mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-15 18:28:00 +00:00
forge-gui-desktop: tests: refactor (format)
Affected namespace: forge.ai.simulation
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -31,111 +31,111 @@ import forge.localinstance.properties.ForgePreferences.FPref;
|
||||
import forge.model.FModel;
|
||||
|
||||
public class SimulationTest {
|
||||
private static boolean initialized = false;
|
||||
private static boolean initialized = false;
|
||||
|
||||
protected Game initAndCreateGame() {
|
||||
protected Game initAndCreateGame() {
|
||||
|
||||
if (!initialized) {
|
||||
GuiBase.setInterface(new GuiDesktop());
|
||||
FModel.initialize(null, new Function<ForgePreferences, Void>() {
|
||||
@Override
|
||||
public Void apply(ForgePreferences preferences) {
|
||||
preferences.setPref(FPref.LOAD_CARD_SCRIPTS_LAZILY, false);
|
||||
preferences.setPref(FPref.UI_LANGUAGE, "en-US");
|
||||
return null;
|
||||
}
|
||||
});
|
||||
initialized = true;
|
||||
}
|
||||
if (!initialized) {
|
||||
GuiBase.setInterface(new GuiDesktop());
|
||||
FModel.initialize(null, new Function<ForgePreferences, Void>() {
|
||||
@Override
|
||||
public Void apply(ForgePreferences preferences) {
|
||||
preferences.setPref(FPref.LOAD_CARD_SCRIPTS_LAZILY, false);
|
||||
preferences.setPref(FPref.UI_LANGUAGE, "en-US");
|
||||
return null;
|
||||
}
|
||||
});
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
// need to be done after FModel.initialize, or the Localizer isn't loaded yet
|
||||
List<RegisteredPlayer> players = Lists.newArrayList();
|
||||
Deck d1 = new Deck();
|
||||
players.add(new RegisteredPlayer(d1).setPlayer(new LobbyPlayerAi("p2", null)));
|
||||
Set<AIOption> options = new HashSet<>();
|
||||
options.add(AIOption.USE_SIMULATION);
|
||||
players.add(new RegisteredPlayer(d1).setPlayer(new LobbyPlayerAi("p1", options)));
|
||||
GameRules rules = new GameRules(GameType.Constructed);
|
||||
Match match = new Match(rules, players, "Test");
|
||||
Game game = new Game(players, rules, match);
|
||||
game.setAge(GameStage.Play);
|
||||
// need to be done after FModel.initialize, or the Localizer isn't loaded yet
|
||||
List<RegisteredPlayer> players = Lists.newArrayList();
|
||||
Deck d1 = new Deck();
|
||||
players.add(new RegisteredPlayer(d1).setPlayer(new LobbyPlayerAi("p2", null)));
|
||||
Set<AIOption> options = new HashSet<>();
|
||||
options.add(AIOption.USE_SIMULATION);
|
||||
players.add(new RegisteredPlayer(d1).setPlayer(new LobbyPlayerAi("p1", options)));
|
||||
GameRules rules = new GameRules(GameType.Constructed);
|
||||
Match match = new Match(rules, players, "Test");
|
||||
Game game = new Game(players, rules, match);
|
||||
game.setAge(GameStage.Play);
|
||||
|
||||
return game;
|
||||
}
|
||||
return game;
|
||||
}
|
||||
|
||||
protected GameSimulator createSimulator(Game game, Player p) {
|
||||
return new GameSimulator(new SimulationController(new Score(0)) {
|
||||
@Override
|
||||
public boolean shouldRecurse() {
|
||||
return false;
|
||||
}
|
||||
}, game, p, null);
|
||||
}
|
||||
protected GameSimulator createSimulator(Game game, Player p) {
|
||||
return new GameSimulator(new SimulationController(new Score(0)) {
|
||||
@Override
|
||||
public boolean shouldRecurse() {
|
||||
return false;
|
||||
}
|
||||
}, game, p, null);
|
||||
}
|
||||
|
||||
protected int countCardsWithName(Game game, String name) {
|
||||
int i = 0;
|
||||
for (Card c : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
if (c.getName().equals(name)) {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
return i;
|
||||
}
|
||||
protected int countCardsWithName(Game game, String name) {
|
||||
int i = 0;
|
||||
for (Card c : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
if (c.getName().equals(name)) {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
protected Card findCardWithName(Game game, String name) {
|
||||
for (Card c : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
if (c.getName().equals(name)) {
|
||||
return c;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
protected String gameStateToString(Game game) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (ZoneType zone : ZoneType.values()) {
|
||||
CardCollectionView cards = game.getCardsIn(zone);
|
||||
if (!cards.isEmpty()) {
|
||||
sb.append("Zone ").append(zone.name()).append(":\n");
|
||||
for (Card c : game.getCardsIn(zone)) {
|
||||
sb.append(" ").append(c).append("\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
protected Card findCardWithName(Game game, String name) {
|
||||
for (Card c : game.getCardsIn(ZoneType.Battlefield)) {
|
||||
if (c.getName().equals(name)) {
|
||||
return c;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
protected SpellAbility findSAWithPrefix(Card c, String prefix) {
|
||||
return findSAWithPrefix(c.getSpellAbilities(), prefix);
|
||||
}
|
||||
|
||||
protected SpellAbility findSAWithPrefix(Iterable<SpellAbility> abilities, String prefix) {
|
||||
for (SpellAbility sa : abilities) {
|
||||
if (sa.getDescription().startsWith(prefix)) {
|
||||
return sa;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
protected String gameStateToString(Game game) {
|
||||
StringBuilder sb = new StringBuilder();
|
||||
for (ZoneType zone : ZoneType.values()) {
|
||||
CardCollectionView cards = game.getCardsIn(zone);
|
||||
if (!cards.isEmpty()) {
|
||||
sb.append("Zone ").append(zone.name()).append(":\n");
|
||||
for (Card c : game.getCardsIn(zone)) {
|
||||
sb.append(" ").append(c).append("\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
protected Card createCard(String name, Player p) {
|
||||
IPaperCard paperCard = FModel.getMagicDb().getCommonCards().getCard(name);
|
||||
if (paperCard == null) {
|
||||
StaticData.instance().attemptToLoadCard(name);
|
||||
paperCard = FModel.getMagicDb().getCommonCards().getCard(name);
|
||||
}
|
||||
return Card.fromPaperCard(paperCard, p);
|
||||
}
|
||||
protected SpellAbility findSAWithPrefix(Card c, String prefix) {
|
||||
return findSAWithPrefix(c.getSpellAbilities(), prefix);
|
||||
}
|
||||
|
||||
protected Card addCardToZone(String name, Player p, ZoneType zone) {
|
||||
Card c = createCard(name, p);
|
||||
// card need a new Timestamp otherwise Static Abilities might collide
|
||||
c.setTimestamp(p.getGame().getNextTimestamp());
|
||||
p.getZone(zone).add(c);
|
||||
return c;
|
||||
}
|
||||
protected SpellAbility findSAWithPrefix(Iterable<SpellAbility> abilities, String prefix) {
|
||||
for (SpellAbility sa : abilities) {
|
||||
if (sa.getDescription().startsWith(prefix)) {
|
||||
return sa;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
protected Card addCard(String name, Player p) {
|
||||
return addCardToZone(name, p, ZoneType.Battlefield);
|
||||
}
|
||||
protected Card createCard(String name, Player p) {
|
||||
IPaperCard paperCard = FModel.getMagicDb().getCommonCards().getCard(name);
|
||||
if (paperCard == null) {
|
||||
StaticData.instance().attemptToLoadCard(name);
|
||||
paperCard = FModel.getMagicDb().getCommonCards().getCard(name);
|
||||
}
|
||||
return Card.fromPaperCard(paperCard, p);
|
||||
}
|
||||
|
||||
protected Card addCardToZone(String name, Player p, ZoneType zone) {
|
||||
Card c = createCard(name, p);
|
||||
// card need a new Timestamp otherwise Static Abilities might collide
|
||||
c.setTimestamp(p.getGame().getNextTimestamp());
|
||||
p.getZone(zone).add(c);
|
||||
return c;
|
||||
}
|
||||
|
||||
protected Card addCard(String name, Player p) {
|
||||
return addCardToZone(name, p, ZoneType.Battlefield);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,394 +15,396 @@ import forge.game.spellability.SpellAbility;
|
||||
import forge.game.zone.ZoneType;
|
||||
|
||||
public class SpellAbilityPickerSimulationTest extends SimulationTest {
|
||||
@Test
|
||||
@Test
|
||||
public void testPickingLethalDamage() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
p.setTeam(0);
|
||||
|
||||
addCard("Mountain", p);
|
||||
addCardToZone("Shock", p, ZoneType.Hand);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
p.setTeam(0);
|
||||
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
opponent.setTeam(1);
|
||||
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(2, null);
|
||||
addCard("Mountain", p);
|
||||
addCardToZone("Shock", p, ZoneType.Hand);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
opponent.setTeam(1);
|
||||
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertNull(sa.getTargetCard());
|
||||
AssertJUnit.assertEquals(opponent, sa.getTargets().getFirstTargetedPlayer());
|
||||
}
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(2, null);
|
||||
|
||||
@Test
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertNull(sa.getTargetCard());
|
||||
AssertJUnit.assertEquals(opponent, sa.getTargets().getFirstTargetedPlayer());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testPickingKillingCreature() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
addCard("Mountain", p);
|
||||
addCardToZone("Shock", p, ZoneType.Hand);
|
||||
addCard("Mountain", p);
|
||||
addCardToZone("Shock", p, ZoneType.Hand);
|
||||
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
Card bearCard = addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(20, null);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
Card bearCard = addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(20, null);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertEquals(bearCard, sa.getTargetCard());
|
||||
AssertJUnit.assertNull(sa.getTargets().getFirstTargetedPlayer());
|
||||
}
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertEquals(bearCard, sa.getTargetCard());
|
||||
AssertJUnit.assertNull(sa.getTargets().getFirstTargetedPlayer());
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testSequenceStartingWithPlayingLand() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
Card mountain = addCardToZone("Mountain", p, ZoneType.Hand);
|
||||
addCardToZone("Shock", p, ZoneType.Hand);
|
||||
Card mountain = addCardToZone("Mountain", p, ZoneType.Hand);
|
||||
addCardToZone("Shock", p, ZoneType.Hand);
|
||||
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(20, null);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(20, null);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
//assertEquals(game.PLAY_LAND_SURROGATE, sa);
|
||||
AssertJUnit.assertEquals(mountain, sa.getHostCard());
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
// assertEquals(game.PLAY_LAND_SURROGATE, sa);
|
||||
AssertJUnit.assertEquals(mountain, sa.getHostCard());
|
||||
|
||||
Plan plan = picker.getPlan();
|
||||
AssertJUnit.assertEquals(2, plan.getDecisions().size());
|
||||
AssertJUnit.assertEquals("Play land Mountain", plan.getDecisions().get(0).saRef.toString());
|
||||
AssertJUnit.assertEquals("Shock deals 2 damage to any target.", plan.getDecisions().get(1).saRef.toString());
|
||||
AssertJUnit.assertTrue(plan.getDecisions().get(1).targets.toString().contains("Runeclaw Bear"));
|
||||
}
|
||||
Plan plan = picker.getPlan();
|
||||
AssertJUnit.assertEquals(2, plan.getDecisions().size());
|
||||
AssertJUnit.assertEquals("Play land Mountain", plan.getDecisions().get(0).saRef.toString());
|
||||
AssertJUnit.assertEquals("Shock deals 2 damage to any target.", plan.getDecisions().get(1).saRef.toString());
|
||||
AssertJUnit.assertTrue(plan.getDecisions().get(1).targets.toString().contains("Runeclaw Bear"));
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testModeSelection() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
addCard("Plains", p);
|
||||
addCard("Island", p);
|
||||
addCard("Swamp", p);
|
||||
Card spell = addCardToZone("Dromar's Charm", p, ZoneType.Hand);
|
||||
addCard("Plains", p);
|
||||
addCard("Island", p);
|
||||
addCard("Swamp", p);
|
||||
Card spell = addCardToZone("Dromar's Charm", p, ZoneType.Hand);
|
||||
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
// Expected: All creatures get -2/-2 to kill the bear.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
AssertJUnit.assertEquals("Dromar's Charm -> Target creature gets -2/-2 until end of turn.", picker.getPlan().getDecisions().get(0).modesStr);
|
||||
}
|
||||
// Expected: All creatures get -2/-2 to kill the bear.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
AssertJUnit.assertEquals("Dromar's Charm -> Target creature gets -2/-2 until end of turn.",
|
||||
picker.getPlan().getDecisions().get(0).modesStr);
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testModeSelection2() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
addCard("Plains", p);
|
||||
addCard("Island", p);
|
||||
addCard("Swamp", p);
|
||||
Card spell = addCardToZone("Dromar's Charm", p, ZoneType.Hand);
|
||||
addCard("Plains", p);
|
||||
addCard("Island", p);
|
||||
addCard("Swamp", p);
|
||||
Card spell = addCardToZone("Dromar's Charm", p, ZoneType.Hand);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
// Expected: Gain 5 life, since other modes aren't helpful.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
AssertJUnit.assertEquals("Dromar's Charm -> You gain 5 life.", picker.getPlan().getDecisions().get(0).modesStr);
|
||||
}
|
||||
// Expected: Gain 5 life, since other modes aren't helpful.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
AssertJUnit.assertEquals("Dromar's Charm -> You gain 5 life.", picker.getPlan().getDecisions().get(0).modesStr);
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testMultipleModes() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card spell = addCardToZone("Fiery Confluence", p, ZoneType.Hand);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card spell = addCardToZone("Fiery Confluence", p, ZoneType.Hand);
|
||||
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(20, null);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(20, null);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
// Expected: 2x 1 damage to each creature, 1x 2 damage to each opponent.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
// Expected: 2x 1 damage to each creature, 1x 2 damage to each opponent.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
|
||||
String dmgCreaturesStr = "Fiery Confluence deals 1 damage to each creature.";
|
||||
String dmgOppStr = "Fiery Confluence deals 2 damage to each opponent.";
|
||||
String expected = "Fiery Confluence -> " + dmgCreaturesStr + " " + dmgCreaturesStr + " " + dmgOppStr;
|
||||
AssertJUnit.assertEquals(expected, picker.getPlan().getDecisions().get(0).modesStr);
|
||||
}
|
||||
String dmgCreaturesStr = "Fiery Confluence deals 1 damage to each creature.";
|
||||
String dmgOppStr = "Fiery Confluence deals 2 damage to each opponent.";
|
||||
String expected = "Fiery Confluence -> " + dmgCreaturesStr + " " + dmgCreaturesStr + " " + dmgOppStr;
|
||||
AssertJUnit.assertEquals(expected, picker.getPlan().getDecisions().get(0).modesStr);
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testMultipleModes2() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card spell = addCardToZone("Fiery Confluence", p, ZoneType.Hand);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card spell = addCardToZone("Fiery Confluence", p, ZoneType.Hand);
|
||||
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(6, null);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
addCard("Runeclaw Bear", opponent);
|
||||
opponent.setLife(6, null);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
// Expected: 3x 2 damage to each opponent.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
// Expected: 3x 2 damage to each opponent.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
|
||||
String dmgOppStr = "Fiery Confluence deals 2 damage to each opponent.";
|
||||
String expected = "Fiery Confluence -> " + dmgOppStr + " " + dmgOppStr + " " + dmgOppStr;
|
||||
AssertJUnit.assertEquals(expected, picker.getPlan().getDecisions().get(0).modesStr);
|
||||
}
|
||||
String dmgOppStr = "Fiery Confluence deals 2 damage to each opponent.";
|
||||
String expected = "Fiery Confluence -> " + dmgOppStr + " " + dmgOppStr + " " + dmgOppStr;
|
||||
AssertJUnit.assertEquals(expected, picker.getPlan().getDecisions().get(0).modesStr);
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testMultipleTargets() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card spell = addCardToZone("Arc Trail", p, ZoneType.Hand);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card spell = addCardToZone("Arc Trail", p, ZoneType.Hand);
|
||||
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
Card bear = addCard("Runeclaw Bear", opponent);
|
||||
Card men = addCard("Flying Men", opponent);
|
||||
opponent.setLife(20, null);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
Card bear = addCard("Runeclaw Bear", opponent);
|
||||
Card men = addCard("Flying Men", opponent);
|
||||
opponent.setLife(20, null);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
AssertJUnit.assertEquals(bear, sa.getTargetCard());
|
||||
AssertJUnit.assertEquals("2", sa.getParam("NumDmg"));
|
||||
SpellAbility subSa = sa.getSubAbility();
|
||||
AssertJUnit.assertEquals(men, subSa.getTargetCard());
|
||||
AssertJUnit.assertEquals("1", subSa.getParam("NumDmg"));
|
||||
}
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(spell.getSpellAbilities().get(0), sa);
|
||||
AssertJUnit.assertEquals(bear, sa.getTargetCard());
|
||||
AssertJUnit.assertEquals("2", sa.getParam("NumDmg"));
|
||||
SpellAbility subSa = sa.getSubAbility();
|
||||
AssertJUnit.assertEquals(men, subSa.getTargetCard());
|
||||
AssertJUnit.assertEquals("1", subSa.getParam("NumDmg"));
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testLandSearchForCombo() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
addCard("Forest", p);
|
||||
addCard("Thespian's Stage", p);
|
||||
Card darkDepths = addCard("Dark Depths", p);
|
||||
addCard("Forest", p);
|
||||
addCard("Thespian's Stage", p);
|
||||
Card darkDepths = addCard("Dark Depths", p);
|
||||
|
||||
Card cropRotation = addCardToZone("Crop Rotation", p, ZoneType.Hand);
|
||||
Card cropRotation = addCardToZone("Crop Rotation", p, ZoneType.Hand);
|
||||
|
||||
addCardToZone("Forest", p, ZoneType.Library);
|
||||
addCardToZone("Urborg, Tomb of Yawgmoth", p, ZoneType.Library);
|
||||
addCardToZone("Swamp", p, ZoneType.Library);
|
||||
addCardToZone("Forest", p, ZoneType.Library);
|
||||
addCardToZone("Urborg, Tomb of Yawgmoth", p, ZoneType.Library);
|
||||
addCardToZone("Swamp", p, ZoneType.Library);
|
||||
|
||||
darkDepths.setCounters(CounterEnumType.ICE, 10);
|
||||
darkDepths.setCounters(CounterEnumType.ICE, 10);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
AssertJUnit.assertEquals(10, darkDepths.getCounters(CounterEnumType.ICE));
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(cropRotation.getSpellAbilities().get(0), sa);
|
||||
// Expected: Sac a Forest to get an Urborg.
|
||||
List<String> choices = picker.getPlan().getDecisions().get(0).choices;
|
||||
AssertJUnit.assertEquals(2, choices.size());
|
||||
AssertJUnit.assertEquals("Forest", choices.get(0));
|
||||
AssertJUnit.assertEquals("Urborg, Tomb of Yawgmoth", choices.get(1));
|
||||
// Next, expected to use Thespian's Stage to copy Dark Depths.
|
||||
Plan.Decision d2 = picker.getPlan().getDecisions().get(1);
|
||||
String expected = "{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.";
|
||||
AssertJUnit.assertEquals(expected, d2.saRef.toString());
|
||||
AssertJUnit.assertTrue(d2.targets.toString().contains("Dark Depths"));
|
||||
}
|
||||
AssertJUnit.assertEquals(10, darkDepths.getCounters(CounterEnumType.ICE));
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(cropRotation.getSpellAbilities().get(0), sa);
|
||||
// Expected: Sac a Forest to get an Urborg.
|
||||
List<String> choices = picker.getPlan().getDecisions().get(0).choices;
|
||||
AssertJUnit.assertEquals(2, choices.size());
|
||||
AssertJUnit.assertEquals("Forest", choices.get(0));
|
||||
AssertJUnit.assertEquals("Urborg, Tomb of Yawgmoth", choices.get(1));
|
||||
// Next, expected to use Thespian's Stage to copy Dark Depths.
|
||||
Plan.Decision d2 = picker.getPlan().getDecisions().get(1);
|
||||
String expected = "{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.";
|
||||
AssertJUnit.assertEquals(expected, d2.saRef.toString());
|
||||
AssertJUnit.assertTrue(d2.targets.toString().contains("Dark Depths"));
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testPlayRememberedCardsLand() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card abbot = addCardToZone("Abbot of Keral Keep", p, ZoneType.Hand);
|
||||
addCardToZone("Lightning Bolt", p, ZoneType.Hand);
|
||||
// Note: This assumes the top of library is revealed. If the AI is made
|
||||
// smarter to not assume that, then this test can be updated to have
|
||||
// something that reveals top of library active - e.g. Lens of Clarity.
|
||||
addCardToZone("Mountain", p, ZoneType.Library);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card abbot = addCardToZone("Abbot of Keral Keep", p, ZoneType.Hand);
|
||||
addCardToZone("Lightning Bolt", p, ZoneType.Hand);
|
||||
// Note: This assumes the top of library is revealed. If the AI is made
|
||||
// smarter to not assume that, then this test can be updated to have
|
||||
// something that reveals top of library active - e.g. Lens of Clarity.
|
||||
addCardToZone("Mountain", p, ZoneType.Library);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
// Expected plan:
|
||||
// 1. Play Abbot.
|
||||
// 2. Play land exiled by Abbot.
|
||||
// 3. Play Bolt targeting opponent.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(abbot.getSpellAbilities().get(0), sa);
|
||||
Plan plan = picker.getPlan();
|
||||
AssertJUnit.assertEquals(3, plan.getDecisions().size());
|
||||
AssertJUnit.assertEquals("Play land Mountain", plan.getDecisions().get(1).saRef.toString());
|
||||
AssertJUnit.assertEquals("Lightning Bolt deals 3 damage to any target.", plan.getDecisions().get(2).saRef.toString());
|
||||
}
|
||||
// Expected plan:
|
||||
// 1. Play Abbot.
|
||||
// 2. Play land exiled by Abbot.
|
||||
// 3. Play Bolt targeting opponent.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(abbot.getSpellAbilities().get(0), sa);
|
||||
Plan plan = picker.getPlan();
|
||||
AssertJUnit.assertEquals(3, plan.getDecisions().size());
|
||||
AssertJUnit.assertEquals("Play land Mountain", plan.getDecisions().get(1).saRef.toString());
|
||||
AssertJUnit.assertEquals("Lightning Bolt deals 3 damage to any target.",
|
||||
plan.getDecisions().get(2).saRef.toString());
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testPlayRememberedCardsSpell() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card abbot = addCardToZone("Abbot of Keral Keep", p, ZoneType.Hand);
|
||||
// Note: This assumes the top of library is revealed. If the AI is made
|
||||
// smarter to not assume that, then this test can be updated to have
|
||||
// something that reveals top of library active - e.g. Lens of Clarity.
|
||||
addCardToZone("Lightning Bolt", p, ZoneType.Library);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
addCard("Mountain", p);
|
||||
Card abbot = addCardToZone("Abbot of Keral Keep", p, ZoneType.Hand);
|
||||
// Note: This assumes the top of library is revealed. If the AI is made
|
||||
// smarter to not assume that, then this test can be updated to have
|
||||
// something that reveals top of library active - e.g. Lens of Clarity.
|
||||
addCardToZone("Lightning Bolt", p, ZoneType.Library);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
// Expected plan:
|
||||
// 1. Play Abbot.
|
||||
// 3. Play Bolt exiled by Abbot.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(abbot.getSpellAbilities().get(0), sa);
|
||||
Plan plan = picker.getPlan();
|
||||
AssertJUnit.assertEquals(2, plan.getDecisions().size());
|
||||
String saDesc = plan.getDecisions().get(1).saRef.toString();
|
||||
AssertJUnit.assertTrue(saDesc, saDesc.startsWith("Lightning Bolt deals 3 damage to any target."));
|
||||
}
|
||||
|
||||
@Test
|
||||
// Expected plan:
|
||||
// 1. Play Abbot.
|
||||
// 3. Play Bolt exiled by Abbot.
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertEquals(abbot.getSpellAbilities().get(0), sa);
|
||||
Plan plan = picker.getPlan();
|
||||
AssertJUnit.assertEquals(2, plan.getDecisions().size());
|
||||
String saDesc = plan.getDecisions().get(1).saRef.toString();
|
||||
AssertJUnit.assertTrue(saDesc, saDesc.startsWith("Lightning Bolt deals 3 damage to any target."));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testPlayingPumpSpellsAfterBlocks() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
opponent.setLife(2, null);
|
||||
|
||||
Card blocker = addCard("Fugitive Wizard", opponent);
|
||||
Card attacker1 = addCard("Dwarven Trader", p);
|
||||
attacker1.setSickness(false);
|
||||
Card attacker2 = addCard("Dwarven Trader", p);
|
||||
attacker2.setSickness(false);
|
||||
addCard("Mountain", p);
|
||||
addCardToZone("Brute Force", p, ZoneType.Hand);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
opponent.setLife(2, null);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
Card blocker = addCard("Fugitive Wizard", opponent);
|
||||
Card attacker1 = addCard("Dwarven Trader", p);
|
||||
attacker1.setSickness(false);
|
||||
Card attacker2 = addCard("Dwarven Trader", p);
|
||||
attacker2.setSickness(false);
|
||||
addCard("Mountain", p);
|
||||
addCardToZone("Brute Force", p, ZoneType.Hand);
|
||||
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
AssertJUnit.assertNull(picker.chooseSpellAbilityToPlay(null));
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
game.getPhaseHandler().devAdvanceToPhase(PhaseType.COMBAT_BEGIN);
|
||||
game.getAction().checkStateEffects(true);
|
||||
AssertJUnit.assertNull(picker.chooseSpellAbilityToPlay(null));
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
AssertJUnit.assertNull(picker.chooseSpellAbilityToPlay(null));
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.COMBAT_DECLARE_ATTACKERS, p);
|
||||
Combat combat = new Combat(p);
|
||||
combat.addAttacker(attacker1, opponent);
|
||||
combat.addAttacker(attacker2, opponent);
|
||||
game.getPhaseHandler().setCombat(combat);
|
||||
game.getAction().checkStateEffects(true);
|
||||
AssertJUnit.assertNull(picker.chooseSpellAbilityToPlay(null));
|
||||
game.getPhaseHandler().devAdvanceToPhase(PhaseType.COMBAT_BEGIN);
|
||||
game.getAction().checkStateEffects(true);
|
||||
AssertJUnit.assertNull(picker.chooseSpellAbilityToPlay(null));
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.COMBAT_DECLARE_BLOCKERS, p, false);
|
||||
game.getAction().checkStateEffects(true);
|
||||
combat.addBlocker(attacker1, blocker);
|
||||
combat.getBandOfAttacker(attacker1).setBlocked(true);
|
||||
combat.getBandOfAttacker(attacker2).setBlocked(false);
|
||||
combat.orderBlockersForDamageAssignment();
|
||||
combat.orderAttackersForDamageAssignment();
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertEquals("Target creature gets +3/+3 until end of turn.", sa.toString());
|
||||
AssertJUnit.assertEquals(attacker2, sa.getTargetCard());
|
||||
}
|
||||
|
||||
@Test
|
||||
game.getPhaseHandler().devModeSet(PhaseType.COMBAT_DECLARE_ATTACKERS, p);
|
||||
Combat combat = new Combat(p);
|
||||
combat.addAttacker(attacker1, opponent);
|
||||
combat.addAttacker(attacker2, opponent);
|
||||
game.getPhaseHandler().setCombat(combat);
|
||||
game.getAction().checkStateEffects(true);
|
||||
AssertJUnit.assertNull(picker.chooseSpellAbilityToPlay(null));
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.COMBAT_DECLARE_BLOCKERS, p, false);
|
||||
game.getAction().checkStateEffects(true);
|
||||
combat.addBlocker(attacker1, blocker);
|
||||
combat.getBandOfAttacker(attacker1).setBlocked(true);
|
||||
combat.getBandOfAttacker(attacker2).setBlocked(false);
|
||||
combat.orderBlockersForDamageAssignment();
|
||||
combat.orderAttackersForDamageAssignment();
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertEquals("Target creature gets +3/+3 until end of turn.", sa.toString());
|
||||
AssertJUnit.assertEquals(attacker2, sa.getTargetCard());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testPlayingSorceryPumpSpellsBeforeBlocks() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
opponent.setLife(2, null);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
opponent.setLife(2, null);
|
||||
|
||||
addCard("Fugitive Wizard", opponent);
|
||||
Card attacker1 = addCard("Dwarven Trader", p);
|
||||
attacker1.setSickness(false);
|
||||
Card attacker2 = addCard("Kird Ape", p);
|
||||
attacker2.setSickness(false);
|
||||
addCard("Mountain", p);
|
||||
Card furor = addCardToZone("Furor of the Bitten", p, ZoneType.Hand);
|
||||
addCard("Fugitive Wizard", opponent);
|
||||
Card attacker1 = addCard("Dwarven Trader", p);
|
||||
attacker1.setSickness(false);
|
||||
Card attacker2 = addCard("Kird Ape", p);
|
||||
attacker2.setSickness(false);
|
||||
addCard("Mountain", p);
|
||||
Card furor = addCardToZone("Furor of the Bitten", p, ZoneType.Hand);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertEquals(furor.getSpellAbilities().get(0), sa);
|
||||
AssertJUnit.assertEquals(attacker1, sa.getTargetCard());
|
||||
}
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertEquals(furor.getSpellAbilities().get(0), sa);
|
||||
AssertJUnit.assertEquals(attacker1, sa.getTargetCard());
|
||||
}
|
||||
|
||||
@Test
|
||||
@Test
|
||||
public void testPlayingRemovalBeforeBlocks() {
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
opponent.setLife(2, null);
|
||||
Game game = initAndCreateGame();
|
||||
Player p = game.getPlayers().get(1);
|
||||
Player opponent = game.getPlayers().get(0);
|
||||
opponent.setLife(2, null);
|
||||
|
||||
Card blocker = addCard("Fugitive Wizard", opponent);
|
||||
Card attacker1 = addCard("Dwarven Trader", p);
|
||||
attacker1.setSickness(false);
|
||||
addCard("Swamp", p);
|
||||
addCard("Swamp", p);
|
||||
addCardToZone("Doom Blade", p, ZoneType.Hand);
|
||||
Card blocker = addCard("Fugitive Wizard", opponent);
|
||||
Card attacker1 = addCard("Dwarven Trader", p);
|
||||
attacker1.setSickness(false);
|
||||
addCard("Swamp", p);
|
||||
addCard("Swamp", p);
|
||||
addCardToZone("Doom Blade", p, ZoneType.Hand);
|
||||
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
|
||||
game.getAction().checkStateEffects(true);
|
||||
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertEquals("Destroy target nonblack creature.", sa.toString());
|
||||
AssertJUnit.assertEquals(blocker, sa.getTargetCard());
|
||||
}
|
||||
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
|
||||
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
|
||||
AssertJUnit.assertNotNull(sa);
|
||||
AssertJUnit.assertEquals("Destroy target nonblack creature.", sa.toString());
|
||||
AssertJUnit.assertEquals(blocker, sa.getTargetCard());
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user