scion_of_halaster.txt fix

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Northmoc
2022-06-10 20:16:21 -04:00
parent d6e6f86dcc
commit 1cf84f69cc

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@@ -2,7 +2,7 @@ Name:Scion of Halaster
ManaCost:1 B ManaCost:1 B
Types:Legendary Enchantment Background Types:Legendary Enchantment Background
S:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddReplacementEffects$ Draw | Description$ Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card." S:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddReplacementEffects$ Draw | Description$ Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
SVar:Draw:Event$ Draw | ReplaceWith$ DBDig | CheckSVar$ X | SVarCompare$ EQ0 | CheckSecondSVar$ Y | SecondSVarCompare$ EQ0 | Description$ The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card. SVar:Draw:Event$ Draw | ValidPlayer$ You | ReplaceWith$ DBDig | CheckSVar$ X | SVarCompare$ EQ0 | CheckSecondSVar$ Y | SecondSVarCompare$ EQ0 | Description$ The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card.
SVar:DBDig:DB$ Dig | DigNum$ 2 | AnyNumber$ | DestinationZone$ Graveyard | LibraryPosition2$ 0 | SubAbility$ AllowDraw SVar:DBDig:DB$ Dig | DigNum$ 2 | AnyNumber$ | DestinationZone$ Graveyard | LibraryPosition2$ 0 | SubAbility$ AllowDraw
SVar:AllowDraw:DB$ StoreSVar | SVar$ Y | Type$ Number | Expression$ 1 | SubAbility$ DBDraw SVar:AllowDraw:DB$ StoreSVar | SVar$ Y | Type$ Number | Expression$ 1 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | SubAbility$ Reset SVar:DBDraw:DB$ Draw | SubAbility$ Reset