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- Fix for Ertai's Trickery.
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@@ -464,9 +464,9 @@ public class MagicStack extends MyObservable {
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Singletons.getModel().getGameAction().checkStateEffects();
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//GuiDisplayUtil.updateGUI();
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} else {
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/*if (sp.isKickerAbility()) {
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sp.getSourceCard().setKicked(true);
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}*/
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if (sp.isKickerAbility()) {
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sp.getSourceCard().addOptionalAdditionalCostsPaid("Kicker");
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}
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if (sp.getSourceCard().isCopiedSpell()) {
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this.push(sp);
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} else if (!sp.isMultiKicker() && !sp.isReplicate() && !sp.isXCost()) {
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@@ -753,58 +753,6 @@ public class MagicStack extends MyObservable {
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}
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}
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/*if ((sp instanceof SpellPermanent) && sp.getSourceCard().getName().equals("Mana Vortex")) {
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final SpellAbility counter = new Ability(sp.getSourceCard(), "0") {
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@Override
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public void resolve() {
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final Input in = new Input() {
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private static final long serialVersionUID = -2042489457719935420L;
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@Override
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public void showMessage() {
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CMatchUI.SINGLETON_INSTANCE.showMessage("Mana Vortex - select a land to sacrifice");
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ButtonUtil.enableOnlyCancel();
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}
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@Override
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public void selectButtonCancel() {
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AllZone.getStack().pop();
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Singletons.getModel().getGameAction().moveToGraveyard(sp.getSourceCard());
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this.stop();
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}
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@Override
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public void selectCard(final Card c, final PlayerZone zone) {
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if (zone.is(ZoneType.Battlefield) && c.getController().isHuman() && c.isLand()) {
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Singletons.getModel().getGameAction().sacrifice(c, null);
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this.stop();
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}
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}
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};
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final SpellAbilityStackInstance prev = MagicStack.this.peekInstance();
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if (prev.isSpell() && prev.getSourceCard().getName().equals("Mana Vortex")) {
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if (sp.getSourceCard().getController().isHuman()) {
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AllZone.getInputControl().setInput(in);
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} else { // Computer
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final CardList lands = AllZoneUtil.getPlayerLandsInPlay(AllZone.getComputerPlayer());
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if (!lands.isEmpty()) {
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AllZone.getComputerPlayer().sacrificePermanent("prompt", lands);
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} else {
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AllZone.getStack().pop();
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Singletons.getModel().getGameAction().moveToGraveyard(sp.getSourceCard());
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}
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}
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}
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} // resolve()
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}; // SpellAbility
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counter.setStackDescription(sp.getSourceCard().getName()
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+ " - counter Mana Vortex unless you sacrifice a land.");
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this.add(counter);
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}*/
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/*
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* Whenever a player casts a spell, counter it if a card with the same
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* name is in a graveyard or a nontoken permanent with the same name is
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