diff --git a/forge-game/src/main/java/forge/game/GameAction.java b/forge-game/src/main/java/forge/game/GameAction.java index e0ac822d7a3..33b3e20d6a5 100644 --- a/forge-game/src/main/java/forge/game/GameAction.java +++ b/forge-game/src/main/java/forge/game/GameAction.java @@ -229,6 +229,10 @@ public class GameAction { if (fromBattlefield) { c.setZone(zoneTo); c.setDamage(0); //clear damage after a card leaves the battlefield + if (c.isTapped()) { + c.setTapped(false); //untap card after it leaves the battlefield if needed + game.fireEvent(new GameEventCardTapped(c, false)); + } } // Need to apply any static effects to produce correct triggers