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GN3: Maeve, Insidious Singer (+implement GoadEffect.getStackDescription) (#1034)
* maeve_insidious_singer.txt * GoadEffect.getStackDescription
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@@ -7,9 +7,25 @@ import forge.game.card.Card;
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import forge.game.player.Player;
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import forge.game.spellability.SpellAbility;
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import forge.game.zone.ZoneType;
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import forge.util.Lang;
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import java.util.List;
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public class GoadEffect extends SpellAbilityEffect {
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@Override
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protected String getStackDescription(SpellAbility sa) {
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final Player player = sa.getActivatingPlayer();
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List<Card> tgt = getTargetCards(sa);
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if (tgt.size() <= 0) {
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return "";
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} else {
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final StringBuilder sb = new StringBuilder();
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sb.append(player).append(" goads ").append(Lang.joinHomogenous(tgt)).append(".");
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return sb.toString();
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}
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}
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@Override
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public void resolve(SpellAbility sa) {
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final Player player = sa.getActivatingPlayer();
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@@ -0,0 +1,9 @@
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Name:Maeve, Insidious Singer
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ManaCost:2 U U
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Types:Legendary Creature Siren
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PT:3/4
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A:AB$ Goad | Cost$ 2 U | ValidTgts$ Creature | SubAbility$ DBEffect | SpellDescription$ Goad target creature.
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SVar:DBEffect:DB$ Effect | Triggers$ TrigAttacks | RememberObjects$ Targeted | SpellDescription$ Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)
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SVar:TrigAttacks:Mode$ Attacks | ValidCard$ Creature.IsRemembered | Attacked$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)
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SVar:TrigDraw:DB$ Draw
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Oracle:{2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)
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