar:TrigImmediate:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigToken | TriggerDescription$ When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") SVar:TrigImmediate:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigToken | TriggerDescription$ When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_young_hero | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_young_hero | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control
DeckHas:Ability$Token & Type$Role|Aura DeckHas:Ability$Token & Type$Role|Aura
Oracle:When Merry Bards enters the battlefield, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.") Oracle:When Merry Bards enters, you may pay {1}. When you do, create a Young Hero Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

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@@ -3,9 +3,9 @@ ManaCost:1 G W
Types:Legendary Creature Halfling Advisor Types:Legendary Creature Halfling Advisor
PT:1/4 PT:1/4
K:Partner:Pippin, Warden of Isengard:Pippin K:Partner:Pippin, Warden of Isengard:Pippin
T:Mode$ ChangesZoneAll | ValidCards$ Artifact.YouCtrl | Destination$ Battlefield | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigToken | TriggerDescription$ Whenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. T:Mode$ ChangesZoneAll | ValidCards$ Artifact.YouCtrl | Destination$ Battlefield | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigToken | TriggerDescription$ Whenever one or more artifacts you control enter, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier_lifelink | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier_lifelink | TokenOwner$ You
DeckHints:Name$Pippin, Warden of Isengard DeckHints:Name$Pippin, Warden of Isengard
DeckHas:Ability$Token DeckHas:Ability$Token
DeckHints:Type$Artifact DeckHints:Type$Artifact
Oracle:Partner with Pippin, Warden of Isengard (When this creature enters the battlefield, target player may put Pippin into their hand from their library, then shuffle.)\nWhenever one or more artifacts enter the battlefield under your control, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn. Oracle:Partner with Pippin, Warden of Isengard (When this creature enters, target player may put Pippin into their hand from their library, then shuffle.)\nWhenever one or more artifacts you control enter, create a 1/1 white Soldier creature token with lifelink. This ability triggers only once each turn.

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@@ -7,4 +7,4 @@ K:etbCounter:NET:3
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | CheckSVar$ X | Description$ Enchanted creature doesn't untap during its controller's untap step if CARDNAME has a net counter on it. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | CheckSVar$ X | Description$ Enchanted creature doesn't untap during its controller's untap step if CARDNAME has a net counter on it.
A:AB$ RemoveCounter | Activator$ Player.EnchantedController | Cost$ Mana<0\EnchantedCost> | CostDesc$ Pay enchanted creature's mana cost: | CounterType$ NET | CounterNum$ 1 | SpellDescription$ Remove a net counter from CARDNAME. Only the controller of the enchanted creature may activate this ability. A:AB$ RemoveCounter | Activator$ Player.EnchantedController | Cost$ Mana<0\EnchantedCost> | CostDesc$ Pay enchanted creature's mana cost: | CounterType$ NET | CounterNum$ 1 | SpellDescription$ Remove a net counter from CARDNAME. Only the controller of the enchanted creature may activate this ability.
SVar:X:Count$CardCounters.NET SVar:X:Count$CardCounters.NET
Oracle:Enchant creature\nMerseine enters the battlefield with three net counters on it.\nEnchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.\nPay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability. Oracle:Enchant creature\nMerseine enters with three net counters on it.\nEnchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.\nPay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.

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@@ -3,7 +3,7 @@ ManaCost:2 W
Types:Creature Human Knight Types:Creature Human Knight
PT:2/1 PT:2/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters, you gain 2 life.
SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2 SVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2
DeckHas:Ability$LifeGain DeckHas:Ability$LifeGain
Oracle:Flying\nWhen Mesa Cavalier enters the battlefield, you gain 2 life. Oracle:Flying\nWhen Mesa Cavalier enters, you gain 2 life.

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@@ -2,9 +2,9 @@ Name:Mesmeric Fiend
ManaCost:1 B ManaCost:1 B
Types:Creature Nightmare Horror Types:Creature Nightmare Horror
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMesmericExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMesmericExile | TriggerDescription$ When CARDNAME enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigMesmericBounce | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to its owner's hand. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigMesmericBounce | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled card to its owner's hand.
SVar:TrigMesmericExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | RememberChanged$ True SVar:TrigMesmericExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | RememberChanged$ True
SVar:TrigMesmericBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ Remembered | SubAbility$ DBMesmericCleanup SVar:TrigMesmericBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ Remembered | SubAbility$ DBMesmericCleanup
SVar:DBMesmericCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBMesmericCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card.\nWhen Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. Oracle:When Mesmeric Fiend enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.\nWhen Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand.

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@@ -2,10 +2,10 @@ Name:Mesmeric Sliver
ManaCost:3 U ManaCost:3 U
Types:Creature Sliver Types:Creature Sliver
PT:2/2 PT:2/2
S:Mode$ Continuous | Affected$ Sliver | EffectZone$ Battlefield | AddTrigger$ MesmericETB | AddSVar$ MesmFateseal & DBDig & DBCleanupChosen | Description$ All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) S:Mode$ Continuous | Affected$ Sliver | EffectZone$ Battlefield | AddTrigger$ MesmericETB | AddSVar$ MesmFateseal & DBDig & DBCleanupChosen | Description$ All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)
SVar:MesmericETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ MesmFateseal | TriggerDescription$ When CARDNAME enters the battlefield, you may fateseal 1. SVar:MesmericETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ MesmFateseal | TriggerDescription$ When CARDNAME enters, you may fateseal 1.
SVar:MesmFateseal:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SubAbility$ DBDig SVar:MesmFateseal:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SubAbility$ DBDig
SVar:DBDig:DB$ Dig | Defined$ ChosenPlayer | DigNum$ 1 | AnyNumber$ True | DestinationZone$ Library | LibraryPosition$ -1 | LibraryPosition2$ 0 | SubAbility$ DBCleanupChosen SVar:DBDig:DB$ Dig | Defined$ ChosenPlayer | DigNum$ 1 | AnyNumber$ True | DestinationZone$ Library | LibraryPosition$ -1 | LibraryPosition2$ 0 | SubAbility$ DBCleanupChosen
SVar:DBCleanupChosen:DB$ Cleanup | ClearChosenPlayer$ True SVar:DBCleanupChosen:DB$ Cleanup | ClearChosenPlayer$ True
AI:RemoveDeck:All AI:RemoveDeck:All
Oracle:All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) Oracle:All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)

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@@ -2,7 +2,7 @@ Name:Mesmerizing Benthid
ManaCost:3 U U ManaCost:3 U U
Types:Creature Octopus Types:Creature Octopus
PT:4/5 PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step." T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_0_2_illusion_mesmerize | TokenOwner$ You SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_0_2_illusion_mesmerize | TokenOwner$ You
S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Hexproof | IsPresent$ Illusion.YouCtrl | Description$ CARDNAME has hexproof as long as you control an Illusion. S:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Hexproof | IsPresent$ Illusion.YouCtrl | Description$ CARDNAME has hexproof as long as you control an Illusion.
SVar:BuffedBy:Illusion SVar:BuffedBy:Illusion
@@ -10,4 +10,4 @@ DeckHas:Ability$Token
DeckHints:Type$Illusion DeckHints:Type$Illusion
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."\nMesmerizing Benthid has hexproof as long as you control an Illusion. Oracle:When Mesmerizing Benthid enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."\nMesmerizing Benthid has hexproof as long as you control an Illusion.

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@@ -3,8 +3,8 @@ ManaCost:1 U U
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 1 U U | ValidTgts$ Creature | AILogic$ KeepTapped A:SP$ Attach | Cost$ 1 U U | ValidTgts$ Creature | AILogic$ KeepTapped
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap enchanted creature, then proliferate. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters, tap enchanted creature, then proliferate.
SVar:TrigTap:DB$ Tap | Defined$ Enchanted | SubAbility$ DBProliferate SVar:TrigTap:DB$ Tap | Defined$ Enchanted | SubAbility$ DBProliferate
SVar:DBProliferate:DB$ Proliferate SVar:DBProliferate:DB$ Proliferate
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.
Oracle:Enchant creature\nWhen Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nEnchanted creature doesn't untap during its controller's untap step. Oracle:Enchant creature\nWhen Mesmerizing Dose enters, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nEnchanted creature doesn't untap during its controller's untap step.

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@@ -3,6 +3,6 @@ ManaCost:2 GU W
Types:Creature Bird Types:Creature Bird
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
Oracle:Flying\nWhen Messenger Falcons enters the battlefield, draw a card. Oracle:Flying\nWhen Messenger Falcons enters, draw a card.

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@@ -3,7 +3,7 @@ ManaCost:4 U
Types:Creature Bird Types:Creature Bird
PT:2/1 PT:2/1
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigVote | TriggerDescription$ Council's dilemma — When CARDNAME enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on CARDNAME for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigVote | TriggerDescription$ Council's dilemma — When CARDNAME enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on CARDNAME for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
SVar:TrigVote:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Feather,Quill | SubAbility$ DBVoteFeather | AILogic$ FeatherOrQuill SVar:TrigVote:DB$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Feather,Quill | SubAbility$ DBVoteFeather | AILogic$ FeatherOrQuill
SVar:DBVoteFeather:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumFeather | SubAbility$ DBVoteQuill SVar:DBVoteFeather:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ VoteNumFeather | SubAbility$ DBVoteQuill
SVar:DBVoteQuill:DB$ Draw | NumCards$ VoteNumQuill | SubAbility$ DBDiscard | RememberDrawn$ AllReplaced SVar:DBVoteQuill:DB$ Draw | NumCards$ VoteNumQuill | SubAbility$ DBDiscard | RememberDrawn$ AllReplaced
@@ -12,4 +12,4 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount
DeckHas:Ability$Counters|Discard DeckHas:Ability$Counters|Discard
DeckHints:Keyword$Madness & Ability$Delirium DeckHints:Keyword$Madness & Ability$Delirium
Oracle:Flying\nCouncil's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card. Oracle:Flying\nCouncil's dilemma — When Messenger Jays enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.

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@@ -4,8 +4,8 @@ Types:Artifact Creature Shapeshifter
PT:2/1 PT:2/1
K:ETBReplacement:Other:ChooseCT K:ETBReplacement:Other:ChooseCT
K:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.ChosenType+Other+YouCtrl K:ETBReplacement:Other:AddExtraCounter:Mandatory:Battlefield:Creature.ChosenType+Other+YouCtrl
SVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. SVar:ChooseCT:DB$ ChooseType | Type$ Creature | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters, choose a creature type.
S:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types. S:Mode$ Continuous | Affected$ Card.Self | AddType$ ChosenType | Description$ CARDNAME is the chosen type in addition to its other types.
SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. SVar:AddExtraCounter:DB$ PutCounter | ETB$ True | Defined$ ReplacedCard | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:As Metallic Mimic enters the battlefield, choose a creature type.\nMetallic Mimic is the chosen type in addition to its other types.\nEach other creature you control of the chosen type enters the battlefield with an additional +1/+1 counter on it. Oracle:As Metallic Mimic enters, choose a creature type.\nMetallic Mimic is the chosen type in addition to its other types.\nEach other creature you control of the chosen type enters with an additional +1/+1 counter on it.

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@@ -1,8 +1,8 @@
Name:Metalspinner's Puzzleknot Name:Metalspinner's Puzzleknot
ManaCost:2 ManaCost:2
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, you draw a card and you lose 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, you draw a card and you lose 1 life.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife
A:AB$ Draw | Cost$ 2 B Sac<1/CARDNAME> | NumCards$ 1 | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life. A:AB$ Draw | Cost$ 2 B Sac<1/CARDNAME> | NumCards$ 1 | SubAbility$ DBLoseLife | SpellDescription$ You draw a card and you lose 1 life.
SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1 SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 1
Oracle:When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life.\n{2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life. Oracle:When Metalspinner's Puzzleknot enters, you draw a card and you lose 1 life.\n{2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant creature K:Enchant creature
A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature A:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature
K:ETBReplacement:Other:ChooseCreature K:ETBReplacement:Other:ChooseCreature
SVar:ChooseCreature:DB$ ChooseCard | Defined$ You | Mandatory$ True | Choices$ Creature.Other | SpellDescription$ As CARDNAME enters the battlefield, choose a creature. SVar:ChooseCreature:DB$ ChooseCard | Defined$ You | Mandatory$ True | Choices$ Creature.Other | SpellDescription$ As CARDNAME enters, choose a creature.
T:Mode$ Attached | ValidSource$ Card.Self | Static$ True | Execute$ DBClone | TriggerDescription$ Enchanted creature is a copy of the chosen creature. T:Mode$ Attached | ValidSource$ Card.Self | Static$ True | Execute$ DBClone | TriggerDescription$ Enchanted creature is a copy of the chosen creature.
SVar:DBClone:DB$ Clone | Defined$ ChosenCard | CloneTarget$ Enchanted | Duration$ UntilUnattached SVar:DBClone:DB$ Clone | Defined$ ChosenCard | CloneTarget$ Enchanted | Duration$ UntilUnattached
Oracle:Enchant creature\nAs Metamorphic Alteration enters the battlefield, choose a creature.\nEnchanted creature is a copy of the chosen creature. Oracle:Enchant creature\nAs Metamorphic Alteration enters, choose a creature.\nEnchanted creature is a copy of the chosen creature.

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@@ -2,8 +2,8 @@ Name:Metastatic Evangel
ManaCost:1 W ManaCost:1 W
Types:Creature Phyrexian Human Cleric Types:Creature Phyrexian Human Cleric
PT:3/1 PT:3/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigProliferate | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigProliferate | TriggerDescription$ Whenever another nontoken creature you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
SVar:TrigProliferate:DB$ Proliferate SVar:TrigProliferate:DB$ Proliferate
DeckHas:Ability$Proliferate DeckHas:Ability$Proliferate
DeckNeeds:Ability$Counters DeckNeeds:Ability$Counters
Oracle:Whenever another nontoken creature enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Oracle:Whenever another nontoken creature you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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@@ -2,6 +2,6 @@ Name:Meteor Golem
ManaCost:7 ManaCost:7
Types:Artifact Creature Golem Types:Artifact Creature Golem
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target nonland permanent an opponent controls. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters, destroy target nonland permanent an opponent controls.
SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.OppCtrl+nonland | TgtPrompt$ Select target permanent. SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent.OppCtrl+nonland | TgtPrompt$ Select target permanent.
Oracle:When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. Oracle:When Meteor Golem enters, destroy target nonland permanent an opponent controls.

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@@ -1,8 +1,8 @@
Name:Meteorite Name:Meteorite
ManaCost:5 ManaCost:5
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 2 damage to any target. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters, it deals 2 damage to any target.
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2 SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2
A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color. A:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Meteorite enters the battlefield, it deals 2 damage to any target.\n{T}: Add one mana of any color. Oracle:When Meteorite enters, it deals 2 damage to any target.\n{T}: Add one mana of any color.

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@@ -1,9 +1,10 @@
Name:Meticulous Archive Name:Meticulous Archive
ManaCost:no cost ManaCost:no cost
Types:Land Plains Island Types:Land Plains Island
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
SVar:TrigSurveil:DB$ Surveil | Amount$ 1 SVar:TrigSurveil:DB$ Surveil | Amount$ 1
DeckHas:Ability$Surveil|Graveyard DeckHas:Ability$Surveil|Graveyard
DeckHints:Ability$Graveyard DeckHints:Ability$Graveyard
Oracle:({T}: Add {W} or {U}.)\nMeticulous Archive enters the battlefield tapped.\nWhen Meticulous Archive enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Oracle:({T}: Add {W} or {U}.)\nMeticulous Archive enters tapped.\nWhen Meticulous Archive enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

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@@ -2,7 +2,7 @@ Name:Miasmic Mummy
ManaCost:1 B ManaCost:1 B
Types:Creature Zombie Jackal Types:Creature Zombie Jackal
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, each player discards a card.
SVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:When Miasmic Mummy enters the battlefield, each player discards a card. Oracle:When Miasmic Mummy enters, each player discards a card.

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@@ -4,11 +4,11 @@ Nickname:Michonne
ManaCost:3 B G ManaCost:3 B G
Types:Legendary Creature Human Warrior Types:Legendary Creature Human Warrior
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME enters the battlefield, create two Walker tokens. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When NICKNAME enters, create two Walker tokens.
SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ walker | TokenOwner$ You | LockTokenScript$ True SVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ walker | TokenOwner$ You | LockTokenScript$ True
S:Mode$ Continuous | Affected$ Card.Self+equipped | AddHiddenKeyword$ CARDNAME must be blocked if able. | Description$ As long as NICKNAME is equipped, she must be blocked if able. S:Mode$ Continuous | Affected$ Card.Self+equipped | AddHiddenKeyword$ CARDNAME must be blocked if able. | Description$ As long as NICKNAME is equipped, she must be blocked if able.
SVar:EquipMe:Once SVar:EquipMe:Once
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ Zombies | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ Whenever NICKNAME and at least two Zombies attack, she gains indestructible until end of turn. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | CheckSVar$ Zombies | NoResolvingCheck$ True | SVarCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ Whenever NICKNAME and at least two Zombies attack, she gains indestructible until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Indestructible SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Indestructible
SVar:Zombies:Count$Valid Zombie.attacking SVar:Zombies:Count$Valid Zombie.attacking
Oracle:When Michonne enters the battlefield, create two Walker tokens.\nAs long as Michonne is equipped, she must be blocked if able.\nWhenever Michonne and at least two Zombies attack, she gains indestructible until end of turn. Oracle:When Michonne enters, create two Walker tokens.\nAs long as Michonne is equipped, she must be blocked if able.\nWhenever Michonne and at least two Zombies attack, she gains indestructible until end of turn.

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@@ -2,8 +2,8 @@ Name:Micromancer
ManaCost:3 U ManaCost:3 U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Instant.cmcEQ1,Sorcery.cmcEQ1 | ChangeNum$ 1 SVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Instant.cmcEQ1,Sorcery.cmcEQ1 | ChangeNum$ 1
DeckNeeds:Type$Instant|Sorcery DeckNeeds:Type$Instant|Sorcery
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. Oracle:When Micromancer enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

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@@ -2,10 +2,10 @@ Name:Midnight Arsonist
ManaCost:3 R ManaCost:3 R
Types:Creature Vampire Types:Creature Vampire
PT:3/2 PT:3/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.
SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Artifact.!hasManaAbility | TgtPrompt$ Select up to X target artifacts without mana abilities SVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ X | ValidTgts$ Artifact.!hasManaAbility | TgtPrompt$ Select up to X target artifacts without mana abilities
SVar:X:Count$Valid Vampire.YouCtrl SVar:X:Count$Valid Vampire.YouCtrl
DeckHints:Type$Vampire DeckHints:Type$Vampire
AI:RemoveDeck:Random AI:RemoveDeck:Random
SVar:BuffedBy:Vampire SVar:BuffedBy:Vampire
Oracle:When Midnight Arsonist enters the battlefield, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control. Oracle:When Midnight Arsonist enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.

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@@ -2,6 +2,6 @@ Name:Midnight Guard
ManaCost:2 W ManaCost:2 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/3 PT:2/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever another creature enters the battlefield, untap CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever another creature enters, untap CARDNAME.
SVar:TrigUntap:DB$ Untap | Defined$ Self SVar:TrigUntap:DB$ Untap | Defined$ Self
Oracle:Whenever another creature enters the battlefield, untap Midnight Guard. Oracle:Whenever another creature enters, untap Midnight Guard.

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@@ -9,4 +9,4 @@ S:Mode$ Continuous | Affected$ You | SetMaxHandSize$ X | Description$ Your maxim
T:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever you discard a card, you lose 1 life. T:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever you discard a card, you lose 1 life.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1
SVar:X:Count$CardCounters.HOUR SVar:X:Count$CardCounters.HOUR
Oracle:Midnight Oil enters the battlefield with seven hour counters on it.\nAt the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.\nYour maximum hand size is equal to the number of hour counters on Midnight Oil.\nWhenever you discard a card, you lose 1 life. Oracle:Midnight Oil enters with seven hour counters on it.\nAt the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil.\nYour maximum hand size is equal to the number of hour counters on Midnight Oil.\nWhenever you discard a card, you lose 1 life.

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@@ -2,9 +2,9 @@ Name:Midnight Scavengers
ManaCost:4 B ManaCost:4 B
Types:Creature Human Rogue Types:Creature Human Rogue
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may return target creature card with mana value 3 or less from your graveyard to your hand.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl+cmcLE3 | TgtPrompt$ Select target creature card with mana value 3 or less SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl+cmcLE3 | TgtPrompt$ Select target creature card with mana value 3 or less
DeckHints:Name$Graf Rats DeckHints:Name$Graf Rats
MeldPair:Graf Rats MeldPair:Graf Rats
AlternateMode:Meld AlternateMode:Meld
Oracle:When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.\n(Melds with Graf Rats.) Oracle:When Midnight Scavengers enters, you may return target creature card with mana value 3 or less from your graveyard to your hand.\n(Melds with Graf Rats.)

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@@ -2,7 +2,7 @@ Name:Midvast Protector
ManaCost:3 W ManaCost:3 W
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/3 PT:2/3
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProtect | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigProtect | TriggerDescription$ When CARDNAME enters, target creature you control gains protection from the color of your choice until end of turn.
SVar:TrigProtect:DB$ Protection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | AILogic$ MostProminentHumanCreatures SVar:TrigProtect:DB$ Protection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Gains$ Choice | Choices$ AnyColor | AILogic$ MostProminentHumanCreatures
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:When Midvast Protector enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. Oracle:When Midvast Protector enters, target creature you control gains protection from the color of your choice until end of turn.

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@@ -2,9 +2,9 @@ Name:Mightstone's Animation
ManaCost:3 U ManaCost:3 U
Types:Enchantment Aura Types:Enchantment Aura
K:Enchant artifact K:Enchant artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters, draw a card.
SVar:TrigDraw:DB$ Draw SVar:TrigDraw:DB$ Draw
A:SP$ Attach | ValidTgts$ Artifact | AITgts$ Card.nonCreature | AILogic$ Animate A:SP$ Attach | ValidTgts$ Artifact | AITgts$ Card.nonCreature | AILogic$ Animate
S:Mode$ Continuous | Affected$ Artifact.EnchantedBy | SetPower$ 4 | SetToughness$ 4 | AddType$ Creature | Description$ Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. S:Mode$ Continuous | Affected$ Artifact.EnchantedBy | SetPower$ 4 | SetToughness$ 4 | AddType$ Creature | Description$ Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.
DeckNeeds:Type$Artifact DeckNeeds:Type$Artifact
Oracle:Enchant artifact\nWhen Mightstone's Animation enters the battlefield, draw a card.\nEnchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. Oracle:Enchant artifact\nWhen Mightstone's Animation enters, draw a card.\nEnchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

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@@ -1,7 +1,7 @@
Name:Mighty Emergence Name:Mighty Emergence
ManaCost:2 G ManaCost:2 G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE5+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE5+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2 SVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2
AI:RemoveDeck:Random AI:RemoveDeck:Random
Oracle:Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it. Oracle:Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it.

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@@ -7,4 +7,4 @@ A:AB$ Pump | Cost$ 1 SubCounter<1/OIL/NICKNAME> | Defined$ Self | KW$ Vigilance
A:AB$ Pump | Cost$ 2 SubCounter<2/OIL/NICKNAME> | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ It gets +2/+2 until end of turn. A:AB$ Pump | Cost$ 2 SubCounter<2/OIL/NICKNAME> | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ It gets +2/+2 until end of turn.
A:AB$ Destroy | Cost$ 3 SubCounter<3/OIL/NICKNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment. A:AB$ Destroy | Cost$ 3 SubCounter<3/OIL/NICKNAME> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment.
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Migloz, Maze Crusher enters the battlefield with five oil counters on it.\n{1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.\n{2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.\n{3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment. Oracle:Migloz, Maze Crusher enters with five oil counters on it.\n{1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.\n{2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.\n{3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.

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@@ -4,8 +4,8 @@ Types:Legendary Creature Dragon Spirit
PT:6/6 PT:6/6
K:Flying K:Flying
K:Ward:2 K:Ward:2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dragon.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary.
SVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | NonLegendary$ True SVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy | NonLegendary$ True
DeckNeeds:Type$Dragon DeckNeeds:Type$Dragon
DeckHas:Ability$Token DeckHas:Ability$Token
Oracle:Flying, ward {2}\nWhenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary. Oracle:Flying, ward {2}\nWhenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary if that Dragon is legendary.

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@@ -7,4 +7,4 @@ SVar:X:Count$xPaid
A:AB$ PutCounter | Cost$ T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on NICKNAME. A:AB$ PutCounter | Cost$ T | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on NICKNAME.
A:AB$ PutCounterAll | Cost$ T SubCounter<1/P1P1/NICKNAME> | ValidCards$ Creature.StrictlyOther+YouCtrl | ValidCardsDesc$ other creature you control | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each other creature you control. A:AB$ PutCounterAll | Cost$ T SubCounter<1/P1P1/NICKNAME> | ValidCards$ Creature.StrictlyOther+YouCtrl | ValidCardsDesc$ other creature you control | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each other creature you control.
DeckHas:Ability$Counters DeckHas:Ability$Counters
Oracle:Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.\n{T}: Put a +1/+1 counter on Mikaeus.\n{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control. Oracle:Mikaeus, the Lunarch enters with X +1/+1 counters on it.\n{T}: Put a +1/+1 counter on Mikaeus.\n{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

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@@ -20,10 +20,10 @@ SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPre
SVar:DBDraw2:DB$ Draw | NumCards$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | StackDescription$ None | SubAbility$ DBCleanup SVar:DBDraw2:DB$ Draw | NumCards$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | StackDescription$ None | SubAbility$ DBCleanup
A:AB$ ChangeZone | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | GainControl$ True | SubAbility$ DBPump | RememberChanged$ True | AILogic$ BeforeCombat | SpellDescription$ Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. A:AB$ ChangeZone | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Creature.YouCtrl | GainControl$ True | SubAbility$ DBPump | RememberChanged$ True | AILogic$ BeforeCombat | SpellDescription$ Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
SVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Exile | SubAbility$ DBCleanup SVar:DBPump:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Exile | SubAbility$ DBCleanup
A:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem — Lukka, Wayward Bonder | Image$ emblem_lukka_wayward_bonder | Triggers$ LukkaCreatureETB | SVars$ LukkaDmg | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." A:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem — Lukka, Wayward Bonder | Image$ emblem_lukka_wayward_bonder | Triggers$ LukkaCreatureETB | SVars$ LukkaDmg | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."
SVar:LukkaCreatureETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Command | Execute$ LukkaDmg | TriggerDescription$ Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target. SVar:LukkaCreatureETB:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Command | Execute$ LukkaDmg | TriggerDescription$ Whenever a creature you control enters, it deals damage equal to its power to any target.
SVar:LukkaDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | DamageSource$ TriggeredCard SVar:LukkaDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X | DamageSource$ TriggeredCard
SVar:X:TriggeredCard$CardPower SVar:X:TriggeredCard$CardPower
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Discard|Graveyard DeckHas:Ability$Discard|Graveyard
Oracle:[+1]: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.\n[-2]: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.\n[-7]: You get an emblem with "Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target." Oracle:[+1]: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.\n[-2]: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.\n[-7]: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."

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@@ -4,7 +4,7 @@ Types:Creature Angel
PT:3/4 PT:3/4
K:Flying K:Flying
K:Lifelink K:Lifelink
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.
SVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ w_2_2_knight_vigilance SVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ X | TokenScript$ w_2_2_knight_vigilance
SVar:X:TriggeredCardController$OpponentsAttackedThisTurn SVar:X:TriggeredCardController$OpponentsAttackedThisTurn
Oracle:Flying, lifelink\nWhen Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. Oracle:Flying, lifelink\nWhen Militant Angel enters, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.

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@@ -4,8 +4,8 @@ Types:Enchantment Aura
K:Flash K:Flash
K:Enchant creature K:Enchant creature
A:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump A:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, enchanted creature gains first strike until end of turn. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters, enchanted creature gains first strike until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ First Strike SVar:TrigPump:DB$ Pump | Defined$ Enchanted | KW$ First Strike
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | Description$ Enchanted creature gets +1/+0. S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | Description$ Enchanted creature gets +1/+0.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Flash\nEnchant creature\nWhen Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn.\nEnchanted creature gets +1/+0. Oracle:Flash\nEnchant creature\nWhen Military Discipline enters, enchanted creature gains first strike until end of turn.\nEnchanted creature gets +1/+0.

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@@ -3,6 +3,6 @@ ManaCost:2 W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:2/3 PT:2/3
K:Vigilance K:Vigilance
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 4 | Optional$ True | ForceRevealToController$ True | ChangeNum$ 1 | ChangeValid$ Creature.powerLE2 | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True SVar:TrigDig:DB$ Dig | DigNum$ 4 | Optional$ True | ForceRevealToController$ True | ChangeNum$ 1 | ChangeValid$ Creature.powerLE2 | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True
Oracle:Vigilance (Attacking doesn't cause this creature to tap.)\nWhen Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Oracle:Vigilance (Attacking doesn't cause this creature to tap.)\nWhen Militia Bugler enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

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@@ -1,10 +1,11 @@
Name:Minas Morgul, Dark Fortress Name:Minas Morgul, Dark Fortress
ManaCost:no cost ManaCost:no cost
Types:Legendary Land Types:Legendary Land
K:CARDNAME enters the battlefield tapped. R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplacementResult$ Updated | ReplaceWith$ ETBTapped | Description$ CARDNAME enters tapped.
SVar:ETBTapped:DB$ Tap | Defined$ Self | ETB$ True
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}. A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.
A:AB$ PutCounter | Cost$ 3 B T | ValidTgts$ Creature | CounterType$ Shadow | CounterNum$ 1 | SubAbility$ DBEffect | SpellDescription$ Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.) A:AB$ PutCounter | Cost$ 3 B T | ValidTgts$ Creature | CounterType$ Shadow | CounterNum$ 1 | SubAbility$ DBEffect | SpellDescription$ Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
SVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ ShadowStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ Shadow | Duration$ Permanent SVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ ShadowStatic | ForgetOnMoved$ Battlefield | ForgetCounter$ Shadow | Duration$ Permanent
SVar:ShadowStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddType$ Wraith | Description$ For as long as this creature has a shadow counter on it, it's a Wraith in addition to its other types. SVar:ShadowStatic:Mode$ Continuous | Affected$ Card.IsRemembered | AddType$ Wraith | Description$ For as long as this creature has a shadow counter on it, it's a Wraith in addition to its other types.
DeckHas:Ability$Counters & Type$Wraith DeckHas:Ability$Counters & Type$Wraith
Oracle:Minas Morgul, Dark Fortress enters the battlefield tapped.\n{T}: Add {B}.\n{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.) Oracle:Minas Morgul, Dark Fortress enters tapped.\n{T}: Add {B}.\n{3}{B}, {T}: Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)

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@@ -1,10 +1,10 @@
Name:Minas Tirith Name:Minas Tirith
ManaCost:no cost ManaCost:no cost
Types:Legendary Land Types:Legendary Land
K:ETBReplacement:Other:LandTapped R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters tapped unless you control a legendary creature.
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Creature.Legendary+YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a legendary creature. SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Creature.Legendary+YouCtrl | ConditionCompare$ EQ0
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}. A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.
A:AB$ Draw | Cost$ 1 W T | CheckSVar$ RaidTest | SVarCompare$ GE2 | SpellDescription$ Draw a card. Activate only if you attacked with two or more creatures this turn. A:AB$ Draw | Cost$ 1 W T | CheckSVar$ RaidTest | SVarCompare$ GE2 | SpellDescription$ Draw a card. Activate only if you attacked with two or more creatures this turn.
SVar:RaidTest:Count$AttackersDeclared SVar:RaidTest:Count$AttackersDeclared
DeckHints:Type$Legendary DeckHints:Type$Legendary
Oracle:Minas Tirith enters the battlefield tapped unless you control a legendary creature.\n{T}: Add {W}.\n{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn. Oracle:Minas Tirith enters tapped unless you control a legendary creature.\n{T}: Add {W}.\n{1}{W}, {T}: Draw a card. Activate only if you attacked with two or more creatures this turn.

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@@ -1,7 +1,7 @@
Name:Mind Carver Name:Mind Carver
ManaCost:B ManaCost:B
Types:Artifact Equipment Types:Artifact Equipment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters the battlefield, attach it to target creature you control. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAttach | TriggerDescription$ When CARDNAME enters, attach it to target creature you control.
SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control SVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control
SVar:NeedsToPlay:Creature.YouCtrl SVar:NeedsToPlay:Creature.YouCtrl
S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ Y | Description$ Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddToughness$ Y | Description$ Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.
@@ -9,4 +9,4 @@ SVar:X:Count$Compare Z GE8.3.1
SVar:Y:Count$Compare Z GE8.1.0 SVar:Y:Count$Compare Z GE8.1.0
SVar:Z:PlayerCountOpponents$HighestCardsInGraveyard SVar:Z:PlayerCountOpponents$HighestCardsInGraveyard
K:Equip:2 B K:Equip:2 B
Oracle:When Mind Carver enters the battlefield, attach it to target creature you control.\nEquipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.\nEquip {2}{B} Oracle:When Mind Carver enters, attach it to target creature you control.\nEquipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.\nEquip {2}{B}

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@@ -2,7 +2,7 @@ Name:Mind Flayer
ManaCost:3 U U ManaCost:3 U U
Types:Creature Horror Types:Creature Horror
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Dominate Monster — When CARDNAME enters the battlefield, gain control of target creature for as long as you control CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Dominate Monster — When CARDNAME enters, gain control of target creature for as long as you control CARDNAME.
SVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target creature | ValidTgts$ Creature | LoseControl$ LeavesPlay,LoseControl SVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target creature | ValidTgts$ Creature | LoseControl$ LeavesPlay,LoseControl
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
Oracle:Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer. Oracle:Dominate Monster — When Mind Flayer enters, gain control of target creature for as long as you control Mind Flayer.

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@@ -2,11 +2,11 @@ Name:Mind Maggots
ManaCost:3 B ManaCost:3 B
Types:Creature Insect Types:Creature Insect
PT:2/2 PT:2/2
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on CARDNAME. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on CARDNAME.
SVar:TrigDiscard:DB$ Discard | DiscardValid$ Creature | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ MindMaggotsPutCounter SVar:TrigDiscard:DB$ Discard | DiscardValid$ Creature | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ MindMaggotsPutCounter
SVar:MindMaggotsPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup SVar:MindMaggotsPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$RememberedSize/Twice SVar:X:Count$RememberedSize/Twice
DeckHas:Ability$Counters|Discard DeckHas:Ability$Counters|Discard
DeckHints:Ability$Graveyard DeckHints:Ability$Graveyard
Oracle:When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots. Oracle:When Mind Maggots enters, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Creature Eldrazi Processor Types:Creature Eldrazi Processor
PT:3/3 PT:3/3
K:Devoid K:Devoid
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.
SVar:TrigChangeZone:AB$ Discard | Cost$ ExiledMoveToGrave<1/Card.OppOwn/card an opponent owns> | Defined$ Opponent | NumCards$ 1 | Mode$ TgtChoose SVar:TrigChangeZone:AB$ Discard | Cost$ ExiledMoveToGrave<1/Card.OppOwn/card an opponent owns> | Defined$ Opponent | NumCards$ 1 | Mode$ TgtChoose
DeckHints:Keyword$Ingest DeckHints:Keyword$Ingest
Oracle:Devoid (This card has no color.)\nWhen Mind Raker enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card. Oracle:Devoid (This card has no color.)\nWhen Mind Raker enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.

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@@ -2,7 +2,7 @@ Name:Mindclaw Shaman
ManaCost:4 R ManaCost:4 R
Types:Creature Lizard Shaman Types:Creature Lizard Shaman
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReveal | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReveal | TriggerDescription$ When CARDNAME enters, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.
SVar:TrigReveal:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ TrigPlay SVar:TrigReveal:DB$ RevealHand | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ TrigPlay
SVar:TrigPlay:DB$ Play | Valid$ Card.TargetedPlayerCtrl | ValidSA$ Instant,Sorcery | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True SVar:TrigPlay:DB$ Play | Valid$ Card.TargetedPlayerCtrl | ValidSA$ Instant,Sorcery | ValidZone$ Hand | WithoutManaCost$ True | Optional$ True
Oracle:When Mindclaw Shaman enters the battlefield, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost. Oracle:When Mindclaw Shaman enters, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.

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@@ -6,4 +6,4 @@ K:Exploit
T:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME exploits a creature, each opponent exiles a card from their hand. T:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME exploits a creature, each opponent exiles a card from their hand.
SVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | DefinedPlayer$ Player.Opponent | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | IsCurse$ True SVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | DefinedPlayer$ Player.Opponent | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | IsCurse$ True
DeckHas:Ability$Sacrifice DeckHas:Ability$Sacrifice
Oracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhen Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. Oracle:Exploit (When this creature enters, you may sacrifice a creature.)\nWhen Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand.

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@@ -5,4 +5,4 @@ PT:0/0
K:etbCounter:P1P1:2 K:etbCounter:P1P1:2
A:AB$ PutCounter | Cost$ 1 Discard<1/Card> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME. A:AB$ PutCounter | Cost$ 1 Discard<1/Card> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
A:AB$ Draw | Cost$ SubCounter<2/P1P1> | NumCards$ 1 | SpellDescription$ Draw a card. A:AB$ Draw | Cost$ SubCounter<2/P1P1> | NumCards$ 1 | SpellDescription$ Draw a card.
Oracle:Mindless Automaton enters the battlefield with two +1/+1 counters on it.\n{1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.\nRemove two +1/+1 counters from Mindless Automaton: Draw a card. Oracle:Mindless Automaton enters with two +1/+1 counters on it.\n{1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.\nRemove two +1/+1 counters from Mindless Automaton: Draw a card.

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@@ -1,8 +1,8 @@
Name:Mindless Conscription Name:Mindless Conscription
ManaCost:2 B ManaCost:2 B
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAmass | TriggerDescription$ When CARDNAME enters the battlefield and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigAmass | TriggerDescription$ When CARDNAME enters and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
T:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 3 | TriggerZones$ Battlefield | Execute$ TrigAmass | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) T:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 3 | TriggerZones$ Battlefield | Execute$ TrigAmass | Secondary$ True | TriggerDescription$ When CARDNAME enters and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
SVar:TrigAmass:DB$ Amass | Type$ Zombie | Num$ 3 SVar:TrigAmass:DB$ Amass | Type$ Zombie | Num$ 3
DeckHas:Ability$Token & Type$Zombie DeckHas:Ability$Token & Type$Zombie
Oracle:When Mindless Conscription enters the battlefield and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Oracle:When Mindless Conscription enters and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

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@@ -4,4 +4,4 @@ Types:Creature Spirit
PT:0/0 PT:0/0
K:etbCounter:P1P1:3 K:etbCounter:P1P1:3
A:AB$ Discard | Cost$ 2 B SubCounter<1/P1P1> | ValidTgts$ Player | SorcerySpeed$ True | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card. Activate only as a sorcery. A:AB$ Discard | Cost$ 2 B SubCounter<1/P1P1> | ValidTgts$ Player | SorcerySpeed$ True | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card. Activate only as a sorcery.
Oracle:Mindwarper enters the battlefield with three +1/+1 counters on it.\n{2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery. Oracle:Mindwarper enters with three +1/+1 counters on it.\n{2}{B}, Remove a +1/+1 counter from Mindwarper: Target player discards a card. Activate only as a sorcery.

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@@ -4,11 +4,11 @@ Types:Creature Demon
PT:4/5 PT:4/5
K:Flying K:Flying
K:Trample K:Trample
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters, mill four cards.
SVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You SVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X SVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X
SVar:X:Count$Delirium.0.4 SVar:X:Count$Delirium.0.4
DeckHints:Ability$Graveyard|Discard DeckHints:Ability$Graveyard|Discard
DeckHas:Ability$Delirium DeckHas:Ability$Delirium
Oracle:Flying, trample\nWhen Mindwrack Demon enters the battlefield, mill four cards.\nDelirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard. Oracle:Flying, trample\nWhen Mindwrack Demon enters, mill four cards.\nDelirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.

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@@ -1,11 +1,11 @@
Name:Mine, Mine, Mine! Name:Mine, Mine, Mine!
ManaCost:4 G G ManaCost:4 G G
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, each player puts their library into their hand. T:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters, each player puts their library into their hand.
SVar:TrigChangeZone:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Library | Destination$ Hand SVar:TrigChangeZone:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Library | Destination$ Hand
S:Mode$ Continuous | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players don't lose the game for drawing from an empty library. S:Mode$ Continuous | Affected$ Player | SetMaxHandSize$ Unlimited | Description$ Players don't lose the game for drawing from an empty library.
S:Mode$ Continuous | Affected$ Player | Secondary$ True | AddKeyword$ You don't lose the game for drawing from an empty library. | Description$ Players don't lose the game for drawing from an empty library. S:Mode$ Continuous | Affected$ Player | Secondary$ True | AddKeyword$ You don't lose the game for drawing from an empty library. | Description$ Players don't lose the game for drawing from an empty library.
S:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player can't cast more than one spell each turn. S:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player can't cast more than one spell each turn.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigShuffleBack | TriggerDescription$ When CARDNAME leaves the battlefield, each player shuffles their hand and graveyard into their library. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Execute$ TrigShuffleBack | TriggerDescription$ When CARDNAME leaves the battlefield, each player shuffles their hand and graveyard into their library.
SVar:TrigShuffleBack:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Hand,Graveyard | Destination$ Library | Shuffle$ True | Random$ True SVar:TrigShuffleBack:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Hand,Graveyard | Destination$ Library | Shuffle$ True | Random$ True
Oracle:When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand.\nPlayers have no maximum hand size and don't lose the game for drawing from an empty library.\nEach player can't cast more than one spell each turn.\nWhen Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library. Oracle:When Mine, Mine, Mine! enters, each player puts their library into their hand.\nPlayers have no maximum hand size and don't lose the game for drawing from an empty library.\nEach player can't cast more than one spell each turn.\nWhen Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library.