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Add battle bar to Multiverse screen
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vendored
@@ -1343,7 +1343,6 @@ forge-gui-mobile/src/forge/screens/planarconquest/ConquestChaosWheel.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestCollectionScreen.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestCollectionScreen.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestCommandersScreen.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestCommandersScreen.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestDeckEditor.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestDeckEditor.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestEventScreen.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestMenu.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestMenu.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestMultiverseScreen.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestMultiverseScreen.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestPlaneSelector.java -text
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forge-gui-mobile/src/forge/screens/planarconquest/ConquestPlaneSelector.java -text
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@@ -1,56 +0,0 @@
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package forge.screens.planarconquest;
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import forge.Forge;
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import forge.model.FModel;
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import forge.planarconquest.ConquestBattle;
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import forge.planarconquest.ConquestEvent;
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import forge.planarconquest.ConquestLocation;
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import forge.screens.LaunchScreen;
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import forge.screens.LoadingOverlay;
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import forge.toolbox.FOptionPane;
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import forge.util.Callback;
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public class ConquestEventScreen extends LaunchScreen {
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protected static final float PADDING = FOptionPane.PADDING;
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private final ConquestEvent event;
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private final ConquestLocation location;
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private final Callback<ConquestBattle> callback;
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private ConquestBattle battle;
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private int tier = 0; //TODO: Support picking tier
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public ConquestEventScreen(ConquestEvent event0, ConquestLocation location0, Callback<ConquestBattle> callback0) {
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super(event0.getName());
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event = event0;
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location = location0;
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callback = callback0;
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}
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@Override
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public void onActivate() {
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if (battle == null) { return; }
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//when returning to this screen from launched event, close it immediately and call callback
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Forge.back();
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callback.run(battle);
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battle = null;
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}
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@Override
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protected void doLayoutAboveBtnStart(float startY, float width, float height) {
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}
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@Override
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protected void startMatch() {
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if (battle != null) { return; } //avoid starting battle more than once
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battle = event.createBattle(location, tier);
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LoadingOverlay.show("Starting battle...", new Runnable() {
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@Override
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public void run() {
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FModel.getConquest().startBattle(battle);
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}
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});
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}
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}
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@@ -3,6 +3,7 @@ package forge.screens.planarconquest;
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import java.util.List;
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import java.util.List;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.g2d.BitmapFont.HAlignment;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Rectangle;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.math.Vector2;
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@@ -14,14 +15,18 @@ import forge.assets.FImage;
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import forge.assets.FSkinColor;
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import forge.assets.FSkinColor;
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import forge.assets.FSkinFont;
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import forge.assets.FSkinFont;
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import forge.assets.FSkinImage;
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import forge.assets.FSkinImage;
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import forge.assets.FSkinTexture;
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import forge.card.CardDetailUtil;
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import forge.card.CardDetailUtil;
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import forge.card.CardRenderer;
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import forge.card.CardRenderer;
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import forge.card.CardZoom;
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import forge.card.CardDetailUtil.DetailColors;
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import forge.card.CardDetailUtil.DetailColors;
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import forge.item.PaperCard;
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import forge.model.FModel;
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import forge.model.FModel;
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import forge.planarconquest.ConquestAwardPool;
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import forge.planarconquest.ConquestAwardPool;
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import forge.planarconquest.ConquestData;
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import forge.planarconquest.ConquestData;
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import forge.planarconquest.ConquestBattle;
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import forge.planarconquest.ConquestBattle;
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import forge.planarconquest.ConquestChaosBattle;
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import forge.planarconquest.ConquestChaosBattle;
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import forge.planarconquest.ConquestEvent;
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import forge.planarconquest.ConquestEvent.ChaosWheelOutcome;
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import forge.planarconquest.ConquestEvent.ChaosWheelOutcome;
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import forge.planarconquest.ConquestEvent.ConquestEventRecord;
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import forge.planarconquest.ConquestEvent.ConquestEventRecord;
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import forge.planarconquest.ConquestLocation;
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import forge.planarconquest.ConquestLocation;
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@@ -32,7 +37,11 @@ import forge.planarconquest.ConquestReward;
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import forge.planarconquest.ConquestRegion;
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import forge.planarconquest.ConquestRegion;
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import forge.screens.FScreen;
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import forge.screens.FScreen;
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import forge.screens.LoadingOverlay;
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import forge.screens.LoadingOverlay;
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import forge.toolbox.FButton;
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import forge.toolbox.FContainer;
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import forge.toolbox.FDisplayObject;
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import forge.toolbox.FDisplayObject;
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import forge.toolbox.FEvent;
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import forge.toolbox.FEvent.FEventHandler;
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import forge.toolbox.FOptionPane;
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import forge.toolbox.FOptionPane;
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import forge.toolbox.FScrollPane;
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import forge.toolbox.FScrollPane;
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import forge.util.Callback;
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import forge.util.Callback;
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@@ -42,34 +51,54 @@ import forge.util.collect.FCollectionView;
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public class ConquestMultiverseScreen extends FScreen {
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public class ConquestMultiverseScreen extends FScreen {
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private static final Color FOG_OF_WAR_COLOR = FSkinColor.alphaColor(Color.BLACK, 0.6f);
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private static final Color FOG_OF_WAR_COLOR = FSkinColor.alphaColor(Color.BLACK, 0.6f);
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private static final Color UNCONQUERED_COLOR = FSkinColor.alphaColor(Color.BLACK, 0.1f);
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private static final Color UNCONQUERED_COLOR = FSkinColor.alphaColor(Color.BLACK, 0.1f);
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private static final float BATTLE_BAR_HEIGHT = Utils.AVG_FINGER_HEIGHT * 2;
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private static final FSkinFont BATTLE_BAR_NAME_FONT = FSkinFont.get(14);
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private final PlaneGrid planeGrid;
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private final PlaneGrid planeGrid;
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private final BattleBar battleBar;
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private ConquestData model;
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private ConquestData model;
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private ConquestChaosBattle chaosBattle;
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private ConquestBattle activeBattle;
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public ConquestMultiverseScreen() {
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public ConquestMultiverseScreen() {
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super("", ConquestMenu.getMenu());
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super("", ConquestMenu.getMenu());
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planeGrid = add(new PlaneGrid());
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planeGrid = add(new PlaneGrid());
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battleBar = add(new BattleBar());
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}
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}
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@Override
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@Override
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public void onActivate() {
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public void onActivate() {
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if (chaosBattle == null) {
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if (activeBattle == null) {
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update();
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update();
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}
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}
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else if (chaosBattle.isFinished()) {
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else if (activeBattle.isFinished()) {
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//when returning to this screen from launched chaos battle, award boosters if it was conquered
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//when returning to this screen from launched battle, award prizes if it was conquered
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if (chaosBattle.wasConquered()) {
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if (activeBattle.wasConquered()) {
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awardBoosters(chaosBattle.getAwardPool(), 3);
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if (activeBattle instanceof ConquestChaosBattle) {
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ConquestChaosBattle chaosBattle = (ConquestChaosBattle)activeBattle;
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awardBoosters(chaosBattle.getAwardPool(), 3);
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}
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else {
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ConquestLocation loc = activeBattle.getLocation();
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ConquestEventRecord record = model.getCurrentPlaneData().getEventRecord(loc);
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if (record.getWins(activeBattle.getTier()) == 1 && record.getHighestConqueredTier() == activeBattle.getTier()) {
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//if first time conquering event at the selected tier, show animation of new badge being positioned on location
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planeGrid.animateBadgeIntoPosition(loc, activeBattle.getTier());
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}
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else {
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//just spin Chaos Wheel immediately if event tier was previously conquered
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spinChaosWheel();
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}
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}
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}
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}
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chaosBattle = null;
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activeBattle = null;
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}
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}
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}
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}
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@Override
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@Override
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protected void doLayout(float startY, float width, float height) {
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protected void doLayout(float startY, float width, float height) {
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planeGrid.setBounds(0, startY, width, height - startY);
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battleBar.setBounds(0, height - BATTLE_BAR_HEIGHT, width, BATTLE_BAR_HEIGHT);
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planeGrid.setBounds(0, startY, width, height - BATTLE_BAR_HEIGHT - startY);
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planeGrid.scrollPlaneswalkerIntoView();
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planeGrid.scrollPlaneswalkerIntoView();
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}
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}
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@@ -82,27 +111,8 @@ public class ConquestMultiverseScreen extends FScreen {
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planeGrid.revalidate();
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planeGrid.revalidate();
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planeGrid.scrollPlaneswalkerIntoView();
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planeGrid.scrollPlaneswalkerIntoView();
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}
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private void launchEvent() {
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battleBar.update();
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ConquestLocation loc = model.getCurrentLocation();
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Forge.openScreen(new ConquestEventScreen(loc.getEvent(), loc, new Callback<ConquestBattle>() {
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@Override
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public void run(ConquestBattle battle) {
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if (battle.wasConquered()) {
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ConquestLocation loc = battle.getLocation();
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ConquestEventRecord record = model.getCurrentPlaneData().getEventRecord(loc);
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if (record.getWins(battle.getTier()) == 1 && record.getHighestConqueredTier() == battle.getTier()) {
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//if first time conquering event at the selected tier, show animation of new badge being positioned on location
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planeGrid.animateBadgeIntoPosition(loc, battle.getTier());
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}
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else {
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//just spin Chaos Wheel immediately if event tier was previously conquered
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spinChaosWheel();
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}
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}
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}
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}));
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}
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}
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private void spinChaosWheel() {
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private void spinChaosWheel() {
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@@ -206,6 +216,17 @@ public class ConquestMultiverseScreen extends FScreen {
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FOptionPane.showMessageDialog(null, "Received Planeswalk Charge");
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FOptionPane.showMessageDialog(null, "Received Planeswalk Charge");
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}
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}
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private void launchEvent() {
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LoadingOverlay.show("Starting battle...", new Runnable() {
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@Override
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public void run() {
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ConquestLocation loc = model.getCurrentLocation();
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activeBattle = loc.getEvent().createBattle(loc, 1);
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FModel.getConquest().startBattle(activeBattle);
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}
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});
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}
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private void launchChaosBattle() {
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private void launchChaosBattle() {
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FThreads.invokeInEdtNowOrLater(new Runnable() {
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FThreads.invokeInEdtNowOrLater(new Runnable() {
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@Override
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@Override
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@@ -213,8 +234,8 @@ public class ConquestMultiverseScreen extends FScreen {
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LoadingOverlay.show("Chaos approaching...", new Runnable() {
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LoadingOverlay.show("Chaos approaching...", new Runnable() {
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@Override
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@Override
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public void run() {
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public void run() {
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chaosBattle = new ConquestChaosBattle();
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activeBattle = new ConquestChaosBattle();
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FModel.getConquest().startBattle(chaosBattle);
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FModel.getConquest().startBattle(activeBattle);
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}
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}
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});
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});
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}
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}
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@@ -237,10 +258,7 @@ public class ConquestMultiverseScreen extends FScreen {
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public boolean tap(float x, float y, int count) {
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public boolean tap(float x, float y, int count) {
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//start move animation if a path can be found to tapped location
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//start move animation if a path can be found to tapped location
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ConquestLocation loc = getLocation(x, y);
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ConquestLocation loc = getLocation(x, y);
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if (model.getCurrentLocation().equals(loc)) {
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if (!model.getCurrentLocation().equals(loc)) {
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launchEvent();
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}
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else {
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List<ConquestLocation> path = model.getPath(loc);
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List<ConquestLocation> path = model.getPath(loc);
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if (path != null) {
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if (path != null) {
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activeMoveAnimation = new MoveAnimation(path);
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activeMoveAnimation = new MoveAnimation(path);
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@@ -497,7 +515,8 @@ public class ConquestMultiverseScreen extends FScreen {
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model.setCurrentLocation(path.get(path.size() - 1));
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model.setCurrentLocation(path.get(path.size() - 1));
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model.saveData(); //save new location
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model.saveData(); //save new location
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activeMoveAnimation = null;
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activeMoveAnimation = null;
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launchEvent();
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battleBar.update();
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}
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}
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}
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}
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@@ -560,4 +579,111 @@ public class ConquestMultiverseScreen extends FScreen {
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}
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}
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}
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}
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}
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}
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private class BattleBar extends FContainer {
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private final AvatarDisplay playerAvatar, opponentAvatar;
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private final FButton btnBattle;
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private ConquestEvent event;
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private BattleBar() {
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playerAvatar = add(new AvatarDisplay(false));
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opponentAvatar = add(new AvatarDisplay(true));
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btnBattle = add(new FButton("Battle", new FEventHandler() {
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@Override
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public void handleEvent(FEvent e) {
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launchEvent();
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}
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}));
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btnBattle.setFont(FSkinFont.get(20));
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}
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private void update() {
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event = model.getCurrentLocation().getEvent();
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playerAvatar.card = model.getSelectedCommander().getCard();
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opponentAvatar.card = event.getAvatarCard();
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}
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@Override
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protected void doLayout(float width, float height) {
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float padding = Utils.scale(3f);
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float labelHeight = BATTLE_BAR_NAME_FONT.getLineHeight() * 1.1f;
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float avatarSize = height - labelHeight - 2 * padding;
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playerAvatar.setBounds(padding, height - avatarSize - padding, avatarSize, avatarSize);
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opponentAvatar.setBounds(width - avatarSize - padding, padding, avatarSize, avatarSize);
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float buttonWidth = width - 2 * avatarSize - 4 * padding;
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float buttonHeight = height - 2 * labelHeight - 4 * padding;
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btnBattle.setBounds((width - buttonWidth) / 2, (height - buttonHeight) / 2, buttonWidth, buttonHeight);
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}
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@Override
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protected void drawBackground(Graphics g) {
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float w = getWidth();
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float h = getHeight();
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g.startClip(0, 0, w, h);
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FImage background = FSkinTexture.BG_SPACE;
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float backgroundHeight = w * background.getHeight() / background.getWidth();
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g.drawImage(background, 0, h - backgroundHeight, w, backgroundHeight);
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g.endClip();
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}
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@Override
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protected void drawOverlay(Graphics g) {
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float w = getWidth();
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float h = getHeight();
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//draw top border
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g.drawLine(1, Color.BLACK, 0, 0, w, 0);
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//draw labels above and below avatars
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float padding = playerAvatar.getLeft();
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float labelWidth = opponentAvatar.getLeft() - 2 * padding;
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float labelHeight = playerAvatar.getTop();
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if (playerAvatar.card != null) {
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g.drawText(playerAvatar.card.getName(), BATTLE_BAR_NAME_FONT, Color.WHITE, padding, 0, labelWidth, labelHeight, false, HAlignment.LEFT, true);
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}
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if (opponentAvatar.card != null) {
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g.drawText(opponentAvatar.card.getName(), BATTLE_BAR_NAME_FONT, Color.WHITE, w - labelWidth - padding, h - labelHeight, labelWidth, labelHeight, false, HAlignment.RIGHT, true);
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}
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}
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private class AvatarDisplay extends FDisplayObject {
|
||||||
|
private final boolean forOpponent;
|
||||||
|
private PaperCard card;
|
||||||
|
|
||||||
|
private AvatarDisplay(boolean forOpponent0) {
|
||||||
|
forOpponent = forOpponent0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void draw(Graphics g) {
|
||||||
|
if (card == null) { return; }
|
||||||
|
|
||||||
|
FImage image = CardRenderer.getCardArt(card);
|
||||||
|
if (image == null) { return; }
|
||||||
|
|
||||||
|
float w = getWidth();
|
||||||
|
float h = getHeight();
|
||||||
|
g.drawImage(image, 0, 0, w, h);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean tap(float x, float y, int count) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean longPress(float x, float y) {
|
||||||
|
if (card != null) {
|
||||||
|
CardZoom.show(card);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -78,7 +78,7 @@ public class BoosterDraftAI {
|
|||||||
final ColorSet currentChoice = deckCols.getChosenColors();
|
final ColorSet currentChoice = deckCols.getChosenColors();
|
||||||
final boolean canAddMoreColors = deckCols.canChoseMoreColors();
|
final boolean canAddMoreColors = deckCols.canChoseMoreColors();
|
||||||
|
|
||||||
final List<Pair<PaperCard, Double>> rankedCards = rankCards(chooseFrom, bd.CUSTOM_RANKINGS_FILE[0]);
|
final List<Pair<PaperCard, Double>> rankedCards = rankCards(chooseFrom, IBoosterDraft.CUSTOM_RANKINGS_FILE[0]);
|
||||||
|
|
||||||
for (final Pair<PaperCard, Double> p : rankedCards) {
|
for (final Pair<PaperCard, Double> p : rankedCards) {
|
||||||
double valueBoost = 0;
|
double valueBoost = 0;
|
||||||
|
|||||||
@@ -15,6 +15,7 @@ public abstract class ConquestBattle {
|
|||||||
private final int tier;
|
private final int tier;
|
||||||
private Deck opponentDeck;
|
private Deck opponentDeck;
|
||||||
private boolean conquered;
|
private boolean conquered;
|
||||||
|
private boolean finished;
|
||||||
|
|
||||||
protected ConquestBattle(ConquestLocation location0, int tier0) {
|
protected ConquestBattle(ConquestLocation location0, int tier0) {
|
||||||
location = location0;
|
location = location0;
|
||||||
@@ -59,6 +60,11 @@ public abstract class ConquestBattle {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void onFinished(final ConquestData model, final IWinLoseView<? extends IButton> view) {
|
public void onFinished(final ConquestData model, final IWinLoseView<? extends IButton> view) {
|
||||||
|
finished = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isFinished() {
|
||||||
|
return finished;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected abstract Deck buildOpponentDeck();
|
protected abstract Deck buildOpponentDeck();
|
||||||
|
|||||||
@@ -24,7 +24,6 @@ public class ConquestChaosBattle extends ConquestBattle {
|
|||||||
private final QuestWorld world;
|
private final QuestWorld world;
|
||||||
private final QuestEventDuel duel;
|
private final QuestEventDuel duel;
|
||||||
private ConquestAwardPool awardPool;
|
private ConquestAwardPool awardPool;
|
||||||
private boolean finished;
|
|
||||||
|
|
||||||
public ConquestChaosBattle() {
|
public ConquestChaosBattle() {
|
||||||
super(null, 0);
|
super(null, 0);
|
||||||
@@ -112,7 +111,7 @@ public class ConquestChaosBattle extends ConquestBattle {
|
|||||||
model.getChaosBattleRecord().addLoss();
|
model.getChaosBattleRecord().addLoss();
|
||||||
model.saveData();
|
model.saveData();
|
||||||
}
|
}
|
||||||
finished = true;
|
super.onFinished(model, view);
|
||||||
}
|
}
|
||||||
|
|
||||||
public ConquestAwardPool getAwardPool() {
|
public ConquestAwardPool getAwardPool() {
|
||||||
@@ -121,8 +120,4 @@ public class ConquestChaosBattle extends ConquestBattle {
|
|||||||
}
|
}
|
||||||
return awardPool;
|
return awardPool;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isFinished() {
|
|
||||||
return finished;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user