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- Add a Quest Preference for Item Level Restriction, defaulting to enabled (1).
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@@ -234,6 +234,9 @@ public class QuestPreferencesHandler extends SkinnedPanel {
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pnlShop.add(new FLabel.Builder().text("Rare Singles").build(), constraints2);
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pnlShop.add(new FLabel.Builder().text("Rare Singles").build(), constraints2);
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pnlShop.add(new PrefInput(QPref.SHOP_SINGLES_RARE, ErrType.SHOP), constraints1);
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pnlShop.add(new PrefInput(QPref.SHOP_SINGLES_RARE, ErrType.SHOP), constraints1);
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pnlShop.add(new FLabel.Builder().text("Item Level Restriction").build(), constraints2);
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pnlShop.add(new PrefInput(QPref.ITEM_LEVEL_RESTRICTION, ErrType.SHOP), constraints1);
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constraints1 = "w 100%!, gap 0 0 20px 0";
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constraints1 = "w 100%!, gap 0 0 20px 0";
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this.add(pnlRewards, constraints1);
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this.add(pnlRewards, constraints1);
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this.add(pnlDifficulty, constraints1);
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this.add(pnlDifficulty, constraints1);
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@@ -372,6 +372,9 @@ public enum VSubmenuQuestPrefs implements IVSubmenu<CSubmenuQuestPrefs> {
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pnlShop.add(new FLabel.Builder().text("Rare Singles").fontAlign(SwingConstants.RIGHT).build(), constraints2);
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pnlShop.add(new FLabel.Builder().text("Rare Singles").fontAlign(SwingConstants.RIGHT).build(), constraints2);
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pnlShop.add(new PrefInput(QPref.SHOP_SINGLES_RARE, QuestPreferencesErrType.SHOP), constraints1);
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pnlShop.add(new PrefInput(QPref.SHOP_SINGLES_RARE, QuestPreferencesErrType.SHOP), constraints1);
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pnlShop.add(new FLabel.Builder().text("Item Level Restriction").fontAlign(SwingConstants.RIGHT).build(), constraints2);
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pnlShop.add(new PrefInput(QPref.ITEM_LEVEL_RESTRICTION, QuestPreferencesErrType.SHOP), constraints1);
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}
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}
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/** */
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/** */
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@@ -24,9 +24,11 @@ import com.thoughtworks.xstream.annotations.XStreamAlias;
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import com.thoughtworks.xstream.annotations.XStreamAsAttribute;
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import com.thoughtworks.xstream.annotations.XStreamAsAttribute;
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import forge.item.PaperToken;
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import forge.item.PaperToken;
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import forge.model.FModel;
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import forge.properties.ForgeConstants;
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import forge.properties.ForgeConstants;
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import forge.quest.QuestController;
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import forge.quest.QuestController;
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import forge.quest.data.QuestAssets;
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import forge.quest.data.QuestAssets;
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import forge.quest.data.QuestPreferences;
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/**
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/**
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* <p>
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* <p>
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@@ -243,7 +245,8 @@ public class QuestPetController implements IQuestBazaarItem {
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@Override
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@Override
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public boolean isAvailableForPurchase(final QuestAssets qA, QuestController qCtrl) {
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public boolean isAvailableForPurchase(final QuestAssets qA, QuestController qCtrl) {
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return this.getPetLevel(qA) < this.getMaxLevel() &&
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return this.getPetLevel(qA) < this.getMaxLevel() &&
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(qCtrl == null || qCtrl.getLevel() >= this.getPetLevel(qA));
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(qCtrl == null || qCtrl.getLevel() >= this.getPetLevel(qA) ||
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FModel.getQuestPreferences().getPrefInt(QuestPreferences.QPref.ITEM_LEVEL_RESTRICTION) == 0);
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}
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}
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/**
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/**
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@@ -146,7 +146,9 @@ public class QuestPreferences extends PreferencesStore<QuestPreferences.QPref> i
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// How many wins it takes to open an additional pack in the shop
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// How many wins it takes to open an additional pack in the shop
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SHOP_WINS_FOR_ADDITIONAL_PACK("10"),
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SHOP_WINS_FOR_ADDITIONAL_PACK("10"),
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// How many packs the shop start with.
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// How many packs the shop start with.
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SHOP_STARTING_PACKS("5");
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SHOP_STARTING_PACKS("5"),
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ITEM_LEVEL_RESTRICTION("1");
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private final String strDefaultVal;
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private final String strDefaultVal;
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@@ -335,6 +337,10 @@ public class QuestPreferences extends PreferencesStore<QuestPreferences.QPref> i
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return "Bias value too large (maximum 10).";
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return "Bias value too large (maximum 10).";
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}
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}
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break;
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break;
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case ITEM_LEVEL_RESTRICTION:
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if (val != 0 && val != 1) {
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return "Only values 0 or 1 are acceptable. 1 for enabled, 0 for disabled.";
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}
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default:
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default:
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if (val > 100) {
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if (val > 100) {
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return "Value too large (maximum 100).";
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return "Value too large (maximum 100).";
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