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Merge branch 'JUMPSTARTBIS' of https://github.com/Simisays/forge into JUMPSTARTBIS
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@@ -6,7 +6,6 @@ K:etbCounter:P1P1:X
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R:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Creature.YouCtrl+inZoneBattlefield | ValidCounterType$ P1P1 | ReplaceWith$ AddOneMoreCounters | Description$ If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
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SVar:AddOneMoreCounters:DB$ ReplaceCounter | ValidCounterType$ P1P1 | ChooseCounter$ True | Amount$ Y
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A:AB$ PutCounter | Cost$ T SubCounter<1/P1P1> | ValidTgts$ Creature.YouCtrl+Other | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on another target creature you control.
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CARDNAME deals 1 damage to target creature.
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SVar:X:Count$xPaid
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SVar:Y:ReplaceCount$CounterNum/Plus.1
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DeckHas:Ability$Counters
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@@ -6,7 +6,7 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
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SVar:TrigScry:DB$ Scry | ScryNum$ 3
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T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME attacks, you may return another creature you control to it's owner's hand. If you do, CARDNAME can't be blocked this turn.
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SVar:TrigChangeZone:DB$ ChangeZone | Optional$ True | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Creature.YouCtrl+Other | SelectPrompt$ Select another creature you control | ChangeNum$ 1 | RememberChanged$ True | SubAbility$ DBUnblockable
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SVar:DBUnblockable:DB$ Effect | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | RememberObjects$ TriggeredAttacker | ForgetOtherRemembered$ True | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable
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SVar:DBUnblockable:DB$ Effect | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | RememberObjects$ TriggeredAttacker | ForgetOtherRemembered$ True | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SubAbility$ DBCleanup
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SVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.
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SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:HasAttackEffect:TRUE
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