- Added Skullcage.

- Added Dreamwinder.
This commit is contained in:
jeffwadsworth
2012-01-30 20:05:26 +00:00
parent 9b3ea0a6f1
commit 1dc2e59e2a
3 changed files with 24 additions and 0 deletions

2
.gitattributes vendored
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@@ -2324,6 +2324,7 @@ res/cardsfolder/d/dreams_of_the_dead.txt -text
res/cardsfolder/d/dreamscape_artist.txt svneol=native#text/plain
res/cardsfolder/d/dreamspoiler_witches.txt svneol=native#text/plain
res/cardsfolder/d/dreamstone_hedron.txt svneol=native#text/plain
res/cardsfolder/d/dreamwinder.txt -text svneol=unset#text/plain
res/cardsfolder/d/dredge.txt svneol=native#text/plain
res/cardsfolder/d/dreg_reaver.txt svneol=native#text/plain
res/cardsfolder/d/dregs_of_sorrow.txt svneol=native#text/plain
@@ -7879,6 +7880,7 @@ res/cardsfolder/s/skull_fracture.txt svneol=native#text/plain
res/cardsfolder/s/skull_of_orm.txt svneol=native#text/plain
res/cardsfolder/s/skull_of_ramos.txt svneol=native#text/plain
res/cardsfolder/s/skullbriar_the_walking_grave.txt -text
res/cardsfolder/s/skullcage.txt -text svneol=unset#text/plain
res/cardsfolder/s/skullclamp.txt svneol=native#text/plain
res/cardsfolder/s/skullmane_baku.txt -text
res/cardsfolder/s/skullmead_cauldron.txt svneol=native#text/plain

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@@ -0,0 +1,11 @@
Name:Dreamwinder
ManaCost:3 U
Types:Creature Serpent
Text:no text
PT:4/3
K:CARDNAME can't attack unless defending player controls an Island.
A:AB$ Animate | Cost$ U Sac<1/Island> | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ Island | OverwriteTypes$ True | KeepSupertypes$ True | KeepCardTypes$ True | SpellDescription$ Target land becomes an Island until end of turn.
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/dreamwinder.jpg
End

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@@ -0,0 +1,11 @@
Name:Skullcage
ManaCost:4
Types:Artifact
Text:no text
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each opponent's upkeep, CARDNAME deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | NumDmg$ 2 | Defined$ Opponent | ConditionCheckSVar$ X | ConditionSVarCompare$ LT3 | SubAbility$ DBDamage
SVar:DBDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ Opponent | ConditionCheckSVar$ X | ConditionSVarCompare$ GT4
SVar:X:Count$InOppHand
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/skullcage.jpg
End