- More use of activateForCost function.

This commit is contained in:
Sloth
2013-11-20 14:55:33 +00:00
parent f8fe7e41b4
commit 21b376848f

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@@ -115,7 +115,7 @@ public class DiscardAi extends SpellAbilityAi {
private boolean discardTargetAI(final Player ai, final SpellAbility sa) { private boolean discardTargetAI(final Player ai, final SpellAbility sa) {
final TargetRestrictions tgt = sa.getTargetRestrictions(); final TargetRestrictions tgt = sa.getTargetRestrictions();
Player opp = ai.getOpponent(); Player opp = ai.getOpponent();
if (opp.getCardsIn(ZoneType.Hand).isEmpty()) { if (opp.getCardsIn(ZoneType.Hand).isEmpty() && !ComputerUtil.activateForCost(sa, ai)) {
return false; return false;
} }
if (tgt != null) { if (tgt != null) {