- Temporarily reverting 26979,28842 to reduce the horrendous flickering when cards such as Gods (e.g. Thassa, God of the Sea) or card type-changing enchantments (e.g. Wind Zendikon) are present on the battlefield.

- Note that this returns the previous bug with some static abilities (e.g. continuous ones) not being cleared off visually from the card (e.g. when Humility is present on the battlefield, certain static effects will still "visually linger" on the card, ditto stuff such as "may play" and so on).
- I couldn't get the best of two worlds, please fix the second issue without reintroducing the first one if possible.
This commit is contained in:
Agetian
2016-09-27 15:50:19 +00:00
parent a4e905ca4b
commit 22a2c67b83
2 changed files with 2 additions and 2 deletions

View File

@@ -1055,7 +1055,7 @@ public class StaticEffect {
if (removeMayPlay) {
affectedCard.removeMayPlay(ability);
}
affectedCard.updateStateForView();
//affectedCard.updateStateForView();
}
return affectedCards;
}

View File

@@ -629,7 +629,7 @@ public final class StaticAbilityContinuous {
affectedCard.setMayPlay(mayPlayController, mayPlayWithoutManaCost, mayPlayIgnoreColor, mayPlayWithFlash, stAb);
}
affectedCard.updateStateForView();
//affectedCard.updateStateForView();
}
return affectedCards;