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Update expel_from_orazca.txt
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@@ -5,7 +5,7 @@ K:Ascend
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A:SP$ Pump | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberObjects$ Targeted | IsCurse$ True | SubAbility$ DBDefaultAction | StackDescription$ SpellDescription | SpellDescription$ Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
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A:SP$ Pump | Cost$ 1 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | RememberObjects$ Targeted | IsCurse$ True | SubAbility$ DBDefaultAction | StackDescription$ SpellDescription | SpellDescription$ Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.
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SVar:DBDefaultAction:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBChoose
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SVar:DBDefaultAction:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBChoose
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SVar:DBChoose:DB$ GenericChoice | Choices$ DBHandChoice,DBTopLibChoice | Defined$ You | ConditionCheckSVar$ X | SubAbility$ DBCleanup | ConditionSVarCompare$ GE1
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SVar:DBChoose:DB$ GenericChoice | Choices$ DBHandChoice,DBTopLibChoice | Defined$ You | ConditionCheckSVar$ X | SubAbility$ DBCleanup | ConditionSVarCompare$ GE1
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SVar:DBBHandChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Hand
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SVar:DBHandChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Hand
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SVar:DBTopLibChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Top of the library
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SVar:DBTopLibChoice:DB$ ChangeZone | Defined$ Remembered | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Top of the library
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Count$Blessing.1.0
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SVar:X:Count$Blessing.1.0
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