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- Fixed Donate AI crashing if all opponents have hexproof.
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@@ -165,6 +165,11 @@ public class SpecialCardAi {
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oppTarget = oppList;
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oppTarget = oppList;
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}
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}
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// All opponents have hexproof or something like that
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if (Iterables.isEmpty(oppList)) {
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return false;
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}
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// select player with less lands on the field (helpful for Illusions of Grandeur and probably Pacts too)
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// select player with less lands on the field (helpful for Illusions of Grandeur and probably Pacts too)
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Player opp = Collections.min(Lists.newArrayList(oppTarget),
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Player opp = Collections.min(Lists.newArrayList(oppTarget),
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PlayerPredicates.compareByZoneSize(ZoneType.Battlefield, CardPredicates.Presets.LANDS));
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PlayerPredicates.compareByZoneSize(ZoneType.Battlefield, CardPredicates.Presets.LANDS));
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