From 1a93e8f33189583cf69224eda967f594759da526 Mon Sep 17 00:00:00 2001 From: Agetian Date: Tue, 29 Aug 2017 05:46:08 +0000 Subject: [PATCH] - [XLN] Added Revel in Riches, Sleek Schooner, Treasure Map // Treasure Cove. - Added Picture SVars to card in Upcoming. - Fixed Emperor's Vanguard (should work well enough until Hanmac finishes the code for Explore as a separate effect). --- .gitattributes | 3 ++ .../java/forge/game/card/CounterType.java | 2 ++ .../upcoming/admiral_beckett_brass.txt | 1 + .../upcoming/burning_suns_avatar.txt | 3 +- .../cardsfolder/upcoming/carnage_tyrant.txt | 3 +- .../upcoming/emperors_vanguard.txt | 7 +++-- .../upcoming/gishath_suns_avatar.txt | 1 + .../cardsfolder/upcoming/goring_ceratops.txt | 1 + .../upcoming/kinjallis_sunwing.txt | 1 + .../upcoming/priest_of_the_wakening_sun.txt | 1 + .../cardsfolder/upcoming/revel_in_riches.txt | 11 ++++++++ .../cardsfolder/upcoming/ripjaw_raptor.txt | 1 + .../cardsfolder/upcoming/sleek_schooner.txt | 7 +++++ .../upcoming/treasure_map_treasure_cove.txt | 28 +++++++++++++++++++ .../upcoming/unclaimed_territory.txt | 1 + .../upcoming/verdant_suns_avatar.txt | 1 + forge-gui/res/lists/altwin-archivements.txt | 3 +- 17 files changed, 69 insertions(+), 6 deletions(-) create mode 100644 forge-gui/res/cardsfolder/upcoming/revel_in_riches.txt create mode 100644 forge-gui/res/cardsfolder/upcoming/sleek_schooner.txt create mode 100644 forge-gui/res/cardsfolder/upcoming/treasure_map_treasure_cove.txt diff --git a/.gitattributes b/.gitattributes index 777eb20dab4..75c261679e4 100644 --- a/.gitattributes +++ b/.gitattributes @@ -17218,7 +17218,10 @@ forge-gui/res/cardsfolder/upcoming/goring_ceratops.txt -text forge-gui/res/cardsfolder/upcoming/jace_cunning_castaway.txt -text forge-gui/res/cardsfolder/upcoming/kinjallis_sunwing.txt -text forge-gui/res/cardsfolder/upcoming/priest_of_the_wakening_sun.txt -text +forge-gui/res/cardsfolder/upcoming/revel_in_riches.txt -text forge-gui/res/cardsfolder/upcoming/ripjaw_raptor.txt -text +forge-gui/res/cardsfolder/upcoming/sleek_schooner.txt -text +forge-gui/res/cardsfolder/upcoming/treasure_map_treasure_cove.txt -text forge-gui/res/cardsfolder/upcoming/unclaimed_territory.txt -text forge-gui/res/cardsfolder/upcoming/verdant_suns_avatar.txt -text forge-gui/res/cardsfolder/upcoming/walk_the_plank.txt -text diff --git a/forge-game/src/main/java/forge/game/card/CounterType.java b/forge-game/src/main/java/forge/game/card/CounterType.java index ae0f128791d..38f00166918 100644 --- a/forge-game/src/main/java/forge/game/card/CounterType.java +++ b/forge-game/src/main/java/forge/game/card/CounterType.java @@ -143,6 +143,8 @@ public enum CounterType { KI("KI", 190, 189, 255), + LANDMARK("LMARK", 186, 28, 28), + LEVEL("LEVEL", 60, 222, 185), LORE("LORE", 209, 198, 161), diff --git a/forge-gui/res/cardsfolder/upcoming/admiral_beckett_brass.txt b/forge-gui/res/cardsfolder/upcoming/admiral_beckett_brass.txt index a8f0518aec7..8b23be3e1b0 100644 --- a/forge-gui/res/cardsfolder/upcoming/admiral_beckett_brass.txt +++ b/forge-gui/res/cardsfolder/upcoming/admiral_beckett_brass.txt @@ -6,4 +6,5 @@ S:Mode$ Continuous | Affected$ Creature.Pirate+Other+YouCtrl | AddPower$ 1 | Add T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainCtrl | TriggerDescription$ At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. SVar:TrigGainCtrl:DB$ GainControl | ValidTgts$ Permanent.nonLand+ControlledBy Player.wasDealtCombatDamageThisTurnBy Valid:Creature.Pirate_AtLeast3 | TgtPrompt$ Select target creature controlled by a player who was dealt damage by three or more Pirates this turn | SpellDescription$ Gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. DeckHints:Type$Pirate +SVar:Picture:http://www.wizards.com/global/images/magic/general/admiral_beckett_brass.jpg Oracle:Other Pirates you control get +1/+1.\nAt the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. diff --git a/forge-gui/res/cardsfolder/upcoming/burning_suns_avatar.txt b/forge-gui/res/cardsfolder/upcoming/burning_suns_avatar.txt index a5756451c66..946169ae32b 100644 --- a/forge-gui/res/cardsfolder/upcoming/burning_suns_avatar.txt +++ b/forge-gui/res/cardsfolder/upcoming/burning_suns_avatar.txt @@ -5,4 +5,5 @@ PT:6/6 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DamageAndMoreDamage | TriggerDescription$ Whenever CARDNAME enters the battlefield, it deals 3 damage to target opponent and 3 damage to up to one target creature. SVar:DamageAndMoreDamage:DB$ DealDamage | ValidTgts$ Opponent | NumDmg$ 3 | SubAbility$ MoreDamage SVar:MoreDamage:DB$ DealDamage | ValidTgts$ Creature | NumDmg$ 3 | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature. -Oracle:{R}: When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent and 3 damage to up to one target creature. +SVar:Picture:http://www.wizards.com/global/images/magic/general/burning_suns_avatar.jpg +Oracle:{R}: When Burning Sun's Avatar enters the battlefield, it deals 3 damage to target opponent and 3 damage to up to one target creature. diff --git a/forge-gui/res/cardsfolder/upcoming/carnage_tyrant.txt b/forge-gui/res/cardsfolder/upcoming/carnage_tyrant.txt index 9dc8676de00..aae867d8255 100644 --- a/forge-gui/res/cardsfolder/upcoming/carnage_tyrant.txt +++ b/forge-gui/res/cardsfolder/upcoming/carnage_tyrant.txt @@ -5,4 +5,5 @@ PT:7/6 K:CARDNAME can't be countered. K:Trample K:Hexproof -Oracle:Carnage Tyrant can't be countered.\nTrample, hexproof +SVar:Picture:http://www.wizards.com/global/images/magic/general/carnage_tyrant.jpg +Oracle:Carnage Tyrant can't be countered.\nTrample, hexproof diff --git a/forge-gui/res/cardsfolder/upcoming/emperors_vanguard.txt b/forge-gui/res/cardsfolder/upcoming/emperors_vanguard.txt index 9d755cd3db2..afe9a04bf0d 100644 --- a/forge-gui/res/cardsfolder/upcoming/emperors_vanguard.txt +++ b/forge-gui/res/cardsfolder/upcoming/emperors_vanguard.txt @@ -2,10 +2,11 @@ Name:Emperor's Vanguard ManaCost:3 G Types:Creature Human Scout PT:4/3 -T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) -# TODO: implement the "...or into your graveyard" clause for Explore. +# TODO: Explore will be rewritten as a separate effect by Hanmac. The followup script code will then become obsolete. +T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerController$ TriggeredSourceController | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) SVar:TrigDig:DB$ Dig | DigNum$ 1 | Reveal$ True | NoMove$ True | RememberRevealed$ True | SubAbility$ DBGrabLand | SpellDescription$ Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard. SVar:DBGrabLand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ GE1 | SubAbility$ DBPutCounter -SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup +SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterNum$ 1 | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBPutInGraveyardOption +SVar:DBPutInGraveyardOption:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Library | DestinationAlternative$ Graveyard | AlternativeDestinationMessage$ Would you like to put the revealed card back on top of your library (and not into your graveyard?) | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ0 | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True Oracle:Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.) diff --git a/forge-gui/res/cardsfolder/upcoming/gishath_suns_avatar.txt b/forge-gui/res/cardsfolder/upcoming/gishath_suns_avatar.txt index 59d00f5ac0a..3560ec55e13 100644 --- a/forge-gui/res/cardsfolder/upcoming/gishath_suns_avatar.txt +++ b/forge-gui/res/cardsfolder/upcoming/gishath_suns_avatar.txt @@ -9,4 +9,5 @@ T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage SVar:DBDig:DB$ Dig | Defined$ You | DigNum$ X | Reveal$ True | ChangeValid$ Creature.Dinosaur | AnyNumber$ True | DestinationZone$ Battlefield | DestinationZone2$ Library | LibraryPosition2$ -1 | RestRandomOrder$ True | RememberChanged$ True | AbilityDescription$ Whenever CARDNAME deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. SVar:X:TriggerCount$DamageAmount DeckHints:Type$Dinosaur +SVar:Picture:http://www.wizards.com/global/images/magic/general/gishath_suns_avatar.jpg Oracle:Trample, vigilance, haste\nWhenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. diff --git a/forge-gui/res/cardsfolder/upcoming/goring_ceratops.txt b/forge-gui/res/cardsfolder/upcoming/goring_ceratops.txt index 57e058e1840..33c284914d0 100644 --- a/forge-gui/res/cardsfolder/upcoming/goring_ceratops.txt +++ b/forge-gui/res/cardsfolder/upcoming/goring_ceratops.txt @@ -5,4 +5,5 @@ PT:3/3 K:Double Strike T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, other creatures you control gain double strike until end of turn. SVar:TrigPump:DB$PumpAll | ValidCards$ Creature.YouCtrl+Other | KW$ Double Strike +SVar:Picture:http://www.wizards.com/global/images/magic/general/goring_ceratops.jpg Oracle:Double strike\nWhenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. diff --git a/forge-gui/res/cardsfolder/upcoming/kinjallis_sunwing.txt b/forge-gui/res/cardsfolder/upcoming/kinjallis_sunwing.txt index 3505f869076..49b969fe17e 100644 --- a/forge-gui/res/cardsfolder/upcoming/kinjallis_sunwing.txt +++ b/forge-gui/res/cardsfolder/upcoming/kinjallis_sunwing.txt @@ -4,4 +4,5 @@ Types:Creature Dinosaur PT:2/3 K:Flying S:Mode$ ETBTapped | ValidCard$ Creature.OppCtrl | Description$ Creatures your opponents control enter the battlefield tapped. +SVar:Picture:http://www.wizards.com/global/images/magic/general/kinjallis_sunwing.jpg Oracle:Creatures your opponents control enter the battlefield tapped. diff --git a/forge-gui/res/cardsfolder/upcoming/priest_of_the_wakening_sun.txt b/forge-gui/res/cardsfolder/upcoming/priest_of_the_wakening_sun.txt index fc66658cdd0..277a59fedad 100644 --- a/forge-gui/res/cardsfolder/upcoming/priest_of_the_wakening_sun.txt +++ b/forge-gui/res/cardsfolder/upcoming/priest_of_the_wakening_sun.txt @@ -5,4 +5,5 @@ PT:1/1 T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ ABGainLife | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. SVar:ABGainLife:AB$ GainLife | Cost$ Reveal<1/Creature.Dinosaur> | LifeAmount$ 2 | SpellDescription$ You gain 2 life. A:AB$ ChangeZone | Cost$ 3 W W Sac<1/CARDNAME> | Origin$ Library | Destination$ Hand | ChangeType$ Creature.Dinosaur | ChangeNum$ 1 | SpellDescription$ Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library. +SVar:Picture:http://www.wizards.com/global/images/magic/general/priest_of_the_wakening_sun.jpg Oracle:At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.\n{3}{W}{W}, sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library. diff --git a/forge-gui/res/cardsfolder/upcoming/revel_in_riches.txt b/forge-gui/res/cardsfolder/upcoming/revel_in_riches.txt new file mode 100644 index 00000000000..ce0a9c2ade7 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/revel_in_riches.txt @@ -0,0 +1,11 @@ +Name:Revel in Riches +ManaCost:4 B +Types:Enchantment +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ DBTreasure | OptionalDecider$ You | TriggerDescription$ Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +# TODO: how many Treasure tokens are there? (with different art) +SVar:DBTreasure:DB$ Token | TokenAmount$ 1 | TokenName$ Treasure | TokenTypes$ Artifact,Treasure | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c treasure | TokenAbilities$ ABTreasureMana | TokenAltImages$ c_treasure2,c_treasure3,c_treasure4,c_treasure5,c_treasure6 | SpellDescription$ Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +SVar:ABTreasureMana:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color to your mana pool. +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | PresentCompare$ GE10 | IsPresent$ Treasure.YouCtrl | Execute$ TrigWinsGame | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you control ten or more Treasures, you win the game. +SVar:TrigWinsGame:DB$WinsGame | Defined$ You +SVar:Picture:http://www.wizards.com/global/images/magic/general/revel_in_riches.jpg +Oracle:Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."\nAt the beginning of your upkeep, if you control ten or more Treasures, you win the game. diff --git a/forge-gui/res/cardsfolder/upcoming/ripjaw_raptor.txt b/forge-gui/res/cardsfolder/upcoming/ripjaw_raptor.txt index 92ff122b4e1..31579687efd 100644 --- a/forge-gui/res/cardsfolder/upcoming/ripjaw_raptor.txt +++ b/forge-gui/res/cardsfolder/upcoming/ripjaw_raptor.txt @@ -5,4 +5,5 @@ PT:4/5 T:Mode$ DamageDone | Execute$ TrigDraw | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, draw a card. SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 SVar:HasCombatEffect:TRUE +SVar:Picture:http://www.wizards.com/global/images/magic/general/ripjaw_raptor.jpg Oracle:Enrage — Whenever Ripjaw Raptor is dealt damage, draw a card. diff --git a/forge-gui/res/cardsfolder/upcoming/sleek_schooner.txt b/forge-gui/res/cardsfolder/upcoming/sleek_schooner.txt new file mode 100644 index 00000000000..ecfec59fbda --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/sleek_schooner.txt @@ -0,0 +1,7 @@ +Name:Sleek Schooner +ManaCost:3 +Types:Artifact Vehicle +PT:4/3 +K:Crew:1 +SVar:Picture:http://www.wizards.com/global/images/magic/general/sleek_schooner.jpg +Oracle:Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) diff --git a/forge-gui/res/cardsfolder/upcoming/treasure_map_treasure_cove.txt b/forge-gui/res/cardsfolder/upcoming/treasure_map_treasure_cove.txt new file mode 100644 index 00000000000..f01a010038c --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/treasure_map_treasure_cove.txt @@ -0,0 +1,28 @@ +Name:Treasure Map +ManaCost:2 +Types:Artifact +A:AB$ Scry | Cost$ 1 T | ScryNum$ 1 | SubAbility$ DBLandmark +SVar:DBLandmark:DB$ PutCounter | Defined$ Self | CounterType$ LANDMARK | CounterNum$ 1 | SubAbility$ DBStoreSVar +SVar:DBStoreSVar:DB$ StoreSVar | SVar$ FoundTreasure | Type$ Number | Expression$ 1 | ConditionCheckSVar$ XMarksTheSpot | ConditionSVarCompare$ GE1 | References$ XMarksTheSpot,FoundTreasure | SubAbility$ DBRemoveCtrs +SVar:DBRemoveCtrs:DB$ RemoveCounter | Defined$ Self | CounterType$ LANDMARK | CounterNum$ 3 | ConditionCheckSVar$ FoundTreasure | ConditionSVarCompare$ GE1 | References$ FoundTreasure | SubAbility$ DBTreasureTokens +# TODO: How many Treasure tokens are there? (with different art) +SVar:DBTreasureTokens:DB$ Token | TokenAmount$ 3 | TokenName$ Treasure | TokenTypes$ Artifact,Treasure | TokenOwner$ You | TokenColors$ Colorless | TokenImage$ c treasure | TokenAbilities$ ABTreasureMana | TokenAltImages$ c_treasure2,c_treasure3,c_treasure4,c_treasure5,c_treasure6 | ConditionCheckSVar$ FoundTreasure | ConditionSVarCompare$ GE1 | SubAbility$ DBTransform | References$ FoundTreasure | SpellDescription$ Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." +SVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform | ConditionCheckSVar$ FoundTreasure | ConditionSVarCompare$ GE1 | References$ FoundTreasure +SVar:ABTreasureMana:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color to your mana pool. +SVar:XMarksTheSpot:Count$Valid Card.Self+counters_GE3_LANDMARK +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | Execute$ DBInitSVar | Static$ True +SVar:DBInitSVar:DB$ StoreSVar | SVar$ FoundTreasure | Type$ Number | Expression$ 0 | References$ FoundTreasure +SVar:FoundTreasure:Number$0 +AlternateMode:DoubleFaced +SVar:Picture:http://www.wizards.com/global/images/magic/general/treasure_map.jpg +Oracle:{1}, {T}: Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." + +ALTERNATE + +Name:Treasure Cove +ManaCost:no cost +Types:Land +A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool. +A:AB$ Draw | Cost$ T Sac<1/Treasure> | NumCards$ 1 | SpellDescription$ Draw a card. +SVar:Picture:http://www.wizards.com/global/images/magic/general/treasure_cove.jpg +Oracle:(Transforms from Treasure Map.)\n{T}: Add {C} to your mana pool.\n{T}, Sacrifice a Treasure: Draw a card. diff --git a/forge-gui/res/cardsfolder/upcoming/unclaimed_territory.txt b/forge-gui/res/cardsfolder/upcoming/unclaimed_territory.txt index 29468160347..e1802ad2193 100644 --- a/forge-gui/res/cardsfolder/upcoming/unclaimed_territory.txt +++ b/forge-gui/res/cardsfolder/upcoming/unclaimed_territory.txt @@ -5,4 +5,5 @@ K:ETBReplacement:Other:ChooseCT SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck A:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ Any | RestrictValid$ Creature.ChosenType | SpellDescription$ Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. +SVar:Picture:http://www.wizards.com/global/images/magic/general/unclaimed_territory.jpg Oracle:As Unclaimed Territory enters the battlefield, choose a creature type. \n{T}: Add {C} to your mana pool.\n{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type. diff --git a/forge-gui/res/cardsfolder/upcoming/verdant_suns_avatar.txt b/forge-gui/res/cardsfolder/upcoming/verdant_suns_avatar.txt index 2103dee6cbe..de821eae56a 100644 --- a/forge-gui/res/cardsfolder/upcoming/verdant_suns_avatar.txt +++ b/forge-gui/res/cardsfolder/upcoming/verdant_suns_avatar.txt @@ -6,4 +6,5 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ CARDNAME or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ Life | References$ Life SVar:Life:TriggeredCard$CardToughness +SVar:Picture:http://www.wizards.com/global/images/magic/general/verdant_suns_avatar.jpg Oracle:Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. diff --git a/forge-gui/res/lists/altwin-archivements.txt b/forge-gui/res/lists/altwin-archivements.txt index 1905a52c4ee..b4848462c93 100644 --- a/forge-gui/res/lists/altwin-archivements.txt +++ b/forge-gui/res/lists/altwin-archivements.txt @@ -19,5 +19,6 @@ Mechanized Production|The Rise of Replicas|Welcome to the future of mass product Mortal Combat|The Boneyard|So peaceful... Near-Death Experience|The Edge|Phew... I thought I was going to die! Phage the Untouchable|The Untouchable|None are immune to her deadly touch! +Revel in Riches|The Dead Man's Chest|Yo-ho-ho, and a bottle of rum! Test of Endurance|The Test|So... did I pass? -Triskaidekaphobia|The Fear of 13|It's just a silly ancient superstition... right? \ No newline at end of file +Triskaidekaphobia|The Fear of 13|It's just a silly ancient superstition... right?