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- Added Jester's Scepter and Void Maw
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3
.gitattributes
vendored
3
.gitattributes
vendored
@@ -5570,6 +5570,7 @@ res/cardsfolder/j/jerrard_of_the_closed_fist.txt svneol=native#text/plain
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res/cardsfolder/j/jeska_warrior_adept.txt svneol=native#text/plain
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res/cardsfolder/j/jesters_cap.txt svneol=native#text/plain
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res/cardsfolder/j/jesters_mask.txt svneol=native#text/plain
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res/cardsfolder/j/jesters_scepter.txt -text
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res/cardsfolder/j/jet_medallion.txt svneol=native#text/plain
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res/cardsfolder/j/jeweled_bird.txt -text
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res/cardsfolder/j/jeweled_spirit.txt svneol=native#text/plain
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@@ -12128,6 +12129,7 @@ res/cardsfolder/v/voice_of_truth.txt svneol=native#text/plain
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res/cardsfolder/v/voiceless_spirit.txt -text
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res/cardsfolder/v/voices_from_the_void.txt svneol=native#text/plain
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res/cardsfolder/v/void.txt -text svneol=unset#text/plain
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res/cardsfolder/v/void_maw.txt -text
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res/cardsfolder/v/void_stalker.txt -text
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res/cardsfolder/v/voidmage_apprentice.txt -text svneol=unset#text/plain
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res/cardsfolder/v/voidmage_husher.txt svneol=native#text/plain
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@@ -14191,6 +14193,7 @@ src/main/java/forge/card/cost/CostDiscard.java -text
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src/main/java/forge/card/cost/CostDraw.java -text
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src/main/java/forge/card/cost/CostExile.java -text
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src/main/java/forge/card/cost/CostExileAndPay.java -text
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src/main/java/forge/card/cost/CostExiledMoveToGrave.java -text
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src/main/java/forge/card/cost/CostGainLife.java -text
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src/main/java/forge/card/cost/CostMill.java -text
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src/main/java/forge/card/cost/CostPart.java -text
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15
res/cardsfolder/j/jesters_scepter.txt
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15
res/cardsfolder/j/jesters_scepter.txt
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@@ -0,0 +1,15 @@
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Name:Jester's Scepter
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ManaCost:3
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Types:Artifact
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile the top five cards of target player's library face down.
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SVar:TrigExile:AB$ Mill | Cost$ 0 | ValidTgts$ Player | NumCards$ 5 | Destination$ Exile | ExileFaceDown$ True | RememberMilled$ True
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S:Mode$ MayLookAt | Affected$ Card.IsRemembered | Player$ You | AffectedZone$ Exile | Description$ You may look at cards exiled with CARDNAME.
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T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBCleanup | Static$ True
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget
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SVar:DBForget:DB$ Pump | ForgetObjects$ TriggeredCard
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A:AB$ Counter | Cost$ 2 T ExiledMoveToGrave<1/Card.IsRemembered/card exiled with CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SpellDescription$ Counter target spell if it has the same name as that card.
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SVar:X:Targeted$Valid Card.sharesNameWith MovedToGrave
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SVar:RemAIDeck:True
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SVar:Picture:http://www.wizards.com/global/images/magic/general/jesters_scepter.jpg
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Oracle:When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.\n{2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
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15
res/cardsfolder/v/void_maw.txt
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15
res/cardsfolder/v/void_maw.txt
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Name:Void Maw
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ManaCost:4 B B
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Types:Creature Horror
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PT:4/5
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K:Trample
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R:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | ReplaceWith$ Exile | Description$ If another creature would die, exile it instead.
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SVar:Exile:AB$ ChangeZone | Cost$ 0 | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard | SubAbility$ DBRemember
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SVar:DBRemember:DB$ Pump | RememberObjects$ ReplacedCard | ConditionDefined$ ReplacedCard | ConditionPresent$ Card.inZoneExile | ConditionCompare$ GE1
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T:Mode$ ChangesZone | Origin$ Exile | Destination$ Any | Static$ True | ValidCard$ Card.IsRemembered | Execute$ DBForget
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SVar:DBForget:DB$ Pump | Defined$ TriggeredCard | ForgetObjects$ TriggeredCard
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | Static$ True | ValidCard$ Card.Self | Execute$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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A:AB$ Pump | Cost$ ExiledMoveToGrave<1/Card.IsRemembered/card exiled with CARDNAME> | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/void_maw.jpg
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Oracle:Trample\nIf another creature would die, exile it instead.\nPut a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn.
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@@ -5796,6 +5796,20 @@ public class Card extends GameEntity implements Comparable<Card> {
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}
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}
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return false;
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} else if (restriction.equals("MovedToGrave")) {
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for (final SpellAbility sa : source.getCharacteristics().getSpellAbility()) {
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final SpellAbility root = sa.getRootAbility();
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if (root != null && (root.getPaidList("MovedToGrave") != null)
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&& !root.getPaidList("MovedToGrave").isEmpty()) {
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List<Card> list = root.getPaidList("MovedToGrave");
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for (Card card : list) {
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if (this.getName().equals(card.getName())) {
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return true;
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}
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}
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}
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}
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return false;
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} else if (restriction.equals("NonToken")) {
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final List<Card> list = CardLists.filter(getGame().getCardsIn(ZoneType.Battlefield),
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Presets.NON_TOKEN);
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@@ -313,6 +313,13 @@ public class Cost {
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final String description = splitStr.length > 2 ? splitStr[2] : null;
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return new CostReveal(splitStr[0], splitStr[1], description);
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}
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if (parse.startsWith("ExiledMoveToGrave<")) {
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final String[] splitStr = abCostParse(parse, 3);
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final String description = splitStr.length > 2 ? splitStr[2] : null;
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return new CostExiledMoveToGrave(splitStr[0], splitStr[1], description);
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}
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if (parse.startsWith("DrawYou<")) {
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final String[] splitStr = abCostParse(parse, 1);
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return new CostDraw(splitStr[0], "You");
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188
src/main/java/forge/card/cost/CostExiledMoveToGrave.java
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188
src/main/java/forge/card/cost/CostExiledMoveToGrave.java
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@@ -0,0 +1,188 @@
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/*
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* Forge: Play Magic: the Gathering.
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* Copyright (C) 2011 Forge Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package forge.card.cost;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import forge.Card;
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import forge.CardLists;
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import forge.card.ability.AbilityUtils;
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import forge.card.spellability.SpellAbility;
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import forge.game.Game;
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import forge.game.player.Player;
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import forge.game.zone.ZoneType;
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import forge.gui.GuiChoose;
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/**
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* This is for the "ExiledMoveToGrave" Cost.
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*/
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public class CostExiledMoveToGrave extends CostPartWithList {
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// ExiledMoveToGrave<Num/Type{/TypeDescription}>
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/**
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* Instantiates a new cost CostExiledMoveToGrave.
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*
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* @param amount
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* the amount
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* @param type
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* the type
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* @param description
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* the description
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*/
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public CostExiledMoveToGrave(final String amount, final String type, final String description) {
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super(amount, type, description);
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}
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/*
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* (non-Javadoc)
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*
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* @see forge.card.cost.CostPart#toString()
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*/
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@Override
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public final String toString() {
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final StringBuilder sb = new StringBuilder();
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final Integer i = this.convertAmount();
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sb.append("Put ");
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final String desc = this.getTypeDescription() == null ? this.getType() : this.getTypeDescription();
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sb.append(Cost.convertAmountTypeToWords(i, this.getAmount(), desc));
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sb.append(" into its owner's graveyard");
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return sb.toString();
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}
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/* (non-Javadoc)
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* @see forge.card.cost.CostPartWithList#getHashForList()
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*/
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@Override
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public String getHashForList() {
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return "MovedToGrave";
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}
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/*
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* (non-Javadoc)
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*
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* @see
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* forge.card.cost.CostPart#canPay(forge.card.spellability.SpellAbility,
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* forge.Card, forge.Player, forge.card.cost.Cost)
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*/
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@Override
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public final boolean canPay(final SpellAbility ability) {
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final Player activator = ability.getActivatingPlayer();
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final Card source = ability.getSourceCard();
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Integer i = this.convertAmount();
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if (i == null) {
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i = AbilityUtils.calculateAmount(source, this.getAmount(), ability);
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}
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List<Card> typeList = activator.getGame().getCardsIn(ZoneType.Exile);
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typeList = CardLists.getValidCards(typeList, this.getType().split(";"), activator, source);
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if (typeList.size() < i) {
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return false;
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}
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return true;
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}
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/*
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* (non-Javadoc)
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*
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* @see
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* forge.card.cost.CostPart#payHuman(forge.card.spellability.SpellAbility,
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* forge.Card, forge.card.cost.Cost_Payment)
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*/
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@Override
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public final boolean payHuman(final SpellAbility ability, final Game game) {
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final String amount = this.getAmount();
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Integer c = this.convertAmount();
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final Card source = ability.getSourceCard();
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final Player activator = ability.getActivatingPlayer();
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List<Card> list = activator.getGame().getCardsIn(ZoneType.Exile);
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if (c == null) {
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c = AbilityUtils.calculateAmount(source, amount, ability);
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}
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list = CardLists.getValidCards(list, this.getType().split(";"), activator, source);
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for (int i = 0; i < c; i++) {
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if (list.isEmpty()) {
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return false;
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}
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final Card card = GuiChoose.oneOrNone("Choose an exiled card to put into graveyard", list);
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if (card != null) {
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list.remove(card);
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executePayment(ability, card);
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} else {
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return false;
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}
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}
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return true;
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}
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/* (non-Javadoc)
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* @see forge.card.cost.CostPartWithList#executePayment(forge.card.spellability.SpellAbility, forge.Card)
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*/
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@Override
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protected void doPayment(SpellAbility ability, Card targetCard) {
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ability.getActivatingPlayer().getGame().getAction().moveToGraveyard(targetCard);
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}
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/* (non-Javadoc)
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* @see forge.card.cost.CostPart#decideAIPayment(forge.game.player.AIPlayer, forge.card.spellability.SpellAbility, forge.Card)
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*/
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@Override
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public PaymentDecision decideAIPayment(Player ai, SpellAbility ability, Card source) {
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Integer c = this.convertAmount();
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List<Card> chosen = new ArrayList<Card>();
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if (c == null) {
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c = AbilityUtils.calculateAmount(source, this.getAmount(), ability);
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}
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List<Card> typeList = ai.getGame().getCardsIn(ZoneType.Exile);
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typeList = CardLists.getValidCards(typeList, this.getType().split(","), ai, source);
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if (typeList.size() < c) {
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return null;
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}
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CardLists.sortByPowerAsc(typeList);
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Collections.reverse(typeList);
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for (int i = 0; i < c; i++) {
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chosen.add(typeList.get(i));
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}
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return chosen.isEmpty() ? null : new PaymentDecision(chosen);
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}
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}
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