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Merge branch 'master' into 'master'
Update rakdos_the_showstopper.txt using DestroyAll See merge request core-developers/forge!1344
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@@ -1,6 +1,6 @@
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Name:Cry of the Carnarium
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ManaCost:1 B B
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Types:Sorcery
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A:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SubAbility$ DBCopy | SpellDescription$ All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
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SVar:Exile:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ChangeType$ Creature | Mandatory$ True
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A:SP$ PumpAll | Cost$ 1 B B | ValidCards$ Creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | ReplaceDyingValid$ Creature | SubAbility$ ExileSomeCreatures | SpellDescription$ All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
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SVar:ExileSomeCreatures:DB$ ChangeZone | Defined$ ThisTurnEntered_Graveyard_from_Battlefield_Creature.nonToken | Origin$ Graveyard | Destination$ Exile | SpellDescription$ Exile all creature cards in all graveyards that were put there from the battlefield this turn.
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Oracle:All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
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@@ -6,5 +6,5 @@ A:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ Combo
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A:AB$ Dig | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ForceRevealToController$ True | DigNum$ 4 | ChangeNum$ 2 | Optional$ True | ChangeValid$ Creature | RestRandomOrder$ True | SpellDescription$ Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
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A:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Domri, Chaos Bringer | Image$ emblem_domri_chaos_bringer | Triggers$ EffPhase | SVars$ EmblemTrigToken | Duration$ Permanent | SpellDescription$ You get an emblem with “At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.”
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SVar:EffPhase:Mode$ Phase | Phase$ End of Turn | Execute$ EmblemTrigToken | TriggerDescription$ At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.
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SVar:EmblemTrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenPower$ 4 | TokenToughness$ 4 | TokenColors$ Red,Green | TokenTypes$ Creature,Beast | TokenKeywords$ Trample | TokenImage$ rg 4 4 beast rna
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SVar:EmblemTrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenPower$ 4 | TokenToughness$ 4 | TokenColors$ Red,Green | TokenTypes$ Creature,Beast | TokenKeywords$ Trample | TokenImage$ rg 4 4 beast trample rna
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Oracle:+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters the battlefield with your choice of a +1/+1 counter or haste.)\n−3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.\n−8: You get an emblem with “At the beginning of each end step, create a 4/4 red and green Beast creature token with trample.”
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@@ -4,8 +4,10 @@ Types:Legendary Creature Demon
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PT:6/6
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K:Flying
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K:Trample
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ EachCr | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
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SVar:EachCr:DB$ RepeatEach | RepeatCards$ Creature.nonDemon+nonDevil+nonImp | Zone$ Battlefield | RepeatSubAbility$ TrigFlip
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SVar:TrigFlip:DB$ FlipACoin | NoCall$ True | TailsSubAbility$ DBDestroy
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SVar:DBDestroy:DB$ Destroy | Defined$ Remembered
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Oracle:Flying, trample\nWhen Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigFlip | TriggerDescription$ When CARDNAME enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
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SVar:TrigFlip:DB$ RepeatEach | RepeatCards$ Creature.nonDemon+nonDevil+nonImp | Zone$ Battlefield | UseImprinted$ True | RepeatSubAbility$ DBFlip | SubAbility$ DBDestroy
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SVar:DBFlip:DB$ FlipACoin | NoCall$ True | TailsSubAbility$ DBRememberCreature
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SVar:DBRememberCreature:DB$ Pump | Defined$ Imprinted | RememberObjects$ Imprinted
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SVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.IsRemembered | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True
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Oracle:Flying, trample\nWhen Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
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