diff --git a/res/cardsfolder/d/dreamborn_muse.txt b/res/cardsfolder/d/dreamborn_muse.txt index abe827e3603..616f84b17f4 100644 --- a/res/cardsfolder/d/dreamborn_muse.txt +++ b/res/cardsfolder/d/dreamborn_muse.txt @@ -3,12 +3,9 @@ ManaCost:2 U U Types:Creature Spirit Text:no text PT:2/2 -T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMillYou | TriggerDescription$ At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. -T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigMillOpp | Secondary$ True | TriggerDescription$ At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. -SVar:TrigMillYou:AB$Mill | Cost$ 0 | Defined$ You | NumCards$ X | References$ X -SVar:TrigMillOpp:AB$Mill | Cost$ 0 | Defined$ Opponent | NumCards$ Y | References$ Y -SVar:X:Count$InYourHand -SVar:Y:Count$InOppHand +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigMillYou | TriggerDescription$ At the beginning of each player's upkeep, that player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her hand. +SVar:TrigMillYou:AB$ Mill | Cost$ 0 | Defined$ TriggeredPlayer | NumCards$ X | References$ X +SVar:X:TriggeredPlayer$CardsInHand SVar:RemRandomDeck:True SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/dreamborn_muse.jpg diff --git a/res/cardsfolder/m/mindslicer.txt b/res/cardsfolder/m/mindslicer.txt index 7ad22ec97d4..18dfae0d37f 100644 --- a/res/cardsfolder/m/mindslicer.txt +++ b/res/cardsfolder/m/mindslicer.txt @@ -4,8 +4,7 @@ Types:Creature Horror Text:no text PT:4/3 T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, each player discards his or her hand. -SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ You | Mode$ Hand | SubAbility$ DBDiscard -SVar:DBDiscard:DB$Discard | Defined$ Opponent | Mode$ Hand +SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ Player | Mode$ Hand SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/mindslicer.jpg SetInfo:ODY|Rare|http://magiccards.info/scans/en/od/149.jpg diff --git a/res/cardsfolder/p/psychosis_crawler.txt b/res/cardsfolder/p/psychosis_crawler.txt index 4576552916e..b3090bb0629 100644 --- a/res/cardsfolder/p/psychosis_crawler.txt +++ b/res/cardsfolder/p/psychosis_crawler.txt @@ -6,7 +6,7 @@ PT:*/* S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | References$ X | Description$ CARDNAME's power and toughness are each equal to the number of cards in your hand. SVar:X:Count$InYourHand T:Mode$ Drawn | ValidCard$ Card.YouOwn | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever you draw a card, each opponent loses 1 life. -SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 1 +SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1 SVar:RemAIDeck:True SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/psychosis_crawler.jpg diff --git a/res/cardsfolder/p/pulse_tracker.txt b/res/cardsfolder/p/pulse_tracker.txt index d18cc89d6ef..299d2aed7c9 100644 --- a/res/cardsfolder/p/pulse_tracker.txt +++ b/res/cardsfolder/p/pulse_tracker.txt @@ -4,7 +4,7 @@ Types:Creature Vampire Rogue Text:no text PT:1/1 T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ Whenever CARDNAME attacks, each opponent loses 1 life. -SVar:TrigDrain:AB$LoseLife | Cost$ 0 | Defined$ Opponent | LifeAmount$ 1 +SVar:TrigDrain:AB$LoseLife | Cost$ 0 | Defined$ Player.Opponent | LifeAmount$ 1 SVar:HasAttackEffect:TRUE SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/pulse_tracker.jpg diff --git a/res/cardsfolder/r/rackling.txt b/res/cardsfolder/r/rackling.txt index 9f7aa7317c1..7a81e23bd72 100644 --- a/res/cardsfolder/r/rackling.txt +++ b/res/cardsfolder/r/rackling.txt @@ -4,8 +4,8 @@ Types:Artifact Creature Construct Text:no text PT:2/2 T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | IsPresent$ Card.YouDontCtrl | PresentZone$ Hand | PresentCompare$ LT3 | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each opponent's upkeep, CARDNAME deals X damage to that player, where X is 3 minus the number of cards in his or her hand. -SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Defined$ Opponent | NumDmg$ X | References$ X -SVar:X:Count$InOppHand/NMinus.3 +SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ Opponent | NumDmg$ X | References$ X +SVar:X:TriggeredPlayer$CardsInHand/NMinus.3 SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/rackling.jpg SetInfo:NMS|Uncommon|http://magiccards.info/scans/en/ne/136.jpg diff --git a/res/cardsfolder/r/rishadan_brigand.txt b/res/cardsfolder/r/rishadan_brigand.txt index 24eb43e2203..c779beae64e 100644 --- a/res/cardsfolder/r/rishadan_brigand.txt +++ b/res/cardsfolder/r/rishadan_brigand.txt @@ -5,8 +5,9 @@ Text:no text PT:3/2 K:Flying K:CARDNAME can block only creatures with flying. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a permanent unless he or she pays 3. -SVar:TrigSac:DB$ Sacrifice | Defined$ Opponent | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 3 | UnlessPayer$ Opponent +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RepeatEachOpp | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a permanent unless he or she pays 3. +SVar:RepeatEachOpp:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ TrigSac +SVar:TrigSac:DB$ Sacrifice | Defined$ Remembered | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 3 | UnlessPayer$ Remembered SVar:RemAIDeck:True SVar:Rarity:Rare SVar:Picture:http://www.wizards.com/global/images/magic/general/rishadan_brigand.jpg diff --git a/res/cardsfolder/r/rishadan_cutpurse.txt b/res/cardsfolder/r/rishadan_cutpurse.txt index 489e0187ff8..3a581ddcbc8 100644 --- a/res/cardsfolder/r/rishadan_cutpurse.txt +++ b/res/cardsfolder/r/rishadan_cutpurse.txt @@ -3,8 +3,9 @@ ManaCost:2 U Types:Creature Human Pirate Text:no text PT:1/1 -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a permanent unless he or she pays 1. -SVar:TrigSac:DB$ Sacrifice | Defined$ Opponent | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 1 | UnlessPayer$ Opponent +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RepeatEachOpp | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a permanent unless he or she pays 1. +SVar:RepeatEachOpp:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ TrigSac +SVar:TrigSac:DB$ Sacrifice | Defined$ Remembered | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 1 | UnlessPayer$ Remembered SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/rishadan_cutpurse.jpg diff --git a/res/cardsfolder/r/rishadan_footpad.txt b/res/cardsfolder/r/rishadan_footpad.txt index 273a2bf33e6..9b562ab90b8 100644 --- a/res/cardsfolder/r/rishadan_footpad.txt +++ b/res/cardsfolder/r/rishadan_footpad.txt @@ -3,8 +3,9 @@ ManaCost:3 U Types:Creature Human Pirate Text:no text PT:2/2 -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a permanent unless he or she pays 2. -SVar:TrigSac:DB$ Sacrifice | Defined$ Opponent | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 2 | UnlessPayer$ Opponent +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ RepeatEachOpp | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a permanent unless he or she pays 2. +SVar:RepeatEachOpp:DB$ RepeatEach | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ TrigSac +SVar:TrigSac:DB$ Sacrifice | Defined$ Remembered | SacValid$ Permanent | SacMessage$ Permanent | UnlessCost$ 2 | UnlessPayer$ Remembered SVar:RemAIDeck:True SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/rishadan_footpad.jpg