Update unyielding_gatekeeper.txt

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Simisays
2024-02-11 11:41:56 +01:00
committed by GitHub
parent fb5e7816cf
commit 1ecd4a574f

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@@ -5,7 +5,7 @@ PT:3/2
K:Disguise:1 W K:Disguise:1 W
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token. T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.
SVar:TrigExile:DB$ ChangeZone | IsCurse$ True | ValidTgts$ Permanent.nonLand+Other | TgtPrompt$ Choose another target nonland permanent | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBReturn SVar:TrigExile:DB$ ChangeZone | IsCurse$ True | ValidTgts$ Permanent.nonLand+Other | TgtPrompt$ Choose another target nonland permanent | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBReturn
SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | ConditionDefined$ Remembered | ConditionPresent$ Card.YouCtrl | Destination$ Battlefield | SubAbility$ DBToken SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | ConditionDefined$ Remembered | GainControl$ True | ConditionPresent$ Card.YouCtrl | Destination$ Battlefield | SubAbility$ DBToken
SVar:DBToken:DB$ Token | TokenScript$ wu_2_2_detective | TokenOwner$ RememberedController | ConditionDefined$ Remembered | ConditionPresent$ Card.YouCtrl | ConditionCompare$ EQ0 | SubAbility$ DBCleanup SVar:DBToken:DB$ Token | TokenScript$ wu_2_2_detective | TokenOwner$ RememberedController | ConditionDefined$ Remembered | ConditionPresent$ Card.YouCtrl | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Token & Type$Detective & Color$Blue DeckHas:Ability$Token & Type$Detective & Color$Blue