From 20b9b6fa17be1e3ac7363f1f2afea1f5b1f9ab8c Mon Sep 17 00:00:00 2001 From: Agetian Date: Thu, 18 Sep 2014 06:59:31 +0000 Subject: [PATCH] - Fix the blocker targeting arrows not appearing in time because the declared blockers were not passed to the combat view until the blockers were finalized (please review). --- forge-gui/src/main/java/forge/view/LocalGameView.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/src/main/java/forge/view/LocalGameView.java b/forge-gui/src/main/java/forge/view/LocalGameView.java index 4a53eb05554..63b2332d3c2 100644 --- a/forge-gui/src/main/java/forge/view/LocalGameView.java +++ b/forge-gui/src/main/java/forge/view/LocalGameView.java @@ -179,7 +179,7 @@ public abstract class LocalGameView implements IGameView { for (final AttackingBand b : combat.getAttackingBands()) { if (b == null) continue; final GameEntity defender = combat.getDefenderByAttacker(b); - final List blockers = (b.isBlocked() != null && b.isBlocked()) ? combat.getBlockers(b) : null; + final List blockers = combat.getBlockers(b); combatView.addAttackingBand(getCardViews(b.getAttackers()), getGameEntityView(defender), blockers == null ? null : getCardViews(blockers)); } return combatView;