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- Applied the conversion of Umezawa's Jitte by lazylockie.
This commit is contained in:
@@ -1,10 +1,12 @@
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Name:Umezawa's Jitte
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Name:Umezawa's Jitte
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ManaCost:2
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ManaCost:2
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Types:Legendary Artifact Equipment
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Types:Legendary Artifact Equipment
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Text:Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
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Text:no text
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T:Mode$ DamageDone | ValidSource$ Creature.AttachedBy | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage, put two charge counters on CARDNAME.
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A:AB$Pump | Cost$ SubCounter<1/CHARGE> | Defined$ Equipped | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Equipped creature gets +2/+2 until end of turn.
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A:AB$Pump | Cost$ SubCounter<1/CHARGE> | Defined$ Equipped | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Equipped creature gets +2/+2 until end of turn.
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A:AB$Pump | Cost$ SubCounter<1/CHARGE> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.
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A:AB$Pump | Cost$ SubCounter<1/CHARGE> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.
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A:AB$GainLife | Cost$ SubCounter<1/CHARGE> | LifeAmount$ 2 | SpellDescription$ You gain 2 life.
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A:AB$GainLife | Cost$ SubCounter<1/CHARGE> | LifeAmount$ 2 | SpellDescription$ You gain 2 life.
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SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | CounterType$ CHARGE | CounterNum$ 2
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/umezawas_jitte.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/umezawas_jitte.jpg
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SetInfo:BOK|Rare|http://magiccards.info/scans/en/bok/163.jpg
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SetInfo:BOK|Rare|http://magiccards.info/scans/en/bok/163.jpg
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@@ -4055,18 +4055,18 @@ public class GameActionUtil {
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AllZone.Stack.add(ability);
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AllZone.Stack.add(ability);
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}
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}
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if(source.isEquipped()) {
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/*if(source.isEquipped()) {
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ArrayList<Card> equips = source.getEquippedBy();
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ArrayList<Card> equips = source.getEquippedBy();
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for(Card equip:equips) {
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for(Card equip:equips) {
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/*
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/*
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* Whenever equipped creature deals combat damage, put two
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* Whenever equipped creature deals combat damage, put two
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* charge counters on Umezawa's Jitte.
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* charge counters on Umezawa's Jitte.
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*/
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*
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if(equip.getName().equals("Umezawa's Jitte")) {
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if(equip.getName().equals("Umezawa's Jitte")) {
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equip.addCounter(Counters.CHARGE, 2);
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equip.addCounter(Counters.CHARGE, 2);
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}
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}
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}
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}
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}//isEquipped
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}//isEquipped*/
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}
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}
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//restricted to combat damage and dealing damage to creatures
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//restricted to combat damage and dealing damage to creatures
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