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code cleanup/consolidation in GameActionUtil.java
This commit is contained in:
@@ -15063,63 +15063,15 @@ public class GameActionUtil {
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}; //Liu_Bei
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/*
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public static Command Nimble_Mongoose = new Command() {
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private static final long serialVersionUID = -8155356899650795833L;
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Nimble Mongoose");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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if(hasThreshold(c)) {
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c.setBaseAttack(3);
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c.setBaseDefense(3);
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} else {
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c.setBaseAttack(1);
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c.setBaseDefense(1);
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}
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}
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}
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}// execute()
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private boolean hasThreshold(Card c) {
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PlayerZone grave = AllZone.getZone(
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Constant.Zone.Graveyard, c.getController());
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CardList gy = new CardList();
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gy.addAll(grave.getCards());
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if(gy.size() >= 7) return true;
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else return false;
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}
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}; //Nimble_Mongoose
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*/
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public static Command Mystic_Enforcer = new Command() {
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private static final long serialVersionUID = 4569052031336290843L;
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Mystic Enforcer");
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CardList list = AllZoneUtil.getCardsInPlay("Mystic Enforcer");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15158,14 +15110,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Bant Sureblade");
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CardList list = AllZoneUtil.getCardsInPlay("Bant Sureblade");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15193,14 +15140,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Esper Stormblade");
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CardList list = AllZoneUtil.getCardsInPlay("Esper Stormblade");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15228,14 +15170,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Grixis Grimblade");
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CardList list = AllZoneUtil.getCardsInPlay("Grixis Grimblade");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15263,14 +15200,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Jund Hackblade");
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CardList list = AllZoneUtil.getCardsInPlay("Jund Hackblade");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15297,14 +15229,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Naya Hushblade");
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CardList list = AllZoneUtil.getCardsInPlay("Naya Hushblade");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15332,14 +15259,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Ballynock Cohort");
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CardList list = AllZoneUtil.getCardsInPlay("Ballynock Cohort");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15366,14 +15288,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Ashenmoor Cohort");
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CardList list = AllZoneUtil.getCardsInPlay("Ashenmoor Cohort");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15400,14 +15317,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Briarberry Cohort");
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CardList list = AllZoneUtil.getCardsInPlay("Briarberry Cohort");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15434,14 +15346,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Crabapple Cohort");
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CardList list = AllZoneUtil.getCardsInPlay("Crabapple Cohort");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15468,14 +15375,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Mudbrawler Cohort");
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CardList list = AllZoneUtil.getCardsInPlay("Mudbrawler Cohort");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15503,10 +15405,7 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Werebear");
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CardList list = AllZoneUtil.getCardsInPlay("Werebear");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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@@ -15544,14 +15443,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Divinity of Pride");
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CardList list = AllZoneUtil.getCardsInPlay("Divinity of Pride");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15581,14 +15475,9 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Serra Ascendant");
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CardList list = AllZoneUtil.getCardsInPlay("Serra Ascendant");
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if(list.size() > 0) {
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//Card crd = list.get(0); //unused
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15663,10 +15552,7 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Yavimaya Enchantress");
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CardList list = AllZoneUtil.getCardsInPlay("Yavimaya Enchantress");
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15695,10 +15581,7 @@ public class GameActionUtil {
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public void execute() {
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// get all creatures
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CardList list = new CardList();
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list.addAll(AllZone.Human_Play.getCards());
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list.addAll(AllZone.Computer_Play.getCards());
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list = list.getName("Knight of the Reliquary");
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CardList list = AllZoneUtil.getCardsInPlay("Knight of the Reliquary");
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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@@ -15737,11 +15620,7 @@ public class GameActionUtil {
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public void execute() {
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CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
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creature = creature.getName("Relentless Rats");
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CardList creature =AllZoneUtil.getCardsInPlay("Relentless Rats");
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -15780,11 +15659,7 @@ public class GameActionUtil {
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public void execute() {
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CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
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creature = creature.getName("Squirrel Mob");
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CardList creature = AllZoneUtil.getCardsInPlay("Squirrel Mob");
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -15970,11 +15845,7 @@ public class GameActionUtil {
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public void execute() {
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CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
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creature = creature.getName("Elvish Archdruid");
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CardList creature = AllZoneUtil.getCardsInPlay("Elvish Archdruid");
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -16046,11 +15917,7 @@ public class GameActionUtil {
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public void execute() {
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CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
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creature = creature.getName("Knight Exemplar");
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CardList creature = AllZoneUtil.getCardsInPlay("Knight Exemplar");
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -16129,11 +15996,7 @@ public class GameActionUtil {
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public void execute() {
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CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
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creature = creature.getName("Wizened Cenn");
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CardList creature = AllZoneUtil.getCardsInPlay("Wizened Cenn");
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -16214,11 +16077,7 @@ public class GameActionUtil {
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public void execute() {
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CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
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creature = creature.getName("Lord of the Undead");
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CardList creature = AllZoneUtil.getCardsInPlay("Lord of the Undead");
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -16293,11 +16152,7 @@ public class GameActionUtil {
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public void execute() {
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CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
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creature = creature.getName("Cemetery Reaper");
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CardList creature = AllZoneUtil.getCardsInPlay("Cemetery Reaper");
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -16376,11 +16231,7 @@ public class GameActionUtil {
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public void execute() {
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CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
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creature = creature.getName("Captain of the Watch");
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CardList creature = AllZoneUtil.getCardsInPlay("Captain of the Watch");
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -16456,11 +16307,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
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CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
|
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creature = creature.getName("Veteran Swordsmith");
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CardList creature = AllZoneUtil.getCardsInPlay("Veteran Swordsmith");
|
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
|
||||
@@ -16534,11 +16381,7 @@ public class GameActionUtil {
|
||||
|
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public void execute() {
|
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|
||||
CardList creature = new CardList();
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creature.addAll(AllZone.Human_Play.getCards());
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creature.addAll(AllZone.Computer_Play.getCards());
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creature = creature.getName("Veteran Armorsmith");
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CardList creature = AllZoneUtil.getCardsInPlay("Veteran Armorsmith");
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for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -16616,11 +16459,7 @@ public class GameActionUtil {
|
||||
public void execute() {
|
||||
|
||||
|
||||
CardList creature = new CardList();
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||||
creature.addAll(AllZone.Human_Play.getCards());
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||||
creature.addAll(AllZone.Computer_Play.getCards());
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||||
|
||||
creature = creature.getName("Elvish Champion");
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CardList creature = AllZoneUtil.getCardsInPlay("Elvish Champion");
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||||
for(int i = 0; i < creature.size(); i++) {
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Card c = creature.get(i);
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@@ -16699,14 +16538,7 @@ public class GameActionUtil {
|
||||
int otherLords = 0;
|
||||
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private int countOtherLords() {
|
||||
PlayerZone hPlay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.HumanPlayer);
|
||||
PlayerZone cPlay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.ComputerPlayer);
|
||||
CardList lords = new CardList();
|
||||
lords.addAll(hPlay.getCards());
|
||||
lords.addAll(cPlay.getCards());
|
||||
lords = lords.getName("Timber Protector");
|
||||
CardList lords = AllZoneUtil.getCardsInPlay("Timber Protector");
|
||||
return lords.size() - 1;
|
||||
|
||||
}
|
||||
@@ -16714,11 +16546,7 @@ public class GameActionUtil {
|
||||
public void execute() {
|
||||
|
||||
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
|
||||
creature = creature.getName("Timber Protector");
|
||||
CardList creature = AllZoneUtil.getCardsInPlay("Timber Protector");
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
Card c = creature.get(i);
|
||||
@@ -16789,14 +16617,7 @@ public class GameActionUtil {
|
||||
int otherLords = 0;
|
||||
|
||||
private int countOtherLords() {
|
||||
PlayerZone hPlay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.HumanPlayer);
|
||||
PlayerZone cPlay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.ComputerPlayer);
|
||||
CardList lords = new CardList();
|
||||
lords.addAll(hPlay.getCards());
|
||||
lords.addAll(cPlay.getCards());
|
||||
lords = lords.getName("Goblin Chieftain");
|
||||
CardList lords = AllZoneUtil.getCardsInPlay("Goblin Chieftain");
|
||||
return lords.size() - 1;
|
||||
|
||||
}
|
||||
@@ -16804,11 +16625,7 @@ public class GameActionUtil {
|
||||
public void execute() {
|
||||
|
||||
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
|
||||
creature = creature.getName("Goblin Chieftain");
|
||||
CardList creature = AllZoneUtil.getCardsInPlay("Goblin Chieftain");
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
Card c = creature.get(i);
|
||||
@@ -16848,10 +16665,7 @@ public class GameActionUtil {
|
||||
|
||||
// for each zone found add +1/+1 to each card
|
||||
for(int outer = 0; outer < zone.length; outer++) {
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
creature = creature.getType("Goblin");
|
||||
CardList creature = AllZoneUtil.getTypeInPlay("Goblin");
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
c = creature.get(i);
|
||||
@@ -16876,14 +16690,7 @@ public class GameActionUtil {
|
||||
int otherLords = 0;
|
||||
|
||||
private int countOtherLords() {
|
||||
PlayerZone hPlay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.HumanPlayer);
|
||||
PlayerZone cPlay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.ComputerPlayer);
|
||||
CardList lords = new CardList();
|
||||
lords.addAll(hPlay.getCards());
|
||||
lords.addAll(cPlay.getCards());
|
||||
lords = lords.getName("Goblin King");
|
||||
CardList lords = AllZoneUtil.getCardsInPlay("Goblin King");
|
||||
return lords.size() - 1;
|
||||
|
||||
}
|
||||
@@ -16971,11 +16778,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
|
||||
creature = creature.getName("Merfolk Sovereign");
|
||||
CardList creature = AllZoneUtil.getCardsInPlay("Merfolk Sovereign");
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
Card c = creature.get(i);
|
||||
@@ -17052,11 +16855,7 @@ public class GameActionUtil {
|
||||
public void execute() {
|
||||
|
||||
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
|
||||
creature = creature.getName("Lord of Atlantis");
|
||||
CardList creature = AllZoneUtil.getCardsInPlay("Lord of Atlantis");
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
Card c = creature.get(i);
|
||||
@@ -17125,14 +16924,7 @@ public class GameActionUtil {
|
||||
int otherMarshals = 0;
|
||||
|
||||
private int countOtherMarshals() {
|
||||
PlayerZone hPlay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.HumanPlayer);
|
||||
PlayerZone cPlay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.ComputerPlayer);
|
||||
CardList marshals = new CardList();
|
||||
marshals.addAll(hPlay.getCards());
|
||||
marshals.addAll(cPlay.getCards());
|
||||
marshals = marshals.getName("Field Marshal");
|
||||
CardList marshals = AllZoneUtil.getCardsInPlay("Field Marshal");
|
||||
return marshals.size() - 1;
|
||||
|
||||
}
|
||||
@@ -17140,11 +16932,7 @@ public class GameActionUtil {
|
||||
public void execute() {
|
||||
|
||||
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
|
||||
creature = creature.getName("Field Marshal");
|
||||
CardList creature = AllZoneUtil.getCardsInPlay("Field Marshal");
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
Card c = creature.get(i);
|
||||
@@ -17226,11 +17014,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
|
||||
creature = creature.getName("Death Baron");
|
||||
CardList creature = AllZoneUtil.getCardsInPlay("Death Baron");
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
Card c = creature.get(i);
|
||||
@@ -17268,9 +17052,7 @@ public class GameActionUtil {
|
||||
|
||||
// for each zone found add +1/+1 to each card
|
||||
for(int outer = 0; outer < zone.length; outer++) {
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
CardList creature = AllZoneUtil.getCardsInPlay();
|
||||
creature = creature.filter(new CardListFilter()
|
||||
{
|
||||
public boolean addCard(Card crd)
|
||||
@@ -17398,11 +17180,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
|
||||
creature = creature.getName("Aven Brigadier");
|
||||
CardList creature = AllZoneUtil.getCardsInPlay("Aven Brigadier");
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
Card c = creature.get(i);
|
||||
@@ -17477,11 +17255,7 @@ public class GameActionUtil {
|
||||
public void execute() {
|
||||
|
||||
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
|
||||
creature = creature.getName("Scion of Oona");
|
||||
CardList creature = AllZoneUtil.getCardsInPlay("Scion of Oona");
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
Card c = creature.get(i);
|
||||
@@ -17896,10 +17670,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Loxodon Punisher");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Loxodon Punisher");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -17923,10 +17694,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Goblin Gaveleer");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Goblin Gaveleer");
|
||||
|
||||
for (int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -17950,10 +17718,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Rabid Wombat");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Rabid Wombat");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -17975,10 +17740,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Uril, the Miststalker");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Uril, the Miststalker");
|
||||
|
||||
if(list.size() > 0) {
|
||||
Card c = list.get(0);
|
||||
@@ -18001,10 +17763,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Kithkin Rabble");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Kithkin Rabble");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18034,10 +17793,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Crowd of Cinders");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Crowd of Cinders");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18067,10 +17823,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Faerie Swarm");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Faerie Swarm");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18100,10 +17853,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Drove of Elves");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Drove of Elves");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18164,10 +17914,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Molimo, Maro-Sorcerer");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Molimo, Maro-Sorcerer");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18216,10 +17963,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Maro");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Maro");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18256,10 +18000,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Masumaro, First to Live");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Masumaro, First to Live");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18297,10 +18038,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Adamaro, First to Desire");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Adamaro, First to Desire");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18337,10 +18075,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Overbeing of Myth");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Overbeing of Myth");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18377,10 +18112,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Guul Draz Specter");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Guul Draz Specter");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18453,10 +18185,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Mortivore");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Mortivore");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18490,10 +18219,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Cognivore");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Cognivore");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18527,10 +18253,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Cantivore");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Cantivore");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18564,10 +18287,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Lhurgoyf");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Lhurgoyf");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18601,10 +18321,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Svogthos, the Restless Tomb");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Svogthos, the Restless Tomb");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18653,10 +18370,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Death's Shadow");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Death's Shadow");
|
||||
|
||||
for(Card c:list) {
|
||||
int n = 13 - c.getController().getLife();
|
||||
@@ -18672,10 +18386,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Nightmare");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Nightmare");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18699,10 +18410,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Aven Trailblazer");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Aven Trailblazer");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18734,10 +18442,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Matca Rioters");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Matca Rioters");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18769,10 +18474,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Rakdos Pit Dragon");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Rakdos Pit Dragon");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18803,10 +18505,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Nyxathid");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Nyxathid");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18834,10 +18533,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Lord of Extinction");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Lord of Extinction");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18868,10 +18564,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Terravore");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Terravore");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18908,10 +18601,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Magnivore");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Magnivore");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -18947,10 +18637,7 @@ public class GameActionUtil {
|
||||
|
||||
public void execute() {
|
||||
// get all creatures
|
||||
CardList list = new CardList();
|
||||
list.addAll(AllZone.Human_Play.getCards());
|
||||
list.addAll(AllZone.Computer_Play.getCards());
|
||||
list = list.getName("Tarmogoyf");
|
||||
CardList list = AllZoneUtil.getCardsInPlay("Tarmogoyf");
|
||||
|
||||
for(int i = 0; i < list.size(); i++) {
|
||||
Card c = list.get(i);
|
||||
@@ -20190,10 +19877,7 @@ public class GameActionUtil {
|
||||
// for each zone found add +1/+1 to each black card
|
||||
for(int outer = 0; outer < zone.length; outer++) {
|
||||
// CardList creature = new CardList(zone[outer].getCards());
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
creature = creature.getType("Creature");
|
||||
CardList creature = AllZoneUtil.getCreaturesInPlay();
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
c = creature.get(i);
|
||||
@@ -20232,10 +19916,7 @@ public class GameActionUtil {
|
||||
// for each zone found add +1/+1 to each white card
|
||||
for(int outer = 0; outer < zone.length; outer++) {
|
||||
// CardList creature = new CardList(zone[outer].getCards());
|
||||
CardList creature = new CardList();
|
||||
creature.addAll(AllZone.Human_Play.getCards());
|
||||
creature.addAll(AllZone.Computer_Play.getCards());
|
||||
creature = creature.getType("Creature");
|
||||
CardList creature = AllZoneUtil.getCreaturesInPlay();
|
||||
|
||||
for(int i = 0; i < creature.size(); i++) {
|
||||
c = creature.get(i);
|
||||
@@ -20306,15 +19987,7 @@ public class GameActionUtil {
|
||||
// add +1/+1 to cards
|
||||
list.clear();
|
||||
|
||||
PlayerZone hplay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.HumanPlayer);
|
||||
PlayerZone cplay = AllZone.getZone(
|
||||
Constant.Zone.Play, AllZone.ComputerPlayer);
|
||||
|
||||
CardList cl = new CardList();
|
||||
cl.addAll(hplay.getCards());
|
||||
cl.addAll(cplay.getCards());
|
||||
cl = cl.getName("Beastmaster Ascension");
|
||||
CardList cl = AllZoneUtil.getCardsInPlay("Beastmaster Ascension");
|
||||
|
||||
for(int i = 0; i < cl.size(); i++) {
|
||||
Player player = cl.get(i).getController();
|
||||
@@ -20693,13 +20366,7 @@ public class GameActionUtil {
|
||||
|
||||
list.clear();
|
||||
|
||||
PlayerZone cplay = AllZone.Computer_Play;
|
||||
PlayerZone hplay = AllZone.Human_Play;
|
||||
|
||||
CardList cl = new CardList();
|
||||
cl.addAll(cplay.getCards());
|
||||
cl.addAll(hplay.getCards());
|
||||
cl = cl.getName("Meddling Mage");
|
||||
CardList cl = AllZoneUtil.getCardsInPlay("Meddling Mage");
|
||||
|
||||
for(int i = 0; i < cl.size(); i++) {
|
||||
final Card crd = cl.get(i);
|
||||
|
||||
Reference in New Issue
Block a user