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delete unused code from the old PlayerLife type.
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@@ -5201,12 +5201,12 @@ public class CardFactory_Creatures {
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public boolean canPlayAI()
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{
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return false;
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/**
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/*
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CardList Clist = new CardList(AllZone.getZone(Constant.Zone.Play, AllZone.ComputerPlayer).getCards()).getType("Creature");
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CardList Hlist = new CardList(AllZone.getZone(Constant.Zone.Play, AllZone.HumanPlayer).getCards()).getType("Creature");
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return((Clist.size() - Hlist.size() * ComputerUtil.getAvailableMana().size() > AllZone.GameAction.getPlayerLife(AllZone.HumanPlayer).getLife())
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return((Clist.size() - Hlist.size() * ComputerUtil.getAvailableMana().size() > AllZone.HumanPlayer.getLife())
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&& AllZone.Phase.getPhase().equals(Constant.Phase.Main1));
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**/
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*/
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}
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};
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