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https://github.com/Card-Forge/forge.git
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- Updated oracle text to Feb 2011 errata.
- Added Fierce Empath, Daru Cavalier and Sphinx Summoner.
This commit is contained in:
3
.gitattributes
vendored
3
.gitattributes
vendored
@@ -1276,6 +1276,7 @@ res/cardsfolder/darkwatch_elves.txt -text svneol=native#text/plain
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res/cardsfolder/darkwater_catacombs.txt -text svneol=native#text/plain
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res/cardsfolder/darkwater_catacombs.txt -text svneol=native#text/plain
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res/cardsfolder/darkwater_egg.txt -text svneol=native#text/plain
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res/cardsfolder/darkwater_egg.txt -text svneol=native#text/plain
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res/cardsfolder/darting_merfolk.txt -text svneol=native#text/plain
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res/cardsfolder/darting_merfolk.txt -text svneol=native#text/plain
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res/cardsfolder/daru_cavalier.txt -text svneol=native#text/plain
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res/cardsfolder/daru_encampment.txt -text svneol=native#text/plain
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res/cardsfolder/daru_encampment.txt -text svneol=native#text/plain
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res/cardsfolder/daru_lancer.txt -text svneol=native#text/plain
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res/cardsfolder/daru_lancer.txt -text svneol=native#text/plain
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res/cardsfolder/daru_sanctifier.txt svneol=native#text/plain
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res/cardsfolder/daru_sanctifier.txt svneol=native#text/plain
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@@ -1913,6 +1914,7 @@ res/cardsfolder/fevered_strength.txt -text svneol=native#text/plain
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res/cardsfolder/fiddlehead_kami.txt -text svneol=native#text/plain
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res/cardsfolder/fiddlehead_kami.txt -text svneol=native#text/plain
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res/cardsfolder/field_marshal.txt -text svneol=native#text/plain
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res/cardsfolder/field_marshal.txt -text svneol=native#text/plain
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res/cardsfolder/fieldmist_borderpost.txt -text svneol=native#text/plain
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res/cardsfolder/fieldmist_borderpost.txt -text svneol=native#text/plain
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res/cardsfolder/fierce_empath.txt -text svneol=native#text/plain
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res/cardsfolder/fiery_conclusion.txt -text svneol=native#text/plain
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res/cardsfolder/fiery_conclusion.txt -text svneol=native#text/plain
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res/cardsfolder/fiery_fall.txt -text svneol=native#text/plain
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res/cardsfolder/fiery_fall.txt -text svneol=native#text/plain
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res/cardsfolder/fiery_hellhound.txt -text svneol=native#text/plain
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res/cardsfolder/fiery_hellhound.txt -text svneol=native#text/plain
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@@ -5221,6 +5223,7 @@ res/cardsfolder/sphere_of_truth.txt -text svneol=native#text/plain
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res/cardsfolder/sphinx_of_jwar_isle.txt -text svneol=native#text/plain
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res/cardsfolder/sphinx_of_jwar_isle.txt -text svneol=native#text/plain
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res/cardsfolder/sphinx_of_magosi.txt -text svneol=native#text/plain
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res/cardsfolder/sphinx_of_magosi.txt -text svneol=native#text/plain
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res/cardsfolder/sphinx_of_the_steel_wind.txt -text svneol=native#text/plain
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res/cardsfolder/sphinx_of_the_steel_wind.txt -text svneol=native#text/plain
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res/cardsfolder/sphinx_summoner.txt -text svneol=native#text/plain
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res/cardsfolder/spider_umbra.txt -text svneol=native#text/plain
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res/cardsfolder/spider_umbra.txt -text svneol=native#text/plain
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res/cardsfolder/spidersilk_armor.txt -text svneol=native#text/plain
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res/cardsfolder/spidersilk_armor.txt -text svneol=native#text/plain
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res/cardsfolder/spidersilk_net.txt -text svneol=native#text/plain
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res/cardsfolder/spidersilk_net.txt -text svneol=native#text/plain
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res/cardsfolder/daru_cavalier.txt
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res/cardsfolder/daru_cavalier.txt
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Name:Daru Cavalier
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ManaCost:3 W
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Types:Creature Human Soldier
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Text:no text
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PT:2/2
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K:First Strike
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | Execute$ TrigChange | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named Daru Cavalier, reveal it, and put it into your hand. If you do, shuffle your library.
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SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedDaru Cavalier | ChangeNum$ 1
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/daru_cavalier.jpg
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End
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@@ -2,7 +2,7 @@ Name:Elixir of Immortality
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ManaCost:1
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ManaCost:1
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Types:Artifact
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Types:Artifact
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Text:no text
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Text:no text
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A:AB$GainLife | Cost$ 2 T Sac<1/CARDNAME> | LifeAmount$ 5 | SubAbility$ SVar=DBShuffle | SpellDescription$ You gain 5 life. Shuffle Elixir of Immortality and your graveyard into your library.
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A:AB$GainLife | Cost$ 2 T Sac<1/CARDNAME> | LifeAmount$ 5 | SubAbility$ SVar=DBShuffle | SpellDescription$ You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
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SVar:DBShuffle:DB$ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True
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SVar:DBShuffle:DB$ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/elixir_of_immortality.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/elixir_of_immortality.jpg
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@@ -3,7 +3,7 @@ ManaCost:3 B
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Types:Instant
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Types:Instant
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Text:no text
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Text:no text
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A:SP$Token | Cost$ 3 B | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ Controller | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | PrecostDesc$ Choose one - | SpellDescription$ Put a 2/2 black Zombie creature token onto the battlefield;
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A:SP$Token | Cost$ 3 B | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ Controller | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | PrecostDesc$ Choose one - | SpellDescription$ Put a 2/2 black Zombie creature token onto the battlefield;
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A:SP$Destroy | Cost$ 3 B | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$ Select target nonblack, nonartifact creature | NoRegen$ True | SpellDescription$ or destroy target nonblack, nonartifact creature and it can't be regenerated.
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A:SP$Destroy | Cost$ 3 B | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$ Select target nonblack, nonartifact creature | NoRegen$ True | SpellDescription$ or destroy target nonartifact, nonblack creature and it can't be regenerated.
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SVar:RemAIDeck:True
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SVar:RemAIDeck:True
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/feast_or_famine.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/feast_or_famine.jpg
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res/cardsfolder/fierce_empath.txt
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res/cardsfolder/fierce_empath.txt
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Name:Fierce Empath
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ManaCost:2 G
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Types:Creature Elf
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Text:no text
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card with converted mana cost 6 or greater, reveal it, put it into your hand, then shuffle your library.
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SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcGE6 | ChangeNum$ 1
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/fierce_empath.jpg
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End
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@@ -5,6 +5,7 @@ Text:no text
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PT:3/4
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PT:3/4
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl
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SVar:RemAIDeck:True
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SVar:Rarity:Common
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SVar:Rarity:Common
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SVar:Picture:http://www.wizards.com/global/images/magic/general/horned_kavu.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/horned_kavu.jpg
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SetInfo:PLS|Common|http://magiccards.info/scans/en/ps/110.jpg
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SetInfo:PLS|Common|http://magiccards.info/scans/en/ps/110.jpg
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@@ -1,7 +1,7 @@
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Name:Impulse
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Name:Impulse
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ManaCost:1 U
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ManaCost:1 U
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Types:Instant
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Types:Instant
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Text:Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library.
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Text:Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
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SVar:RemAIDeck:True
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SVar:RemAIDeck:True
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SVar:Rarity:Common
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SVar:Rarity:Common
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SVar:Picture:http://resources.wizards.com/magic/cards/vi/en-us/card3641.jpg
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SVar:Picture:http://resources.wizards.com/magic/cards/vi/en-us/card3641.jpg
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@@ -5,7 +5,7 @@ Text:no text
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PT:2/1
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PT:2/1
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A:AB$DealDamage | Cost$ 1 R R Sac<1/CARDNAME> | Tgt$ TgtCP | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature or player.
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A:AB$DealDamage | Cost$ 1 R R Sac<1/CARDNAME> | Tgt$ TgtCP | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature or player.
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#The IsPresent stuff in the trigger is necessary because it must be checked on resolve as well.
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#The IsPresent stuff in the trigger is necessary because it must be checked on resolve as well.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | Optional$ True | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 1 B B. If you do, return CARDNAME from your graveyard to your hand.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self | PresentZone$ Graveyard | PresentPlayer$ You | TriggerZones$ Graveyard | Optional$ True | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard, you may pay 1 B B. If you do, return CARDNAME to your hand.
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SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
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SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Hand
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/pyre_zombie.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/pyre_zombie.jpg
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@@ -2,7 +2,7 @@ Name:Ritual of the Machine
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ManaCost:2 B B
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ManaCost:2 B B
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Types:Sorcery
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Types:Sorcery
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Text:no text
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Text:no text
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A:SP$ GainControl | Cost$ 2 B B Sac<1/Creature> | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$Select target nonblack, nonartifact creature | SpellDescription$ Gain control of target nonblack, nonartifact creature.
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A:SP$ GainControl | Cost$ 2 B B Sac<1/Creature> | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$Select target nonartifact, nonblack creature | SpellDescription$ Gain control of target nonblack, nonartifact creature.
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/ritual_of_the_machine.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/ritual_of_the_machine.jpg
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SetInfo:ALL|Rare|http://magiccards.info/scans/en/ai/24.jpg
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SetInfo:ALL|Rare|http://magiccards.info/scans/en/ai/24.jpg
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@@ -6,6 +6,7 @@ PT:7/7
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K:Trample
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K:Trample
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand.
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl
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SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl
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SVar:RemAIDeck:True
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/shivan_wurm.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/shivan_wurm.jpg
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SetInfo:PLS|Rare|http://magiccards.info/scans/en/ps/124.jpg
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SetInfo:PLS|Rare|http://magiccards.info/scans/en/ps/124.jpg
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@@ -3,7 +3,7 @@ ManaCost:1
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Types:Artifact Equipment
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Types:Artifact Equipment
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Text:Equipped creature gets +1/-1.
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Text:Equipped creature gets +1/-1.
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K:eqPump 1:+1/-1
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K:eqPump 1:+1/-1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigDraw | TriggerDescription$ When equipped creature is put into a graveyard, draw two cards.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigDraw | TriggerDescription$ Whenever equipped creature is put into a graveyard, draw two cards.
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SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2
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SVar:TrigDraw:AB$Draw | Cost$ 0 | NumCards$ 2
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SVar:Rarity:Uncommon
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/skullclamp.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/skullclamp.jpg
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res/cardsfolder/sphinx_summoner.txt
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res/cardsfolder/sphinx_summoner.txt
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Name:Sphinx Summoner
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ManaCost:3 U B
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Types:Artifact Creature Sphinx
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Text:no text
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PT:3/3
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | Optional$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an artifact creature card, reveal it, and put it into your hand. If you do, shuffle your library.
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SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Library | Destination$ Hand | ChangeType$ Artifact.Creature| ChangeNum$ 1
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/sphinx_summoner.jpg
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End
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@@ -6997,11 +6997,11 @@ public class CardFactory_Creatures {
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card.addSpellAbility(ability2);
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card.addSpellAbility(ability2);
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StringBuilder sb = new StringBuilder();
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StringBuilder sb = new StringBuilder();
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sb.append(abCost+"Remove all +1/+1 counters from "+cardName+". "+cardName);
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sb.append(abCost+"Remove all +1/+1 counters from "+cardName+": "+cardName);
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sb.append(" deals damage to target creature or player equal to the number of counters removed this way.");
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sb.append(" deals damage to target creature or player equal to the number of +1/+1 counters removed this way.");
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ability2.setDescription(sb.toString());
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ability2.setDescription(sb.toString());
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ability2.setStackDescription("Molten Hydra deals damage to number of counters on it to target creature or player.");
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ability2.setStackDescription("Molten Hydra deals damage to number of +1/+1 counters on it to target creature or player.");
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}//*************** END ************ END **************************
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}//*************** END ************ END **************************
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