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Consistent filter for Lieutenant cards to include Card.IsCommander+YouOwn+YouCtrl
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@@ -3,7 +3,7 @@ ManaCost:2 U
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Types:Creature Drake
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Types:Creature Drake
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PT:2/2
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PT:2/2
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K:Flying
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K:Flying
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.IsCommander+YouCtrl | Execute$ TrigDraw | TriggerDescription$ At the beginning of combat on your turn, if you control your commander, draw a card.
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | Execute$ TrigDraw | TriggerDescription$ At the beginning of combat on your turn, if you control your commander, draw a card.
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SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
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SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
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SVar:RemRandomDeck:True
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SVar:RemRandomDeck:True
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Oracle:Flying\nLieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
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Oracle:Flying\nLieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
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@@ -3,7 +3,7 @@ ManaCost:4 G
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Types:Creature Rhino
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Types:Creature Rhino
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PT:4/4
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PT:4/4
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K:Trample
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K:Trample
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.IsCommander+YouCtrl | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
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SVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1
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SVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1
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DeckHints:Ability$IsCommander
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DeckHints:Ability$IsCommander
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Oracle:Trample\nLieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
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Oracle:Trample\nLieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
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@@ -3,6 +3,6 @@ ManaCost:2 B
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Types:Creature Zombie
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Types:Creature Zombie
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PT:3/1
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PT:3/1
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K:Menace
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K:Menace
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.YouOwn+YouOwn | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
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SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 3
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SVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 3
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Oracle:Menace\nLieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
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Oracle:Menace\nLieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
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13
forge-gui/res/cardsfolder/upcoming/loyal_unicorn.txt
Normal file
13
forge-gui/res/cardsfolder/upcoming/loyal_unicorn.txt
Normal file
@@ -0,0 +1,13 @@
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Name:Loyal Unicorn
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ManaCost:3 W
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Types:Creature Unicorn
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PT:3/4
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K:Vigilance
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T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GE1 | References$ X | TriggerZones$ Battlefield | Execute$ PreventEffect | TriggerDescription$ At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn.
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SVar:PreventEffect:DB$ Effect | StaticAbilities$ RPrevent | References$ RPrevent | ValidTgts$ You | Description$ Prevent all combat damage that would be dealt to creatures you control this turn.
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SVar:RPrevent:Mode$ DamageDone | Prevent$ True | IsCombat$ True | ActiveZones$ Command | ValidTarget$ Creature.YouCtrl | Description$ Prevent all combat damage that would be dealt to creatures you control this turn.
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S:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Vigilance | Description$ Other creatures you control gain vigilance until end of turn.
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SVar:X:Count$Valid Card.IsCommander+YouOwn+YouCtrl
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SVar:BuffedBy:Card.IsCommander
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SVar:RemRandomDeck:True
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Oracle:Vigilance\nLieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
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