Merge branch 'thb17jan' into 'master'

THB 1/17

See merge request core-developers/forge!2445
This commit is contained in:
Sol
2020-01-17 19:34:29 +00:00
13 changed files with 18 additions and 3 deletions

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@@ -9,4 +9,6 @@ SVar:PlayMain1:TRUE
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_pegasus_flying | TokenOwner$ You | LegacyImage$ w 2 2 pegasus flying thb SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_pegasus_flying | TokenOwner$ You | LegacyImage$ w 2 2 pegasus flying thb
DeckHas:Ability$Token DeckHas:Ability$Token
DeckNeeds:Type$Enchantment
DeckHints:Type$Pegasus
Oracle:Flying, lifelink\nPegasus creatures you control have lifelink.\nConstellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying. Oracle:Flying, lifelink\nPegasus creatures you control have lifelink.\nConstellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

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@@ -5,4 +5,5 @@ PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Constellation Whenver Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Constellation Whenver Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.
SVar:BuffedBy:Enchantment SVar:BuffedBy:Enchantment
DeckNeeds:Type$Enchantment
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.

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@@ -6,4 +6,5 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchan
SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Flying SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ Flying
DeckHas:Ability$Counters DeckHas:Ability$Counters
DeckNeeds:Type$Enchantment
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

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@@ -5,4 +5,5 @@ PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, CARDNAME gains double strike until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, CARDNAME gains double strike until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Double Strike SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Double Strike
SVar:BuffedBy:Enchantment SVar:BuffedBy:Enchantment
DeckNeeds:Type$Enchantment
Oracle:Constellation - Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn. Oracle:Constellation - Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn.

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@@ -4,5 +4,5 @@ Types:Creature Satyr Scout
PT:1/3 PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
SVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | ChangeValid$ Card.Land | ForceRevealToController$ True | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | OptionalDecider$ You SVar:TrigDig:DB$ Dig | DigNum$ 3 | ChangeNum$ 1 | ChangeValid$ Card.Land | ForceRevealToController$ True | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | RestRandomOrder$ True | OptionalDecider$ You
DeckHints:Type$Enchantment DeckNeeds:Type$Enchantment
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Satyr Archer Types:Creature Satyr Archer
PT:1/4 PT:1/4
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Constellation Whenver Whenever an enchantment enters the battlefield under you control, you gain 2 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under you control, you gain 2 life.
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2
AI:RemoveDeck:Random DeckNeeds:Type$Enchantment
Oracle:Reach\nConstellation — Whenever an enchantment enters the battlefield under you control, you gain 2 life. Oracle:Reach\nConstellation — Whenever an enchantment enters the battlefield under you control, you gain 2 life.

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@@ -4,4 +4,5 @@ Types:Creature Human Scout
PT:1/2 PT:1/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1
DeckHints:Type$Enchantment
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

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@@ -4,4 +4,5 @@ Types:Creature Human Wizard
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigProteanCopy | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, you may have CARDNAME become a copy of another target creature, except it has this ability. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigProteanCopy | TriggerDescription$ Constellation — Whenever an enchantment enters the battlefield under your control, you may have CARDNAME become a copy of another target creature, except it has this ability.
SVar:TrigProteanCopy:DB$ Clone | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature to copy | Optional$ True | GainThisAbility$ True | AddSVars$ TrigProteanCopy | AILogic$ CloneBestCreature SVar:TrigProteanCopy:DB$ Clone | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature to copy | Optional$ True | GainThisAbility$ True | AddSVars$ TrigProteanCopy | AILogic$ CloneBestCreature
DeckNeeds:Type$Enchantment
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability. Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, you may have Protean Thaumaturge become a copy of another target creature, except it has this ability.

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@@ -4,4 +4,5 @@ Types:Creature Human Wizard
PT:0/2 PT:0/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Constellation Whenver Whenever an enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Constellation Whenver Whenever an enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.
SVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player SVar:TrigMill:DB$ Mill | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Select target player
DeckNeeds:Type$Enchantment
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard. Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.

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@@ -5,4 +5,6 @@ PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on CARDNAME and draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on CARDNAME and draw a card.
SVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDraw SVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 SVar:DBDraw:DB$ Draw | NumCards$ 1
DeckNeeds:Type$Enchantment
SVar:BuffedBy:Enchantment
Oracle:Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. Oracle:Constellation - Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.

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@@ -4,4 +4,6 @@ Types:Creature Human Warrior
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1 SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1
DeckNeeds:Type$Enchantment
SVar:BuffedBy:Enchantment
Oracle:Constellation - Whenever an enchantment enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn. Oracle:Constellation - Whenever an enchantment enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.

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@@ -5,4 +5,5 @@ PT:3/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, you may a draw card. If you do, discard a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, you may a draw card. If you do, discard a card.
SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 SVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
DeckNeeds:Type$Enchantment
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, you may a draw card. If you do, discard a card. Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, you may a draw card. If you do, discard a card.

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@@ -4,4 +4,6 @@ Types:Creature Merfolk Wizard
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, CARDNAME gets flying until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, CARDNAME gets flying until end of turn.
SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Flying SVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Flying
DeckNeeds:Type$Enchantment
SVar:BuffedBy:Enchantment
Oracle:Constellation - Whenever an enchantment enters the battlefield under your control, Triton Waverider gets flying until end of turn. Oracle:Constellation - Whenever an enchantment enters the battlefield under your control, Triton Waverider gets flying until end of turn.