From 1e1866acf3fb8a3f8d61cf20742a6bd450888a4e Mon Sep 17 00:00:00 2001 From: Sol Date: Sat, 17 Nov 2012 16:51:29 +0000 Subject: [PATCH] - Fixing accidental submission of potential Sideboard code --- src/main/java/forge/game/GameNew.java | 51 +++------------------------ 1 file changed, 4 insertions(+), 47 deletions(-) diff --git a/src/main/java/forge/game/GameNew.java b/src/main/java/forge/game/GameNew.java index 11dc8800394..5b6f6fb4ad3 100644 --- a/src/main/java/forge/game/GameNew.java +++ b/src/main/java/forge/game/GameNew.java @@ -25,15 +25,12 @@ import forge.card.trigger.TriggerType; import forge.control.input.InputControl; import forge.control.input.InputMulligan; import forge.deck.Deck; -import forge.deck.DeckSection; import forge.game.phase.PhaseHandler; import forge.game.phase.PhaseType; import forge.game.player.LobbyPlayer; import forge.game.player.Player; import forge.game.zone.PlayerZone; import forge.game.zone.ZoneType; -import forge.gui.GuiChoose; -import forge.gui.GuiUtils; import forge.gui.match.views.VAntes; import forge.item.CardPrinted; import forge.properties.ForgePreferences.FPref; @@ -46,7 +43,10 @@ import forge.util.MyRandom; * All of these methods can and should be static. */ public class GameNew { - private static void prepareFirstGameLibrary(Player player, Deck deck, Map> removedAnteCards, List rAICards, boolean canRandomFoil, Random generator, boolean useAnte) { + private static void prepareSingleLibrary(final Player player, final Deck deck, final Map> removedAnteCards, final List rAICards, boolean canRandomFoil) { + final Random generator = MyRandom.getRandom(); + boolean useAnte = Singletons.getModel().getPreferences().getPrefBoolean(FPref.UI_ANTE); + PlayerZone library = player.getZone(ZoneType.Library); for (final Entry stackOfCards : deck.getMain()) { final CardPrinted cardPrinted = stackOfCards.getKey(); @@ -84,51 +84,8 @@ public class GameNew { // ImageCache.getImage(card); } } - } - } - - private static boolean sideboardAndPrepareLibrary(final Player player, final Deck deck, boolean canRandomFoil, Random generator, boolean useAnte) { - final GameType gameType = Singletons.getModel().getMatch().getGameType(); - boolean hasSideboard = gameType.equals(GameType.Draft) || gameType.equals(GameType.Sealed); - - PlayerZone library = player.getZone(ZoneType.Library); - DeckSection sideboard = deck.getSideboard(); - int sideboardSize = sideboard.countAll(); - - if (hasSideboard || sideboardSize == 0) { - return false; } - if (player.isComputer()) { - // Here is where the AI could sideboard, but needs to gather hints during the first game about what to SB - return false; - } else { - // Human Sideboarding - List newDeck = GuiChoose.getOrderChoices("Sideboarding", "Deck to Play", sideboardSize, - sideboard.toForgeCardList(), deck.getMain().toForgeCardList(), null); - - for (Card c : newDeck) { - library.add(c); - } - - } - return true; - } - - private static void prepareSingleLibrary(final Player player, final Deck deck, final Map> removedAnteCards, final List rAICards, boolean canRandomFoil) { - final Random generator = MyRandom.getRandom(); - boolean useAnte = Singletons.getModel().getPreferences().getPrefBoolean(FPref.UI_ANTE); - - if (Singletons.getModel().getMatch().getPlayedGames().size() == 0) { - prepareFirstGameLibrary(player, deck, removedAnteCards, rAICards, canRandomFoil, generator, useAnte); - } else { - if (!sideboardAndPrepareLibrary(player, deck, canRandomFoil, generator, useAnte)) { - prepareFirstGameLibrary(player, deck, removedAnteCards, rAICards, canRandomFoil, generator, useAnte); - } - // - } - - // Shuffling // Ai may cheat if ( player.isComputer() && Singletons.getModel().getPreferences().getPrefBoolean(FPref.UI_SMOOTH_LAND) ) {