- Improved PlayMain1 AI.

This commit is contained in:
Sloth
2013-05-05 15:22:33 +00:00
parent 70ed817f3e
commit 1f5d7fcc46

View File

@@ -130,7 +130,8 @@ public class SpellPermanent extends Spell {
&& ai.getManaPool().totalMana() <= 0
&& (game.getPhaseHandler().isPlayerTurn(ai)
|| game.getPhaseHandler().getPhase().isBefore(PhaseType.COMBAT_DECLARE_ATTACKERS_INSTANT_ABILITY)
&& !card.hasETBTrigger())) {
&& !card.hasETBTrigger())
&& !ComputerUtil.castPermanentInMain1(ai, this)) {
return false;
}